Generation I · #0049 — Poison Moth Pokémon
Venomoth, the Poison Moth Pokémon, is a Bug/Poison-type creature introduced in Generation I that represents the mature form of Venonat. As National Pokédex #49, Venomoth stands at 1.5 meters tall and weighs 12.5 kilograms, making it a mid-sized insectoid Pokémon with a base stat total of 450. The species is defined by its remarkable special attack and speed statistics, boasting a special attack base stat of 90 and speed of 90, which position it as a swift special attacker within the early-generation Pokédex. With decent defensive capabilities and moderate health, Venomoth balances offensive prowess with reasonable survivability, making it a versatile option for trainers seeking a reliable Bug-type Pokémon.
1.5m
12.5kg
Poison Moth Pokémon
Male 50% / Female 50%
purple
bug-wings
forest
Protects against incoming moves' extra effects.
Doubles damage inflicted with not-very-effective moves.
Lowers incoming non-damaging moves' base accuracy to exactly 50%.
Venomoth is a lepidopteran insect Pokémon characterized by its distinctly purple coloration, ranging from light purple on its head and thorax to a paler abdomen decorated with striking black zigzagging stripes. The creature possesses two pairs of pale purple, translucent moth-like wings with delicate black venation that give it an ethereal appearance. Its most distinctive feature is the dust-like scales that cover its wings—these scales are color-coded to indicate the toxicity they carry. Dark-colored scales contain potent poison, while lighter scales induce paralysis in those who make contact with them. These toxic scales are released whenever Venomoth flutters its wings, leaking out poison upon contact with skin. The Pokémon's face features bulbous, round light blue eyes, a small mandible, and a three-point crest atop its head, while three pairs of tiny whitish legs remain tucked close to its thorax.
Venomoth exhibits an equal gender distribution with a 50% male to 50% female ratio, allowing for straightforward breeding between individuals of opposite sexes. The species belongs exclusively to the Bug egg group, meaning it can only breed with other Pokémon within this classification. With a base happiness value of 70, Venomoth demonstrates moderate friendliness toward trainers, neither particularly aloof nor exceptionally affectionate by default. The breeding process is relatively efficient, requiring 20 egg cycles to hatch—approximately 4,884 to 5,140 steps—making Venomoth one of the more accessible Pokémon to breed for competitive or collection purposes. Notably, the base friendship value was adjusted in later generations, with Generations 2-7 featuring a base friendship of 70, while Generation 1 used different mechanics, and post-Generation 7 games have occasionally used alternative values.
type-enhancement
Held: Bug-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Bug-Type moves from holder do 20% more damage.
Cost: 1000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
type-enhancement
Held: Bug-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Bug-Type moves from holder do 20% more damage.
Cost: 1000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
tm01
lets go pikachu lets go eevee
tm02
yellow
tm02
red blue
tm02
crystal
tm02
gold silver
tm02
blue japan
tm02
red green japan
tm03
crystal
tm03
gold silver
tm04
yellow
tm04
red blue
tm04
red green japan
tm04
lets go pikachu lets go eevee
tm04
blue japan
tm05
lets go pikachu lets go eevee
tm06
yellow
tm06
gold silver
tm06
red blue
tm06
crystal
tm06
emerald
+634 more TMs/HMs
Venomoth evolves from Venonat starting at level 31, representing a significant transformation from the bug-eyed larval form into a winged adult. This evolution marks the transition from a relatively weak Bug-type into a respectable special attacker with enhanced stats across multiple categories. The base stat distribution shifts dramatically upon evolution, with Venomoth gaining substantial improvements in special attack and speed while maintaining reasonable defensive stats from its pre-evolution form. There is no Mega Evolution form available for Venomoth, nor any alternative regional variants that have been introduced in subsequent generations. The evolution process itself represents a biological metamorphosis from a terrestrial insect form to a fully realized flying insect capable of sophisticated aerial combat and toxin dispersal.
kanto
+6 more
kanto
+9 more
kanto
+1 more
kanto
+1 more
kanto
+1 more
kanto
+3 more
kanto
+5 more
kanto
johto
kanto
kanto
kanto
+1 more
sinnoh
+3 more
unova
+3 more
Venomoth is strictly nocturnal, emerging only after darkness falls to hunt for its preferred prey: small insects that gather around streetlights and other sources of artificial illumination in the night sky. This attraction to light appears reciprocal, as Venomoth itself is drawn to bright lights, making it a common sight around human dwellings after sunset. The species inhabits dense temperate forests with thick undergrowth and minimal natural light, environments that suit its night-active lifestyle perfectly. When attacking, Venomoth flaps its large wings violently to scatter its poisonous powder across wide areas, making it an effective but indiscriminate combatant. According to the lore established in Pokémon Adventures, Venomoth possesses a notably short lifespan compared to many other Pokémon species, adding an element of fragility to its otherwise capable nature.
