Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation III · #0353 — Puppet Pokémon
Shuppet, the Puppet Pokémon, is a Ghost-type Pokémon introduced in Generation III that has captivated trainers with its unsettling yet fascinating nature. As National Pokédex entry #353, Shuppet represents one of the most emotionally attuned creatures in the Pokémon world, drawing sustenance from the negative emotions of humans around it. Despite its somewhat menacing appearance and darker tendencies, Shuppet plays an unexpected beneficial role in human society, actively seeking out and consuming the dark feelings of vengeance, envy, and malice that plague people's hearts. Its base stat total of 295 reflects its role as a nimble special attacker, with a notable Attack stat of 75 providing surprising physical offensive capability for a Ghost-type. The Puppet Pokémon's relatively high catch rate of 225 and its fast growth rate make it an accessible choice for trainers looking to add a Ghost-type to their team early in their journey through the Hoenn region.
0.6m
2.3kg
Puppet Pokémon
Male 50% / Female 50%
black
ball
urban
Prevents sleep.
Reveals an opponent's held item upon entering battle.
Has a 30% chance of Disabling any move that hits the Pokémon.
Shuppet is a small, spherical Pokémon that appears to be constructed from or covered by grayish cloth material, lending credence to its classification as the Puppet Pokémon. Standing merely 0.6 meters tall and weighing only 2.3 kilograms, Shuppet is diminutive enough to fit into tight spaces beneath the eaves of houses where it commonly congregates. Its most distinctive feature is the long, pointed horn extending from the crown of its head, which serves as the focal point for its supernatural abilities. Black rings encircle its large, expressive eyes, which feature light-blue sclerae contrasted with dark-blue irises and yellow pupils that convey an otherworldly intelligence. Occasionally, Shuppet will protrude a large, pink tongue from its mouth, an action that appears related to its feeding behavior. The horn itself is not merely decorative; according to multiple Pokédex entries, it functions as an antenna that catches and channels the negative emotions of nearby people, allowing Shuppet to feed on these dark feelings and grow steadily stronger in the process. This biological adaptation makes Shuppet uniquely suited to its ecological niche as an emotional scavenger.
Shuppet exhibits a balanced gender ratio of 50% male and 50% female, allowing trainers equal opportunity to obtain either sex during breeding endeavors. The species belongs to the Amorphous egg group, a classification shared with other spectral and gelatinous Pokémon that lack traditional biological structures. With a base friendship of 35, which is notably lower than the standard 70, Shuppet proves somewhat difficult to bond with compared to most other Pokémon, reflecting its preference for isolation and nocturnal solitude. The Pokémon has a hatch time of 25 egg cycles, equating to approximately 6,169 to 6,425 steps before a freshly laid egg produces a newly hatched Shuppet, making it moderately quick to breed compared to other species. The relatively accessible breeding requirements and standard gender distribution make Shuppet an excellent choice for trainers interested in building a personal team through breeding or obtaining multiple specimens with desired natures and individual values. The lower base friendship serves as a gentle reminder of Shuppet's fundamentally alien nature and its preference for the emotional darkness of others over genuine companionship, adding a layer of psychological depth to trainer-Pokémon interactions.
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
tm01
lets go pikachu lets go eevee
tm02
crystal
tm02
gold silver
tm02
lets go pikachu lets go eevee
tm03
crystal
tm03
gold silver
tm03
lets go pikachu lets go eevee
tm04
emerald
tm04
firered leafgreen
tm04
ruby sapphire
tm04
diamond pearl
tm04
xd
tm04
heartgold soulsilver
tm04
black white
tm04
colosseum
tm04
platinum
tm04
sun moon
tm04
ultra sun ultra moon
tm04
x y
tm04
omega ruby alpha sapphire
+669 more TMs/HMs
Shuppet undergoes evolution into Banette upon reaching level 37, a relatively accessible milestone that places this evolution within the mid-game progression for most trainers. This transformation is not merely a cosmetic change; Banette represents a significant power increase across nearly all of Shuppet's base statistics, particularly in Attack, Special Attack, and Speed, allowing the evolved form to become a formidable special attacker in competitive play. The evolution reflects Shuppet's spiritual maturation and its growing ability to harness the negative emotions it consumes, transforming it from a mere collector of dark feelings into an active manipulator of supernatural forces. Notably, Banette gains the ability to Mega Evolve with its species-specific Mega Stone, further amplifying its offensive capabilities and introducing new strategic possibilities. The relationship between Shuppet and its evolution mirrors the Pokémon's thematic progression from a young emotional scavenger to a more powerful, intentional force, capable of not just feeding on dark emotions but channeling them for greater purposes.
