Generation III · #0280 — Feeling Pokémon
Ralts is a Psychic/Fairy-type Pokémon that was first introduced in Generation III, representing entry #280 in the National Pokédex. Originally classified as a pure Psychic-type before the introduction of the Fairy-type in Generation VI, Ralts has since been reclassified as a dual Psychic/Fairy-type, enhancing its typing and defensive capabilities. Known as the "Feeling Pokémon" due to its extraordinary ability to sense and respond to the emotions of people and other Pokémon around it, Ralts serves as the first stage in an evolution line that leads to the powerful Gardevoir and its male counterpart Gallade. Standing at just 0.4 meters (1'04") tall and weighing a mere 6.6 kilograms (14.6 lbs), Ralts is one of the smallest Pokémon trainers might encounter, yet it possesses a personality and emotional depth that far exceeds its diminutive stature. With a base stat total of only 198, Ralts is intentionally designed as an early-game Pokémon with significant potential for growth through its evolution line.
0.4m
6.6kg
Feeling Pokémon
Male 50% / Female 50%
white
humanoid
urban
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Copies an opponent's ability upon entering battle.
Protects against friendly Pokémon's damaging moves.
Ralts possesses a distinctly humanoid appearance characterized by its delicate, ethereal form that resembles a small figure draped in a flowing white garment or nightgown. Its body is predominantly white with thin, wisp-like appendages that extend from its legs, creating an elegant silhouette that seems almost spectral. The most notable features are the two flat, reddish-pink horns extending from the top of its head—a larger primary horn and a smaller secondary horn positioned toward the rear—which serve as the biological instruments through which Ralts perceives emotions. Its face is largely concealed by a distinctive green, bowl-cut hairstyle that partially obscures its pinkish-red eyes, adding to its mysterious and reserved demeanor. The horns are not merely decorative; they function as sensory organs capable of detecting emotional wavelengths from humans and Pokémon alike, with the intensity of emotions directly affecting Ralts's own body temperature. When exposed to warm, positive feelings, Ralts's body temperature rises slightly, while hostile or negative emotions cause it to seek shelter and protection.
Ralts exhibits a perfectly balanced gender ratio of 50% male and 50% female, providing equal opportunities for trainers seeking to breed either gender during their gameplay experience. The species belongs to both the Human-Like and Amorphous egg groups, enabling breeding compatibility with a diverse range of Pokémon and facilitating access to various move pools through egg move inheritance. With a relatively low base friendship value of 35, Ralts begins its relationship with trainers requiring genuine effort and positive interaction to develop strong bonds, which thematically aligns with its emotional sensitivity and reserved nature. The egg hatching cycle for Ralts requires 20 cycles (equivalent to 4,884–5,140 steps), making it a moderately quick hatchling compared to legendary or pseudo-legendary Pokémon. Despite its slow growth rate, which determines how quickly Ralts gains experience points compared to other species, dedicated trainers who invest time in breeding and training Ralts will find themselves rewarded with a loyal companion whose emotional connection runs deeper than most. The ability to breed Ralts with a wide variety of Pokémon opens numerous possibilities for competitive team building, as inherited moves can provide crucial coverage options that the species wouldn't naturally learn through leveling. Trainers pursuing competitive play or shiny hunting often utilize Ralts's breeding compatibility and reasonable catch rate of 235 to develop optimized individuals.
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yellow
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red blue
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lets go pikachu lets go eevee
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blue japan
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red green japan
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sword shield
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crystal
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gold silver
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lets go pikachu lets go eevee
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x y
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black 2 white 2
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black white
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sun moon
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lets go pikachu lets go eevee
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omega ruby alpha sapphire
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+714 more TMs/HMs
Ralts begins its evolutionary journey at level 20, transforming into Kirlia, which retains its Psychic/Fairy typing and begins to develop a more humanoid, dancer-like appearance. The final evolution occurs at level 30, producing Gardevoir, a graceful and powerful Psychic/Fairy-type that represents the height of emotional connection and psychic prowess. For male Ralts, an alternative evolution path exists: exposure to a Dawn Stone transforms a male Kirlia into Gallade, a Psychic/Fighting-type that emphasizes physical combat prowess and martial discipline over the special attack orientation of Gardevoir. This branching evolution line provides trainers with strategic flexibility, allowing them to choose between Gardevoir's special attack dominance (base 65 Special Attack stat) or Gallade's balanced physical approach. The evolutionary line demonstrates significant stat improvements, with Ralts's humble 198 base stat total expanding dramatically to 518 for Gardevoir and 518 for Gallade, representing an extraordinary transformation in combat capability. Notably, Ralts is not known to have a Mega Evolution form, though its evolutions Gardevoir and Gallade can Mega Evolve in certain games, further extending their competitive viability and strategic options.
