Weak to (2x damage):
Immune to (0x damage):
Generation III · #0264 — Rushing Pokémon
Linoone, the Rushing Pokémon, is a Normal-type Pokémon introduced in Generation III that has become a staple of early-game rosters across multiple regions. As the evolution of Zigzagoon starting at level 20, Linoone represents the final form of this common Ground-egg group creature in its original Hoennian incarnation, though it gained a powerful regional variant in the Galar region that evolves further into Obstagoon. With a base stat total of 420, Linoone excels primarily in its signature Speed stat of 100, making it one of the faster Normal-types available in the early game, though its relatively modest Attack of 70 and Special Attack of 50 limit its offensive presence. Its approachable design, helpful Pickup ability, and swift gameplay role have made Linoone a memorable companion for trainers since its debut in Pokémon Ruby and Sapphire.
0.5m
32.5kg
Rushing Pokémon
Male 50% / Female 50%
white
quadruped
grassland
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Increases Speed to 1.5× with a major status ailment.
Linoone is a slender, quadrupedal Pokémon with a distinctive striped pattern that dominates its physical appearance. Its body is primarily tan with several brown stripes, most notably a long stripe that extends the entire length of its body and terminates in an arrowhead-shaped marking on its forehead, giving it a perpetually determined expression. Additional brown stripes are visible on each side of its bushy tail and across its cheeks, contributing to its sleek, aerodynamic silhouette. Standing at just 0.5 meters tall and weighing 32.5 kilograms, Linoone possesses sharp, elongated claws that it employs with devastating precision, coupled with small pointed teeth and distinctive tufted ears. Its fur is described in Pokédex entries as strong and supple, with shed hairs being so highly prized that they are fashioned into premium-quality shaving brushes, highlighting an oft-overlooked utilitarian value to this common Pokémon.
Linoone exhibits a perfectly balanced gender ratio of 50% male and 50% female, making it equally viable for breeding purposes regardless of which gender a trainer happens to encounter. As a member of the Field egg group, Linoone can produce eggs when paired with appropriate breeding partners, hatching into Zigzagoon offspring after approximately 15 egg cycles, equivalent to roughly 3,599 to 3,855 steps of travel with the parent in the party. The base friendship value of 70 in early generations increased to 50 in later iterations, reflecting shifts in game design philosophy, though Linoone remains relatively easily bonded with through standard gameplay and care mechanics. Its accessibility as a breeding partner stems partly from its early availability in most games, combined with its straightforward egg group placement, making it a practical choice for trainers seeking to produce competitive Zigzagoon with desirable natures and individual values through intentional breeding programs.
healing
Restores 20 HP.
Cost: 200
healing
Restores 20 HP.
Cost: 200
healing
Restores 20 HP.
Cost: 200
healing
Restores 20 HP.
Cost: 200
healing
Restores 20 HP.
Cost: 200
healing
Restores 20 HP.
Cost: 200
revival
Revives with full HP.
Cost: 4000
revival
Revives with full HP.
Cost: 4000
revival
Revives with full HP.
Cost: 4000
revival
Revives with full HP.
Cost: 4000
revival
Revives with full HP.
Cost: 4000
revival
Revives with full HP.
Cost: 4000
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Cost: 80
tm01
black white
tm01
black 2 white 2
tm01
lets go pikachu lets go eevee
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ultra sun ultra moon
tm01
omega ruby alpha sapphire
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sun moon
tm01
x y
tm02
crystal
tm02
gold silver
tm03
ruby sapphire
tm03
platinum
tm03
firered leafgreen
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heartgold soulsilver
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diamond pearl
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emerald
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xd
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colosseum
tm03
lets go pikachu lets go eevee
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gold silver
tm04
crystal
+736 more TMs/HMs
Linoone evolves from Zigzagoon at level 20 through standard leveling, a straightforward progression that marks the juvenile Zigzagoon's maturation into a more formidable hunter. The original Hoennian Linoone does not evolve further, making it a terminal evolution in the early-game ecosystem of Pokémon Ruby, Sapphire, and Emerald. However, the introduction of Galarian Linoone in Pokémon Sword and Shield expanded the evolutionary line dramatically, creating a dual Dark/Normal regional variant that evolves from Galarian Zigzagoon at the same level 20 threshold. Galarian Linoone's story does not end there—it possesses a unique final evolution into Obstagoon when leveled up to level 35 during nighttime, a conditional requirement that adds a layer of strategic planning to its usage. This expanded evolution chain represents a significant shift in Linoone's competitive viability, as the evolution into Obstagoon grants access to superior stats and the powerful Dark-type coverage, positioning Galarian Linoone's family as a genuine threat in modern competitive play rather than a mere early-game convenience.
