Generation II · #0192 — Sun Pokémon
Sunflora, known as the Sun Pokémon, is a Grass-type Pokémon introduced in Generation II that represents the complete evolution of the diminutive Sunkern. With a National Pokédex number of #192, Sunflora stands at 0.8 meters tall and weighs 8.5 kilograms, making it a relatively small but energetic Pokémon. Its base stat total of 425 is distributed with particular emphasis on its Special Attack of 105, making it a formidable special attacker in spite of its frail physical defenses. The evolution from Sunkern to Sunflora requires exposure to a Sun Stone, marking it as one of the Generation II Pokémon that introduced the stone evolution mechanic. Sunflora's three available abilities—Chlorophyll, Solar Power, and the hidden ability Early Bird—each offer distinct strategic advantages depending on battle conditions and trainer preference.
0.8m
8.5kg
Sun Pokémon
Male 50% / Female 50%
yellow
humanoid
grassland
Doubles Speed during strong sunlight.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Makes sleep pass twice as quickly.
Sunflora is a plant-based Pokémon with a distinctly sunflower-like appearance, featuring a circular cream-colored head rimmed with yellow petals that become increasingly vivid as temperatures rise. Its body consists of a green trunk with leaf-like appendages extending from either side, functioning as arms, while its lower body tapers to two-toed feet. The Pokémon's face displays two perpetually closed eyes with thin vertical lines beside each, giving it a serene, contemplative expression even during its most active periods. The biological mechanism driving Sunflora's existence is its ability to convert solar energy directly into nutrition, a photosynthetic process far more efficient than ordinary plants. This unique adaptation grants Sunflora its characteristic behavior of relentlessly pursuing sunlight throughout the day, with its frenetic activity level directly correlating to solar intensity and ambient warmth.
Sunflora has a perfectly balanced gender ratio of 50% male and 50% female, allowing for equal reproductive opportunities regardless of sex. The Pokémon belongs to the Grass egg group, a category that encompasses numerous plant-based Pokémon and permits breeding combinations with other members of this group. With a base happiness value of 70, Sunflora begins its relationship with its trainer in a state of moderate contentment, responsive to positive training methods and affection. The egg hatch counter sits at 20 cycles, translating to approximately 4,884 to 5,140 steps before a Sunflora egg hatches, placing it in the mid-range for incubation periods. The medium-slow growth rate means that Sunflora reaches its full potential at a steady but unhurried pace, requiring consistent leveling to achieve maximum stat development. Breeders often select Sunflora for their grass-type breeding programs due to its solid special attack and the variety of grass-type movesets it can pass to offspring.
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yellow
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crystal
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gold silver
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red blue
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lets go pikachu lets go eevee
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blue japan
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red green japan
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lets go pikachu lets go eevee
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yellow
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gold silver
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red blue
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crystal
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emerald
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firered leafgreen
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diamond pearl
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platinum
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ruby sapphire
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colosseum
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black 2 white 2
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+547 more TMs/HMs
Sunflora evolves from Sunkern through exposure to a Sun Stone, a relatively straightforward evolution method befitting the Pokémon's solar-dependent nature. This evolution represents a dramatic transformation from Sunkern's tiny, seed-like form into a fully developed sunflower Pokémon, with corresponding increases in overall size, weight, and base statistics. While Sunflora does not possess a Mega Evolution form, its growth from Sunkern marks a singular evolutionary stage without further branching paths. The evolution process itself has thematic significance—the Sun Stone's solar energy mirrors the very mechanism that sustains Sunflora in nature, making the evolution method narratively and mechanically coherent. Upon evolution, Sunflora's Special Attack climbs to 105 from Sunkern's 65, a substantial improvement that establishes it as a viable special attacker rather than the mixed utility of its pre-evolution form.
unova
+1 more
Sunflora exhibits one of the most pronounced circadian behavioral patterns of any Pokémon, with its activity levels dictated almost entirely by the presence or absence of sunlight. During daylight hours, Sunflora rushes about in a hectic, almost manic manner, constantly repositioning itself to track the sun's movement across the sky. The moment the sun dips below the horizon, Sunflora comes to a complete standstill, closing its petals tightly and entering a dormant state until dawn returns. This extraordinary dependency on sunlight is not merely behavioral but physiological—Sunflora requires both intense solar radiation and abundant water to thrive. While Sunflora is rarely encountered in the wild, it can occasionally be found in temperate grassy meadows during daylight hours, preferring environments that offer unobstructed access to direct sunlight. The animated series has revealed that excessive sunlight exposure can cause a Sunflora's head to grow disproportionately large, eventually immobilizing the creature entirely.
It converts sun light into energy. In the darknessafter sunset, it closes its petals and becomes still.
In the daytime, it rushes about in a hectic manner, butit comes to a com plete stop when the sun sets.
As the hot season approaches, the petals on thisPOKéMON's face become more vivid and lively.
SUNFLORA converts solar energy into nutrition. It moves around actively in the daytime when it is warm.It stops moving as soon as the sun goes down for the night.
SUNFLORA convert solar energy into nutrition. They are highly active in the warm daytime but suddenly stop moving as soon as the sun sets.
In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.
It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.
Since it converts sunlight into energy, it is always looking in the direction of the sun.
As the hot season approaches, the petals on this Pokémon’s face become more vivid and lively.
It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.
Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.
