Weak to (2x damage):
Resistant to (½x damage):
Generation V · #0631 — Anteater Pokémon
Heatmor, known in Japan as Kuitaran, is a Fire-type Pokémon introduced in Generation V that represents one of nature's most fascinating predator-prey relationships within the Pokémon world. As a standalone Pokémon that does not evolve from or into any other species, Heatmor has carved out a unique ecological niche as the specialized hunter of Durant, the Steel-type ant Pokémon. With a base stat total of 484, Heatmor excels in Special Attack (105) and Attack (97), making it a formidable offensive force despite its moderate defenses and speed. Its Pokédex classification as the "Anteater Pokémon" reflects its biological inspiration and predatory nature, establishing it as a creature perfectly adapted to its singular hunting purpose within the Unova region and beyond.
1.4m
58.0kg
Anteater Pokémon
Male 50% / Female 50%
red
upright
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Prevents stats from being lowered by other Pokémon.
Heatmor is a bipedal, anteater-like Pokémon with a distinctive and striking appearance that evokes imagery of molten lava given physical form. Its face is predominantly beige, while the rest of its body is covered in red fur marked with distinctive yellow stripes that create a pattern resembling flowing lava. Along its lower abdomen, back, and underside, Heatmor features raised beige-colored bands that resemble industrial pipes, creating a biomechanical aesthetic that underscores its role as a specialized organism. Its most remarkable biological feature is the distinctive hole in its tail, which functions similarly to a muffler—capable of both expelling gases and drawing in air to sustain its internal flames. The Pokémon possesses dull yellow claws on both its hands and feet, with raised, dented bands encircling its wrists, all while its feet maintain a beige coloration. This unique tail structure is critical to Heatmor's survival; should the hole become blocked, the Pokémon will fall ill, highlighting the delicate balance between its physiology and its environmental needs. Heatmor's internal anatomy appears to function as a biological furnace, maintaining constant internal heat that allows it to generate and expel flames from its mouth, which it uses in place of a traditional tongue.
Heatmor exhibits a perfectly balanced gender ratio, with exactly 50% of the species being male and 50% female, allowing for equal representation across both sexes within breeding populations. The species belongs to the Field Egg Group, categorizing it alongside various other terrestrial and quadrupedal Pokémon that share similar breeding compatibility. Heatmor possesses a base Friendship value of 70, indicating a moderate level of affection that must be gradually developed through bonding and positive interactions with trainers—not quite as immediately friendly as some species, but significantly more receptive to companionship than genuinely feral Pokémon. The species requires 20 egg cycles to hatch, translating to approximately 4,884 to 5,140 steps depending on specific conditions, placing it within the moderate range of breeding timeframes. With a capture rate of 90, Heatmor proves relatively straightforward to catch, making it accessible to trainers seeking to breed or train this Fire-type predator. These breeding characteristics make Heatmor a reasonable choice for trainers interested in maintaining populations or creating optimized competitive specimens through selective breeding.
bad-held-items
Held: Inflicts Burn on the holder at the end of the turn. Activates after Burn damage would occur.
Cost: 4000
bad-held-items
Held: Inflicts Burn on the holder at the end of the turn. Activates after Burn damage would occur.
Cost: 4000
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
black white
tm01
black 2 white 2
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
omega ruby alpha sapphire
tm01
x y
tm02
lets go pikachu lets go eevee
tm03
crystal
tm03
gold silver
tm03
sword shield
tm05
sword shield
tm05
lets go pikachu lets go eevee
tm06
yellow
tm06
gold silver
+623 more TMs/HMs
Heatmor is a Pokémon that exists in a completed evolutionary state and does not evolve from any other species, nor does it possess any evolutionary forms of its own. Unlike many Pokémon that represent a stage in a multi-stage evolutionary line, Heatmor stands as a fully-realized organism with no predecessors or successors in terms of traditional evolution mechanics. This status as a standalone Pokémon is neither a weakness nor an incompleteness; rather, it reflects Heatmor's role as a singular, perfectly adapted creature designed specifically for its ecological niche. The species also does not receive a Mega Evolution form, further cementing its identity as a complete and independent Pokémon. This evolutionary independence makes Heatmor unique within its generation and contributes to its distinctive character within the broader Pokémon franchise, establishing it as a Pokémon that requires no transformation to fulfill its purpose.
