Weak to (2x damage):
Resistant to (½x damage):
Generation VII · #10136 — Meteor Pokémon
Minior, known as the Meteor Pokémon, is a Rock/Flying-type introduced in Generation VII that defies conventional classification through its unique dual-form mechanic. This genderless Pokémon exists in a constant state of transformation, shifting between its heavily-armored Meteor Form and its exposed Core Form depending on battle conditions. The red form of Minior is one of seven color variants that players may encounter, each with an identical movepool and statistics but distinct visual identities. With a National Pokédex number of #774, Minior represents one of the most mechanically interesting Rock-type Pokémon, combining defensive bulk in one form with exceptional offensive prowess in another. Its signature ability, Shields Down, makes it a truly adaptable combatant that challenges trainers to strategize around its dynamic stat distribution.
0.3m
0.3kg
Meteor Pokémon
Genderless
brown
ball
Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.
Minior originates from an extraordinary genesis in the ozone layer, where it forms from an aggregation of mutated nanoparticles suspended in the stratosphere. This remarkable creature sustains itself by consuming particulate matter and dust from the atmosphere, gradually accumulating material that forms both its distinctive core and its durable rocky shell. The biological process of gathering these particles continues until Minior becomes too heavy to maintain altitude, at which point it inevitably falls toward the planet's surface. The red core variant shares identical biological processes with its six color counterparts, though the specific pigmentation remains unique to each individual. In its Meteor Form, the four large plates of its rocky exterior are separated by horizontal and vertical cracks, with five white spikes protruding from its surface in a star-like pattern. When its health depletes below 50% during battle, the shell fractures and shatters completely, revealing the compact red core within—a delicate sphere weighing a mere 0.3 kilograms, making it extraordinarily light for a Rock-type Pokémon.
Minior is a genderless Pokémon, incapable of breeding through standard pairing mechanics. This characteristic aligns with its inorganic origin as a formation of mutated nanoparticles rather than a biological creature evolved through traditional reproduction. Its placement in the Mineral egg group reflects its crystalline, rocky composition, though genderless status prevents it from participating in conventional breeding chains. Trainers cannot obtain Minior offspring through breeding; all specimens must be encountered in the wild or received through other in-game methods such as gifts or special distributions. The genderless classification emphasizes Minior's alien and artificial genesis, distinguishing it from most biological Pokémon species. However, Minior can still be used as a father in breeding chains when paired with Ditto, the only breeding partner available to genderless Pokémon, allowing trainers to produce offspring of compatible species. The egg takes approximately 25 cycles to hatch, equating to 6,169–6,425 steps of overworld travel. Despite its inability to breed naturally, Minior's genderless status reflects its status as a unique atmospheric phenomenon rather than a conventional animal.
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+609 more TMs/HMs
Minior does not evolve into any other Pokémon species, nor does it evolve from any predecessor. Rather than traditional evolution, Minior undergoes a remarkable form transformation through its signature ability, Shields Down, which operates independently of the evolutionary system. This ability automatically triggers the shift between Meteor Form and Core Form based on health thresholds during battle. When Minior's health exceeds 50% of its maximum, it maintains its Meteor Form with its heavy rocky shell intact, boasting base 100 defense and special defense alongside 60 attack and special attack. Once its health drops to 50% or below, the protective shell shatters, exposing the red core and triggering a dramatic statistical reversal: the core form features base 100 attack and special attack, along with a blistering 120 speed, while defense and special defense plummet to 60. This transformation provides no experience points or permanent change outside battle; Minior reverts to Meteor Form upon healing or between encounters. The mechanic represents a biological response rather than an evolutionary milestone, adding strategic depth unattainable through conventional leveling or stone-based evolution.
Location data not available for this Pokémon in the database.
Minior's natural habitat is the ozone layer, where it drifts as a passive consumer of atmospheric particulates. During its time in the stratosphere, Minior serves as food for stronger Pokémon, rendering it vulnerable despite its durable shell. The Pokédex notes that strong impacts can fracture its protective coating, and when attempting to flee from predators, Minior's weight causes it to plummet toward the ground. Upon impact, the shock of landing shatters its shell to smithereens, exposing the vulnerable core beneath. Once fallen, Minior is rarely found in most locations, making Alola one of the few regions where populations have established themselves. In its core form, Minior becomes far more mobile and agile, its remarkable speed of 120 base points suggesting rapid movement as a survival mechanism. The behavioral shift between forms appears instinctive; as Minior sustains damage in battle, the shedding of its shell may represent a desperate adaptation to escape through increased mobility rather than continued reliance on defense.
Originally making its home in the ozone layer, it hurtles to the ground when the shell enclosing its body grows too heavy.
It lives in the ozone layer, where it becomes food for stronger Pokémon. When it tries to run away, it falls to the ground.
Strong impacts can knock it out of its shell. This Pokémon was born from mutated nanoparticles.
Although its outer shell is uncommonly durable, the shock of falling to the ground smashes the shell to smithereens.
