Generation V · #0574 — Fixation Pokémon
Gothita is a Psychic-type Pokémon that first appeared in Generation V, earning the designation as the Fixation Pokémon due to its peculiar behavioral traits. With a National Pokédex number of 574, Gothita occupies a unique niche in the psychic-type family as the base form of a three-stage evolutionary line. Despite its small stature—measuring only 0.4 meters (1'04") tall and weighing a mere 5.8 kilograms (12.8 lbs)—this diminutive creature possesses considerable psychic potential that grows substantially through its evolutionary stages. The species maintains a moderate growth rate and hatches after approximately 20 egg cycles, making it a moderately obtainable Pokémon for trainers willing to invest time in breeding. With a base stat total of only 290, Gothita is firmly positioned as an early-game Pokémon, though its special defense of 65 and special attack of 55 hint at its psychic-type specialization.
0.4m
5.8kg
Fixation Pokémon
Male 25% / Female 75%
purple
humanoid
Reveals an opponent's held item upon entering battle.
Raises Special Attack by two stages upon having any stat lowered.
Prevents opponents from fleeing or switching out.
Gothita presents a strikingly humanoid appearance with distinctly feminine characteristics, reflected in its heavily female-skewed gender ratio of 75% female to 25% male. The creature's body is predominantly purple with a small tuft of hair protruding from the top of its rounded head, while its most distinctive feature consists of ribbon-like psychic feelers—two white, bow-shaped appendages on each side of its head and an additional one at its neck. These ribbon-like feelers serve as the conduits for Gothita's psychic abilities, amplifying and channeling its mental power; according to Pokédex entries, these feelers are so sensitive that touching them causes Gothita to cry out. Its upper torso is black with a white zigzagging line running horizontally across the middle, creating a striking contrast with its purple lower body. The Pokémon features two large, expressive blue eyes with three eyelashes adorning each, giving it an innocent and observant appearance, complemented by small red lips. Its arms and legs are proportionally short and stubby, lacking visible digits, which limits its physical capabilities but contributes to its overall endearing design.
Gothita exhibits a notable gender dimorphism in terms of abundance, with females comprising 75% of the naturally occurring population while males represent only 25%, making female Gothita significantly more common in the wild. This heavily skewed ratio suggests inherent biological differences or population dynamics within the species, though Pokédex entries do not explicitly explain this disparity. Despite this gender imbalance, both male and female Gothita share identical base statistics and movepools, ensuring no gameplay differences between genders. The species belongs to the Human-Like egg group, which encompasses Pokémon that share humanoid characteristics and can breed with other members of this diverse group. With a base friendship value of 70 (adjusted to 50 in later generations), Gothita demonstrates moderate receptiveness to bonding with trainers, making it a moderately affectionate companion when properly raised. Breeding Gothita requires 20 egg cycles to produce an offspring, translating to approximately 4,884 to 5,140 steps depending on various in-game factors. The species' reproductive mechanics follow standard Pokémon breeding protocols, allowing trainers to produce multiple Gothita through dedicated breeding programs or to obtain specific natures and individual values through careful genetic planning.
medicine
Held: Consumed when confused to cure confusion.
Cost: 80
medicine
Held: Consumed when confused to cure confusion.
Cost: 80
tm02
lets go pikachu lets go eevee
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lets go pikachu lets go eevee
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emerald
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Gothita is the first form in a three-stage evolutionary line that progresses through steady level-based advancement. At level 32, Gothita evolves into Gothorita, its second evolution, which retains the Psychic type while developing a more mature appearance and enhanced stats. This evolution marks a significant jump in both offensive and defensive capabilities, with Gothorita's special attack and special defense increasing substantially to support more sophisticated psychic strategies. At level 41, Gothorita undergoes its final evolution into Gothitelle, achieving its complete form with further stat improvements and a more refined humanoid design that maintains the Psychic typing throughout the line. The evolutionary progression follows a medium-slow growth rate, meaning trainers will need patience and dedication to fully realize Gothita's potential. Unlike many modern Pokémon, Gothita does not possess Mega Evolution or any alternative forms, keeping its evolution path straightforward and traditional. The line's consistency in Psychic typing ensures that players invested in this evolutionary family maintain thematic coherence throughout their team composition.