unova
+7 more
unova
+7 more
kalos
+5 more
Heatmor is an active predator whose entire behavioral framework revolves around the pursuit and consumption of Durant, the Steel-type ant Pokémon that comprises its primary diet. Using their extraordinarily hot, flame-covered tongues, Heatmor methodically burns through Durant's steel bodies and consume their insides, demonstrating remarkable specialization in overcoming the defensive capabilities of their prey. The Pokémon draws air through the hole in its tail, transforms it into fire through its internal combustion system, and weaponizes this flame as a tongue to melt through Durant's hard exoskeletons. This predator-prey dynamic is so integral to Heatmor's existence that virtually all recorded Pokédex entries reference Durant as its prey of choice. In terms of habitat, Heatmor inhabits regions where Durant colonies can be found, typically in underground or rocky areas where such Steel-type insects establish their nests. The species demonstrates remarkable adaptability, as evidenced by its presence across multiple regions from Generation V onwards, though it maintains its preference for environments conducive to hunting its specialized prey.
It breathes through a hole in its tail while it burns with an internal fire. Durant is its prey.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
There’s a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.
A flame serves as its tongue, melting through the hard shell of Durant so that Heatmor can devour their insides.
The name Heatmor derives from the combination of "heat" and "moor," though it may also reference "anteater" phonetically, reflecting the creature's biological inspiration and temperature-based identity. The Japanese name Kuitaran combines elements suggesting consumption and consumption-based predation, perfectly encapsulating the Pokémon's role as Durant's primary natural predator. Heatmor's design represents a brilliant fusion of biological inspiration and fantastical elements, drawing from real anteaters while incorporating fire-based aesthetics and biomechanical styling. The molten lava-like coloration of its red fur with yellow striping creates visual harmony with its Fire-type classification, while the beige pipe-like structures on its body suggest an organism that operates like a sophisticated furnace. The muffler-like tail with its functional breathing hole demonstrates thoughtful design that integrates form with function, creating a creature that looks as distinctive as its specialized hunting abilities would suggest. This design philosophy ensures that Heatmor's appearance immediately communicates its purpose as a fire-breathing predator adapted to overcome armored prey.
Heatmor can learn 80 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| amnesia | psychic | Status | — | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| belch | poison | Special | 120 | 90 | 10 |
| bind | normal | Physical | 15 | 85 | 20 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bug bite | bug | Physical | 60 | 100 | 20 |
| burning jealousy | fire | Special | 70 | 100 | 5 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| cut | normal | Physical | 50 | 95 | 30 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| feint attack | dark | Physical | 60 | — | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire lash | fire | Physical | 80 | 100 | 15 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| fire spin | fire | Special | 35 | 85 | 15 |
| flame burst | fire | Special | 70 | 100 | 15 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| flare blitz | fire | Physical | 120 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| fury swipes | normal | Physical | 18 | 80 | 15 |
| gastro acid | poison | Status | — | 100 | 10 |
| giga drain | grass | Special | 75 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| heat wave | fire | Special | 95 | 90 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| incinerate | fire | Special | 60 | 100 | 15 |
| inferno | fire | Special | 100 | 50 | 5 |
| knock off | dark | Physical | 65 | 100 | 20 |
| lick | ghost | Physical | 30 | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| night slash | dark | Physical | 70 | 100 | 15 |
| odor sleuth | normal | Status | — | — | 40 |
| overheat | fire | Special | 130 | 90 | 5 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| pursuit | dark | Physical | 40 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| scorching sands | ground | Special | 70 | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| slash | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| spit up | normal | Special | — | 100 | 10 |
| stockpile | normal | Status | — | — | 20 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swallow | normal | Status | — | — | 10 |
