Weak to (2x damage):
Resistant to (½x damage):
Generation IX · #0922 — Mouse Pokémon
Pawmo, the Mouse Pokémon, represents the second stage in an intriguing evolutionary line introduced in Generation IX. This Electric/Fighting-type Pokémon (National Pokédex #922) serves as the evolved form of Pawmi, achieved upon reaching level 18, and stands as a crucial intermediate step before its final evolution into Pawmot. With a base stat total of 350, Pawmo balances offensive capabilities with respectable Speed, making it a viable combatant during the mid-game portions of Pokémon Scarlet and Violet. Its dual typing grants it access to a diverse movepool and unique resistances, while its signature fighting technique that combines electrical strikes with physical combat sets it apart from many other Electric-type Pokémon in the franchise.
0.4m
6.5kg
Mouse Pokémon
Male 50% / Female 50%
yellow
upright
Absorbs electric moves, healing for 1/4 max HP.
Cures any major status ailment upon switching out.
Strengthens punch-based moves to 1.2× their power.
Pawmo is a stout, bipedal rodent-like Pokémon characterized by its predominantly light orange fur with tan colorations adorning its forepaws, snout, and distinctive long, fluffy tail. The insides of its ears display a striking green coloration, while its face features beady brown eyes, a tiny nose, and yellow electric sacs positioned prominently on its cheeks. Tufts of fur extend from its forehead and near its ears, giving it an alert, energetic appearance. Most notably, Pawmo possesses five fingers on its considerably large forelimbs that stretch down to tiny feet, with specialized yellow pads embedded in its paw pads that transform to a teal-blue hue when discharging electricity. Standing at merely 0.4 meters tall and weighing 6.5 kilograms, Pawmo remains a relatively diminutive Pokémon, though its physical structure is optimized for the unique fighting technique it employs. These yellow paw pads are essential to Pawmo's biology, serving as the focal points through which it simultaneously delivers both striking physical attacks and electrical discharges to its opponents.
Pawmo exhibits a perfectly balanced gender ratio of 50% male and 50% female, allowing trainers equal opportunity to obtain either gender when breeding or catching wild specimens. As a member of the Field Egg Group, Pawmo can breed with a diverse array of other Pokémon belonging to that classification, expanding breeding possibilities for players seeking specific movesets or individual values. The species demonstrates a relatively low base friendship value of 50, indicating that Pawmo begins with a neutral disposition toward trainers and requires deliberate effort through battling together, feeding it preferred foods, or using friendship-boosting items to develop stronger bonds. This moderate base friendship serves as a balancing mechanic, as Pawmo's hidden ability Iron Fist and its potential within competitive or challenging encounters reward trainers who invest time in properly training and bonding with their specimens. Breeding Pawmo requires a standard hatch counter of 15 cycles, which translates to approximately 3,599 to 3,855 steps before an egg produces a baby Pawmi. The relatively straightforward breeding mechanics make Pawmo accessible for players seeking to build teams with specific natures or competitive-ready individuals without excessive time investment.
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Pawmo occupies a pivotal position within its evolutionary line, serving as the intermediate stage between the basic Electric-type Pawmi and the final form Pawmot. The evolution from Pawmi to Pawmo occurs automatically upon reaching level 18, making it an easily obtainable evolution for trainers early in their Pokémon Scarlet and Violet adventure. The transition to Pawmot, however, introduces a more demanding requirement: the player must level up Pawmo while it remains outside its Poké Ball after walking 1,000 steps using the Let's Go feature, a mechanic that encourages active engagement with the game world and rewards players who invest time in bonding with their Pokémon. This unique evolution method distinguishes Pawmot from most other Pokémon and emphasizes the companionship between trainer and Pokémon. The progression from Pawmi to Pawmo introduces the Fighting-type component to its dual typing, fundamentally altering the Pokémon's combat capabilities and move pool. Upon evolution to Pawmot, Pawmo learns Arm Thrust, a Fighting-type move that benefits from the Iron Fist hidden ability's 1.2× power multiplier, significantly enhancing its offensive potential. This evolutionary line represents a deliberate power curve designed to give trainers increasingly powerful allies as they progress through the Paldea region.
