Weak to (2x damage):
Resistant to (½x damage):
Generation III · #0320 — Ball Whale Pokémon
Wailmer is a Water-type Pokémon introduced in Generation III, holding the National Pokédex number 320. Known as the Ball Whale Pokémon, Wailmer earned this distinctive title due to its remarkable ability to inflate itself with seawater, transforming into a bouncy sphere. This playful creature was among the first Generation III Pokémon ever revealed to the public on March 7, 2001, alongside Azurill and Kecleon, generating considerable excitement in the Pokémon community. With a base stat total of 400, Wailmer boasts exceptional HP at 130, making it remarkably durable for an unevolved Water-type, though its defensive stats are comparatively modest at 35 each. The species evolves into the massive Wailord upon reaching level 40, representing a dramatic transformation from small bouncing ball to ocean giant.
2.0m
130.0kg
Ball Whale Pokémon
Male 50% / Female 50%
blue
fish
sea
Prevents burns.
Prevents infatuation and protects against captivate.
Increases the PP cost of moves targetting the Pokémon by one.
Wailmer is a spherical aquatic mammal with a distinctly whale-like appearance, measuring 2.0 meters in height and weighing 130 kilograms. Its body features a dark blue dorsal surface contrasting sharply with a tan underbelly marked by prominent grooves, giving it a streamlined appearance suited to its marine lifestyle. The most striking biological features are its dual nostrils positioned above its eyes, functioning as blowholes through which the creature expels forcefully stored seawater—a behavior it apparently delights in using to startle unsuspecting humans. Its two pectoral fins possess finger-like appendages alongside baleen plates resembling teeth, adaptations reflective of its filter-feeding whale heritage. The creature's most remarkable physiological ability is its capacity to store massive quantities of seawater internally; by adjusting the volume of water stored within its body, Wailmer can modulate its buoyancy and bounce height, with greater water intake enabling more impressive aerial displays. Its body composition allows it to survive briefly on land, though it becomes lethargic and loses vitality if its body becomes desiccated.
Wailmer exhibits a perfectly balanced gender ratio, with 50% of individuals being male and 50% female, allowing for straightforward breeding without gender complications. The species belongs to both the Field and Water 2 egg groups, providing diverse breeding compatibility options with numerous other Pokémon species. Wailmer has a base friendship value of 70, indicating a naturally affable disposition that responds well to trainer care and bonding, making it an excellent companion for players seeking mutual emotional investment in their Pokémon. The species requires 40 egg cycles to hatch, translating to approximately 10,024 to 10,280 steps before a Wailmer egg produces its offspring. This relatively expedient hatching time makes Wailmer accessible to breeders seeking to develop competitive specimens without excessive time investment. The combination of balanced gender ratios, moderate breeding compatibility, and moderate egg cycles makes Wailmer a practical choice for trainers interested in breeding projects or competitive team development.
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Wailmer undergoes a significant evolutionary transformation upon reaching level 40, evolving into Wailord, a Water-type Pokémon of truly massive proportions. This evolution represents not merely a size increase but a fundamental shift in the creature's biological structure and capabilities. Where Wailmer is characterized by its spherical, bouncy demeanor and diminutive stature, Wailord becomes a true ocean leviathan, dramatically increasing in both physical dimensions and base stats—particularly in Attack and Special Attack, which increase from 70 to 90 and 82 respectively. The evolutionary process enhances Wailmer's HP stat from 130 to 170, creating a bulky special attacker capable of sustained combat. This single-stage evolution line reflects the species' journey from playful juvenile to formidable aquatic predator, though it retains the Water-type designation throughout its development.
