Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VII · #0760 — Strong Arm Pokémon
Bewear is a Normal/Fighting-type Pokémon introduced in Generation VII, earning the classification of Strong Arm Pokémon due to its exceptional physical prowess. As the evolved form of Stufful, Bewear reaches National Pokédex number 760 and represents one of the most deceptively dangerous Pokémon in the Alola region. Despite its adorable appearance and friendly demeanor, Bewear is widely regarded as one of the most lethal Pokémon trainers can encounter, with its habitat typically restricted to keep the general population safe. This stark contrast between its cuddly exterior and deadly nature makes Bewear a fascinating study in how appearances can be profoundly misleading in the Pokémon world.
2.1m
135.0kg
Strong Arm Pokémon
Male 50% / Female 50%
pink
upright
Damage from contact moves is halved. Damage from Fire moves is doubled.
Prevents the Pokémon from using its held item in battle.
Prevents opposing Pokémon from eating held Berries.
Bewear is a substantial bipedal bear-like Pokémon standing 2.1 meters tall and weighing 135 kilograms, making it an imposing physical presence in any environment. Its body features distinctive coloration with black legs and front torso contrasting sharply against pink coloring on its head, back, and tail. A white band crosses the top of its head with decorative fur tufts on each end, resembling a martial arts headband complete with ear-like protrusions. The Pokémon possesses a short white muzzle with a triangular black nose, small black eyes, and pink paw pads on its front limbs with three white digital pads visible on its hind feet. Its short tail displays dark pink rings, and its overall musculature is clearly defined, reflecting its incredible physical strength and fighting capability. The combination of its stocky build and powerful limbs makes Bewear an apex physical fighter among Pokémon.
Bewear exhibits a balanced gender distribution with 50% male and 50% female populations in the wild, indicating no significant sexual dimorphism in the species. The Pokémon belongs to the Field Egg Group, which encompasses various terrestrial and ground-dwelling creatures capable of breeding together. When breeding Bewear, trainers should note that eggs take approximately 15 cycles to hatch, equivalent to roughly 3,599 to 3,855 steps in-game. Bewear maintains a base friendship value of 70, suggesting it forms relatively strong bonds with trainers who treat it with respect and patience. The species follows a medium growth rate, similar to many standard Pokémon, allowing trainers to develop their Bewear at a predictable pace. Female Bewear display the same impressive physical capabilities and dangerous nature as their male counterparts, making gender selection merely a matter of trainer preference rather than competitive viability.
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Bewear evolves from Stufful at level 27, representing a significant transformation from its pre-evolved form. This evolution marks the point where Stufful's playful nature develops into the formidable strength and danger that Bewear embodies. The evolution process enhances the Pokémon's physical capabilities substantially, with increases to its base Attack stat reaching 125 and HP climbing to 120, establishing Bewear as a powerhouse physical attacker. Upon evolution, Stufful's modest fighting instincts crystallize into the martial arts mastery and overwhelming strength that defines adult Bewear. The visual transformation from Stufful's smaller, fluffier appearance to Bewear's muscular, imposing frame perfectly reflects this shift from a manageable cub to an exceptionally dangerous adult Pokémon that demands respect and caution.
alola
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Bewear's behavior presents one of the most dangerous paradoxes in Pokémon biology—its friendly gestures and arm-waving are actually intimidation displays and warnings to keep away from its territory. According to Pokédex entries, this Pokémon expresses affection through hugs with bone-crushing force, having caused numerous trainer fatalities throughout history. When Bewear accepts someone as a friend, it attempts to embrace them with devastating consequences, as the power behind its embraces can easily shatter bones and has earned it a reputation as Alola's most dangerous Pokémon. The species uses its incredible arm strength to subdue prey before carrying it back to its nest, employing martial arts techniques that would impress human fighters. Bewear's habitat is typically off-limits to the public, with warning signs posted in areas where these Pokémon reside, reflecting the severity of the danger they pose to unsuspecting travelers.
This immensely dangerous Pokémon possesses overwhelming physical strength. Its habitat is generally off-limits.
It waves its hands wildly in intimidation and warning. Life is over for anyone who doesn’t run away as fast as possible.
This Pokémon has the habit of hugging its companions. Many Trainers have left this world after their spines were squashed by its hug.
It boasts tremendous physical strength. Many people call it the most dangerous Pokémon in the Alola region.
Once it accepts you as a friend, it tries to show its affection with a hug. Letting it do that is dangerous—it could easily shatter your bones.
The moves it uses to take down its prey would make a martial artist jealous. It tucks subdued prey under its arms to carry them to its nest.