Location data not available for this Pokémon in the database.
Pawmo are inherently social creatures that prefer to travel and live in groups rather than as solitary individuals, demonstrating strong pack-oriented behavior typical of mouse-type Pokémon. According to Pokédex entries from Pokémon Scarlet, when their group comes under attack, Pawmo exhibits remarkable courage by being the first to leap into battle, defeating enemies through a distinctive fighting technique that skillfully combines electric shocks with combat prowess. This behavior suggests that Pawmo holds a protective role within its community, perhaps serving as a guardian or scout for its group. Evidence from Pokémon Sleep indicates that Pawmo maintains its characteristic battle stance even while sleeping, likely because it dreams of training and perfecting its fighting moves. This dedication to combat training reflects a competitive, spirited nature that drives Pawmo to constantly hone its abilities. The Pokédex entry from Violet elaborates that Pawmo uses its forepaws to strike foes while simultaneously zapping them with electricity from its paw pads, a technique that requires significant coordination and suggests Pawmo inhabits environments where it can freely practice this specialized combat style.
When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks.
Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.
Pawmo's name derives from a straightforward combination of 'paw' and 'motor,' reflecting its electric nature and its limb-based combat style. The Japanese name パモット (Pamot) similarly suggests a fusion concept emphasizing its paw-related characteristics and electrical properties. Visually, Pawmo represents an intermediate design between the smaller, more compact Pawmi and the larger, more anthropomorphic Pawmot, with character designers carefully balancing the features of both evolutionary neighbors. The choice to emphasize its forepaws through their enlarged proportion and specialized yellow pads demonstrates intentional design philosophy aimed at showcasing its signature technique. The green ear coloration provides a unique visual accent that distinguishes Pawmo from typical orange-and-yellow Electric-type Pokémon, adding visual depth to its color palette. The fluffy tail and forehead tufts convey a sense of youthful energy and playfulness, appropriate for a Pokémon occupying the second evolutionary stage. The distinctive teal-blue transformation of its paw pads during electrical discharge creates a dynamic visual element that reinforces its dual-type nature and combat methodology.
Pawmo can learn 53 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| agility | psychic | Status | — | — | 30 |
| arm thrust | fighting | Physical | 15 | 100 | 20 |
| baton pass | normal | Status | — | — | 40 |
| bite | dark | Physical | 60 | 100 | 25 |
| charge | electric | Status | — | — | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| charm | fairy | Status | — | 100 | 20 |
| coaching | fighting | Status | — | — | 10 |
| crunch | dark | Physical | 80 | 100 | 15 |
| dig | ground | Physical | 80 | 100 | 10 |
| discharge | electric | Special | 80 | 100 | 15 |
| eerie impulse | electric | Status | — | 100 | 15 |
| electric terrain | electric | Status | — | — | 10 |
| electro ball | electric | Special | — | 100 | 10 |
| electroweb | electric | Special | 55 | 95 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| entrainment | normal | Status | — | 100 | 15 |
| facade | normal | Physical | 70 | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| helping hand | normal | Status | — | — | 20 |
| knock off | dark | Physical | 65 | 100 | 20 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| metal claw | steel | Physical | 50 | 95 | 35 |
| nuzzle | electric | Physical | 20 | 100 | 20 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| protect | normal | Status | — | — | 10 |
| quick attack | normal | Physical | 40 | 100 | 30 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| scratch | normal | Physical | 40 | 100 | 35 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| spark | electric | Physical | 65 | 100 | 20 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| super fang | normal | Physical | — | 90 | 10 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder fang | electric | Physical | 65 | 95 | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder shock | electric | Special | 40 | 100 | 30 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| upper hand | fighting | Physical | 65 | 100 | 15 |
| volt switch | electric | Special | 70 | 100 | 20 |