hoenn
+3 more
hoenn
+1 more
hoenn
+1 more
hoenn
+1 more
hoenn
johto
+1 more
kanto
+1 more
johto
+1 more
kanto
+1 more
johto
+1 more
kanto
+1 more
johto
+1 more
johto
+1 more
kanto
+1 more
johto
+1 more
kanto
+1 more
johto
+1 more
kanto
+1 more
johto
+1 more
kanto
+1 more
+9 more locations in other games
Linoone is defined by its extraordinary yet comically restrictive running behavior—it achieves explosive speeds exceeding 60 miles per hour but can only move in perfectly straight lines. This peculiar locomotion means the Rushing Pokémon must come to a complete screeching halt before executing any turn, a mechanic that simultaneously makes it formidable in direct pursuits and helpless on gently curving roads. According to multiple Pokédex entries, this limitation causes Linoone to frequently fail at catching prey despite its raw speed advantage, as most natural prey does not cooperate by fleeing in conveniently straight lines. However, when hunting aquatic prey, Linoone has perfected a devastating tactic: upon spotting pond-dwelling creatures, it rapidly leaps into the water and secures its catch with its razor-sharp claws before the target can escape. In its natural Hoennian habitat, Linoone thrives in routes and grasslands where straight-line running is feasible, making it well-suited to the wide-open spaces it encounters throughout the Hoenn region.
LINOONE always runs full speed and only in straight lines. If facing an obstacle, it makes a right-angle turn to evade it.This POKéMON is very challenged by gently curving roads.
When hunting, LINOONE will make a beeline straight for the prey at a full run. While this POKéMON is capable oftopping 60 mph, it has to come to a screeching halt before it can turn.
It is exceedingly fast if it only has to run in a straight line. When it spots pond- dwelling prey underwater, it quickly leaps in and catches it with its sharp claws.
When running in a straight line, it can top 60 miles per hour. However, it has a tough time with curved roads.
It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
When running in a straight line, it can easily top 60 miles an hour. It has a tough time with curved roads.
It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
When running in a straight line, it can easily top 60 miles an hour. It has a tough time with curved roads.
It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
Linoone always runs full speed and only in straight lines. If facing an obstacle, it makes a right-angle turn to evade it. This Pokémon is very challenged by gently curving roads.
When hunting, Linoone will make a beeline straight for the prey at a full run. While this Pokémon is capable of topping 60 mph, it has to come to a screeching halt before it can turn.
Its fur is strong and supple. Shaving brushes made with shed Linoone hairs are highly prized.
It uses its explosive speed and razor-sharp claws to bring down prey. Running along winding paths is not its strong suit.
The name Linoone derives from 'line' and 'raccoon,' directly referencing its striped appearance and animal inspiration, a straightforward yet apt nomenclature reflected in its Japanese name Massuguma, which combines 'massugu' (straight) with 'kuma' (bear), emphasizing its rigid straight-line movement behavior. The design itself draws clear inspiration from raccoons and mustelids, capturing the essence of a sleek, striped predator with pointed features and nimble grace, though the arrowhead marking on its forehead adds a unique stylistic flourish that distinguishes it from its evolutionary predecessor. The Pokédex entries frequently emphasize Linoone's binary nature—simultaneously impressive and comically flawed—making it an effective visual representation of specialized adaptation; where evolution granted it spectacular speed, it inexplicably sacrificed turning ability. The English name's simplicity belies deeper design intent, as the species embodies a design philosophy prevalent in Generation III's Hoenn region, which frequently explored Pokémon with specific ecological niches and behavioral quirks that make them simultaneously practical and problematic within a competitive ecosystem.
