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#10152lycanroc-dusk
#10154togedemaru-totem
araquanid-totem

On this page

  1. 01Biology & Appearance
  2. 02Behaviour & Habitat
  3. 03Evolution & Mega Evolution
  4. 04Name Origin & Design
  5. 05Breeding & Gender
  6. 06Competitive Guide
  7. 07Cultural Impact
  8. 08Where to Find Araquanid-totem

araquanid-totem #10153

Water
Bug

Type Matchups

Weak to (2x damage):

Flying
Rock
Electric

Resistant to (½x damage):

Fighting
Ground
Steel
Water
Ice

araquanid-totem

Generation VII · #10153 — Water Bubble Pokémon

Araquanid, known as the Water Bubble Pokémon, is a dual-type Water/Bug Pokémon introduced in Generation VII that represents a fascinating blend of aquatic and arachnid characteristics. With a National Pokédex number of 752, this species stands as the evolved form of Dewpider and has captured the imagination of trainers across the Alola region and beyond. The totem form of Araquanid holds particular significance as the trial Pokémon encountered in Lana's trial at Brooklet Hill, where it demonstrates enhanced power through the mysterious Z-Power energy that manifests as a golden, flaring aura originating from Ultra Wormholes. This special variant showcases the unique mechanics introduced in Pokémon Sun and Moon, representing a pivotal moment in the franchise's evolution of battle encounters.

Base Stats

HP68
Attack70
Defense92
Sp. Atk50
Sp. Def132
Speed42
Total454
Height

3.1m

Weight

217.5kg

Category

Water Bubble Pokémon

Gender

Male 50% / Female 50%

Color

green

Shape

armor

Abilities
Water Bubble

Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.

Water AbsorbHidden

Absorbs water moves, healing for 1/4 max HP.

Araquanid-totem Biology & Physical Characteristics

Araquanid presents a striking appearance that combines arthropodal and aquatic features into a cohesive design. The Pokémon's body is predominantly dark gray with accents of yellow-green and light brown coloration, featuring large blue eyes with distinctive wavy lines through their centers and light brown eyebrow-like markings above them. Three pointed blue bumps crown its head and four fang-like projections extend beneath, both capable of glowing with ethereal light. Its most defining characteristic is the transparent water bubble that encases its head, connected to its body through light brown extensions at the neck that flare outward in a corona-like pattern. The bubble serves as both weapon and shelter, with a composition that allows Araquanid to maintain its aquatic environment while on land. Its abdomen features a light brown stripe down the center with two horizontal lines crossing it, leading to a light green spinneret at the rear. Six light green legs emerge from its body, each bearing opaque bubbles around their joints with dark gray tips, giving Araquanid an otherworldly appearance that emphasizes its dual nature as both a water and bug-type Pokémon.

Pokedex Numbers

national#752
original alola#142
original akala#69
original ulaula#63
updated alola#175
updated akala#76
updated ulaula#69
galar#215
crown tundra#92
blueberry#91

Training

EV Yield2 Sp. Def
Catch Rate100
Base Happiness70
Base Exp.159
Growth Ratemedium

Breeding

Egg Groupswater1, bug
GenderMale 50% / Female 50%
Egg Cycles15 (4080 steps)

Araquanid-totem Breeding, Gender Ratio & Egg Groups

Araquanid exhibits a perfectly balanced gender ratio of 50% male to 50% female, allowing for equal distribution of breeding potential across populations. With a base happiness value of 70, this species demonstrates moderate friendliness toward trainers who raise them, suggesting that while not naturally hostile, Araquanid requires proper care and respect to achieve optimal companionship. The breeding process follows a moderate growth rate, with eggs taking approximately 15 cycles to hatch—equivalent to roughly 3,599 to 3,855 steps of travel. Araquanid belongs to two egg groups: Water 1 and Bug, allowing it to breed with a diverse range of compatible Pokémon from both aquatic and insectoid lineages. This dual group classification reflects the species' hybrid nature and provides trainers with numerous breeding possibilities for creating optimal competitive specimens. The moderate breeding timeframe and standard happiness mechanics make Araquanid an accessible choice for trainers interested in breeding projects, though the species' powerful special defense means that breeding for special defense-favorable natures and IV distributions would be particularly rewarding.

Held Items

Mystic Water
ultra sun5%
Mystic Water
ultra moon5%

Sprites

araquanid-totem Home
Home
araquanid-totem Home Shiny
Home Shiny
araquanid-totem Showdown
Showdown
araquanid-totem Showdown Shiny
Showdown Shiny

Held Items

mystic-water

type-enhancement

Held: Water-Type moves from holder do 20% more damage.

Cost: 1000

mystic-water

type-enhancement

Held: Water-Type moves from holder do 20% more damage.

