Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VI · #0720 — Mischief Pokémon
Hoopa Confined is a Mythical Psychic/Ghost-type Pokémon introduced in Generation VI, holding the National Pokédex number 720. Unlike most Mythical Pokémon, Hoopa is unique in that it possesses an alternate form—Hoopa Unbound—which can be accessed through the use of the Prison Bottle item. In its Confined form, Hoopa maintains a base stat total of 600, with its most notable strength being its Special Attack of 150, which allows it to deal significant special damage despite its relatively modest physical attributes. The Confined form features a height of merely 0.5 meters and weighs only 9.0 kilograms, making it one of the smallest Mythical Pokémon ever discovered. With a catch rate of only 3, Hoopa is exceptionally rare, available primarily through special distribution events, and cannot be obtained through normal gameplay encounters or breeding due to its classification in the No Eggs Discovered egg group.
0.5m
9.0kg
Mischief Pokémon
Genderless
purple
arms
Steals the target's held item when the bearer uses a damaging move.
Hoopa Confined presents a striking appearance with its light-purple coloration and vaguely humanoid form. The Pokémon features distinctive green eyes with yellow sclerae, a yellow ring marking adorning its forehead, and small pink dots beneath each eye, complemented by dark pink hair styled in a distinctive manner. Most prominently, Hoopa possesses a single large ring-shaped portal that serves as its defining physical characteristic—this loop is not merely decorative but rather a functional tool of extraordinary power capable of warping space itself. The ring structure of Hoopa Confined hints at its true nature, as Pokédex entries reveal that in its unbound state, this Mythical Pokémon would possess six enormous rings and six massive arms, suggesting that the Confined form represents a dramatically diminished version of its actual power. The Psychic/Ghost typing reflects its otherworldly nature and connection to dimensional manipulation, allowing it to interact with both the material and ethereal planes in ways few other Pokémon can achieve.
Hoopa Confined is classified as genderless, a characteristic it shares with most Mythical and Legendary Pokémon. This genderless status is intrinsically tied to Hoopa's classification as a Mythical Pokémon and its placement in the No Eggs Discovered egg group, rendering it completely unable to participate in conventional breeding mechanics. Trainers cannot breed Hoopa with Ditto or any other Pokémon to produce offspring, as Hoopa's reproduction falls outside normal biological parameters—a thematic choice that emphasizes its supernatural and unique nature within the Pokémon universe. The inability to breed Hoopa means that every individual Hoopa encountered in gameplay must be obtained through official distribution events or transferred through other means, underscoring its status as an exceptionally rare and special Pokémon. This breeding restriction has significant implications for competitive play, as trainers cannot selectively breed for optimal individual values or natures, forcing them to rely on whatever specimens are provided through official channels. The genderless nature combined with the No Eggs classification creates a perfect narrative fit for a dimensional entity bound by magical seals—Hoopa exists outside conventional biological systems, reproducing only through the will of the Pokémon League or special mythological events.
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lets go pikachu lets go eevee
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+813 more TMs/HMs
Hoopa Confined does not evolve in the traditional sense; instead, it undergoes a form change through the use of the Prison Bottle, an item that releases the seals constraining its power and transforms it into Hoopa Unbound. This transformation represents a fundamental shift in the Pokémon's classification, changing its typing from Psychic/Ghost to Psychic/Dark while dramatically increasing its base stat total from 600 to 680. Upon transformation, Hoopa's Attack increases from 110 to 160, its Special Attack rises from 150 to 170, and its Speed improves from 70 to 80, creating a significantly more formidable combatant. Notably, Hoopa Unbound's height balloons to 6.5 meters and its weight explodes to 490 kilograms—a transformation so dramatic that it fundamentally alters the Pokémon's role in battle and interactions with its environment. In Generations VI and VII, this unbound form was temporary, reverting to Confined after three days of real-world time had passed, emphasizing the artificial nature of the seal and the difficulty of maintaining such a powerful state. The mechanics surrounding this transformation reflect Hoopa's legendary nature and the careful balance required to contain such an inherently chaotic force.
Location data not available for this Pokémon in the database.
Despite its diminutive size in Confined form, Hoopa is described as a troublemaker of legendary proportions, particularly infamous for its mischievous behavior and compulsive desire to collect items of interest. According to Pokédex accounts, Hoopa gathers objects it fancies and passes them through its loop to teleport them to a secret location, suggesting it maintains some sort of hidden repository of treasured possessions. This behavior becomes far more sinister when considering accounts of Hoopa Unbound, which allegedly once stole an entire castle to access the treasure concealed within—a feat that highlights the Pokémon's extraordinary avarice and spatial manipulation capabilities. In its Confined state, Hoopa remains bound by some form of seal that constrains its true power, transforming what would otherwise be an apocalyptic force of nature into a relatively manageable (if impudent) companion. The Pokémon's base happiness of 100 suggests it maintains an inherently cheerful disposition despite its mischievous nature, and it appears to have formed bonds with trainers willing to understand its complex temperament and unique gifts.
This troublemaker sends anything and everything to faraway places using its loop, which can warp space.
It gathers things it likes and passes them through its loop to teleport them to a secret place.
In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.
It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.