Linoone can learn 88 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| attract | normal | Status | — | 100 | 15 |
| baby doll eyes | fairy | Status | — | 100 | 30 |
| belly drum | normal | Status | — | — | 10 |
| bestow | normal | Status | — | — | 15 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| charm | fairy | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| covet | normal | Physical | 60 | 100 | 25 |
| cut | normal | Physical | 50 | 95 | 30 |
| defense curl | normal | Status | — | — | 40 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flail | normal | Physical | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| fury swipes | normal | Physical | 18 | 80 | 15 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| ice beam | ice | Special | 90 | 100 | 10 |
| icy wind | ice | Special | 55 | 95 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| last resort | normal | Physical | 140 | 100 | 5 |
| mimic | normal | Status | — | — | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud sport | ground | Status | — | — | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| odor sleuth | normal | Status | — | — | 40 |
| pin missile | bug | Physical | 25 | 95 | 20 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| roar | normal | Status | — | — | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rollout | rock | Physical | 30 | 90 | 20 |
| rototiller | ground | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| slash | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| super fang | normal | Physical | — | 90 | 10 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| switcheroo | dark | Status | — | 100 | 10 |
| tackle | normal | Physical | 40 | 100 | 35 |
| tail slap | normal | Physical | 25 | 85 | 10 |
| tail whip | normal | Status | — | 100 | 30 |
| take down | normal | Physical | 90 | 85 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| water pulse | water | Special | 60 | 100 | 20 |
| whirlpool | water | Special | 35 | 85 | 15 |
| work up | normal | Status | — | — | 30 |
Linoone's competitive presence is primarily rooted in its exceptional Speed stat of 100, which grants it priority in turn order against most common threats in early-game competitive contexts. The Speed stat of 100 provides exactly 184 Speed at maximum investment with a beneficial nature, making Linoone one of the faster options available during the period where trainers typically field it, though its modest Attack of 70 and Special Attack of 50 significantly limit its offensive output compared to dedicated sweepers or attackers. Its standard abilities—Pickup and Gluttony—offer utility rather than competitive advantages, with Pickup potentially recovering discarded items after battle and Gluttony enabling berry consumption at half health thresholds, making them more valuable for item acquisition than direct battling utility. The hidden ability Quick Feet stands out as substantially more competitive, increasing Speed to 1.5× when afflicted with any major status ailment, potentially pushing Linoone's effective Speed to 276 or higher with proper support and nature investment, creating niche strategies centered around intentional status application. Galarian Linoone dramatically shifts this calculus by adding Dark-type coverage and improved stats, particularly when considering the evolution into Obstagoon, which provides significantly enhanced offensive and defensive capabilities that position it as a genuine threat in competitive formats.
Linoone is a normal type Pokemon.
Linoone evolves into obstagoon.
Linoone is weak to fighting type moves.
Linoone can be found in hoenn route 119 (hoenn), hoenn route 120 (hoenn) and hoenn route 121 (hoenn) and 26 other locations.
Linoone has carved out a notable niche in Pokémon culture despite its role as a common early-game Pokémon, primarily through its distinctive straight-line movement mechanics that make it immediately recognizable and frequently referenced in community discussions about Pokémon design philosophy. The running gag surrounding Linoone's inability to turn has spawned countless jokes, memes, and affectionate references throughout the fanbase, making it a beloved underdog despite its relative weakness compared to other early-route creatures. Its appearance in the Pokémon anime introduced audiences to its characteristic running behavior and distinctive personality, contributing to its recognition factor among casual viewers. The revelation that Galarian Linoone could evolve into Obstagoon reinvigorated community interest in the line, demonstrating how regional variants could substantially alter a Pokémon's competitive and narrative viability, and sparked discussions about the potential for similar evolutionary surprises among other early-game species. Additionally, Linoone's utility as a Pickup-ability user for item collection has made it a practical favorite among players seeking to accumulate rare held items, granting it sustained relevance in competitive grinding and casual gameplay despite its limited combat prowess.
Linoone has enjoyed consistent availability across multiple generations and regions, first appearing in Pokémon Ruby, Sapphire, and Emerald as Hoenn's early-route Normal-type evolution option alongside its pre-evolution Zigzagoon. It has been accessible in virtually every subsequent generation, appearing in routes suitable for early-game encounters in Sinnoh, Unova, and other regions through both main story progression and post-game areas. The introduction of Galarian Linoone in Pokémon Sword and Shield provided an alternative form exclusive to the Galar region, with access potentially extending into The Crown Tundra DLC for players seeking this regional variant. Its high capture rate of 90 makes obtaining Linoone straightforward, requiring minimal effort to catch wild Zigzagoon and level them to evolution, ensuring that trainers of any skill level can add one to their roster. Modern Pokémon games continue to feature Linoone in pokedex rosters, and its presence in Pokémon GO and other spin-off titles demonstrates its enduring popularity and integration into the broader Pokémon ecosystem, making it one of the most consistently available Normal-type Pokémon across the entire franchise's history.