The name Minior derives from 'meteor' and potentially 'minor,' reflecting its extraterrestrial origins and diminutive size. The Japanese name Meteno directly references meteors, emphasizing the Pokémon's cosmic nature and its literal descent from the atmosphere. The red form specifically evokes imagery of red meteors or burning celestial bodies, its crimson coloration suggesting either oxidation from atmospheric friction or pigmentation accumulated during atmospheric travel. The design philosophy incorporates spherical geometry in both forms, with the Meteor Form resembling a compact asteroid wrapped in rocky plating. The five white spikes extending from its surface create a star-like silhouette, cleverly merging astronomical and geological aesthetics. When the shell breaks to reveal the core, the exposed red sphere presents a stark visual contrast, emphasizing the Pokémon's vulnerability and transformation. The color variants—red, orange, yellow, green, blue, indigo, and violet—reference the traditional rainbow spectrum, suggesting diverse origins or evolutionary paths within a single species despite shared mechanics and moves.
Minior-red can learn 64 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acrobatics | flying | Physical | 55 | 100 | 15 |
| ancient power | rock | Special | 60 | 100 | 5 |
| attract | normal | Status | — | 100 | 15 |
| autotomize | steel | Status | — | — | 15 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| calm mind | psychic | Status | — | — | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| cosmic power | psychic | Status | — | — | 20 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| defense curl | normal | Status | — | — | 40 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| earth power | ground | Special | 90 | 100 | 10 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| explosion | normal | Physical | 250 | 100 | 5 |
| facade | normal | Physical | 70 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| gravity | psychic | Status | — | — | 5 |
| gyro ball | steel | Physical | — | 100 | 5 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| iron head | steel | Physical | 80 | 100 | 15 |
| last resort | normal | Physical | 140 | 100 | 5 |
| light screen | psychic | Status | — | — | 30 |
| magnet rise | electric | Status | — | — | 10 |
| meteor beam | rock | Special | 120 | 90 | 10 |
| power gem | rock | Special | 80 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock blast | rock | Physical | 25 | 90 | 10 |
| rock polish | rock | Status | — | — | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| rollout | rock | Physical | 30 | 90 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| sandstorm | rock | Status | — | — | 10 |
| scorching sands | ground | Special | 70 | 100 | 10 |
| self destruct | normal | Physical | 200 | 100 | 5 |
| shell smash | normal | Status | — | — | 15 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| stealth rock | rock | Status | — | — | 20 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| substitute | normal | Status | — | — | 10 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| toxic | poison | Status | — | 90 | 10 |
| u turn | bug | Physical | 70 | 100 | 20 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive battle, the red-core Minior stands as a versatile threat across multiple formats due to its exceptional Speed stat of 120 and balanced offensive capabilities. The core form transforms Minior into a potent special attacker and physical attacker simultaneously, with base 100 in both attack and special attack, though its 60 base defense and special defense render it fragile once exposed. This extreme glass-cannon archetype requires careful team building; trainers must either protect Minior with defensive teammates or leverage its exceptional speed to guarantee first-strike advantage. Common movepool options include Stealth Rock for entry hazard setup, Power Gem for reliable special attack coverage, and Meteor Beam as a high-power STAB move. The Meteor Form variant, while slower with 60 base speed, provides superior survivability with 100 base defense and special defense, making it suitable for pivoting and absorbing hits before transitioning to offensive core form at strategic moments. Competitive success relies heavily on predicting the threshold at which Shields Down activates, as observant opponents can exploit the brief vulnerability window. The ability to switch between defensive and offensive stat distributions mid-battle creates unique strategic opportunities unavailable to most Pokémon, though its middling 60 base HP limits overall bulk regardless of form.
Minior-red is a rock and flying type Pokemon.
Minior-red does not evolve.
Minior-red is weak to ground, rock, electric, ice, steel and water type moves.
Minior represents a significant departure from traditional Pokémon design philosophy, introducing a mechanic-based transformation system independent of evolution. Its introduction in Generation VII marked a creative evolution in competitive strategy, inspiring subsequent designs like Aegislash and Darmanitan that similarly leverage form-change mechanics. The seven-color core variants have achieved popularity among collectors and shiny hunters, with each color's unique aesthetic spawning dedicated fan communities. In the Pokémon anime, Minior has appeared prominently, reinforcing its significance within the Generation VII narrative. The species has featured in multiple trading card game sets, with its dual forms presenting unique design challenges for illustrators. Gaming forums and competitive communities continue to debate optimal team compositions around Minior's form-switching mechanics, cementing its legacy as an intellectually challenging Pokémon. The design's origin in the atmosphere and its literal descent to Alola create compelling narrative elements that resonate with players seeking scientifically grounded worldbuilding. Minior's existence has influenced fan theories about Pokémon origins and sparked extensive speculation regarding the nature of the nanoparticles from which it forms.
Minior is encountered primarily in Alola, particularly in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, where it inhabits various routes and can be caught in the wild with a base catch rate of 30. It appears at level ranges typically between 27–56 depending on location and game version, making it accessible in mid-to-late game progression. The red core form appears randomly when encountering Minior; trainers seeking specific color variants must reset encounters or catch multiple specimens to obtain their desired coloration. In Pokémon Sword and Shield, Minior becomes available through specific raid encounters and appears in the Crown Tundra DLC, providing additional accessibility to modern players. Pokémon Scarlet and Violet include Minior in their Pokédex through the Indigo Disk DLC, allowing players to transfer or capture specimens within the expanded National Pokédex framework. The species is not available in Generation VIII's base game but has appeared in various post-launch updates and distributions. Trading and transferring Pokémon through Pokémon Bank and Pokémon HOME remain viable methods for obtaining Minior across generations. Its relatively low catch rate of 30 compared to more common Pokémon means trainers should employ Ultra Balls or status-condition-inducing moves to increase capture success rates during encounters.