| tackle | normal | Physical | 40 | 100 | 35 |
| taunt | dark | Status | — | 100 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| tickle | normal | Status | — | 100 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| will o wisp | fire | Status | — | 85 | 15 |
| wrap | normal | Physical | 15 | 90 | 20 |
In competitive Pokémon play, Heatmor operates as a specialized Fire-type attacker that leverages its superior Special Attack stat (105) and respectable Attack stat (97) to deal significant damage despite its relatively low Speed (65) and defensive statistics. The species benefits from three distinct abilities: Gluttony, which allows it to consume held Berries at lower HP thresholds; Flash Fire, which converts Fire-type moves it absorbs into a 1.5x damage multiplier for its own Fire-type attacks; and the hidden ability White Smoke, which prevents stat reduction from opposing Pokémon. Flash Fire proves particularly valuable in competitive contexts where Fire-type opponents are common, effectively punishing opponents who attempt Fire-type attacks while simultaneously powering up Heatmor's own arsenal. With a base 105 Special Attack stat, Heatmor can execute special-based Fire-type moves like Fire Blast and Flamethrower with considerable force, while its Attack stat allows it to threaten with physical moves like Earthquake or X-Scissor learned through TM compatibility. However, its limited offensive typing—being solely Fire-type with few alternative coverage options without relying on physical attacks—and its mediocre Speed and defensive statistics limit its viability in faster, more offense-oriented metagames. Heatmor functions best as a secondary attacker or niche pick rather than a mainstay competitive choice, though it can find success in specific team archetypes where its Fire-type coverage is valued.
Heatmor is a fire type Pokemon.
Heatmor does not evolve.
Heatmor is weak to ground, rock and water type moves.
Heatmor can be found in unova victory road (unova), twist mountain (unova) and kalos route 18 (kalos).
While Heatmor occupies a more niche position within Pokémon's broader cultural landscape compared to iconic species like Charizard or Pikachu, it has developed a devoted following among players who appreciate specialized, ecologically-themed Pokémon design. The species gained particular attention in Generation VII, where Fire Lash became its signature move, elevating its profile in competitive and casual communities alike. Heatmor's unique predator-prey relationship with Durant represents a distinctive worldbuilding element within the Pokémon franchise, creating narrative interest through ecological specialization that parallels real-world predatory relationships. This hunting dynamic has been referenced and explored across multiple media formats, including the Pokémon animated series and trading card game, where Heatmor's predatory prowess and Durant's defensive characteristics are often contrasted. The species appeals particularly to players who value biological accuracy and ecological coherence in their Pokémon teams, as its design and behavior narrative reflect genuine natural history principles applied to the fictional Pokémon world. Among competitive players and enthusiasts of Generation V Pokémon, Heatmor maintains respect as a well-designed creature that successfully balances visual distinctiveness with functional gameplay viability.
Heatmor was introduced in Generation V and has maintained presence across subsequent generations with varying accessibility. In Pokémon Black and White, Heatmor was available as Pokédex entry #137 in the Unova region's native roster, making it a legitimate option for players building teams without trading to other regions. The species continued to appear in Black 2 and White 2 as entry #193 in the expanded Unova Pokédex, ensuring accessibility throughout the Generation V games. In Generation VI, Heatmor appeared in the Mountain Kalos section of the regional Pokédex, designated as entry #105, making it available within the X and Y versions. The species has subsequently appeared in Generation VII games, Generation VIII's Pokémon Sword and Shield, and Generation IX, though availability has varied between regional Pokédexes with entries ranging from #317 to #102 depending on the game. Heatmor's Egg Group classification as Field combined with its breeding characteristics makes it reproducible through breeding once obtained, allowing trainers to produce additional individuals without continuously searching wild populations. The species' presence across multiple generations and regions ensures that dedicated trainers can obtain Heatmor through various legitimate game versions, though specific availability varies depending on which Pokémon title is being played.