Generation IV · #0441 — Music Note Pokémon
Chatot, known as the Music Note Pokémon, is a Normal/Flying-type Pokémon introduced in Generation IV that has captivated trainers with its remarkable ability to mimic human speech. This small avian Pokémon, standing at just 0.5 meters tall and weighing a mere 1.9 kilograms, represents one of the most distinctive communication abilities in the Pokémon world. With a National Pokédex number of 441, Chatot occupies a unique niche in the Pokémon ecosystem as the sole known learner of the move Chatter, a signature attack that combines sound manipulation with speech. Despite its diminutive size and relatively modest base stat total of 411, Chatot has earned recognition among trainers for its engaging personality and surprising competitiveness in specialized roles.
0.5m
1.9kg
Music Note Pokémon
Male 50% / Female 50%
black
wings
Prevents accuracy from being lowered.
Doubles evasion when confused.
Protects against Defense drops.
Chatot's appearance is instantly recognizable, featuring a striking design inspired by musical notation itself. Its head is predominantly black and resembles an eighth note, while its tail mimics the shape of a metronome—a fitting visual metaphor for a Pokémon so deeply connected to rhythm and sound. The creature's plumage displays a vibrant color palette, with bright blue wings, a yellow chest and feet, a green stomach, and a distinctive pink, hooked beak complemented by pink eyelids. Around its neck sits a ruff of white feathers that adds elegance to its overall appearance. Most remarkably, Chatot possesses a tongue that is structurally similar to a human's, enabling it to produce and articulate human speech with remarkable clarity. This biological adaptation, combined with its naturally developed vocal cords and resonance chambers, makes Chatot one of the few Pokémon capable of meaningful communication with humans beyond simple cries.
Chatot maintains a perfectly balanced gender ratio of 50% male to 50% female, allowing for straightforward breeding practices without gender-biased outcomes. As a Pokémon that belongs exclusively to the Flying egg group, Chatot can breed with other members of this group, producing offspring that hatch after 20 egg cycles, equivalent to 4,884 to 5,140 steps. The species exhibits a relatively low base friendship value of 35, which is notably lower than typical Pokémon and may reflect their independent, communicative nature or difficulty in initially bonding with trainers. This lower base happiness provides a training challenge that rewards patient, dedicated players who invest time in developing their Chatot's affection. Breeding two Chatot together will produce eggs containing offspring Chatot, allowing trainers to establish populations of this vocal Pokémon or pass down valuable moves taught through tutoring or TM instruction.
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
held-items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
Cost: 4000
tm01
ultra sun ultra moon
tm01
sun moon
tm02
lets go pikachu lets go eevee
tm05
lets go pikachu lets go eevee
tm06
yellow
tm06
gold silver
tm06
red blue
tm06
crystal
tm06
emerald
tm06
firered leafgreen
tm06
diamond pearl
tm06
platinum
tm06
ruby sapphire
tm06
colosseum
tm06
black 2 white 2
tm06
xd
tm06
black white
tm06
heartgold soulsilver
tm06
omega ruby alpha sapphire
tm06
ultra sun ultra moon
+457 more TMs/HMs
Chatot does not evolve into or from any other Pokémon, making it a standalone species within its evolutionary line. This classification places Chatot among the select group of single-stage Pokémon that complete their development upon their introduction to the world. The absence of evolutionary progression has not diminished Chatot's viability in various Pokémon games and competitions; instead, it has defined Chatot as a fully-formed individual from the moment it appears. With a medium-slow growth rate and a base experience yield that varies between 107 in Generation IV and 144 in subsequent generations, Chatot develops its capabilities through leveling and training rather than transformation. The species' inability to mega evolve further emphasizes its role as a specialized, purpose-built Pokémon optimized for communication and support roles rather than raw power escalation.