The dust-like scales covering its wings arecolor coded to indicate the kinds of poison it has.
The powdery scales on its wings are hard to remove.They also contain poison that leaks out on contact.
When it attacks, it flaps its large wings violently toscatter its poi sonous powder all around.
The powder on its wings is poisonous if it is dark incolor. If it is light, it causes paralysis.
The scales it scatters will paralyze anyonewho touches them, making that person unable to stand.
VENOMOTH is nocturnal - it is a POKéMON that only becomes active at night. Its favorite prey are small insectsthat gather around streetlights, attracted by the light in the darkness.
VENOMOTH are nocturnal--they only are active at night. Their favorite prey are insects that gather around streetlights, attracted by the light in the darkness.
The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.
The dustlike scales covering its wings are color-coded to indicate the kinds of poison it has.
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
When it attacks, it flaps its large wings violently to scatter its poisonous powder all around.
The powder on its wings is poisonous if it is dark in hue. If it is light in hue, it causes paralysis.
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
The scales it scatters will paralyze anyone who touches them, making that person unable to stand.
The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.
Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
The powdery scales on its wings are hard to remove from skin. They also contain poison that leaks out on contact.
The name Venomoth is a straightforward portmanteau of 'venom' and 'moth,' directly reflecting the Pokémon's dual nature as a poisonous insect of the Lepidoptera order. In Japanese, Venomoth is called Morphon (モルフォン), which derives from the Morpho butterfly genus, known for their distinctive iridescent blue wings found in South American rainforests. This naming convention emphasizes the creature's lepidopteran inspiration while highlighting its toxic characteristics as a defining trait. The design itself draws heavily from real-world moths and butterflies, particularly nocturnal species with toxic or irritating wing scales. The color scheme of purples and pale blues evokes a twilight aesthetic appropriate for a night-active creature, while the translucent wing design captures the delicate beauty typical of moth imagery in nature and popular culture.
Venomoth can learn 92 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acid spray | poison | Special | 40 | 100 | 20 |
| acrobatics | flying | Physical | 55 | 100 | 15 |
| aerial ace | flying | Physical | 60 | — | 20 |
| agility | psychic | Status | — | — | 30 |
| air cutter | flying | Special | 60 | 95 | 25 |
| air slash | flying | Special | 75 | 95 | 15 |
| attract | normal | Status | — | 100 | 15 |
| baton pass | normal | Status | — | — | 40 |
| bide | normal | Physical | — | — | 10 |
| bug bite | bug | Physical | 60 | 100 | 20 |
| bug buzz | bug | Special | 90 | 100 | 10 |
| captivate | normal | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| confusion | psychic | Special | 50 | 100 | 25 |
| curse | ghost | Status | — | — | 10 |
| defog | flying | Status | — | — | 15 |
| disable | normal | Status | — | 100 | 20 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| foresight | normal | Status | — | — | 40 |
| frustration | normal | Physical | — | 100 | 20 |
| giga drain | grass | Special | 75 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| gust | flying | Special | 40 | 100 | 35 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| infestation | bug | Special | 20 | 100 | 20 |
| leech life | bug | Physical | 80 | 100 | 10 |
| lunge | bug | Physical | 80 | 100 | 15 |
| mega drain | grass | Special | 40 | 100 | 15 |
| mimic | normal | Status | — | — | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| ominous wind | ghost | Special | 60 | 100 | 5 |
| poison fang | poison | Physical | 50 | 100 | 15 |
| poison powder | poison | Status | — | 75 | 35 |
| pounce | bug | Physical | 50 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic noise | psychic | Special | 75 | 100 | 10 |
| psywave | psychic | Special | — | 100 | 15 |
| quiver dance | bug | Status | — | — | 20 |
| rage | normal | Physical | 20 | 100 | 20 |
| razor wind | normal | Special | 80 | 100 | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| roost | flying | Status | — | — | 5 |
| round | normal | Special | 60 | 100 | 15 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| silver wind | bug | Special | 60 | 100 | 5 |
