Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VII · #0777 — Roly-Poly Pokémon
Togedemaru, the Roly-Poly Pokémon, is a dual-type Electric/Steel Pokémon that made its debut in Generation VII. As National Pokédex entry #777, this small but mighty creature represents a fascinating blend of electrical prowess and metallic durability. Standing at just 0.3 meters tall and weighing a mere 3.3 kilograms, Togedemaru belies its diminutive stature with a surprising amount of battle potential. With a base stat total of 435, this Pokémon excels in Attack (98) and Speed (96), making it a formidable physical sweeper despite its limited Special Attack of only 40. Its design philosophy centers around the concept of a living lightning rod, an organism that has evolved to harness and weaponize electrical energy in creative and unconventional ways.
0.3m
3.3kg
Roly-Poly Pokémon
Male 50% / Female 50%
gray
upright
Damages attacking Pokémon for 1/8 their max HP on contact.
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Togedemaru presents a distinctive spherical, rodent-like morphology with a striking color scheme that emphasizes its dual nature. The majority of its front is white, while its back is primarily gray, creating a visual distinction between its defensive and offensive aspects. Across its back are fourteen fur spikes that appear as yellow and brown triangular markings, which can stand upright when the Pokémon is attacking, surprised, or agitated—a mechanism that serves both defensive and offensive purposes. Most notable is the lightning bolt-shaped needle extending from the back of its head, colored gray with a distinctive yellow tip, which functions as its primary electrical antenna. The Pokémon also features black eyes, a short pointed snout with a black nose, rounded ears, and circular yellow markings on each cheek that resemble electrical outlets when its spines are fully extended. Despite having stubby arms and legs, Togedemaru's compact design is perfectly optimized for its specialized ecological niche and behavioral patterns.
Togedemaru follows a standard 50% male to 50% female gender distribution, making it equally likely to encounter either sex in the wild or through breeding efforts. The species belongs to the Ground and Fairy egg groups, a combination that reflects its somewhat unusual typology and suggests its genetic compatibility with Pokémon from diverse ecological backgrounds. With a base friendship of 70, Togedemaru demonstrates a naturally moderate disposition toward trainers, neither exceptionally aloof nor unusually attached at first encounter. The species has a relatively short egg hatch counter of 10 cycles, meaning it requires between 2,314 and 2,570 steps to hatch from an egg—a manageable timeframe that makes breeding Togedemaru practical for trainers seeking specific natures or individual values. The dual egg group membership indicates that Togedemaru can breed with a diverse array of Pokémon species, opening possibilities for varied breeding strategies and move pool combinations through egg moves. This accessibility makes Togedemaru a reasonable choice for trainers interested in breeding projects who want relatively quick results without excessive investment of time and resources.
held-items
Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage.
Cost: 4000
held-items
Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage.
Cost: 4000
held-items
Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage.
Cost: 4000
held-items
Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage.
Cost: 4000
tm01
ultra sun ultra moon
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sun moon
tm03
lets go pikachu lets go eevee
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gold silver
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crystal
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lets go pikachu lets go eevee
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yellow
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gold silver
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red blue
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crystal
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emerald
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firered leafgreen
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diamond pearl
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platinum
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ruby sapphire
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colosseum
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black 2 white 2
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xd
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black white
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heartgold soulsilver
+522 more TMs/HMs
Togedemaru represents a unique case in the Pokédex as a Pokémon that does not evolve into or from any other species. This standalone status is particularly notable for a Generation VII Pokémon, as it suggests Togedemaru has achieved its final evolutionary form naturally or exists as a complete, self-contained species within its evolutionary lineage. The absence of evolution actually reinforces Togedemaru's design philosophy as a fully-realized concept—a Pokémon that has adapted perfectly to its environmental niche without requiring further transformation. This design choice allows trainers to utilize Togedemaru's distinct stat distribution and ability set from the moment of capture without anticipating future changes, making it a reliable team member from early in one's journey through Alola. The lack of evolutionary forms means all competitive and casual strategies must work within Togedemaru's fixed parameters, emphasizing the importance of move selection and ability choice in optimizing its battle effectiveness.