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Wailmer is primarily a marine Pokémon that spends most of its existence in ocean environments, though it occasionally ventures onto sandy beaches during sunny weather where it bounces playfully like an inflatable ball. The species is famously voracious, consuming approximately one ton of food daily to fuel its active lifestyle, with Wishiwashi comprising a significant portion of its natural diet. Despite being fundamentally aquatic, Wailmer demonstrates surprising adaptability to terrestrial environments, capable of surviving on land for limited periods as suggested by rare occurrences of pods washing ashore—behavior researchers attribute to residual genetic memories of ancestral land-dwelling populations. This playful disposition is evident in its behavioral patterns; when properly hydrated and content, Wailmer exhibits almost puppy-like enthusiasm, shooting stored seawater from its blowholes with considerable force as a form of entertainment rather than aggression. The species faces natural predation from more powerful aquatic hunters including Sharpedo and Dhelmise, necessitating their preference for staying submerged in deeper waters where they congregate in small family groups.
WAILMER’s nostrils are located above its eyes. This playful POKéMON loves to startle people by forcefully snortingout seawater it stores inside its body out of its nostrils.
WAILMER can store water inside its body to transform itself into a ball for bouncing around on the ground.By filling itself up with more water, this POKéMON can elevate the height of its bounces.
While this POKéMON usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.
When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.
On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nose.
It bounces playfully like a ball. The more seawater it swallows, the higher it bounces.
On sunny days, it lands on beaches to bounce like a ball and play. It spouts water from its nose.
It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.
It bounces playfully like a ball. The more seawater it swallows, the higher it bounces.
It eats one ton of food every day. It plays by shooting stored seawater out its blowholes with great force.
Wailmer’s nostrils are located above its eyes. This playful Pokémon loves to startle people by forcefully snorting out seawater it stores inside its body out of its nostrils.
Wailmer can store water inside its body to transform itself into a ball for bouncing around on the ground. By filling itself up with more water, this Pokémon can elevate the height of its bounces.
It loves to startle people. It fills itself up with seawater and plays by bouncing around like a ball.
It swims along with its mouth open and swallows down seawater along with its food. It sprays excess water out of its nostrils.
It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.
Due to their memories of when they once lived on land, pods of them will, very rarely, wash up on shore.
It shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.
When it sucks in a large volume of seawater, it becomes like a big, bouncy ball. It eats a ton of food daily.
The name Wailmer is a compound derived from 'whale' and 'primer' or 'armor,' reflecting both its cetacean inspiration and its ball-like, protective body structure. The Japanese designation 'Hoeruko' similarly draws from 'hoeru' (to cry or howl) and likely 'kujira' (whale), emphasizing its vocalization through its signature blowhole features. The species' design philosophy embraces a distinctly mammalian approach to Pokémon creation, drawing heavily from real-world baleen whales while incorporating fantastical elements such as its ability to compress water internally and transform into a bouncing sphere. Its spherical form design distinguishes it from more conventionally whale-shaped aquatic Pokémon, making it immediately recognizable while maintaining biological plausibility through references to actual whale physiology. The blue and tan coloration mirrors real whale pigmentation patterns, grounding the fantastical creature in naturalistic observation. The prominent grooves across its body suggest bloated water storage chambers, while its finger-like fin appendages hint at evolutionary connections to terrestrial ancestors, reinforcing the species' hybrid nature between land and sea.