| skill swap | psychic | Status | — | — | 10 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sleep powder | grass | Status | — | 75 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| sludge wave | poison | Special | 95 | 100 | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| string shot | bug | Status | — | 95 | 40 |
| struggle bug | bug | Special | 50 | 100 | 20 |
| stun spore | grass | Status | — | 75 | 30 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| supersonic | normal | Status | — | 55 | 20 |
| swagger | normal | Status | — | 85 | 15 |
| sweet scent | normal | Status | — | 100 | 20 |
| swift | normal | Special | 60 | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| tailwind | flying | Status | — | — | 15 |
| take down | normal | Physical | 90 | 85 | 20 |
| teleport | psychic | Status | — | — | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| toxic | poison | Status | — | 90 | 10 |
| toxic spikes | poison | Status | — | — | 20 |
| twister | dragon | Special | 40 | 100 | 20 |
| u turn | bug | Physical | 70 | 100 | 20 |
| venoshock | poison | Special | 65 | 100 | 10 |
| whirlwind | normal | Status | — | — | 20 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon battling, Venomoth occupies a niche role as a special attacker with excellent speed that allows it to outpace many threats before they can move. Its base special attack of 90 provides respectable offensive capability, particularly when combined with Bug and Poison-type moves that benefit from STAB (Same Type Attack Bonus). The three available abilities provide distinct competitive advantages: Shield Dust prevents opponents' moves from applying secondary effects like burns or paralyzes, Tinted Lens doubles damage from moves that are not very effective against Venomoth's opponents, and the hidden ability Wonder Skin reduces incoming non-damaging moves' accuracy to exactly 50%, providing excellent disruption against setup sweepers and status-spreading opponents. With a defensive base stat of 60 in defense and 75 in special defense, Venomoth remains fragile and vulnerable to priority moves, stealth rock, and faster threats, requiring careful team support and positioning. Its evolution value yield of 1 Special Attack and 1 Speed makes it a useful EV training source for those seeking to develop custom Pokémon builds.
Venomoth is a bug and poison type Pokemon.
Venomoth evolved from venonat.
Venomoth is weak to flying, rock, fire and psychic type moves.
Venomoth can be found in cerulean cave (kanto), kanto safari zone (kanto) and kanto victory road 2 (kanto) and 11 other locations.
Venomoth holds significance as one of the original 151 Pokémon from Generation I, establishing it as a foundational species within the franchise's history and cultural presence. The character appeared prominently in the Pokémon anime series through multiple major appearances, most notably as Tracey Scorsup's Pokémon companion, which demonstrated the species' capabilities in competitive trainer battles. In the Pokémon Adventures manga, Venomoth received further characterization through its appearance and the establishment of its short lifespan as a tragic biological trait. The Pokémon Trading Card Game has featured Venomoth in numerous expansions since the earliest sets, with various card interpretations showcasing its powder-scattering attacks and toxic nature. While not achieving the iconic status of more recognizable creatures like Charizard or Gengar, Venomoth maintains a dedicated fan following among enthusiasts of Bug-type Pokémon and early-generation nostalgia communities.
Venomoth's availability has varied considerably across different Pokémon game generations and platforms. In the original Red, Blue, and Yellow versions, Venomoth appeared in the Kanto region with the National Pokédex number 0049 and local number 0049. Throughout subsequent generations, its regional Pokédex designation has shifted—appearing as number 0109 in Gold/Silver/Crystal, returning to 0049 in FireRed/LeafGreen, becoming 0110 in HeartGold/SoulSilver, maintaining 0049 in Let's Go Pikachu/Let's Go Eevee, and receiving number 0257 in the more recent Scarlet/Violet titles. In the Indigo Disk DLC expansion for Pokémon Scarlet/Violet, Venomoth was assigned the number 0009. The species has a capture rate of 75, making it reasonably attainable in the wild with standard Poké Balls when encountered at full health. Venonat, the pre-evolution form, typically appears earlier in game progression, allowing players to raise it to level 31 where it naturally evolves into Venomoth.