hoenn
+153 more
hoenn
+1 more
hoenn
+1 more
alola
Shuppet is a strictly nocturnal Pokémon, most active during the darkest hours of night and retreating to its nest as soon as sunlight begins to break. It is attracted to areas of human civilization where negative emotions flourish, particularly cities and urban settings where jealousy, vindictiveness, and malice are most likely to accumulate. According to Pokédex entries, when someone develops particularly strong feelings of vengeance, Shuppet will appear in swarms and line up in rows beneath the eaves of that person's home, as if drawn by a supernatural magnet. A traditional proverb warns, "Shun the house where Shuppet gather in the growing dusk," reflecting the cultural association between the Pokémon's presence and household discord. Paradoxically, despite its reputation as a harbinger of negative emotions, Shuppet provides a genuine service to the communities it inhabits. According to the Sleep Style Dex, a Shuppet resting near a sleeping person will consume their dark feelings and nightmares, allowing them to wake with an improved mood and clearer disposition. This symbiotic relationship suggests that Shuppet's presence, while unsettling, can actually benefit those troubled by vengeful or envious thoughts.
SHUPPET is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings ofvengeance, this POKéMON will appear in a swarm and line up beneath the eaves of that person’s home.
SHUPPET grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people.It roams through cities in search of grudges that taint people.
This POKéMON roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.
It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.
It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
It uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.
It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger.
It uses its horn to feed on envy and malice-- or so it’s said. It’s very active at night.
It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
Shuppet is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this Pokémon will appear in a swarm and line up beneath the eaves of that person’s home.
Shuppet grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.
It eats up emotions like malice, jealousy, and resentment, so some people are grateful for its presence.
There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.”
The name Shuppet derives from the English word "puppet," a fitting reference given the Pokémon's cloth-like appearance and seemingly inanimate nature, combined with Japanese elements that suggest its spectral origins. In Japanese, Shuppet is known as Kagebouzu (カゲボウズ), where "kage" refers to shadow and "bouzu" means young Buddhist monk or boy, creating imagery of a shadowy, monk-like figure—an interesting cultural reference that adds depth to the design. The visual inspiration clearly draws from haunted dolls and puppets, a concept that transcends cultural boundaries and carries universal resonance in folklore. The cloth-like texture and gray coloring evoke images of a ghost wearing or composed of tattered fabric, while the prominent horn serves as the literal extension of its supernatural nature and emotional-sensing capabilities. The design perfectly encapsulates the Pokémon's dual nature: the puppet aspects suggest a passive, constructed entity, while the horn and eyes convey an active, hungry intelligence. This balance between the inert and animate makes Shuppet visually compelling and thematically coherent with its behavioral characteristics and role in the Pokémon ecosystem.