Cost: 1000

TMs & HMs

tm03

ruby sapphire

tm03

platinum

tm03

firered leafgreen

tm03

heartgold soulsilver

tm03

diamond pearl

tm03

emerald

tm03

xd

tm03

colosseum

tm05

lets go pikachu lets go eevee

tm06

yellow

tm06

gold silver

tm06

red blue

tm06

crystal

tm06

emerald

tm06

firered leafgreen

tm06

diamond pearl

tm06

platinum

tm06

ruby sapphire

tm06

colosseum

tm06

black 2 white 2

+446 more TMs/HMs

araquanid-totem's Evolution Chain

dewpider

dewpider

#0751

Water
Bug
araquanid

araquanid

#0752

Water
Bug
dewpider

dewpider

#0751

Water
Bug
araquanid

araquanid

#0752

Water
Bug

Araquanid-totem Evolution, Mega Evolution & Special Forms

Araquanid evolves from Dewpider upon reaching level 22, representing a significant transformation in size, capability, and behavioral expression. The evolution process increases its height from 0.8 meters to 1.8 meters and its weight from 3.5 kilograms to 82 kilograms, with the most dramatic change being the development of a fully-formed water bubble around its head. While the base stat distribution remains constant between the regular and totem forms (with a total of 454), the totem variant gains access to Z-Power energy, enabling the use of Z-Moves that amplify its already considerable special defense stat of 132—the highest among its base stats. This evolution marks the point at which Dewpider's potential fully manifests, transforming from a relatively fragile water-dwelling spider into a formidable predator capable of complex behaviors. The mechanical and biological changes during evolution appear to center around the maturation and stabilization of the water bubble, which transitions from a simple defensive measure into an advanced weapons system and environmental control apparatus that allows Araquanid to thrive in diverse habitats far from its preferred aquatic origins.

Where to Find

Location data not available for this Pokémon in the database.

Araquanid-totem Behaviour and Natural Habitat

The behavioral patterns of Araquanid reveal a creature of surprising complexity and empathy despite its intimidating appearance and predatory nature. According to various Pokédex entries, Araquanid typically spends its time in aquatic environments, using the water bubble on its head as both an offensive weapon and a protective container. When executing attacks, it delivers powerful headbutts with its bubble, capable of trapping small Pokémon inside where they succumb to drowning. However, this same bubble serves a deeply nurturing purpose—Araquanid has been observed bringing vulnerable and weak Pokémon into its bubble for protection, contradicting initial assumptions about its aggressive nature. It particularly acts as a caretaker for juvenile Dewpider, allowing them to shelter within the bubble and providing them with leftover food from its meals. The totem form encountered at Brooklet Hill demonstrates an even more territorial presence, commanding respect from trainers through its enhanced power and commanding aura. Interestingly, Araquanid has developed a peculiar habit of storing items it values in its water bubble, occasionally attempting to collect objects—and even trainers—that catch its attention, suggesting a level of sentience and possessiveness that borders on mischievous.

Pokedex Entries

Generation VII

sun

It delivers headbutts with the water bubble on its head. Small Pokémon get sucked into the bubble, where they drown.

ultra sun

It usually passes its time in the water. When its belly is full, it stores its subdued prey in the water bubble on its head.

moon

Despite what its appearance suggests, it cares for others. If it finds vulnerable, weak Pokémon, it protectively brings them into its water bubble.

ultra moon

It has a habit of storing things it values in its water bubble. If its Trainer doesn’t watch out, Araquanid will try to put them in its bubble!

Generation VIII

sword

It launches water bubbles with its legs, drowning prey within the bubbles. This Pokémon can then take its time to savor its meal.

shield

It acts as a caretaker for Dewpider, putting them inside its bubble and letting them eat any leftover food.

Araquanid-totem Name Origin & Design Inspiration

The name Araquanid derives from a combination of 'arachnid,' referring to the spider-like nature of the Pokémon, and 'aqua,' emphasizing its aquatic characteristics—a linguistic fusion that perfectly encapsulates the species' dual-type identity. The Japanese name Onishizukumo further elaborates on this concept, with 'oni' suggesting a demon-like or fearsome quality, 'shizuku' referring to a water droplet, and 'kumo' meaning spider, creating a cohesive translation that emphasizes both the water bubble and arachnid aspects. The design itself appears inspired by real-world diving bell spiders, which create air pockets underwater to facilitate respiration, though Araquanid's interpretation transforms this biological mechanism into something far more dramatic and weaponizable. The yellow-green and light brown coloration scheme provides visual contrast against its dark gray body, mimicking the natural camouflage patterns found in many aquatic and semi-aquatic arthropods. The glowing blue eyes and bumps suggest bioluminescent capabilities, a feature common in deep-sea creatures, positioning Araquanid as an organism adapted to environments where light penetration is limited and predatory efficiency demands heightened sensory capabilities.