Sunflora's name derives from an obvious fusion of 'sun' and 'flora,' reflecting its botanical nature and heliotropic behavior. The Japanese designation 'Kimawari' (キマワリ) carries similar significance, with 'ki' referring to the sun and 'mawari' implying rotation or turning—a reference to the Pokémon's constant sun-tracking movements. The design itself is an anthropomorphized interpretation of the common sunflower, translating the plant's characteristic heliotropism and seed-bearing head into a compact, bipedal creature. The circular face with yellow petal-like protrusions and the verdant trunk-like lower body create an instantly recognizable silhouette that immediately communicates the Pokémon's solar and floral nature. The cream-colored face contrasts nicely with the yellow petals and green limbs, creating a color palette that evokes both the cheerful appearance of an actual sunflower and the warm tones associated with sunshine and summer.
Sunflora can learn 69 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| absorb | grass | Special | 20 | 100 | 25 |
| after you | normal | Status | — | — | 15 |
| attract | normal | Status | — | 100 | 15 |
| bullet seed | grass | Physical | 25 | 100 | 30 |
| captivate | normal | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| cut | normal | Physical | 50 | 95 | 30 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| earth power | ground | Special | 90 | 100 | 10 |
| encore | normal | Status | — | 100 | 5 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| flower shield | fairy | Status | — | — | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| giga drain | grass | Special | 75 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| grass whistle | grass | Status | — | 55 | 15 |
| grassy glide | grass | Physical | 55 | 100 | 20 |
| grassy terrain | grass | Status | — | — | 10 |
| growth | normal | Status | — | — | 20 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ingrain | grass | Status | — | — | 20 |
| leaf storm | grass | Special | 130 | 90 | 5 |
| leech seed | grass | Status | — | 90 | 10 |
| light screen | psychic | Status | — | — | 30 |
| magical leaf | grass | Special | 60 | — | 20 |
| mega drain | grass | Special | 40 | 100 | 15 |
| mimic | normal | Status | — | — | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| nature power | normal | Status | — | — | 20 |
| petal blizzard | grass | Physical | 90 | 100 | 15 |
| petal dance | grass | Special | 120 | 100 | 10 |
| pound | normal | Physical | 40 | 100 | 35 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| razor leaf | grass | Physical | 55 | 95 | 25 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| sweet scent | normal | Status | — | 100 | 20 |
| swords dance | normal | Status | — | — | 20 |
| synthesis | grass | Status | — | — | 5 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| uproar | normal | Special | 90 | 100 | 10 |
| weather ball | normal | Special | 50 | 100 | 10 |
| worry seed | grass | Status | — | 100 | 10 |
In competitive Pokémon battles, Sunflora occupies a niche role as a sun-dependent special attacker with limited but meaningful utility. Its primary competitive viability stems from its ability Chlorophyll, which doubles its speed during weather conditions of strong sunlight, transforming its otherwise inadequate 30 base speed into a viable 60 under sun. Paired with sun-setting teammates or terrains, Sunflora can function as a moderately fast special sweeper with a respectable 105 Special Attack. The alternative Solar Power ability increases Special Attack to 1.5× during sunlight but at the cost of 1/8 maximum health per turn, creating a high-risk, high-reward playstyle for trainers willing to manage the health drain. However, Sunflora's fragile defenses—55 base Defense and 85 base Special Defense—leave it vulnerable to priority moves and powerful physical attacks, requiring careful team support. Its movepool includes reliable special attacks like Solar Beam, Power Gem, and various grass-type moves, though its overall competitive presence remains limited compared to more dominant sun-based Pokémon. The hidden ability Early Bird provides an interesting alternative in specific formats, allowing Sunflora to resist sleep-based strategies by halving sleep duration.
Sunflora is a grass type Pokemon.
Sunflora evolved from sunkern.
Sunflora is weak to flying, poison, bug, fire and ice type moves.
Sunflora can be found in unova route 12 (unova).
Sunflora has maintained a consistent if understated presence in Pokémon media since its introduction in Generation II, appearing in various anime episodes and becoming a recognizable member of the franchise's botanical Pokémon roster. The Pokémon's design has resonated with players drawn to nature-themed creatures, and its clear correlation with real-world sunflowers has made it particularly appealing to younger audiences and players with an interest in botany. While Sunflora has not achieved the iconic status of more prominent Grass-types like Venusaur or Vileplume, it has carved out a respectable place in Pokémon culture through its distinctive sun-tracking behavior and cheerful appearance. The Pokémon has appeared in trading card games, where its sun-dependent abilities are often reflected in card mechanics requiring sunny weather conditions. Its relatively high catch rate of 120 and reasonable availability in many games have made it an accessible Pokémon for casual players seeking to build diverse team compositions without extensive grinding or rare item farming.
Sunflora's availability to trainers varies considerably across different game generations and versions, though it remains consistently accessible through its pre-evolution Sunkern and the Sun Stone evolution method. In Gold, Silver, and Crystal, Sunflora appears in the Johto regional Pokédex at #103 and can be encountered or evolved with relative ease. HeartGold and SoulSilver maintained this accessibility, assigning Sunflora to #104 in their regional Pokédex and ensuring trainers could obtain both Sunkern and the necessary Sun Stone during their journey. In subsequent generations, Sunflora's availability fluctuated based on the game's native Pokédex and regional availability pools, appearing in certain versions while remaining inaccessible in others. Black 2 and White 2 included Sunflora at #21 in their regional Pokédex, making it available to players in those titles. More recently, Scarlet and Violet included Sunflora in their wild Pokémon encounters and Pokédex at #32, allowing modern-generation players to add this classic Pokémon to their teams. The consistent requirement of a Sun Stone for evolution remains unchanged across all versions, making the availability of evolutionary items a crucial factor in obtaining Sunflora.