alola
+3 more
alola
Togedemaru exhibits fascinating behavioral patterns centered around its need to gather and store electrical energy. According to multiple Pokédex entries, this Pokémon has a somewhat limited capacity to produce electricity on its own, necessitating an unusual strategy where it gathers in groups during stormy weather, bristling up its needles and waiting to be struck by lightning. This behavior allows the Pokémon to charge its internal electric sac with absorbed energy, effectively turning natural phenomena into a renewable power source. When pleased, Togedemaru will curl into a ball and roll around uncontrollably, demonstrating an almost playful nature despite its spiky exterior. The species notably clashes with Elekid over resources, suggesting competitive territorial behavior in overlapping habitats. Togedemaru's placement in the Ground and Fairy egg groups indicates it inhabits varied ecosystems, though it shows a particular affinity for environments prone to electrical storms where it can maximize its energy-gathering opportunities.
The spiny fur on its back is normally at rest. When this Pokémon becomes agitated, its fur stands on end and stabs into its attackers.
When it’s surprised or agitated, the 14 fur spikes on its back will stand up involuntarily.
The long hairs on its back act as lightning rods. The bolts of lightning it attracts are stored as energy in its electric sac.
Its capacity to produce electricity is somewhat limited, so it gets charged up by letting lightning strike it!
With the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac.
When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.
The name Togedemaru derives from multiple Japanese linguistic elements that perfectly encapsulate its design philosophy. 'Toge' (トゲ) means spike or thorn in Japanese, directly referencing the prominent spiky fur covering its body, while 'demaru' (でまる) is likely derived from 'demarui' (でまるい), meaning round or spherical, acknowledging the Pokémon's compact, ball-like silhouette. This naming convention is consistent across multiple language versions, with the English name maintaining the essence of these Japanese roots. The design itself draws inspiration from several real-world concepts: the porcupine's defensive spines, the sea urchin's spherical defensive strategy, and most significantly, the hedgehog's iconic appearance—though with a distinctly electrical twist. The lightning bolt-shaped needle on its head and the fourteen spikes covering its back are not merely aesthetic choices but functional design elements that reference actual electrical phenomena and lightning rod technology. The color palette of gray, white, yellow, and brown reflects both natural animal coloration and the scientific visualization of electricity, grounding the fantastical creature in observable natural principles while maintaining its unique Pokémon identity.
Togedemaru can learn 78 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| after you | normal | Status | — | — | 15 |
| agility | psychic | Status | — | — | 30 |
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| bounce | flying | Physical | 85 | 85 | 5 |
| charge | electric | Status | — | — | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| covet | normal | Physical | 60 | 100 | 25 |
| defense curl | normal | Status | — | — | 40 |
| disarming voice | fairy | Special | 40 | — | 15 |
| discharge | electric | Special | 80 | 100 | 15 |
| double team | normal | Status | — | — | 15 |
| eerie impulse | electric | Status | — | 100 | 15 |
| electric terrain | electric | Status | — | — | 10 |
| electro ball | electric | Special | — | 100 | 10 |
| electroweb | electric | Special | 55 | 95 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fell stinger | bug | Physical | 50 | 100 | 25 |
| flail | normal | Physical | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gravity | psychic | Status | — | — | 5 |
| gyro ball | steel | Physical | — | 100 | 5 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| iron head | steel | Physical | 80 | 100 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| last resort | normal | Physical | 140 | 100 | 5 |
| magnet rise | electric | Status | — | — | 10 |
| nuzzle | electric | Physical | 20 | 100 | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| pin missile | bug | Physical | 25 | 95 | 20 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| present | normal | Physical | — | 90 | 15 |
| protect | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| reversal | fighting | Physical | — | 100 | 15 |
| rising voltage | electric | Special | 70 | 100 | 20 |
| role play | psychic | Status | — | — | 10 |
| rollout | rock | Physical | 30 | 90 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spark | electric | Physical | 65 | 100 | 20 |
| spiky shield | grass | Status | — | — | 10 |
| steel beam | steel | Special | 140 | 95 | 5 |
