Weak to (2x damage):
Resistant to (½x damage):
Generation VIII · #0891 — Wushu Pokémon
Kubfu is a legendary Fighting-type Pokémon introduced in Generation VIII as part of The Isle of Armor expansion for Pokémon Sword and Shield. As the Wushu Pokémon, Kubfu represents the embodiment of martial arts discipline and self-improvement through rigorous training. This small, bear-like creature stands only 0.6 meters tall and weighs a modest 12.0 kilograms, yet it possesses an indomitable fighting spirit that belies its diminutive stature. Classified as a legendary Pokémon with a notably restricted catch rate of 3, Kubfu is a rare and coveted addition to any trainer's team, rewarded only after completing significant challenges within its debut game. Its base stat total of 385 reflects a carefully balanced distribution designed to emphasize physical prowess while maintaining respectable speed, with an attack stat of 90 being its primary strength.
0.6m
12.0kg
Wushu Pokémon
Male 87.5% / Female 12.5%
gray
upright
Prevents flinching.
Kubfu is a small, bear-like Pokémon with a dark gray body as its primary coloration, contrasted by a yellow snout that gives it a distinctive appearance. Its most notable features are the patches of white fur adorning its head and chest, with particularly prominent white ribbons of fur located behind its head that serve a crucial functional purpose. According to Pokédex entries, when Kubfu pulls on these long white hairs, its fighting spirit heightens dramatically, and power wells up from the depths of its belly through a unique physiological mechanism. The creature's face is characterized by a perpetually serious expression, with black eyes partially covered by a white forehead patch and two downturned black eyebrows that contribute to its stoic demeanor. Its extremities are equipped with black claws and triangular-shaped toes, while its tail displays a distinctive black, spiky appearance that adds to its martial aesthetic. This distinctive morphology is perfectly suited to its role as a warrior Pokémon, with every physical characteristic reflecting its dedication to combat training.
Kubfu exhibits a pronounced sexual dimorphism in terms of population distribution, with males comprising 87.5 percent of all wild encounters while females represent only 12.5 percent, creating a significant gender imbalance in the species. Despite this rarity among females, both genders are equally capable trainers and fighters, with no documented differences in base statistics or movepool accessibility between male and female Kubfu. The species belongs to the Undiscovered egg group, meaning Kubfu cannot breed under any circumstances, a characteristic shared with most legendary and mythical Pokémon. This reproductive restriction reflects Kubfu's status as a rare legendary creature—encountering even a single specimen is considered a significant achievement for most trainers, let alone obtaining multiple individuals for breeding purposes. The inability to breed Kubfu further emphasizes the importance of the single specimen typically available per game playthrough, making the choice of training path to its Urshifu evolution a consequential decision that cannot be reversed or duplicated without replaying the game. This design choice ensures that trainers must carefully consider which evolutionary form best suits their team composition and battle strategy, as they cannot easily obtain both forms of Urshifu in a single playthrough without external trade assistance.
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sword shield
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yellow
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gold silver
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crystal
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red blue
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platinum
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emerald
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diamond pearl
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firered leafgreen
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ruby sapphire
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xd
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colosseum
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heartgold soulsilver
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lets go pikachu lets go eevee
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ultra sun ultra moon
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sun moon
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blue japan
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red green japan
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sword shield
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+353 more TMs/HMs
Kubfu's evolution represents one of the most innovative mechanics introduced in Generation VIII, as the Pokémon's final form is determined by its training path rather than simple leveling or item usage. When exposed to either the Scroll of Darkness within the Tower of Darkness or the Scroll of Waters within the Tower of Waters, Kubfu evolves into one of two distinct forms of Urshifu, each with fundamentally different types and movesets. If Kubfu observes the Scroll of Darkness or is exposed to it directly, it evolves into Single Strike Style Urshifu, gaining a Dark-type secondary typing that transforms it into a Fighting/Dark Pokémon with enhanced special attack capabilities. Conversely, exposure to the Scroll of Waters or training within the Tower of Waters results in evolution into Rapid Strike Style Urshifu, which becomes a Fighting/Water-type with different stat distributions and move pools optimized for continuous offensive pressure. This evolution mechanism is deeply tied to Kubfu's core identity as described in the Pokédex: "The moves it masters will determine which form it takes when it evolves," emphasizing that the player's training decisions with Kubfu directly shape its ultimate form and battle capabilities.
Location data not available for this Pokémon in the database.
Kubfu exhibits extraordinary dedication to self-improvement and martial discipline, training relentlessly to perfect its combat techniques. The Pokédex notes that Kubfu works hard to train both body and mind, even using its defeats as motivation to grow stronger—a philosophy central to its character and purpose. This Pokémon possesses a unique organ system that allows it to generate "fighting energy" in its lower abdomen through special breathing techniques and intense mental focusing, demonstrating that its power is as much a product of mental discipline as physical training. Wild Kubfu inhabit mountainous areas far removed from the Galar region, though historical records indicate they once roamed these lands before disappearing. According to ancient texts, Kubfu historically traveled to uncharted lands alongside humans engaged in trade and exploration, suggesting a historical bond between this species and mankind. The species' rarity in modern times and the specific conditions required to encounter and capture one emphasize Kubfu's legendary status and the special circumstances surrounding its existence.
Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves.
If Kubfu pulls the long white hair on its head, its fighting spirit heightens and power wells up from the depths of its belly.
The name Kubfu is derived from "cub" and the Japanese term "fu" (武), which means martial arts or warrior, perfectly encapsulating the Pokémon's identity as a young martial artist in training. Its Japanese name, Dakuma (ダクマ), combines "daku" with "kuma" (bear), directly referencing its bear-like appearance while maintaining the martial arts connection. The design philosophy behind Kubfu draws heavily from East Asian martial arts traditions, particularly kung fu and wushu disciplines, as evidenced by its official genus designation as the Wushu Pokémon. The creature's visual design incorporates traditional martial artist aesthetics, from its color scheme suggesting a martial arts uniform to the ribbons on its head that function similarly to the belt systems used in martial arts training to denote progression and achievement. The white facial markings and stern expression evoke the disciplined demeanor of a devoted martial artist, while the triangular toe shapes suggest readiness for combat stances. This comprehensive design approach ensures that every visual element of Kubfu communicates its role as a legendary martial arts prodigy-in-training, making it instantly recognizable and thematically cohesive with its evolutionary line.
Kubfu can learn 48 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acrobatics | flying | Physical | 55 | 100 | 15 |
| aerial ace | flying | Physical | 60 | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| coaching | fighting | Status | — | — | 10 |
| counter | fighting | Physical | — | 100 | 20 |
| detect | fighting | Status | — | — | 5 |
| dig | ground | Physical | 80 | 100 | 10 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus energy | normal | Status | — | — | 30 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| leer | normal | Status | — | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metal claw | steel | Physical | 50 | 95 | 35 |
| protect | normal | Status | — | — | 10 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| reversal | fighting | Physical | — | 100 | 15 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swords dance | normal | Status | — | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| u turn | bug | Physical | 70 | 100 | 20 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon battles, Kubfu sees limited direct usage due to its modest base stat total of 385, which is substantially lower than its fully evolved forms. However, Kubfu's respectable attack stat of 90 and decent speed stat of 72 make it surprisingly competent in lower-tier competitive formats and casual battles, particularly against opponents who are unprepared for its fighting-type move pool. The Pokémon learns a comprehensive arsenal of fighting-type moves including Brick Break, Dynamic Punch, Close Combat, and Focus Punch, with the latter two providing exceptional base power options for aggressive strategies. Its ability Inner Focus prevents it from being flinched, protecting against priority moves like Fake Out and Aqua Jet while the opponent attempts to disrupt Kubfu's attacking patterns. Kubfu's true competitive value lies in its role as a stepping stone toward Urshifu, one of the most dominant Pokémon in competitive play since its introduction. Trainers typically use Kubfu only during its forced story appearances or in lower-tier competitive formats, as evolving it into either form of Urshifu immediately provides access to superior stats and significantly expanded move pools including signature moves like Wicked Blow and Surging Strikes.
Kubfu is a fighting type Pokemon.
Kubfu evolves into urshifu-single-strike.
Kubfu is weak to flying, psychic and fairy type moves.
Kubfu's introduction in The Isle of Armor marked a significant departure from traditional legendary Pokémon by introducing the concept of player-determined legendary evolution, allowing trainers to shape a legendary creature's final form based on their training choices. This mechanic generated substantial discussion within the Pokémon community regarding player agency and the narrative significance of legendary Pokémon, as Kubfu's story emphasized that even legendary creatures must earn their power through discipline and training rather than simply being discovered at full strength. The Pokémon's design and philosophy resonated strongly with fans interested in martial arts traditions, creating a bridge between Pokémon gameplay and authentic combat disciplines that inspired real-world interest in wushu and kung fu. Kubfu's availability as the central feature of The Isle of Armor expansion elevated it to prominence in the competitive metagame upon release, as trainers eagerly sought to obtain and evolve the creature into its powerful final forms. The Pokémon has appeared in various Pokémon media adaptations, including the animated series and trading card game, though its relatively recent introduction means its cultural footprint continues to expand. The character's narrative of perseverance through self-improvement has made it a favorite among trainers who appreciate character-driven storytelling and the philosophical dimensions of Pokémon training philosophy.
Kubfu is exclusively available in Pokémon Sword and Shield through The Isle of Armor expansion, making it inaccessible to trainers who have not purchased this downloadable content. Within the expansion, Kubfu is encountered as a gift Pokémon that becomes available after completing the primary questline involving training at the Master Dojo, ensuring all trainers who own the expansion can obtain this legendary creature. The strict availability limited to a single specimen per game file, combined with its position as a legendary Pokémon, means that obtaining Kubfu requires progressing through a substantial portion of The Isle of Armor's story content. Following its introduction in Generation VIII, Kubfu has appeared in subsequent generations including Pokémon Scarlet and Violet, though specific encounter methods and availability vary between titles. The Pokémon's restricted distribution and legendary status make it highly valued among collectors and competitive players alike, as the single-specimen-per-playthrough restriction creates natural scarcity that enhances its desirability. Trainers seeking to obtain both forms of Urshifu must either replay the game and make different evolution choices or trade with other players who have completed the same content, as the game mechanics prevent obtaining both forms within a single playthrough without such external assistance.