hoenn
sinnoh
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sinnoh
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sinnoh
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sinnoh
sinnoh
johto
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kalos
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alola
Ralts is inherently shy and reclusive, preferring to avoid human contact and typically remaining hidden from civilization despite sometimes inhabiting urban areas. However, this reserved nature is not universal—Ralts displays a remarkable capacity to approach and bond with individuals whose emotional state it perceives as genuinely cheerful and positive. According to various Pokédex entries, if its trainer maintains a cheerful disposition, Ralts will mirror that joy and become similarly joyous and content. This emotional resonance is so strong that Ralts shows a clear preference for people and Pokémon with naturally chipper temperaments over those with gloomy natures, though it maintains a lack of discrimination based on age or gender when positive emotions are present. The species typically appears in areas with human habitation but maintains a nocturnal or crepuscular lifestyle to minimize encounters. Ralts's behavior is fundamentally shaped by empathy and emotional attunement, making it an exceptional companion for trainers who can maintain positive emotional states. Research suggests that when Ralts sleeps with a visible smile, it indicates contentment and positive emotional absorption from its surroundings.
RALTS senses the emotions of people using the horns on its head. This POKéMON rarely appears beforepeople. But when it does, it draws closer if it senses that the person has a positive disposition.
RALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood,this POKéMON grows cheerful and joyous in the same way.
A RALTS has the power to sense the emotions of people and POKéMON with the horns on its head. It takes cover if it senses any hostility.
It is highly attuned to the emotions of people and POKéMON. It hides if it senses hostility.
It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
The horns on its head provide a strong power that enables it to sense people’s emotions.
The horns on its head provide a strong power that enables it to sense people’s emotions.
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Ralts has the ability to sense the emotions of people. If its Trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Tends to prefer people with a chipper disposition to those who are gloomy, but it has shown no discrimination with regard to age or gender. Needs more research.
The name "Ralts" is derived from a combination of "rare" and potentially "waltz," reflecting both the Pokémon's elusive nature and the graceful, dance-like movements it exhibits. The Japanese name "ラルトス" (Rarutsu) follows a similar phonetic structure while maintaining linguistic consistency with the Pokémon's otherworldly character. Ralts's design philosophy emphasizes delicacy and emotion over physical prowess, with its wispy, dress-like form suggesting an almost fairy-tale aesthetic that predates its official reclassification as a Fairy-type. The green bowl-cut hairstyle evokes a sense of youth and innocence, while the prominent horns establish it as a psychic being capable of perceiving beyond the physical realm. The humanoid proportions and expressive design make Ralts immediately recognizable and endearing to players, establishing an emotional connection that mirrors the Pokémon's in-universe ability to form emotional bonds. The species epitomizes the design philosophy of Generation III, which sought to expand the Pokémon universe with creatures that possessed greater conceptual depth and emotional resonance. The overall aesthetic captures the essence of a "feeling Pokémon"—one whose primary characteristic is not physical might but emotional intelligence and empathic connection.