The name Hoopa derives from "hoop" and possibly "hoopal" or similar onomatopoeia, directly referencing the Pokémon's most distinctive physical feature—the ring-shaped portal that defines its appearance and abilities. In Japanese, the name フーパ (Hoopa) maintains this phonetic simplicity while capturing the essence of circular, looping motion. The design philosophy behind Hoopa draws heavy inspiration from djinn and genie mythology, particularly the concept of wish-granting entities bound by constraints, which manifests in both the Confined form's seal and the Unbound form's designation as "Djinn Pokémon" in certain Pokédex entries. The visual aesthetic combines elements of mystical beings with the ring motif, creating a distinctly otherworldly appearance that reflects its Psychic/Ghost classification and supernatural origins. The contrast between the diminutive, somewhat cute Confined form and the massive, imposing Unbound form mirrors the classical contrast between a bound djinn in a bottle or lamp and a released djinn at full power—a literary and mythological parallel that enriches Hoopa's design narrative. The color palette of light purple accented with yellow and pink creates an ethereal quality appropriate for a Pokémon capable of dimensional manipulation and teleportation.
Hoopa can learn 96 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ally switch | psychic | Status | — | — | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| block | normal | Status | — | — | 5 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| calm mind | psychic | Status | — | — | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| covet | normal | Physical | 60 | 100 | 25 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| destiny bond | ghost | Status | — | — | 5 |
| double team | normal | Status | — | — | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| dual chop | dragon | Physical | 40 | 90 | 15 |
| embargo | dark | Status | — | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| expanding force | psychic | Special | 80 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gravity | psychic | Status | — | — | 5 |
| guard split | psychic | Status | — | — | 10 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| hyperspace hole | psychic | Special | 80 | — | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| laser focus | normal | Status | — | — | 30 |
| lash out | dark | Physical | 75 | 100 | 5 |
| last resort | normal | Physical | 140 | 100 | 5 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| nasty plot | dark | Status | — | — | 20 |
| phantom force | ghost | Physical | 90 | 100 | 10 |
| power split | psychic | Status | — | — | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic noise | psychic | Special | 75 | 100 | 10 |
| psychic terrain | psychic | Status | — | — | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| quash | dark | Status | — | 100 | 15 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| sandstorm | rock | Status | — | — | 10 |
| scary face | normal | Status | — | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| uproar | normal | Special | 90 | 100 | 10 |
| wonder room | psychic | Status | — | — | 10 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Hoopa Confined occupies a unique niche in competitive Pokémon formats, leveraging its exceptionally high Special Attack of 150 to function as a special-based attacker despite its modest Speed stat of 70. The Magician ability, which steals the target's held item upon dealing damage, provides strategic utility beyond raw damage output, allowing Hoopa to disrupt opponent strategies by removing crucial items like assault vests, choice scarves, or life orbs. Its Psychic/Ghost typing grants useful resistances to Fighting-type moves and immunity to Normal-type attacks, while its relatively high Special Defense of 130 allows it to survive powerful special attacks that would immediately knock out frailer Pokémon. Hoopa Confined's movepool grants access to signature moves like Hyperspace Hole, a priority move that ignores protective moves and allows it to function as both an aggressive attacker and a disruptor in competitive settings. The transformation to Hoopa Unbound via the Prison Bottle drastically increases its competitive viability, shifting it to Psychic/Dark typing and boosting both its offensive stats and Speed, but the temporary nature of this form in earlier generations limited its strategic applications in formats requiring sustained competitive play. In modern competitive environments, Hoopa Confined remains a specialized choice for trainers seeking a Mythical Pokémon that rewards creative item selection and strategic item manipulation.
Hoopa is a psychic and ghost type Pokemon.
Hoopa does not evolve.
Hoopa is weak to ghost and dark type moves.
Hoopa achieved significant prominence within Pokémon media following its official reveal in January 2015, becoming the centerpiece of the generation VI mythical Pokémon event distribution campaign. The Pokémon received substantial narrative focus in the Pokémon Omega Ruby and Alpha Sapphire extended universe content, particularly through its role in the Mega Dimension storyline of Pokémon Legends: Z-A, where it served as a major narrative element. The anime adaptation featured Hoopa prominently, with a dedicated episode exploring the Pokémon's character and relationship with a trainer, humanizing the typically distant mythical Pokémon archetype. The design of Hoopa, particularly its striking ring motif and transformation mechanics, resonated strongly with the competitive and casual fanbase alike, establishing it as one of the more visually memorable Mythical Pokémon despite its relatively late introduction to the franchise. Trading card game representations of Hoopa have become sought-after collectibles, with the Pokémon's unique mechanics translating well to card game mechanics that reward strategic item manipulation. Its appearance in Super Smash Bros. Ultimate as both a Poké Ball Pokémon and through its association with Psychic-type representation further cemented Hoopa's position within broader Pokémon cultural consciousness beyond the core games.
Hoopa Confined was distributed exclusively through special Nintendo events, with official distributions occurring during the Pokémon Omega Ruby and Alpha Sapphire promotional period and subsequent mythical Pokémon distribution campaigns. In Generation VI and VII, the primary method of obtaining Hoopa involved attending official Pokémon events or receiving it through serial codes distributed via the Nintendo Network, official Pokémon websites, or special retail partnerships. The exceptionally low catch rate of 3 means that even in the rare instances where Hoopa appeared in-game, capturing it required significant luck and preparation, emphasizing its status as a once-per-savefile Pokémon for most players. Subsequent game generations have modified Hoopa's distribution methods, with certain modern titles featuring alternative acquisition routes, though the Pokémon remains inaccessible through normal wild encounters or breeding in any generation. The scarcity of Hoopa—particularly legitimate copies obtained through official distribution channels—has made it a prized addition to complete Pokédexes and a cornerstone of serious collectors' teams. Players seeking to obtain Hoopa in modern generations may rely on Pokémon Bank transfers from previous generations, home transposition from eligible titles, or participation in ongoing mythical Pokémon distribution events that Nintendo periodically conducts to reintroduce rare creatures to the playerbase.