Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation III · #0303 — Deceiver Pokémon
Mawile, the Deceiver Pokémon, is a Steel/Fairy-type introduced in Generation III that has captivated trainers with its deceptive appearance and formidable combat abilities. Originally classified as a pure Steel-type, Mawile received the Fairy typing in Generation VI, reflecting its dual nature as both an elegant and dangerous creature. With a National Pokédex number of 303, this diminutive Pokémon stands just 0.6 meters tall and weighs only 11.5 kilograms, yet possesses an offensive and defensive prowess that belies its small stature. Its base stats total 380, with balanced Attack and Defense each reaching 85, making it a competent physical wall and attacker in equal measure. Mawile's most striking characteristic is the pair of massive jaws that protrude from the back of its head, formed from transformed steel horns that can exert enough force to chew through iron beams. The species grows at a fast rate and can be captured with a moderate catch rate of 45, making it an accessible addition to most trainer teams.
0.6m
11.5kg
Deceiver Pokémon
Male 50% / Female 50%
black
humanoid
cave
Prevents Attack from being lowered by other Pokémon.
Lowers opponents' Attack one stage upon entering battle.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Mawile presents a striking contrast between its innocent, humanoid facial features and its genuinely threatening weaponry. The Pokémon exhibits a pale yellow body with black three-fingered hands and two-toed feet, while its face features distinctive red eyes and long, black ear-like extensions on either side of its head. Its legs are notably shaped like traditional hakama, contributing to its deceptive cuteness. The dominant biological feature is undoubtedly the pair of enormous black jaws that extend from the back of its head, adorned with a distinctive yellow oval-shaped spot on their upper surface. These jaws contain ten sharp, metallic teeth arranged in two rows—six on top and four on the bottom—capable of articulating with remarkable precision. Despite their threatening appearance, these jaws are incapable of taste, which Mawile exploits by using them to consume food it finds distasteful. The steel composition of these jaw-horns grants them extraordinary durability and bite force, enabling this relatively small Pokémon to inflict severe damage to enemies and even damage hardened materials.
Mawile exhibits a perfectly balanced gender ratio, with exactly 50% of wild specimens being male and 50% female, allowing trainers equal opportunities to breed either gender. The species belongs to both the Ground and Fairy Egg Groups, providing flexibility in breeding chains and allowing compatibility with a wide variety of parent Pokémon. Mawile eggs require 20 cycles to hatch, equivalent to approximately 4,884 to 5,140 steps, making it moderately quick to breed compared to many other Pokémon species. The base happiness value of 70 indicates that Mawile forms reasonably strong bonds with its trainers, though it is not inherently the most affectionate species available. When breeding Mawile, trainers should consider the moveset inheritance possibilities available through its dual Egg Group membership, as this allows offspring to inherit moves from a broader selection of parent species. The fast growth rate means that hatched Mawile will reach competitive levels relatively quickly, making it an efficient choice for trainers seeking to rapidly develop a team. Breeders interested in obtaining Mawile with its Hidden Ability Sheer Force must specifically seek out Hidden Ability parents, as standard breeding does not guarantee the inheritance of this powerful trait.
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Cost: 80
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
bad-held-items
Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.
Cost: 4000
tm00
sword shield
tm01
yellow
tm01
gold silver
tm01
crystal
tm01
red blue
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
lets go pikachu lets go eevee
tm01
blue japan
tm01
red green japan
tm01
sword shield
tm02
crystal
tm02
gold silver
tm02
lets go pikachu lets go eevee
+789 more TMs/HMs
Mawile is notable for not evolving into or from any other Pokémon in its standard form, making it a standalone species within the Pokédex. However, the introduction of Mega Evolution in Generation VI revolutionized Mawile's competitive viability by offering it Mega Mawile through the use of the Mawilite stone. Upon Mega Evolution, Mawile undergoes a dramatic transformation, increasing in height to 1.0 meter and weight to 23.5 kilograms, becoming a noticeably larger and more imposing creature. More significantly, Mega Mawile acquires the Hidden Ability Huge Power, one of the most powerful abilities in Pokémon battling, which effectively doubles its Attack stat to extraordinary levels. The Mega Evolution also substantially improves Mawile's defensive capabilities, boosting its Defense from 85 to 125 and Special Defense from 55 to 95, transforming it into a genuinely bulky physical attacker. These stat modifications increase Mega Mawile's total base stat count from 380 to 480, placing it firmly among the competitive tier of evolved and legendary Pokémon. The availability of Mega Evolution granted Mawile relevance in high-level competitive play, where its combination of tremendous Attack power and improved bulk made it a formidable threat in physical-based team compositions.
