Generation V · #0577 — Cell Pokémon
Solosis is a Psychic-type Pokémon introduced in Generation V, classified as the Cell Pokémon and bearing the National Pokédex number #577. This tiny creature represents the first stage of a three-stage evolutionary line that culminates in the powerful Reuniclus. Despite its diminutive stature of just 0.3 meters in height and weighing a mere 1.0 kilogram, Solosis possesses remarkable psychic capabilities that allow it to communicate telepathically and defend itself against attackers. The species maintains a balanced gender ratio of 50% male to 50% female, with a moderate base friendship value of 70, making it relatively approachable for trainers willing to bond with this unique organism.
0.3m
1.0kg
Cell Pokémon
Male 50% / Female 50%
green
ball
Protects against damage from weather.
Protects against damage not directly caused by a move.
Heals for 1/3 max HP upon switching out.
Solosis presents a striking biological appearance that reflects its name and classification as a cellular organism. The Pokémon's body is spherical and green in coloration, surrounded by a distinctive darker green, gel-like substance that serves as a protective membrane. Within this gelatinous covering, Solosis features dark oval eyes and a red diamond-shaped mouth positioned on its body. Most notably, the upper left side of its head displays a curly yellow growth that resembles the endoplasmic reticulum of an actual cell, reinforcing its cellular nature and contributing to its overall design aesthetic. This special liquid covering is far more than mere decoration—according to Pokédex entries, particularly those from Pokémon Shield, many scientists believe this encapsulating fluid would theoretically allow Solosis to survive in the vacuum of space itself. When Solosis takes heavy blows, this protective liquid may leak away, temporarily compromising its defensive capabilities until it recovers.
Solosis exhibits a perfectly balanced gender distribution of 50% male and 50% female individuals across all populations, allowing for straightforward breeding mechanics for trainers seeking to raise multiple Solosis or their evolved forms. The species belongs to the Amorphous egg group, a classification shared by other gelatinous and cell-based Pokémon such as Ditto and the Grimer line, reflecting its fundamental nature as an organism without rigid biological form. The breeding process requires approximately 20 egg cycles to produce a newly hatched Solosis, translating to roughly 4,884 to 5,140 steps for the player to walk while carrying the egg. Newly hatched Solosis enter the world with a base friendship of 70, indicating a naturally pleasant disposition toward their trainers from birth and suggesting these organisms bond readily with caretakers. The moderate hatch time and accessible base friendship value make Solosis a relatively beginner-friendly Pokémon for trainers interested in breeding projects, though the species's low base attack and speed stats mean competitive breeding strategies typically prioritize special attack investment.
medicine
Held: Consumed when confused to cure confusion.
Cost: 80
medicine
Held: Consumed when confused to cure confusion.
Cost: 80
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x y
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black 2 white 2
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black white
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sun moon
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lets go pikachu lets go eevee
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ultra sun ultra moon
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omega ruby alpha sapphire
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gold silver
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emerald
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firered leafgreen
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ruby sapphire
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diamond pearl
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crystal
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xd
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heartgold soulsilver
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black white
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colosseum
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platinum
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sun moon
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ultra sun ultra moon
+664 more TMs/HMs
Solosis begins its evolutionary journey at level 32, transforming into Duosion, a dual-celled evolution that maintains the Psychic type while increasing its base stats substantially. The evolutionary progression continues at level 41 when Duosion evolves into Reuniclus, the final form representing a unified, multi-cellular organism with significantly enhanced power across all statistical categories. This three-stage evolution line demonstrates a literal biological progression from a single cell to increasingly complex cellular structures, a thematic choice that permeates the entire line's design philosophy. Each evolutionary stage builds upon Solosis's psychic foundations, with Duosion becoming more capable in battle and Reuniclus achieving formidable special attack power of 125 base stat points, more than double Solosis's own 105 special attack. The evolutionary line represents one of Generation V's most conceptually cohesive designs, maintaining perfect thematic consistency from the smallest single-celled organism through to the largest multicellular form.
unova
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unova
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unova
kalos
+13 more
Solosis communicates with other Pokémon and trainers primarily through telepathic means, establishing a non-verbal but effective method of interaction that demonstrates its advanced psychic cognition. The species employs psychic power actively as a defensive mechanism, driving away potential attackers before physical confrontation becomes necessary. According to Pokédex documentation, Solosis can survive and thrive in virtually any environmental condition thanks to its special liquid encapsulation, removing traditional habitat restrictions that limit other Pokémon species. This extraordinary adaptability means Solosis populations could theoretically inhabit desert regions, aquatic zones, or extreme climates with equal viability. The species demonstrates a calm demeanor in Pokémon Super Mystery Dungeon, where a Solosis was shown to be capable of creating sophisticated psychic illusions, though it reportedly used these abilities mischievously before learning to contribute positively to its community.
They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.
Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.
Because their bodies are enveloped in a special liquid, they can survive in any environment.
Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.
They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.
Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe.
They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.
It communicates with others telepathically. Its body is encapsulated in liquid, but if it takes a heavy blow, the liquid will leak out.
Many say that the special liquid covering this Pokémon’s body would allow it to survive in the vacuum of space.