unova
+13 more
unova
+13 more
unova
alola
Gothita is characterized by its intensely observant nature, constantly staring at things that appear invisible to all other beings, leading trainers to theorize that it perceives dimensions or entities beyond normal sight. According to Pokédex entries, these Pokémon intently observe both Trainers and Pokémon with unwavering focus, becoming so absorbed in their fixations that they may fail to notice incoming attacks—a dangerous vulnerability that reflects the trade-off between psychic perception and environmental awareness. Despite their normally innocent demeanor, Gothita possess unexpected depths of personality; even when alone, they make muted cries believed to be communications with invisible beings or perhaps manifestations of their concentrated psychic energy. The species is typically quiet, only occasionally producing its characteristic vocalizations, creating an eerie yet endearing presence. Gothita appears in various Pokédex entries ranging from Generation V through Generation IX, with newer entries in Scarlet and Violet emphasizing its innocent nature and the danger of handling its ribbon-like feelers, which contain psychic power. In the game PokéPark 2: Wonders Beyond, Gothita resides in Wish Park and serves as one of Darkrai's minions, suggesting potential connections to darker psychic forces.
Their ribbonlike feelers increase their psychic power. They are always staring at something.
It stares intently at everything. It can become so obsessed with watching that it doesn’t notice attacks.
They intently observe both Trainers and Pokémon. Apparently, they are looking at something that only Gothita can see.
Their ribbonlike feelers increase their psychic power. They are always staring at something.
They intently observe both Trainers and Pokémon. Apparently, they are looking at something that only Gothita can see.
Their ribbonlike feelers increase their psychic power. They are always staring at something.
They intently observe both Trainers and Pokémon. Apparently, they are looking at something that only Gothita can see.
Though they’re still only babies, there’s psychic power stored in their ribbonlike feelers, and sometimes they use that power to fight.
Even when nobody seems to be around, Gothita can still be heard making a muted cry. Many believe it’s speaking to something only it can see.
The name Gothita derives from the combination of "gothic" and "lolita," reflecting the Pokémon's visual aesthetic that blends dark, gothic fashion sensibilities with the cute, doll-like characteristics of lolita fashion—a Japanese fashion subculture emphasizing elegant, often Victorian-inspired clothing. The Japanese name Gothimu further reinforces this design philosophy while maintaining phonetic accessibility. This etymological foundation perfectly captures the species' visual design, which combines innocent, adorable proportions with darker color schemes and mysterious behavioral patterns. The moniker "Fixation Pokémon" referenced in its species classification directly alludes to Gothita's defining characteristic: its obsessive, intense staring and focus on invisible entities. The ribbon-like feelers incorporated into its design serve dual purposes—visually distinguishing it as a psychic-type while providing gameplay relevance as conduits for psychic power. The evolution line's progression from Gothita through Gothorita to Gothitelle maintains consistent design language while escalating sophistication, with each form becoming increasingly mature and complex in appearance, mirroring the typical narrative arc of human development from childhood innocence through maturity.