hoenn
+7 more
hoenn
+9 more
hoenn
+4 more
hoenn
+3 more
sinnoh
+27 more
kanto
unova
+15 more
kalos
+1 more
alola
Mawile is typically found dwelling within cave systems, where it utilizes its non-threatening appearance as a hunting and combat strategy. The species employs an evolutionary deception tactic, deliberately presenting an adorable and docile demeanor to lull potential threats and prey into a false sense of security. According to Pokédex entries from across multiple generations, Mawile carefully manipulates its opponents' expectations, only to strike with devastating force when its foes have lowered their guard. This predatory behavior extends to its feeding habits, as Mawile sometimes swallows prey whole, demonstrating a pragmatic approach to sustenance. The species' cave habitat suggests it prefers dark, enclosed environments, possibly underground regions where its deceptive tactics are most effective against unsuspecting creatures. In battle, Mawile typically keeps its massive jaws positioned at the back of its head, maintaining its innocent appearance until the moment of attack. This behavioral pattern makes Mawile a fascinating study in predatory evolution, as its physical development has optimized for ambush tactics rather than direct confrontation.
MAWHILE’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lullits foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
Don’t be taken in by this POKéMON’s cute face - it’s very dangerous. MAWILE fools the foe into letting down itsguard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Mawile’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, Mawile chomps it with its gaping jaws.
Don’t be taken in by this Pokémon’s cute face—it’s very dangerous. Mawile fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
It has two mouths. The big jaws on the back of its head can’t taste anything, so that’s the mouth it uses to eat foods it doesn’t like.
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
The name Mawile derives from 'mouth' and 'guile,' perfectly encapsulating the species' defining characteristic of using deceptive cuteness paired with a devastating bite. The Japanese name クチート (Kucheat) combines 'kuchi' (mouth) and 'cheat,' further emphasizing the duplicitous nature of this Pokémon. The design philosophy behind Mawile represents a masterclass in creating contrast through visual contradiction—its small, humanoid body with gentle features deliberately conflicts with the massive, predatory jaws extending from its head. This dichotomy serves as both an aesthetic statement and a functional representation of the species' behavioral deception strategy. The pale yellow coloration of its body suggests harmlessness, while the black jaws, teeth, and extremities introduce an element of menace. The ear-like extensions and hakama-style legs contribute to an almost doll-like appearance, enhancing the illusion of innocence that Mawile weaponizes in combat. The addition of the Fairy typing in later generations supplemented this design philosophy perfectly, as Fairy types are traditionally associated with deception and transformation in mythology and folklore. The yellow spots on Mawile's jaws may reference specific markings used to identify individuals, or they could symbolize weak points designed to draw enemies into the trap of believing they have found vulnerability.
Mawile can learn 95 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ancient power | rock | Special | 60 | 100 | 5 |
| assurance | dark | Physical | 60 | 100 | 10 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| baton pass | normal | Status | — | — | 40 |
| bite | dark | Physical | 60 | 100 | 25 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| counter | fighting | Physical | — | 100 | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| draining kiss | fairy | Special | 50 | 100 | 10 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| embargo | dark | Status | — | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fairy wind | fairy | Special | 40 | 100 | 30 |
| fake tears | dark | Status | — | 100 | 20 |
| false swipe | normal | Physical | 40 | 100 | 40 |
| feint attack | dark | Physical | 60 | — | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| flash cannon | steel | Special | 80 | 100 | 10 |
| fling | dark | Physical | — | 100 | 10 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| grass knot | grass | Special | — | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| guard swap | psychic | Status | — | — | 10 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| incinerate | fire | Special | 60 | 100 | 15 |
| iron defense | steel | Status | — | — | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| last resort | normal | Physical | 140 | 100 | 5 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metal burst | steel | Physical | — | 100 | 10 |
| mimic | normal | Status | — | — | 10 |
| misty terrain | fairy | Status | — | — | 10 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| poison fang | poison | Physical | 50 | 100 | 15 |
| protect | normal | Status | — | — | 10 |
| psych up | normal | Status | — | — | 10 |
| punishment | dark | Physical | — | 100 | 5 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| sandstorm | rock | Status | — | — | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| spit up | normal | Special | — | 100 | 10 |
