Generation V · #0504 — Scout Pokémon
Patrat is a Normal-type Scout Pokémon introduced in Generation V, occupying the National Pokédex slot #504. This small rodent Pokémon represents one of the earliest encounters players make in the Unova region, serving as an iconic symbol of the generation's fresh start. With a base stat total of 255, Patrat is deliberately designed as a beginner-friendly Pokémon with modest capabilities across the board. Its National Pokédex number places it early in the Generation V lineup, reflecting its role as an introductory creature. Despite its humble stats, Patrat possesses interesting abilities that hint at deeper strategic potential, particularly through its hidden ability Analytic, which demonstrates that even early-game Pokémon can offer surprising tactical depth to dedicated trainers.
0.5m
11.6kg
Scout Pokémon
Male 50% / Female 50%
brown
quadruped
Ensures success fleeing from wild battles.
Prevents accuracy from being lowered.
Strengthens moves to 1.3× their power when moving last.
Patrat is a chipmunk-like rodent Pokémon with a distinctly cautious appearance that reflects its vigilant nature. Its body is predominantly brown with a tan-colored stomach and face, while a prominent pointed tooth protrudes from its mouth in a characteristic manner. The most notable features are its exceptionally round cheek pouches, which it uses to store food for extended periods, and its small, pointed ears that constantly remain alert to sounds. A distinctive black band masks the area around its eyes, which themselves feature striking red irises surrounded by yellow rings with black pupils. The Pokémon's feet are small and black with three toes each, and its long tail—which stands characteristically upright—has a scruffy white tip that contrasts with the rest of its brown coloring. This tail serves a crucial communicative function in Patrat society, raising in alert when danger approaches. Standing at merely 0.5 meters (1'8") tall and weighing 11.6 kilograms (25.6 lbs), Patrat is among the smallest Pokémon, emphasizing its vulnerability and need for constant vigilance.
Patrat exhibits a perfectly balanced gender ratio, with exactly 50% of the population being male and 50% female, following standard breeding conventions. The species belongs to the Field egg group, classifying it among terrestrial creatures capable of breeding with compatible partners. With a base friendship value of 70 (in Generations V through VII, later adjusted to 50), Patrat demonstrates moderate sociability that makes it reasonably receptive to trainer bonding. The species boasts an exceptionally high capture rate of 255, meaning it can be caught with a regular Poké Ball even with full health, reflecting its non-aggressive nature and willingness to coexist with humans. Eggs take 15 cycles to hatch, translating to approximately 3,599 to 3,855 steps of travel, a reasonable timeframe for early-game breeding endeavors. This accessibility makes Patrat an ideal species for players interested in learning breeding mechanics, while its Field egg group compatibility opens breeding possibilities with numerous other Pokémon, enabling diverse offspring outcomes.
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ultra sun ultra moon
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sun moon
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yellow
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red blue
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lets go pikachu lets go eevee
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blue japan
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red green japan
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lets go pikachu lets go eevee
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yellow
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crystal
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emerald
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diamond pearl
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ruby sapphire
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colosseum
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black 2 white 2
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+446 more TMs/HMs
Patrat evolves into Watchog when it reaches level 20, a straightforward progression that reflects the Pokémon's journey from cautious scout to more capable guardian. This single-stage evolution represents a clear power upgrade, with Watchog gaining significant improvements in its base stats while maintaining the Normal typing. The evolution mechanics emphasize Patrat's role as an introductory Pokémon, allowing players to obtain Watchog relatively early in their journey through Unova. Unlike later evolutionary lines that may require special items or specific conditions, Patrat's evolution remains simple and accessible, making it an excellent training partner for new players. The evolution from scout to watchman reflects the thematic progression of the Pokémon line—as Patrat matures, it becomes more equipped to handle the responsibility of protection and vigilance that it shares with its colony.