The name Bewear is derived from 'be' and 'wear,' suggesting something that should be worn or borne, combined with 'bear' to reference its ursine nature and the danger it poses. In its original Japanese name, Kiteruguma, the name combines 'kiru' (to wear) with 'guma' (bear), maintaining the theme of something dangerous that one must bear or endure. The design heavily incorporates martial arts aesthetics, with the white headband marking resembling a gi-wearing martial artist's appearance, while its stance and arm positioning evoke martial combat techniques. The pink and black coloration scheme creates visual contrast that emphasizes its dangerous nature despite the soft coloring that might suggest friendliness. The choice to give Bewear a primarily Normal-type classification alongside Fighting creates an interesting duality—Normal types are typically non-threatening, yet Bewear subverts this expectation to become genuinely terrifying.
Bewear can learn 70 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| baby doll eyes | fairy | Status | — | 100 | 30 |
| bide | normal | Physical | — | — | 10 |
| bind | normal | Physical | 15 | 85 | 20 |
| body press | fighting | Physical | 80 | 100 | 10 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bulk up | fighting | Status | — | — | 20 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| charm | fairy | Status | — | 100 | 20 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| coaching | fighting | Status | — | — | 10 |
| confide | normal | Status | — | — | 20 |
| darkest lariat | dark | Physical | 85 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dragon claw | dragon | Physical | 80 | 100 | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dual chop | dragon | Physical | 40 | 90 | 15 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flail | normal | Physical | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| hammer arm | fighting | Physical | 100 | 90 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| high horsepower | ground | Physical | 95 | 95 | 10 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| leer | normal | Status | — | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| reversal | fighting | Physical | — | 100 | 15 |
| roar | normal | Status | — | — | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swords dance | normal | Status | — | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| thrash | normal | Physical | 120 | 100 | 10 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive play, Bewear functions as a formidable physical sweeper and wall breaker thanks to its impressive base 125 Attack statistic and respectable 120 HP, giving it excellent bulk for an offensive Pokémon with a total base stat pool of 500. Its Normal/Fighting typing provides valuable offensive coverage, allowing it to hit a diverse range of threats with super-effective damage across the metagame. The Fluffy ability stands out as Bewear's signature strategic tool, halving damage from contact moves while doubling Fire-type damage, creating specific immunities and weaknesses that intelligent players must account for in team building. The Klutz ability offers an alternative for teams seeking to prevent an opponent's item usage while avoiding the Fire weakness that Fluffy creates. Bewear's movepool includes powerful physical attacks and utility moves, with its base Speed of only 60 necessitating careful team support, either through Trick Room setups or priority move coverage. Its wide physical movepool gives trainers tremendous flexibility in building around Bewear's strengths and mitigating its Speed weakness.
Bewear is a normal and fighting type Pokemon.
Bewear evolved from stufful.
Bewear is weak to fighting, flying, psychic and fairy type moves.
Bewear can be found in poni gauntlet (alola) and hauoli city (alola).
Bewear has achieved notable recognition in Pokémon media and competitive communities, particularly as a unique example of a deceptively dangerous Pokémon that challenges trainer expectations. The character Bewear appears prominently in the Pokémon anime series, serving as an important character with plot-relevant interactions that showcase its dangerous nature and surprising intelligence. In the Super Smash Bros. Ultimate roster, Bewear appears as an Assist Trophy, further cementing its status as a memorable Pokémon in Nintendo's broader gaming ecosystem. The species has developed a strong following among competitive players who appreciate its interesting strategic depth despite its humble Speed stat, with Fluffy specifically becoming a topic of discussion in competitive analysis circles. Bewear's presentation as simultaneously cute and lethal has made it a favorite in fan communities, generating significant fan art and discussion about its place in Alola's ecosystem and the broader Pokémon lore regarding dangerous species.
Bewear is primarily encountered in the Alola region games (Sun, Moon, Ultra Sun, and Ultra Moon) where it appears as a significant Pokémon within the regional Pokédex, though specific encounter rates and locations vary across titles. In Pokémon Sword and Shield, Bewear becomes available to trainers in the Galar region's Pokédex, expanding its accessibility beyond Alola. Trainers looking to obtain Bewear must first catch a Stufful and train it to level 27 to trigger its evolution, making it unavailable as a wild encounter in its fully evolved form. The species has been featured in various Pokémon games and side titles since its introduction, maintaining consistent availability across multiple generations. Additionally, Bewear can be obtained through breeding if trainers possess a compatible Pokémon from the Field Egg Group, allowing for alternative acquisition methods beyond direct evolution. Its appearance in Pokémon HOME and various transfer mechanics ensures trainers from earlier generations can access Bewear in newer titles, maintaining its presence across the entire modern Pokémon game ecosystem.