Generation VII · #0765 — Sage Pokémon
Oranguru is a Normal/Psychic-type Pokémon, known as the Sage Pokémon, first introduced in Generation VII. Its base stats total 490, with Special Defense (110) the highest and Attack and Speed (60 each) the lowest. It has Inner Focus or Telepathy as its ability, with Symbiosis as its Hidden Ability.
1.5m
76.0kg
Sage Pokémon
Male 50% / Female 50%
white
humanoid
Prevents flinching.
Protects against friendly Pokémon's damaging moves.
Passes the bearer's held item to an ally when the ally uses up its item.
tm00
sword shield
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yellow
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red blue
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ultra sun ultra moon
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sun moon
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blue japan
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red green japan
tm01
sword shield
tm02
lets go pikachu lets go eevee
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x y
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black 2 white 2
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black white
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sun moon
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ultra sun ultra moon
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omega ruby alpha sapphire
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emerald
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firered leafgreen
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ruby sapphire
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diamond pearl
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xd
+764 more TMs/HMs
Lush Jungle
alola
+5 more
Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it’s best suited to veteran Trainers.
It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.
Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.
With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon.
It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.
Oranguru can learn 91 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| after you | normal | Status | — | — | 15 |
| ally switch | psychic | Status | — | — | 15 |
| attract | normal | Status | — | 100 | 15 |
| block | normal | Status | — | — | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| calm mind | psychic | Status | — | — | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| chilling water | water | Special | 50 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| covet | normal | Physical | 60 | 100 | 25 |
| double team | normal | Status | — | — | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| embargo | dark | Status | — | 100 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| expanding force | psychic | Special | 80 | 100 | 10 |
| extrasensory | psychic | Special | 80 | 100 | 20 |
| facade | normal | Physical | 70 | 100 | 20 |
| feint attack | dark | Physical | 60 | — | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| gravity | psychic | Status | — | — | 5 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| imprison | psychic | Status | — | — | 10 |
| instruct | psychic | Status | — | — | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| last resort | normal | Physical | 140 | 100 | 5 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| nasty plot | dark | Status | — | — | 20 |
| nature power | normal | Status | — | — | 20 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic noise | psychic | Special | 75 | 100 | 10 |
| psychic terrain | psychic | Status | — | — | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| quash | dark | Status | — | 100 | 15 |
| rain dance | water | Status | — | — | 5 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| scary face | normal | Status | — | 100 | 10 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spite | ghost | Status | — | 100 | 10 |
| stored power | psychic | Special | 20 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| terrain pulse | normal | Special | 50 | 100 | 10 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| wonder room | psychic | Status | — | — | 10 |
| work up | normal | Status | — | — | 30 |
| yawn | normal | Status | — | — | 10 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Oranguru is a normal and psychic type Pokemon.
Oranguru does not evolve.
Oranguru is weak to bug, ghost and dark type moves.
Oranguru can be found in lush jungle (alola).
Oranguru first appeared in the Pokémon Trading Card Game in SM Black Star Promos (2017) and has since featured on 17 cards across 16 sets. Its most recent card is from Extradimensional Crisis (2025). Its most valuable card is Oranguru (Vivid Voltage) at around €31.26.

Oranguru
Extradimensional Crisis · #059
One Diamond · 2025
illus. Kouki Saitou

Oranguru
Celestial Guardians · #140
Three Diamond · 2025
illus. Naoki Saito

Oranguru
Surging Sparks · #156
Common · 2024
illus. Saboteri
€0.08

Oranguru
Paldea Evolved · #094
Uncommon · 2023
illus. Toshinao Aoki
€0.16

Oranguru
Crown Zenith · #119
Rare · 2023
€0.32

Oranguru V
Astral Radiance · #133
Holo Rare V · 2022
€0.83

Oranguru V
Astral Radiance · #179
Ultra Rare · 2022
€2.30

Oranguru
Brilliant Stars · #TG12
Rare · 2022
€1.99

Oranguru
Shining Fates · #SV098
Shiny rare · 2021
illus. nagimiso
€8.83

Oranguru
Vivid Voltage · #199
Secret Rare · 2020
illus. PLANETA Mochizuki
€31.26

Oranguru
Sword & Shield · #148
Holo Rare · 2020
illus. Shigenori Negishi
€0.75

Oranguru
Hidden Fates Shiny Vault · #SV44
Shiny rare · 2019
illus. Akira Komayama

Oranguru
Unified Minds · #182
Uncommon · 2019
illus. Naoki Saito
€0.48

Oranguru
Ultra Prism · #114
Uncommon · 2018
illus. Kouki Saitou
€0.44

Oranguru
Crimson Invasion · #48
Rare · 2017
illus. Yoshinobu Saito
€0.32

Oranguru
SM Black Star Promos · #SM13
Rare · 2017
illus. Mitsuhiro Arita
€28.45

Oranguru
Sun & Moon · #113
Rare · 2017
illus. Mitsuhiro Arita
€0.86
Card data and images via the Pokémon Trading Card Game. Prices are indicative market values and update daily.