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Patrat exhibits exceptionally cautious and wary behavior, living according to a sophisticated social structure that emphasizes group safety and cooperation. Multiple Pokédex entries consistently describe how these creatures maintain shifts to ensure a constant watch over their nest, demonstrating a remarkable level of social organization. Their reliance on food stored in cheek pouches allows them to maintain surveillance for extended periods without leaving their posts, making them uniquely suited to sentinel duties. The series depiction in "Sewaddle and Burgh in Pinwheel Forest!" shows Patrat inhabiting tunnel systems, where their small size and burrowing capabilities prove advantageous. However, their hypervigilance has a notable weakness—their forward-facing attention leaves them vulnerable to threats approaching from behind, a vulnerability noted in Black 2 and White 2 Pokédex entries. This defensive limitation creates an interesting ecological balance where Patrat's strength lies in coordinated group defense rather than individual combat prowess. They use their distinctively raised tails to communicate with other members of their group, creating a visual warning system that supplements their auditory awareness.
Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.
Extremely cautious, one of them will always be on the lookout, but it won’t notice a foe coming from behind.
Extremely cautious, they take shifts to maintain a constant watch of their nest. They feel insecure without a lookout.
Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.
Extremely cautious, one of them will always be on the lookout, but it won’t notice a foe coming from behind.
Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.
Extremely cautious, one of them will always be on the lookout, but it won’t notice a foe coming from behind.
Patrat's name derives from "patrol" and "rat," directly reflecting its role as a sentinel creature that keeps watch over its territory. The Japanese name Minezumi combines the characters for "mine" (嶺) and "mouse" (鼠), emphasizing its rodent classification and tunneling habitat. The design itself takes clear inspiration from real-world chipmunks, particularly in its round cheeks, pointed ears, and upright tail posture. The black eye mask resembles markings found on certain chipmunk species, while the prominent protruding tooth echoes the dental characteristics of rodents. The color scheme of brown and tan mirrors natural camouflage patterns that would help such a creature blend into forest and tunnel environments. Every design element serves a functional purpose in conveying Patrat's identity as a cautious, observant Pokémon—from its alert ear positioning to its prominent cheeks that declare its food-hoarding specialty. The overall aesthetic successfully balances cuteness with the serious demeanor of a diligent sentry, making Patrat immediately recognizable and thematically cohesive.
Patrat can learn 63 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| after you | normal | Status | — | — | 15 |
| aqua tail | water | Physical | 90 | 90 | 10 |
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| baton pass | normal | Status | — | — | 40 |
| bide | normal | Physical | — | — | 10 |
| bite | dark | Physical | 60 | 100 | 25 |
| bullet seed | grass | Physical | 25 | 100 | 30 |
| confide | normal | Status | — | — | 20 |
| covet | normal | Physical | 60 | 100 | 25 |
| crunch | dark | Physical | 80 | 100 | 15 |
| cut | normal | Physical | 50 | 95 | 30 |
| detect | fighting | Status | — | — | 5 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| endeavor | normal | Physical | — | 100 | 5 |
| facade | normal | Physical | 70 | 100 | 20 |
| flail | normal | Physical | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus energy | normal | Status | — | — | 30 |
| foresight | normal | Status | — | — | 40 |
| frustration | normal | Physical | — | 100 | 20 |
| grass knot | grass | Special | — | 100 | 20 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper fang | normal | Physical | 80 | 90 | 15 |
| hypnosis | psychic | Status | — | 60 | 20 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| laser focus | normal | Status | — | — | 30 |
| last resort | normal | Physical | 140 | 100 | 5 |
| leer | normal | Status | — | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| mean look | normal | Status | — | — | 5 |
| nasty plot | dark | Status | — | — | 20 |
| protect | normal | Status | — | — | 10 |
| pursuit | dark | Physical | 40 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| super fang | normal | Physical | — | 90 | 10 |
| swagger | normal | Status | — | 85 | 15 |