Shuppet can learn 88 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ally switch | psychic | Status | — | — | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| body slam | normal | Physical | 85 | 100 | 15 |
| calm mind | psychic | Status | — | — | 20 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| curse | ghost | Status | — | — | 10 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| destiny bond | ghost | Status | — | — | 5 |
| disable | normal | Status | — | 100 | 20 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| embargo | dark | Status | — | 100 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| feint attack | dark | Physical | 60 | — | 20 |
| flash | normal | Status | — | 100 | 20 |
| foresight | normal | Status | — | — | 40 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| grudge | ghost | Status | — | — | 5 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hex | ghost | Special | 65 | 100 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| imprison | psychic | Status | — | — | 10 |
| knock off | dark | Physical | 65 | 100 | 20 |
| lash out | dark | Physical | 75 | 100 | 5 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| nasty plot | dark | Status | — | — | 20 |
| natural gift | normal | Physical | — | 100 | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| nightmare | ghost | Status | — | 100 | 15 |
| ominous wind | ghost | Special | 60 | 100 | 5 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| phantom force | ghost | Physical | 90 | 100 | 10 |
| poltergeist | ghost | Physical | 110 | 90 | 5 |
| pounce | bug | Physical | 50 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| pursuit | dark | Physical | 40 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow sneak | ghost | Physical | 40 | 100 | 30 |
| shock wave | electric | Special | 60 | — | 20 |
| skill swap | psychic | Status | — | — | 10 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spite | ghost | Status | — | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| will o wisp | fire | Status | — | 85 | 15 |
In competitive play, Shuppet occupies an interesting niche despite its relatively modest base stat total of 295. With an Attack stat of 75 and a Special Attack stat of 63, Shuppet leans toward physical offensive tactics, though its low Defense of 35 and Special Defense of 33 make it a glass cannon requiring careful play. The Puppet Pokémon's ability lineup provides strategic flexibility: Insomnia prevents status-inducing sleep, Frisk reveals an opponent's held item upon entry to gain crucial information, and the hidden ability Cursed Body provides a 30% chance to disable any move that strikes Shuppet, potentially disrupting opponent strategies. Shuppet's most valuable competitive application comes in earlier-tier formats and casual play, where its reasonable offensive prowess and status-immune qualities can shine. The move pool includes reliable Ghost-type attacks such as Shadow Sneak, which gains priority from its Shuppet's lower speed tier, allowing it to strike first despite its 45 base Speed. However, in higher-tier competitive formats, Shuppet is typically outclassed by its evolution Banette or other Ghost-type specialists, relegating it primarily to Nuzlocke runs and casual tournament play where its unique attributes can be better appreciated.
Shuppet is a ghost type Pokemon.
Shuppet evolves into banette.
Shuppet is weak to ghost and dark type moves.
Shuppet can be found in mt pyre (hoenn), hoenn route 121 (hoenn) and hoenn route 123 (hoenn) and 1 other locations.
Shuppet has developed a unique cultural presence both within the Pokémon universe and among the fan community, representing one of the most philosophically interesting Ghost-types in the entire franchise. The concept of an emotion-feeding Pokémon that benefits humans by consuming their dark thoughts introduces a psychological element unusual for the series, positioning Shuppet as both parasite and therapist simultaneously. This duality has resonated with fans who appreciate Pokémon that blur moral boundaries and present complex ecological relationships, generating substantial discussion about the nature of emotions, parasitism, and symbiosis. The Pokémon's appearance in the Mystery Dungeon series as a member of Team Ebony introduced it to a wider audience and demonstrated its capability to exist within complex social structures alongside other Pokémon. In anime appearances, Shuppet has been portrayed both as a mischievous troublemaker and as a sympathetic character seeking only to feed and survive, further enriching its portrayal in popular culture. The design has influenced how subsequent Ghost-type Pokémon are conceptualized, particularly those with thematic connections to emotional states or psychological phenomena, cementing Shuppet's legacy as a transformative entry in the Ghost-type pantheon.
Shuppet first became available to trainers in Generation III, appearing as Hoenn Pokédex #146 in the Ruby, Sapphire, and Emerald versions where it could be encountered in various locations throughout the region. As the series progressed through subsequent generations, Shuppet maintained availability in most mainline titles, though specific locations varied by region and generation. In Generation V's Black 2 and White 2, Shuppet appeared as Black 2 Pokédex #210, making it accessible to trainers in that iteration. The Puppet Pokémon continued to appear in Generation VI's X and Y as part of the Mountain Kalos pokédex, and subsequently in Omega Ruby and Alpha Sapphire where it returned to its native Hoenn region. More recent releases including Ultra Sun and Ultra Moon, Pokémon Scarlet and Violet, and Legends: Z-A have continued to include Shuppet in their rosters, ensuring its consistent availability across modern platforms. The species' fast growth rate and early-to-mid-game evolutionary point make it a practical choice for trainers looking to build a competitive team without excessive grinding or waiting, contributing to its enduring popularity among players of all experience levels.