Learnable Moves

Araquanid-totem can learn 50 moves:

Move
Type
Cat.
Power
Acc.
PP
aqua ringwater
Status
——20
attractnormal
Status
—10015
bitedark
Physical
6010025
blizzardice
Special
110705
bubblewater
Special
4010030
bubble beamwater
Special
6510020
bug bitebug
Physical
6010020
confidenormal
Status
——20
crunchdark
Physical
8010015
double teamnormal
Status
——15
entrainmentnormal
Status
—10015
facadenormal
Physical
7010020
frost breathice
Special
609010
frustrationnormal
Physical
—10020
giga draingrass
Special
7510010
hidden powernormal
Special
6010015
ice beamice
Special
9010010
icy windice
Special
559515
infestationbug
Special
2010020
iron defensesteel
Status
——15
laser focusnormal
Status
——30
leech lifebug
Physical
8010010
liquidationwater
Physical
8510010
lungebug
Physical
8010015
magic coatpsychic
Status
——15
magic roompsychic
Status
——10
mirror coatpsychic
Special
—10020
poison jabpoison
Physical
8010020
protectnormal
Status
——10
rain dancewater
Status
——5
reflectpsychic
Status
——20
restpsychic
Status
——5
returnnormal
Physical
—10020
roundnormal
Special
6010015
safeguardnormal
Status
——25
scaldwater
Special
8010015
signal beambug
Special
7510015
sleep talknormal
Status
——10
snorenormal
Special
5010015
soakwater
Status
—10020
spider webbug
Status
——10
substitutenormal
Status
——10
surfwater
Special
9010015
swaggernormal
Status
—8515
toxicpoison
Status
—9010
water pulsewater
Special
6010020
waterfallwater
Physical
8010015
wide guardrock
Status
——10
wonder roompsychic
Status
——10
x scissorbug
Physical
8010015

Araquanid-totem Competitive Battle Guide

In competitive Pokémon battles, Araquanid occupies a specialized niche as a defensive bulwark with exceptional special defense capabilities, boasting a base special defense stat of 132—significantly higher than its other defensive stat of 92. Its signature ability, Water Bubble, provides crucial competitive advantages by halving damage from Fire-type moves and doubling the damage output of its own Water-type attacks, creating a favorable matchup against Fire-type threats while significantly amplifying offensive potential. The alternative hidden ability, Water Absorb, offers a defensive pivot strategy that heals Araquanid for one-quarter of its maximum HP whenever a Water-type move targets it, enabling it to switch into predictable water attacks and gain offensive momentum. With a mediocre attack stat of 70 and special attack of 50, combined with an extremely low speed stat of 42, Araquanid functions best in bulky defensive roles or trick room scenarios where its low speed becomes advantageous. The totem form's access to Z-Power further enhances its competitive viability, enabling the use of powerful Z-Moves that can break through defensive walls. Its move pool includes reliable coverage moves that complement its bulk, though the combination of low offensive stats and speed necessitates strategic team building and proper role definition to maximize effectiveness at competitive levels.

Commonly Asked Questions About Araquanid-totem

What type is Araquanid-totem?

Araquanid-totem is a water and bug type Pokemon.

What does Araquanid-totem evolve into?

Araquanid-totem does not evolve into any other Pokemon. It is the final form in its evolution line.

What are Araquanid-totem's weaknesses?

Araquanid-totem is weak to flying, rock and electric type moves.

Araquanid-totem Cultural Impact & Franchise History

Araquanid achieved significant cultural prominence through its role as Lana's totem Pokémon in Pokémon Sun and Moon's trial system, marking a departure from traditional gym battles and introducing trainers to a new battle mechanic involving ally Pokémon providing stat boosts and additional attacks. This encounter became memorable for many players as a challenging and thematically appropriate trial that showcased water-type strategies while introducing the totem mechanic that would influence subsequent generations' battle design philosophy. The species' surprising gentleness toward weaker Pokémon, as established through its Pokédex entries, resonated with players who appreciated the subversion of expectations regarding a spider-type Pokémon, transforming it from a purely predatory creature into a complex character with nurturing instincts. Araquanid's design, combining the often-underutilized Bug-type with Water-type qualities, elevated appreciation for underrepresented type combinations in the competitive and casual communities. The mysterious Z-Power aura and connection to Ultra Wormholes further embedded Araquanid within the generation VII lore, making it a symbol of Alola's unique relationship with interdimensional forces and contributing to the broader narrative appeal of the Alola region's mythological framework.

Where to Find Araquanid-totem in Every Pokémon Game

Araquanid can be obtained through multiple methods across various Pokémon games and regions, with availability varying based on generation and game version. In Pokémon Sun and Moon, trainers first encounter Araquanid as the totem Pokémon at Brooklet Hill during Lana's water-type trial, though catching wild Araquanid requires progression beyond this initial encounter. Pokémon Ultra Sun and Ultra Moon expanded availability options, allowing players to find Araquanid in various water-based locations throughout the Alola region. In later generations including Pokémon Sword and Shield, Araquanid appears in the Crown Tundra expansion, accessible through fishing and water-type encounters in appropriate biomes. The species is also available in Pokémon Scarlet and Violet through water encounters and the Pokédex completion mechanics. With a capture rate of 100, Araquanid is notably easier to capture than many legendary Pokémon, with base capture mechanics providing approximately 21.7% success with a standard Poké Ball against a full-health specimen. Trainers can also obtain Araquanid through breeding Dewpider at level 22, making it accessible through breeding chains if direct encounters prove difficult in specific games.