Weak to (2x damage):
Resistant to (½x damage):
Oranguru is a powerful normal/ psychic type Pokémon known for its exceptional abilities. With a total base experience of 172, it possesses inner-focus, telepathy, symbiosis, making it a formidable opponent in battle. Standing 1.5m tall and weighing 76.0kg, this Pokémon has unique characteristics that make it special in the world of Pokémon.
1.5m
76.0kg
Seed
♂ 87.5% ♀ 12.5%
Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it’s best suited to veteran Trainers.
It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.
Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.
With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon.
It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.
Oranguru can learn 91 moves:
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| after you | normal | Status | — | — |
| ally switch | psychic | Status | — | — |
| attract | normal | Status | — | 100 |
| block | normal | Status | — | — |
| body slam | normal | Physical | 85 | 100 |
| brick break | fighting | Physical | 75 | 100 |
| brutal swing | dark | Physical | 60 | 100 |
| bulldoze | ground | Physical | 60 | 100 |
| calm mind | psychic | Status | — | — |
| charge beam | electric | Special | 50 | 90 |
| chilling water | water | Special | 50 | 100 |
| confide | normal | Status | — | — |
| confusion | psychic | Special | 50 | 100 |
| covet | normal | Physical | 60 | 100 |
| double team | normal | Status | — | — |
| dream eater | psychic | Special | 100 | 100 |
| earthquake | ground | Physical | 100 | 100 |
| embargo | dark | Status | — | 100 |
| encore | normal | Status | — | 100 |
| endeavor | normal | Physical | — | 100 |
| endure | normal | Status | — | — |
| energy ball | grass | Special | 90 | 100 |
| expanding force | psychic | Special | 80 | 100 |
| extrasensory | psychic | Special | 80 | 100 |
| facade | normal | Physical | 70 | 100 |
| feint attack | dark | Physical | 60 | — |
| fling | dark | Physical | — | 100 |
| focus blast | fighting | Special | 120 | 70 |
| foul play | dark | Physical | 95 | 100 |
| frustration | normal | Physical | — | 100 |
| future sight | psychic | Special | 120 | 100 |
| giga impact | normal | Physical | 150 | 90 |
| gravity | psychic | Status | — | — |
| hidden power | normal | Special | 60 | 100 |
| hyper beam | normal | Special | 150 | 90 |
| hyper voice | normal | Special | 90 | 100 |
| imprison | psychic | Status | — | — |
| instruct | psychic | Status | — | — |
| knock off | dark | Physical | 65 | 100 |
| last resort | normal | Physical | 140 | 100 |
| light screen | psychic | Status | — | — |
| magic coat | psychic | Status | — | — |
| magic room | psychic | Status | — | — |
| mega kick | normal | Physical | 120 | 75 |
| mega punch | normal | Physical | 80 | 85 |
| nasty plot | dark | Status | — | — |
| nature power | normal | Status | — | — |
| pain split | normal | Status | — | — |
| payback | dark | Physical | 50 | 100 |
| protect | normal | Status | — | — |
| psybeam | psychic | Special | 65 | 100 |
| psych up | normal | Status | — | — |
| psychic | psychic | Special | 90 | 100 |
| psychic noise | psychic | Special | 75 | 100 |
| psychic terrain | psychic | Status | — | — |
| psyshock | psychic | Special | 80 | 100 |
| quash | dark | Status | — | 100 |
| rain dance | water | Status | — | — |
| reflect | psychic | Status | — | — |
| rest | psychic | Status | — | — |
| return | normal | Physical | — | 100 |
| rock slide | rock | Physical | 75 | 90 |
| round | normal | Special | 60 | 100 |
| safeguard | normal | Status | — | — |
| scary face | normal | Status | — | 100 |
| shadow ball | ghost | Special | 80 | 100 |
| skill swap | psychic | Status | — | — |
| sleep talk | normal | Status | — | — |
| snatch | dark | Status | — | — |
| snore | normal | Special | 50 | 100 |
| spite | ghost | Status | — | 100 |
| stored power | psychic | Special | 20 | 100 |
| substitute | normal | Status | — | — |
| sunny day | fire | Status | — | — |
| swagger | normal | Status | — | 85 |
| swift | normal | Special | 60 | — |
| take down | normal | Physical | 90 | 85 |
| taunt | dark | Status | — | 100 |
| telekinesis | psychic | Status | — | — |
| tera blast | normal | Special | 80 | 100 |
| terrain pulse | normal | Special | 50 | 100 |
| thunder | electric | Special | 110 | 70 |
| thunderbolt | electric | Special | 90 | 100 |
| toxic | poison | Status | — | 90 |
| trailblaze | grass | Physical | 50 | 100 |
| trick | psychic | Status | — | 100 |
| trick room | psychic | Status | — | — |
| wonder room | psychic | Status | — | — |
| work up | normal | Status | — | — |
| yawn | normal | Status | — | — |
| zen headbutt | psychic | Physical | 80 | 90 |
Oranguru is a normal and psychic type Pokémon.
Oranguru does not evolve.
Oranguru is weak to dark and bug type moves.