The name Solosis derives from the biological term 'solus,' meaning alone or single, combined with '-osis,' a suffix indicating a condition or process, perfectly capturing the essence of a singular cell Pokémon. The Japanese name Uniran similarly references 'uni-,' denoting one, and reflects the singular cellular nature at Solosis's core. The design draws direct inspiration from real cellular biology, with the yellow curly growth specifically modeled after the endoplasmic reticulum structure found within actual cells, while the protective gel membrane echoes cellular membranes in nature. The progression from Solosis to Duosion to Reuniclus mirrors the biological process of cellular multiplication and unification, creating an evolutionary line that teaches biology while maintaining engaging gameplay mechanics. The green coloration suggests chlorophyll-containing organisms or simply evokes a cellular appearance familiar to anyone who has studied biology, grounding the fantastical Pokémon concept in scientific reality while maintaining visual appeal and distinct character identity.
Solosis can learn 79 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acid armor | poison | Status | — | — | 20 |
| after you | normal | Status | — | — | 15 |
| ally switch | psychic | Status | — | — | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| calm mind | psychic | Status | — | — | 20 |
| charm | fairy | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| confusion | psychic | Special | 50 | 100 | 25 |
| double team | normal | Status | — | — | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| embargo | dark | Status | — | 100 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| expanding force | psychic | Special | 80 | 100 | 10 |
| explosion | normal | Physical | 250 | 100 | 5 |
| facade | normal | Physical | 70 | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| flash cannon | steel | Special | 80 | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| gravity | psychic | Status | — | — | 5 |
| guard swap | psychic | Status | — | — | 10 |
| gyro ball | steel | Physical | — | 100 | 5 |
| heal block | psychic | Status | — | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| imprison | psychic | Status | — | — | 10 |
| infestation | bug | Special | 20 | 100 | 20 |
| iron defense | steel | Status | — | — | 15 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| pain split | normal | Status | — | — | 20 |
| power swap | psychic | Status | — | — | 10 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic terrain | psychic | Status | — | — | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| psywave | psychic | Special | — | 100 | 15 |
| rain dance | water | Status | — | — | 5 |
| recover | normal | Status | — | — | 5 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| rollout | rock | Physical | 30 | 90 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| steel roller | steel | Physical | 130 | 100 | 5 |
| stored power | psychic | Special | 20 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder wave | electric | Status | — | 90 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| wonder room | psychic | Status | — | — | 10 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Solosis occupies a peculiar niche in competitive Pokémon battling, functioning as a slower, frailer special attacker with exceptional special attack power at base 105 but critically hampered by an abysmal base speed of just 20. Its defensive capabilities prove equally underwhelming, with only 45 base HP and 40 base defense creating a glass cannon profile that struggles against physical threats, while its 50 base special defense offers modest protection against special attacks. However, Solosis's three available abilities provide interesting strategic options: Overcoat protects against weather-induced damage, Magic Guard eliminates damage from status conditions and environmental hazards like stealth rock, while the hidden ability Regenerator restores one-third maximum HP upon switching out, enabling superior longevity compared to its base typing suggests. Moves like Psychic, Psybeam, and Psyshock form Solosis's offensive arsenal, while utility moves including Light Screen, Reflect, and Protect allow for supportive team strategies. Most competitively-minded trainers recognize Solosis primarily as a stepping stone toward its final evolution Reuniclus, which dramatically improves in both special attack and overall durability, making the base form situational at best in competitive environments despite its potential appeal in lower-tier formats.
Solosis is a psychic type Pokemon.
Solosis evolves into duosion, then into reuniclus.
Solosis is weak to bug, ghost and dark type moves.
Solosis can be found in unova route 16 (unova), unova route 5 (unova) and strange house (unova) and 1 other locations.
Though Solosis lacks the mainstream recognition of Pokémon like Pikachu or Charizard, it has established a modest but devoted following within the franchise community, particularly among players who appreciate scientifically-grounded designs and creative evolutionary concepts. The Pokémon's cellular-biology inspiration resonated with educational audiences and players seeking representation of science beyond simple elemental themes, cementing its place as a thoughtful addition to Generation V's ambitious Pokédex. Within the animated series, Solosis has appeared in various contexts, including its memorable mischievous role in Pokémon Super Mystery Dungeon's narrative, where its psychic illusion-crafting abilities demonstrated the practical applications of its species-defining powers. The evolutionary line as a whole gained appreciation for its conceptual elegance and thematic consistency, with Reuniclus becoming a legitimate staple in competitive circles and casual playthroughs alike, elevating Solosis by association as the line's essential foundation form. Community artwork, fan fiction, and competitive discussions regularly reference Solosis when discussing generational design philosophy, particularly regarding how modern Pokémon games increasingly emphasize conceptual coherence and educational value alongside traditional gaming mechanics.
Solosis maintains reasonable availability across the Pokémon games following its Generation V debut in Pokémon Black and White, though capture locations vary between games and regional editions. In Black and White, Solosis appears at Pokédex number #083 in the Unova regional listing, available through normal gameplay progression in appropriate areas. Subsequent releases positioned Solosis as #139 in Black 2 and White 2's Unova Pokédex, maintaining visibility for players invested in continuing their Unova journey. The species continued appearing in later generations including X and Y as Pokédex #115 within Coastal Kalos, though availability differed between regional versions and required players to advance sufficiently through the campaign. Modern entries including Pokémon Sword and Shield positioned Solosis at #270 in the main Pokédex, later at #54 within the Crown Tundra DLC's Armor Island Pokédex, and finally at #148 within Scarlet and Violet's Indigo Disk DLC, indicating consistent developer commitment to including the species across multiple generations. The high capture rate of 200 makes encountering and catching Solosis relatively straightforward when available in-game, though trainers seeking the species may need to consult version-specific location guides, as availability remains dependent on which game installation they're playing.