Ralts can learn 92 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ally switch | psychic | Status | — | — | 15 |
| attract | normal | Status | — | 100 | 15 |
| body slam | normal | Physical | 85 | 100 | 15 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| charm | fairy | Status | — | 100 | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| confusion | psychic | Special | 50 | 100 | 25 |
| defense curl | normal | Status | — | — | 40 |
| destiny bond | ghost | Status | — | — | 5 |
| disable | normal | Status | — | 100 | 20 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| grass knot | grass | Special | — | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| grudge | ghost | Status | — | — | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| heal pulse | psychic | Status | — | — | 10 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| hypnosis | psychic | Status | — | 60 | 20 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| imprison | psychic | Status | — | — | 10 |
| knock off | dark | Physical | 65 | 100 | 20 |
| light screen | psychic | Status | — | — | 30 |
| lucky chant | normal | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| magical leaf | grass | Special | 60 | — | 20 |
| mean look | normal | Status | — | — | 5 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| memento | dark | Status | — | 100 | 10 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| nightmare | ghost | Status | — | 100 | 15 |
| pain split | normal | Status | — | — | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow sneak | ghost | Physical | 40 | 100 | 30 |
| shock wave | electric | Special | 60 | — | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stored power | psychic | Special | 20 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| synchronoise | psychic | Special | 120 | 100 | 10 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| teleport | psychic | Status | — | — | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| will o wisp | fire | Status | — | 85 | 15 |
| wonder room | psychic | Status | — | — | 10 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon play, Ralts itself sees minimal usage due to its abysmal offensive and defensive base stats, with an attack stat of just 25 and special attack of only 45 placing it among the weakest Pokémon in terms of offensive capability. However, Ralts's significance in competitive contexts is indirect—it serves as the crucial foundation for Gardevoir and Gallade, two competitive staples that dominate various competitive formats. Its three available abilities—Synchronize, Trace, and the hidden ability Telepathy—each provide distinct strategic advantages that only become fully realized upon evolution. Synchronize allows Ralts to mirror status conditions like burns, paralysis, and poison onto the opponent that inflicted them, creating an interesting risk-reward dynamic in doubles formats. Trace enables Ralts to copy an opponent's ability upon entering battle, potentially neutralizing or stealing beneficial abilities from opposing Pokémon. Telepathy, the hidden ability, prevents damage from friendly Pokémon's damaging moves, making it exclusively valuable in doubles or multi-battle formats. For trainers building competitive teams, Ralts is typically valued as a breeding stock or early-game catch that will eventually be trained and evolved into one of its more formidable forms rather than as a direct competitive participant itself.
Ralts is a psychic and fairy type Pokemon.
Ralts evolves into kirlia, then into gardevoir, then into gallade.
Ralts is weak to poison, ghost and steel type moves.
Ralts can be found in hoenn route 102 (hoenn), sinnoh route 204 (sinnoh) and sinnoh route 203 (sinnoh) and 6 other locations.
Ralts has become an iconic figure within Pokémon culture, particularly among players who value emotional storytelling and character development within the game narratives. The Pokémon's emphasis on empathy and emotional connection resonated strongly with the fanbase during Generation III's release, establishing Ralts as a beloved starter-adjacent Pokémon despite not being an official starter option. Its evolution into Gardevoir, a graceful and powerful Pokémon, made the evolutionary line particularly popular among players who sought alternatives to the traditional starter Pokémon, creating a dedicated fanbase that spans multiple gaming generations. Ralts's appearances in the Pokémon anime series, particularly significant encounters that emphasize its emotional sensitivity and bond-forming capabilities, further cemented its cultural relevance and emotional resonance with viewers. The species has been featured in numerous Pokémon trading card game releases, with artwork often highlighting its delicate, ethereal nature and its role as an emotionally attuned companion. Fan communities frequently discuss Ralts as a representative of Pokémon design philosophy that prioritizes character and personality over pure statistical power, making it a philosophical touchstone in broader conversations about game design and player engagement. The introduction of Gallade in Generation IV expanded Ralts's cultural footprint by providing a gender-specific evolution that appealed to trainers seeking alternative aesthetic and strategic options.
Ralts first became available to players in Pokémon Ruby and Sapphire, where it could be encountered in early-game routes as a common Psychic-type catch, establishing itself as a readily accessible Pokémon for new trainers. Throughout subsequent generations, Ralts has maintained relatively consistent availability across most mainline Pokémon games, though its specific locations and encounter rates vary by version and generation. In Pokémon X and Y, Ralts appears in Central Kalos with National Pokédex number classification, making it accessible during the campaign for players progressing through Kalos. The species returned in Pokémon Sword and Shield with a Pokédex number of 120 in the regional classification, and has remained available in later games including Pokémon Legends: Arceus, Pokémon Scarlet and Violet, and the Pokémon Legends: Z-A announcements. Additionally, Ralts has been featured in various side games and Pokémon GO, where its availability through encounters and breeding programs continues to provide access to trainers worldwide. The relatively high catch rate of 235 ensures that players can successfully capture Ralts without extreme difficulty, particularly when using standard Poké Balls on healthy specimens. Its consistent availability across generations and platforms reflects its status as a core Pokémon within the franchise, ensuring that new and returning players can always access this emotionally significant species as they build their teams and experiences.