sinnoh
+5 more
sinnoh
+7 more
sinnoh
+1 more
sinnoh
+1 more
johto
+5 more
johto
+33 more
johto
+5 more
kalos
+5 more
kalos
+7 more
Chatot exhibits highly social and rhythmic behavior patterns that define much of its daily life. These Pokémon are diurnal creatures that prefer to inhabit areas adjacent to bodies of water, where they can be observed flicking their tail feathers with metronome-like precision to maintain rhythm while vocalizing. Chatot demonstrates remarkable intelligence through its ability not only to mimic the sounds of other Pokémon and human speech, but to actually understand the meaning behind the words it repeats—a cognitive ability that becomes more pronounced with age and experience. The species employs vocal mimicry as a sophisticated defense mechanism, using the cries of other Pokémon to deceive potential threats into believing it is something it is not, thereby avoiding unnecessary conflict. When multiple Chatot gather together, they exhibit a fascinating herd behavior where they collectively learn and repeat the same phrases, creating synchronous vocalizations that serve both communicative and social bonding functions. Their use of learned sounds is not merely mechanical reproduction; Chatot creatively arranges and combines these sounds into their own unique melodies.
It can learn and speak human words. If they gather, they all learn the same saying.
It keeps rhythm by flicking its tail feathers like a metronome. It imitates human speech.
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
It can learn and speak human words. If they gather, they all learn the same saying.
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
It can learn and speak human words. If they gather, they all learn the same saying.
A versatile performer skilled in the imitation of human speech. It is said that older, more experienced Chatot can even understand the meaning of the words they mimic.
The name Chatot derives from the combination of 'chat,' referencing communication and conversation, with 'tot,' suggesting a small or cute creature. This nomenclature perfectly encapsulates the Pokémon's defining characteristic: its ability to engage in meaningful vocal exchange despite its diminutive stature. The Japanese name Perap (ペラップ) shares phonetic similarities with 'perapera,' an onomatopoeia in Japanese that describes fluent, rapid speech, directly reflecting Chatot's loquacious nature. The design philosophy behind Chatot represents a creative intersection of musical and avian symbolism; its head shaped like an eighth note and its tail resembling a metronome create a living embodiment of musical notation and rhythm. The choice of a parakeet as the base form draws inspiration from real-world parrots and parakeets, which are renowned for their vocal mimicry abilities in nature. This thoughtful design approach makes Chatot not merely a Pokémon, but a visual representation of music, communication, and natural sound itself.
Chatot can learn 64 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| agility | psychic | Status | — | — | 30 |
| air cutter | flying | Special | 60 | 95 | 25 |
| air slash | flying | Special | 75 | 95 | 15 |
| attract | normal | Status | — | 100 | 15 |
| boomburst | normal | Special | 140 | 100 | 10 |
| captivate | normal | Status | — | 100 | 20 |
| chatter | flying | Special | 65 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| defog | flying | Status | — | — | 15 |
| double team | normal | Status | — | — | 15 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| feather dance | flying | Status | — | 100 | 15 |
| fly | flying | Physical | 90 | 95 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| fury attack | normal | Physical | 15 | 85 | 20 |
| growl | normal | Status | — | 100 | 40 |
| gust | flying | Special | 40 | 100 | 35 |
| heat wave | fire | Special | 95 | 90 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hurricane | flying | Special | 110 | 70 | 10 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| mimic | normal | Status | — | — | 10 |
| mirror move | flying | Status | — | — | 20 |
| mud slap | ground | Special | 20 | 100 | 10 |
| nasty plot | dark | Status | — | — | 20 |
| natural gift | normal | Physical | — | 100 | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| ominous wind | ghost | Special | 60 | 100 | 5 |
| parting shot | dark | Status | — | 100 | 20 |
| peck | flying | Physical | 35 | 100 | 35 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| pluck | flying | Physical | 60 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| role play | psychic | Status | — | — | 10 |
| roost | flying | Status | — | — | 5 |
| round | normal | Special | 60 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| sing | normal | Status | — | 55 | 15 |