Gothita can learn 89 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ally switch | psychic | Status | — | — | 15 |
| attract | normal | Status | — | 100 | 15 |
| calm mind | psychic | Status | — | — | 20 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| charm | fairy | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| covet | normal | Physical | 60 | 100 | 25 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| double slap | normal | Physical | 15 | 85 | 10 |
| double team | normal | Status | — | — | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| embargo | dark | Status | — | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| expanding force | psychic | Special | 80 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fake tears | dark | Status | — | 100 | 20 |
| feint attack | dark | Physical | 60 | — | 20 |
| flash | normal | Status | — | 100 | 20 |
| flatter | dark | Status | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| grass knot | grass | Special | — | 100 | 20 |
| gravity | psychic | Status | — | — | 5 |
| guard swap | psychic | Status | — | — | 10 |
| heal bell | normal | Status | — | — | 5 |
| heal block | psychic | Status | — | 100 | 15 |
| heal pulse | psychic | Status | — | — | 10 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hypnosis | psychic | Status | — | 60 | 20 |
| imprison | psychic | Status | — | — | 10 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| mean look | normal | Status | — | — | 5 |
| miracle eye | psychic | Status | — | — | 40 |
| mirror coat | psychic | Special | — | 100 | 20 |
| nasty plot | dark | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| play nice | normal | Status | — | — | 20 |
| pound | normal | Physical | 40 | 100 | 35 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic noise | psychic | Special | 75 | 100 | 10 |
| psychic terrain | psychic | Status | — | — | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stored power | psychic | Special | 20 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| tickle | normal | Status | — | 100 | 20 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| uproar | normal | Special | 90 | 100 | 10 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon battling, Gothita finds limited viability due to its modest base stat total of 290 and weak offensive capabilities, with only 30 base attack and 55 base special attack. However, its three ability options provide interesting strategic possibilities for trainers seeking unconventional approaches. Frisk allows Gothita to reveal an opponent's held item upon entering battle, offering valuable information for team preview and strategic planning without occupying a move slot. The Competitive ability, introduced in Generation VI, raises Gothita's special attack by two stages whenever any of its stats are lowered, potentially turning stat-dropping strategies used by opponents into offensive opportunities. Shadow Tag, available as a hidden ability, prevents opponents from fleeing or switching out, potentially trapping weaker opponents and forcing extended encounters. Gothita's movepool includes psychic-type staples such as Calm Mind for special attack boosts, Trick Room to exploit its low speed stat, and various utility moves like Thunder Wave for paralysis support. Despite these tools, Gothita's frail defenses—with only 45 base HP and 50 base defense—make it vulnerable to most attacking threats, rendering it primarily useful in casual play or as a specialized niche pick rather than a reliable competitive threat at higher levels.
Gothita is a psychic type Pokemon.
Gothita evolves into gothorita, then into gothitelle.
Gothita is weak to bug, ghost and dark type moves.
Gothita can be found in unova route 5 (unova), unova route 16 (unova) and strange house (unova) and 1 other locations.
Gothita has garnered modest but dedicated appreciation within the Pokémon fan community, particularly among enthusiasts of psychic-type Pokémon and those drawn to its unique gothic-lolita aesthetic. The design's blend of dark fashion influences with innocent, doll-like proportions has resonated with players seeking Pokémon that challenge conventional cute or cool archetypes, spawning fan art and creative interpretations that explore its mysterious nature. Within the broader narrative of Generation V, Gothita appears as a relatively minor Pokémon with limited story prominence, though its role in PokéPark 2 as one of Darkrai's servants hinted at deeper connections to darker psychic forces and shadow-aligned storylines. The species has maintained consistent availability across multiple game generations—from Black and White through recent titles like Scarlet and Violet—ensuring that new players consistently encounter it and allowing it to build recognition over time. Trading card game representations of Gothita have appeared in various expansions, though none have achieved the competitive dominance or collector's appeal of more popular psychic-type cards. In competitive circles, Gothita rarely receives substantial attention or usage, but its hidden ability Shadow Tag occasionally generates interest as a gimmick strategy or novelty pick, particularly in formats where ability effects prove especially impactful.
Gothita's availability has evolved significantly across the Pokémon game series, beginning with its introduction in Generation V's Black and White versions where it occupied the Pokédex number 080 in the regional listing. In Black 2 and White 2, it shifted to regional number 136, indicating a change in encounter locations or availability. The species has maintained consistent inclusion in subsequent generations, appearing in X and Y (regional number 126 in Mountain Kalos), Sword and Shield (regional number 267), and most recently in Scarlet and Violet (regional number 234 in the main game and 101 in The Indigo Disk DLC). The Crown Tundra DLC for Sword and Shield also featured Gothita as a catchable species, demonstrating continued support from Game Freak in recent releases. With a capture rate of 200—considered quite high in Pokémon terms—Gothita proves relatively easy to catch when encountered, reducing the frustration factor for trainers attempting to add it to their teams. Breeding programs remain viable for obtaining Gothita if wild encounters prove inaccessible in specific games, leveraging its Human-Like egg group membership. Its consistent presence across multiple game generations and platform transitions ensures that dedicated trainers rarely encounter significant obstacles in obtaining and utilizing Gothita for their collection or battle teams, making it an accessible Psychic-type option regardless of which generation a player gravitates toward.