| stockpile | normal | Status | — | — | 20 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| super fang | normal | Physical | — | 90 | 10 |
| swagger | normal | Status | — | 85 | 15 |
| swallow | normal | Status | — | — | 10 |
| sweet scent | normal | Status | — | 100 | 20 |
| swords dance | normal | Status | — | — | 20 |
| taunt | dark | Status | — | 100 | 20 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| tickle | normal | Status | — | 100 | 20 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| vise grip | normal | Physical | 55 | 100 | 30 |
In competitive Pokémon battles, Mawile's viability underwent a dramatic transformation with the introduction of Mega Evolution. Base Mawile struggles in the competitive metagame due to its mediocre Speed stat of 50 and modest special stats, each sitting at 55, which limits its effectiveness in faster-paced battles. However, Mega Mawile's Huge Power ability fundamentally changes its role, transforming its 105 Attack into an effective 210, making it one of the most offensively potent physical attackers in the competitive environment. The improved Defense and Special Defense statistics of Mega Mawile (125 and 95 respectively) allow it to function as a bulky attacker capable of surviving priority moves and defensive pivots. Mawile's movepool includes valuable Steel-type moves such as Iron Head and Play Rough, the latter being exceptionally strong due to its Fairy typing and amplification by Huge Power. The ability to run either Hyper Cutter or Intimidate on base Mawile provides some utility before Mega Evolution, with Intimidate serving as a useful pivot to weaken opposing attackers. Competitive teams often employ Mega Mawile as a dedicated physical sweeper and wallbreaker, using its combination of incredible offense and reasonable bulk to overwhelm defensive cores. The Hidden Ability Sheer Force offers an alternative boost for players seeking to maximize damage output without Mega Evolution, though Huge Power's doubling effect remains superior for most competitive applications.
Mawile is a steel and fairy type Pokemon.
Mawile does not evolve.
Mawile is weak to poison, ground and fire type moves.
Mawile can be found in granite cave (hoenn), cave of origin (hoenn) and hoenn victory road (hoenn) and 6 other locations.
Mawile has maintained a dedicated fan following since its introduction in Generation III, largely due to its unique aesthetic and the intrigue surrounding its deceptive nature. The Pokémon's popularity led to its selection for Mega Evolution in Generation VI, indicating its significance within the franchise's creative vision. Mawile has received representation across multiple media formats, appearing in animated series, the Pokémon Trading Card Game, and various spin-off titles, cementing its position as a memorable species. The creature's design has inspired fan art, cosplay, and merchandise, with its striking jaws and cute face making it instantly recognizable among Pokémon enthusiasts. In competitive circles, Mega Mawile earned respect and recognition as a legitimate threat following its Mega Evolution introduction, transforming it from an underutilized species into a staple of certain team compositions. The species exemplifies the franchise's commitment to giving underperforming Pokémon new viability through game mechanics and strategic diversity. Mawile's role as the 'Deceiver' has also resonated philosophically with trainers who appreciate Pokémon that subvert expectations and challenge conventional notions of threat assessment. Its designation as both cute and dangerous has made it a favorite among players seeking to balance aesthetic preferences with competitive effectiveness.
Mawile's availability varies significantly across different game generations and regions, reflecting the expanding Pokédex and game design choices over time. In its debut generation of Ruby, Sapphire, and Emerald, Mawile was assigned the Regional Pokédex number 069, making it relatively accessible early in these games. Subsequent generations placed Mawile in different regional contexts: it appeared as number 063 in the Coastal Kalos dex of X and Y, number 071 in the Hoenn dex of Omega Ruby and Alpha Sapphire, and number 125 in the Alola dex of Ultra Sun and Ultra Moon. In more recent generations, Mawile's regional assignments include number 295 in Sword and Shield, number 133 in Legends: Z-A, and number 175 in the Crown Tundra DLC. This frequent inclusion across different game versions demonstrates the species' importance to the overall Pokédex design. Mawile's moderate catch rate of 45 means it can be captured with standard Poké Balls once its health is sufficiently reduced, making it an achievable target for trainers at all skill levels. The availability of Mawilite, the Mega Stone required for Mega Evolution, typically occurs late in a game's progression, restricting early access to Mega Mawile but ensuring it remains a significant reward for advancing players. The species' presence in multiple generations indicates its permanent fixture within the Pokémon world, guaranteeing trainers consistent opportunities to obtain and utilize this deceptive and powerful creature.