Wailmer can learn 68 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| amnesia | psychic | Status | — | — | 20 |
| aqua ring | water | Status | — | — | 20 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| avalanche | ice | Physical | 60 | 100 | 10 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body press | fighting | Physical | 80 | 100 | 10 |
| body slam | normal | Physical | 85 | 100 | 15 |
| bounce | flying | Physical | 85 | 85 | 5 |
| brine | water | Special | 65 | 100 | 10 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| clear smog | poison | Special | 50 | — | 15 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| defense curl | normal | Status | — | — | 40 |
| dive | water | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fissure | ground | Physical | — | 30 | 5 |
| frustration | normal | Physical | — | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| hail | ice | Status | — | — | 10 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| heavy slam | steel | Physical | — | 100 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| ice beam | ice | Special | 90 | 100 | 10 |
| icy wind | ice | Special | 55 | 95 | 15 |
| mimic | normal | Status | — | — | 10 |
| mist | ice | Status | — | — | 30 |
| natural gift | normal | Physical | — | 100 | 15 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| roar | normal | Status | — | — | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| rollout | rock | Physical | 30 | 90 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| scald | water | Special | 80 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| self destruct | normal | Physical | 200 | 100 | 5 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| soak | water | Status | — | 100 | 20 |
| splash | normal | Status | — | — | 40 |
| steel roller | steel | Physical | 130 | 100 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| thrash | normal | Physical | 120 | 100 | 10 |
| tickle | normal | Status | — | 100 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| water spout | water | Special | 150 | 100 | 5 |
| waterfall | water | Physical | 80 | 100 | 15 |
| weather ball | normal | Special | 50 | 100 | 10 |
| whirlpool | water | Special | 35 | 85 | 15 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Wailmer occupies a niche position in competitive Pokémon battling as a bulky special attacker with notable defensive advantages in its exceptional 130 HP base stat, though its defensive typing leaves much to be desired with only 35 in both Defense and Special Defense. Its offensive capabilities are respectable with Attack and Special Attack both sitting at 70, allowing it to deal consistent damage with appropriately chosen movesets, though it lacks the offensive prowess of fully evolved competitors. The species' ability Water Veil prevents critical burn status, while its Oblivious ability blocks infatuation and the move Captivate, providing utility-based protections valuable in specific metagames. Its hidden ability Pressure increases the PP cost of moves targeting Wailmer by one, potentially enabling stall-oriented strategies in extended battles. However, Wailmer's relatively low speed of 60 means it will frequently move last in competitive exchanges, requiring team support through speed control or defensive pivoting strategies. Most competitive players utilize Wailmer as a stepping stone toward Wailord, which offers superior base stats across the board, making Wailmer primarily valuable as an intermediate stage rather than an endgame competitive threat.
Wailmer is a water type Pokemon.
Wailmer evolves into wailord.
Wailmer is weak to grass and electric type moves.
Wailmer can be found in dewford town (hoenn), hoenn route 105 (hoenn) and hoenn route 106 (hoenn) and 38 other locations.
Wailmer holds a special place in Pokémon history as one of the franchise's earliest Generation III specimens revealed, contributing significantly to initial excitement surrounding the Ruby and Sapphire announcements. Its distinctive appearance and playful nature resonated with trainers worldwide, leading to consistent representation across games, anime adaptations, and trading card game releases. In the anime series, Wailmer has achieved notable prominence through major character appearances, appearing in multiple episodes and contributing memorable moments to the series' overarching narrative. Its design has influenced subsequent aquatic Pokémon, establishing a template for playful, bouncy water creatures that balance adorability with aquatic majesty. The species appeared in Pokémon Channel and Pokémon Pinball: Ruby & Sapphire, introducing casual audiences to the character through engaging interactive experiences. Trading card game representations have made Wailmer accessible to collectors across multiple generations, with various artistic interpretations capturing its whimsical nature. The species' accessibility and appeal to younger players has secured its position as a cultural fixture within the broader Pokémon franchise.
Wailmer's availability varies significantly across game generations and platforms. In Ruby, Sapphire, and Emerald, the species appears as a relatively common encounter in coastal waters and marine routes, available early in the player's adventure. Black 2 and White 2 feature Wailmer in their dex as a catchable species, while X and Y provide access through the Coastal Kalos region waters. Omega Ruby and Alpha Sapphire maintain Wailmer's presence as a wild encounter, ensuring continuity with its original Generation III appearances. In the Alola region introduced in Sun and Moon, Wailmer appears in the Alola Pokédex, continuing its tradition as an available water-type. Sword and Shield include Wailmer as a catchable species, with the Isle of Armor DLC expansion providing additional encounter opportunities. The species' consistent inclusion across most mainline games reflects its fundamental role as an accessible early-game water-type suitable for novice trainers. Players can reliably acquire Wailmer through standard wild encounters in most games where it appears, with breeding providing an alternative method for obtaining additional specimens with desired natures and individual values.