| sky attack | flying | Physical | 140 | 90 | 5 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| steel wing | steel | Physical | 70 | 90 | 25 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| supersonic | normal | Status | — | 55 | 20 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| synchronoise | psychic | Special | 120 | 100 | 10 |
| tailwind | flying | Status | — | — | 15 |
| taunt | dark | Status | — | 100 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| twister | dragon | Special | 40 | 100 | 20 |
| u turn | bug | Physical | 70 | 100 | 20 |
| uproar | normal | Special | 90 | 100 | 10 |
| work up | normal | Status | — | — | 30 |
In competitive battling, Chatot occupies a niche role that leverages its exceptional Special Attack stat of 92 and respectable Speed stat of 91, making it surprisingly effective despite its modest overall base stats of 411. The defining feature of Chatot's competitive utility is its exclusive access to the move Chatter, a special attack that deals damage based on the user's Special Attack stat and has a 10% chance to confuse the target. Chatot's Hidden Ability, Big Pecks, provides protection against Defense drops, though its standard abilities Keen Eye and Tangled Feet offer different strategic advantages; Keen Eye prevents accuracy reduction while Tangled Feet doubles evasion when Chatot is confused, creating potential synergy with Chatter's confusion chance. With a relatively low catch rate of 30, Chatot presents a challenge to trainers seeking this Pokémon in the wild. Its Flying typing grants immunity to Ground-type attacks while providing useful resistance to Fighting and Bug-type moves, though it introduces vulnerabilities to Electric and Rock-type attacks. Trainers seeking to maximize Chatot's effectiveness typically invest in Special Attack and Speed investment, using its movepool to deliver special attacks and potentially confuse opponents through Chatter combinations.
Chatot is a normal and flying type Pokemon.
Chatot does not evolve.
Chatot is weak to rock, electric and ice type moves.
Chatot can be found in sinnoh route 224 (sinnoh), sinnoh route 222 (sinnoh) and sinnoh route 213 (sinnoh) and 6 other locations.
Chatot has earned a distinctive place in Pokémon culture through its memorable appearances in key narrative moments and spin-off titles. In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Chatot serves as the loyal and dutiful assistant to Wigglytuff, the guildmaster, providing administrative support and occasionally displaying comedic exasperation at the guild's operations. This characterization showcased Chatot's intelligence and work ethic, elevating it beyond a simple Pokédex entry to a beloved supporting character. The species has also been featured prominently in promotional materials and official artwork that emphasizes its musical associations and unique design. Its signature move, Chatter, has inspired competitive discussions about sound-based attacks and special status effects in Pokémon battles. Chatot's role as the guide in PokéPark Wii: Pikachu's Adventure further established it as an approachable, communicative character that players could relate to and trust. The consistent emphasis on its mimicry abilities across multiple games, anime appearances, and trading card game releases has made Chatot an icon of communication and personality within the broader Pokémon franchise.
Chatot's availability varies significantly across different Pokémon games and regions, reflecting its Generation IV origins and subsequent distribution patterns. In the Sinnoh region games, Pokémon Diamond and Pearl, Chatot appears as Pokédex entry 102 and can be encountered in the wild, though with a relatively modest catch rate of 30 requiring patience and proper preparation. The species maintains accessibility throughout subsequent generations, appearing in games spanning from HeartGold and SoulSilver through to modern titles like Pokémon Legends: Arceus, where it is Pokédex entry 157 and is recognized as 'a versatile performer skilled in the imitation of human speech.' In Pokémon X and Y, Chatot is assigned to the Coastal Kalos region as entry 0138, reflecting its aquatic habitat preferences. The species has also been distributed through special events in various Pokémon titles, and it appears as an NPC Pokémon in multiple spin-off games including PokéPark Wii and Pokémon Masters EX, where it is notably positioned on the jukebox in the Pokémon Center. Its widespread availability across multiple game generations and regions reflects the species' enduring appeal and the developers' recognition of Chatot's distinctive character and role in the Pokémon world.