| steel roller | steel | Physical | 130 | 100 | 5 |
| substitute | normal | Status | — | — | 10 |
| super fang | normal | Physical | — | 90 | 10 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder shock | electric | Special | 40 | 100 | 30 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| tickle | normal | Status | — | 100 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| twineedle | bug | Physical | 25 | 100 | 20 |
| u turn | bug | Physical | 70 | 100 | 20 |
| volt switch | electric | Special | 70 | 100 | 20 |
| wild charge | electric | Physical | 90 | 100 | 15 |
| wish | normal | Status | — | — | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
| zing zap | electric | Physical | 80 | 100 | 10 |
In competitive battle environments, Togedemaru occupies a specialized niche as a physical attacker with surprising speed. Its Attack stat of 98 and Speed stat of 96 make it a viable sweeper that can outpace many bulkier threats while delivering significant physical damage. The choice of ability dramatically influences Togedemaru's competitive viability: Iron Barbs provides passive damage to physical attackers making contact, punishing aggressive opponents and discouraging switches into close-range moves; Lightning Rod, conversely, allows Togedemaru to absorb Electric-type moves and raise its Special Attack while redirecting single-target Electric moves toward itself, essentially functioning as a team asset against Electric-heavy teams. The hidden ability Sturdy prevents KO from full HP and blocks one-hit KO moves, providing a defensive cushion that can be strategically valuable in certain matchups. Its dual Electric/Steel typing grants excellent defensive typing with notable resistances to Normal, Flying, Psychic, Bug, Rock, Ghost, Dragon, Steel, and Fairy-type moves, while leaving only Water, Ground, and Fire as problematic weaknesses. The relatively modest special attack stat of 40 means Togedemaru functions best when building around its physical move pool, utilizing moves that leverage its Attack and Speed stats rather than Special Attack. Despite its competitive potential, Togedemaru typically appears in lower competitive tiers where its stat total of 435 is less disadvantageous compared to higher-tier competition.
Togedemaru is a electric and steel type Pokemon.
Togedemaru does not evolve.
Togedemaru is weak to fighting, ground and fire type moves.
Togedemaru can be found in blush mountain (alola) and heahea beach (alola).
Togedemaru gained significant cultural prominence through its featuring as the signature Pokémon of Sophocles, a major character in the Pokémon Sun and Moon anime series. As an Electric/Steel-type Pokémon tied to one of Alola's Island Kahunas' protégés, Togedemaru became closely associated with the seventh generation's Alola region and its unique ecosystem. The species exemplifies the generation's thematic focus on unconventional type combinations and creative adaptations to specific environmental pressures. Its appearance in multiple media formats, including animated series, manga adaptations, and the Pokémon Trading Card Game, has established it as a recognizable and beloved entry in the Electric-type category. The design's appeal to players who favor physically-oriented team members and those interested in defensive typology has made Togedemaru a consistent presence in community discussions about underrated Pokémon with hidden competitive potential. Additionally, Togedemaru's inclusion in Super Smash Bros. Ultimate as a Poké Ball summon introduced the character to fighting game audiences, expanding its cultural footprint beyond traditional Pokémon gaming communities.
Togedemaru is available to trainers in multiple Pokémon games across multiple generations, with its primary introduction occurring in Pokémon Sun and Moon where it appears relatively early in the Alola Regional Pokédex as entry #225. In these Generation VII titles, Togedemaru can be encountered in various locations throughout the Alola region, though specific encounter locations vary depending on the version and time of day. The species was subsequently included in Pokémon Ultra Sun and Ultra Moon with adjusted regional Pokédex numbering (#292), maintaining its availability and accessibility to trainers. In more recent generations, Togedemaru appears in the Galar Region (Sword/Shield, entries #348 in the regional dex) and later games, though availability and encounter rates fluctuate based on game version and location. The species has also appeared in side games and spin-off titles, including Pokémon GO where it became available following the game's expansion into different seasonal events and regional distributions. With a base catch rate of 180, Togedemaru is relatively easy to capture compared to many legendary or pseudo-legendary Pokémon, making it accessible to trainers at various skill levels who wish to add this distinctive dual-type to their teams.