| wild charge | electric | Physical | 90 | 100 | 15 |
Within competitive Pokémon battling, Pawmo occupies a niche role as a mid-stage Pokémon rarely used in serious tournament play, though it possesses interesting qualities that merit consideration in specific formats or team compositions. Its base stats total 350, with notable emphasis on Speed (85) and Attack (75), making it reasonably fast among Pokémon in its tier while maintaining solid offensive pressure. The hidden ability Iron Fist amplifies the power of punch-based moves to 1.2× their normal damage, creating synergy with moves like Arm Thrust (which it learns upon evolving to Pawmot), Power-Up Punch, and Drain Punch, though as a middle evolution, Pawmo's movepool remains somewhat limited compared to its final form. The standard abilities Volt Absorb and Natural Cure offer different strategic advantages: Volt Absorb provides passive health recovery against Electric-type attackers while simultaneously denying them offensive options, whereas Natural Cure removes status ailments upon switching, which can be invaluable for hit-and-run strategies. Pawmo's dual Electric/Fighting typing grants valuable resistances to Normal, Flying, Rock, and Steel attacks while only taking neutral damage from common offensive types, though its defensive stats (40 Defense and 40 Special Defense) are disappointingly low, necessitating careful play or defensive support from teammates. Most competitive applications involve using Pawmo as a stepping stone toward Pawmot rather than employing it as a standalone threat, as the final evolution provides superior stats and movepool options.
Pawmo is a electric and fighting type Pokemon.
Pawmo evolves into pawmot.
Pawmo is weak to psychic, fairy and ground type moves.
Since its introduction in Generation IX, Pawmo has garnered appreciable fan affection as part of the beloved Pawmi evolutionary line, with many players expressing particular attachment to this intermediate form's design and characteristics. The species appeared in various Pokémon animated media and side projects, contributing to its visibility within the broader franchise. Pawmo's unique evolutionary requirement—necessitating the use of the Let's Go feature and walking 1,000 steps outside its Poké Ball—became a notable point of discussion within the community, as this mechanic represented an innovative approach to evolution that emphasized trainer-Pokémon bonding and active gameplay engagement. The distinctive fighting technique combining electrical attacks with physical strikes resonated with players who appreciated the creative integration of Pawmo's dual-type nature into its personality and combat style. Trading communities and breeding communities have embraced Pawmo as a popular subject for exchanging specimens with desirable natures or individual values, particularly among players focused on completing their Pokédex or building themed teams centered around Electric or Fighting-type Pokémon. The Mouse Pokémon's accessibility early in Pokémon Scarlet and Violet's campaign ensured that most players encountered and used Pawmo during their initial playthroughs, creating widespread familiarity with the species.
Pawmo is obtainable in Pokémon Scarlet and Violet through the straightforward evolution of Pawmi upon reaching level 18, making it readily accessible to any trainer who catches Pawmi during the early stages of their adventure through the Paldea region. Wild Pawmi can be encountered in various locations throughout the game, with the easiest access typically occurring in the early areas where trainers first begin their journey, ensuring that Pawmo remains available relatively early in the game progression. The species bears a catch rate of 80, indicating that Pawmi and subsequently Pawmo can be captured without excessive difficulty, even with basic Poké Balls when encountered at full health. In terms of Pokédex location designation, Pawmo is registered as #23 in the Paldea Pokédex, further confirming its role as an important early-game Pokémon available during the initial portions of the game. As a Generation IX Pokémon introduced exclusively in Scarlet and Violet, Pawmo remains unavailable in earlier generations and games set in prior regions, making it unique to these recent titles. The species has not been featured prominently in special distributions, limited-time events, or restricted availability scenarios, remaining consistently obtainable for players through normal gameplay progression and capture mechanics throughout the Scarlet and Violet experience.