| swords dance | normal | Status | — | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| tearful look | normal | Status | — | — | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon battling, Patrat occupies a decidedly limited niche due to its modest base stat total of 255, distributed as 45 HP, 55 Attack, 39 Defense, 35 Special Attack, 39 Special Defense, and 42 Speed. These statistics make Patrat unsuitable for serious competitive play at higher tiers, though it occasionally appears in lower-tier formats and beginner competitions. Its Normal typing grants immunity to Ghost-type moves while leaving it vulnerable to Fighting-type attacks—a significant liability in current competitive metagames. The three available abilities offer different strategic angles: Run Away provides escape from wild battles but lacks utility in competitive battles, Keen Eye prevents accuracy reductions useful for defensive strategies, and the hidden ability Analytic offers a 1.3x power multiplier when Patrat moves last, potentially enabling some surprise damage output. Patrat's movepool includes useful coverage options like Bite, Crunch, and Super Fang, which provide dark-type coverage and the ability to deal percentage-based damage respectively. While not a competitive threat in standard formats, Patrat maintains occasional viability in Nuzlocke challenges and competitive formats specifically designed for early-game Pokémon, where its status as a recognizable early-game encounter provides thematic appeal. Skilled trainers sometimes use Patrat as part of rotation teams to guarantee experience spread across multiple team members during early-game progress.
Patrat is a normal type Pokemon.
Patrat evolves into watchog.
Patrat is weak to fighting type moves.
Patrat can be found in dreamyard (unova), unova route 3 (unova) and unova route 1 (unova) and 5 other locations.
Patrat holds significant cultural importance as an iconic Pokémon of Generation V, serving as one of the first creatures encountered in Pokémon Black and White and symbolizing the franchise's commitment to introducing fresh designs alongside established fan favorites. The species gained particular prominence through its appearances in the Pokémon animated series, including major roles in episodes such as "Sewaddle and Burgh in Pinwheel Forest!" where it was depicted as an integral part of Unova's ecosystem. The vigilant Scout Pokémon captured the imagination of players through its unique behavioral characteristics and sophisticated social structures, inspiring discussions about Pokémon intelligence and society. In trading card game releases, Patrat received multiple card iterations reflecting its popularity among collectors seeking Generation V representations. The Pokémon's design resonated with fans seeking more realistic, animal-inspired creatures rather than purely fantastical designs, positioning it as part of the generation's broader embrace of zoological authenticity. Its accessibility as an early-game Pokémon meant that countless players developed emotional connections to Patrat as part of their inaugural Unova journey, cementing its place in Generation V nostalgia. Social media communities and fan forums frequently celebrate Patrat as a beloved part of Black and White nostalgia, with fan art and competitive discussions continuing to acknowledge its role in Pokémon history despite its competitive limitations.
Patrat's availability varies significantly across Pokémon generations and game versions. In Pokémon Black and White, Patrat appears early in Unova as Pokédex entry #010 locally, making it one of the first catchable creatures in the region and an essential component of any trainer's initial team. The species maintains availability in subsequent Generation V titles, Black 2 and White 2, continuing its role as an accessible early-game Pokémon. In Generation VI, Patrat appears in Pokémon X and Y as entry #046 in the Mountain Kalos Pokédex, though its availability becomes more restricted compared to Unova's prevalence. The Pokémon remains unavailable in Generation III and IV remakes, appearing only from Generation V onward in the main series timeline. Legends: Z-A, the upcoming Generation IX title, lists Patrat as available with the local Pokédex number #0027, suggesting continued relevance in future Unova-adjacent content. Players seeking Patrat outside its native regions must rely on trading, Pokémon Bank transfers, or other inter-generational mechanics to obtain specimens. The species' high capture rate of 255 ensures that encounters result in successful captures with minimal difficulty, making acquisition straightforward when the Pokémon is available in the player's current game version. Its role as an early-game staple means that most players encounter Patrat naturally during their initial playthrough rather than requiring intentional searching.