Generation IV · #0424 — Long Tail Pokémon
Ambipom, the Long Tail Pokémon, is a Normal-type Pokémon introduced in Generation IV that represents a remarkable evolutionary transformation of Aipom. When an Aipom learns the move Double Hit, it evolves into Ambipom, gaining a second tail that splits from its original appendage. This unique evolution condition emphasizes the species' distinctive characteristic: its two fully-formed tails, each equipped with functional hands featuring three red-tipped fingers. Ambipom stands at 1.2 meters tall and weighs 20.3 kilograms, making it a moderately-sized Pokémon with a base stat total of 482. Its impressive Speed stat of 115 and Attack stat of 100 make it a fleet-footed offensive threat, though its Special Attack of 60 and defensive stats of 66 in both categories indicate it excels primarily in physical encounters.
1.2m
20.3kg
Long Tail Pokémon
Male 50% / Female 50%
purple
upright
Strengthens moves of 60 base power or less to 1.5× their power.
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Extends two-to-five-hit moves and triple kick to their full length every time.
Ambipom is a purple, simian Pokémon distinguished by its dual tails, each terminating in a large, rounded hand structure with three prominent red-tipped fingers. These tails are equipped with distinctive frilled cuffs at the wrists, mirroring similar frills that adorn the bases of both tails near Ambipom's body. The species possesses round ears with crimson inner coloring and an angular purple triangular nose, giving it a distinctive facial structure. Most striking is the arrangement of split hair strands protruding from its cranium, which are notably longer on female specimens, providing clear sexual dimorphism. As Ambipom evolved from Aipom, its dual tails became increasingly specialized for manipulation and dexterous tasks, causing the species to almost completely abandon the use of its arms for daily functions. According to Pokédex entries, Ambipom's tails are remarkably adept at handling and performing tasks with such proficiency that the species rarely requires arm usage, fundamentally altering how the evolution differs from its predecessor.
Ambipom exhibits a perfectly balanced gender ratio of 50% male and 50% female, with no genderless specimens in the species. Female Ambipom are distinguished by longer hair strands extending from their heads compared to males, providing clear visual identification despite their otherwise identical stat lines and movepools. As a member of the Field Egg Group, Ambipom can breed with a diverse range of compatible Pokémon, making it accessible for breeding projects and competitive team building. The species possesses a notably high base friendship value of 100, which is above the normal baseline of 70, suggesting that Ambipom are naturally inclined toward bonding with trainers—a characteristic that aligns perfectly with their depicted social and affectionate nature in Pokédex entries. The egg hatching counter of 20 cycles (approximately 4,884 to 5,140 steps) makes breeding Ambipom a moderately time-intensive endeavor, though the species' fast growth rate ensures that newly hatched specimens quickly reach competitive viability. This combination of breeding characteristics makes Ambipom an attractive option for players seeking to develop strong offensive Normal-types through breeding programs.
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This Pokémon has visible differences between male and female forms.
Ambipom evolves from Aipom through a condition-based evolution mechanic that requires Aipom to know the move Double Hit before leveling up. This represents one of Generation IV's most creative evolution conditions and perfectly encapsulates the transformation's meaning: Double Hit becomes the natural progression as Aipom's tails split and develop dual striking capabilities. The evolution itself is dramatic, doubling Ambipom's offensive potential while dramatically increasing its Speed stat to 115, making it significantly faster than its pre-evolution. While Ambipom does not possess a Mega Evolution, its hidden ability Skill Link provides a powerful alternative that extends two-to-five-hit moves and Triple Kick to their maximum hit count every time, fundamentally changing how Ambipom functions in competitive play. This hidden ability synergizes beautifully with Ambipom's movepool and stat distribution, making the standard evolution itself a substantial power upgrade that transforms Aipom from a modest Pokémon into a specialized attacker.
alola
Ambipom displays highly social behavior, living in large colonies throughout heavily wooded tropical, temperate, and even boreal forest regions where it inhabits the uppermost treetops. These colonies exhibit remarkable cooperative behaviors, particularly the formation of rings by linking their tails together with other Ambipom, apparently as a gesture of friendship and kinship affirmation. The species has even been observed extending this ring-forming behavior to humans on rare occasions, demonstrating a capacity for cross-species bonding. Ambipom's dual tails serve essential roles in both locomotion and social interaction; they use their tails to communicate with fellow members of their species and show affection by wrapping both appendages around companions and squeezing them—a behavior that actually indicates genuine fondness. The Pokédex notes that Ambipom can leap from tree to tree with brilliant speed, relying on their tails for balance while swinging through branches. In Alola, Ambipom encounters territorial disputes with Passimian during their search for suitable trees, winning approximately half of these confrontations, suggesting they are formidable competitors despite their more diminutive size.
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
They work in large colonies and make rings by linking their tails, apparently in friendship.
Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.
They live on large trees. They are said to communicate by connecting their tails to those of others.
It is very difficult to dodge the consecutive strikes of its two tails.
Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.
Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.
They work in large colonies and make rings by linking their tails, apparently in friendship.
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
They work in large colonies and make rings by linking their tails, apparently in friendship.
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.
It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.
To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.
Ambipom's name derives from a fusion of 'ambidextrous' and 'Aipom,' perfectly capturing the evolutionary concept of gaining a second functional hand via tail splitting. The Japanese name, Eteboth, combines 'ete' (手, hand) with 'both,' emphasizing the dual-handed nature of its evolved form. The design itself represents a natural progression from Aipom's single-tailed structure, with the distinctive split creating two equivalent appendages of equal capacity. The purple coloration, carried over from its pre-evolution, maintains visual continuity while the addition of the frilled cuffs and more prominent hair arrangements give Ambipom a more mature appearance. The choice to make female Ambipom's hair noticeably longer provides a subtle but meaningful sexual dimorphism that reflects traditional design conventions. Everything about Ambipom's visual design reinforces its core concept: a Pokémon that has evolved to maximize its tail-based versatility while minimizing reliance on its arms, creating a silhouette that is immediately recognizable and distinct from its predecessor.
Ambipom can learn 105 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acrobatics | flying | Physical | 55 | 100 | 15 |
| aerial ace | flying | Physical | 60 | — | 20 |
| agility | psychic | Status | — | — | 30 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| baton pass | normal | Status | — | — | 40 |
| beat up | dark | Physical | — | 100 | 10 |
| bounce | flying | Physical | 85 | 85 | 5 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| captivate | normal | Status | — | 100 | 20 |
| chilling water | water | Special | 50 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| counter | fighting | Physical | — | 100 | 20 |
| covet | normal | Physical | 60 | 100 | 25 |
| cut | normal | Physical | 50 | 95 | 30 |
| dig | ground | Physical | 80 | 100 | 10 |
| double hit | normal | Physical | 35 | 90 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| dual chop | dragon | Physical | 40 | 90 | 15 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| fury swipes | normal | Physical | 18 | 80 | 15 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| laser focus | normal | Status | — | — | 30 |
| last resort | normal | Physical | 140 | 100 | 5 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| metronome | normal | Status | — | — | 10 |
| mud bomb | ground | Special | 65 | 85 | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| nasty plot | dark | Status | — | — | 20 |
| natural gift | normal | Physical | — | 100 | 15 |
| payback | dark | Physical | 50 | 100 | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| quick attack | normal | Physical | 40 | 100 | 30 |
| quick guard | fighting | Status | — | — | 15 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| scratch | normal | Physical | 40 | 100 | 35 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| smack down | rock | Physical | 50 | 100 | 15 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| spite | ghost | Status | — | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| switcheroo | dark | Status | — | 100 | 10 |
| tail whip | normal | Status | — | 100 | 30 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| tickle | normal | Status | — | 100 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| triple axel | ice | Physical | 20 | 90 | 10 |
| u turn | bug | Physical | 70 | 100 | 20 |
| upper hand | fighting | Physical | 65 | 100 | 15 |
| uproar | normal | Special | 90 | 100 | 10 |
| water pulse | water | Special | 60 | 100 | 20 |
| work up | normal | Status | — | — | 30 |
In competitive Pokémon battles, Ambipom functions as a specialized physical attacker leveraging its exceptional Speed stat of 115 and solid Attack stat of 100. The standard ability Technician is particularly valuable, boosting the power of moves with 60 base power or less to 1.5 times their original damage output, effectively making moves like Fake Out, U-turn, and Aerial Ace considerably more threatening. This ability transforms Ambipom into a hit-and-run specialist capable of applying early-game pressure with boosted priority moves. However, the hidden ability Skill Link represents Ambipom's most potent competitive application, guaranteeing that multi-hit moves like Tail Slap, Double Hit, and Fury Swipes always strike the maximum five times, potentially dealing devastating damage. Ambipom's movepool includes valuable coverage moves and utility options, though its relatively weak Special Attack of 60 and modest defensive statistics of 66 in both categories limit its bulk significantly. The species struggles against competitive threats with strong defensive typing or priority moves that circumvent its Speed advantage, making careful team composition essential. Despite these limitations, Ambipom remains a viable choice in formats where its specific strengths are valued, particularly in lower-tier competitive environments where its speed and specialized abilities can overwhelm unprepared opponents.
Ambipom is a normal type Pokemon.
Ambipom evolved from aipom.
Ambipom is weak to fighting type moves.
Ambipom can be found in poni plains (alola).
Ambipom achieved notable recognition within the Pokémon anime through Dawn's Ambipom, which became one of the trainer's signature Pokémon during the Diamond and Pearl series. This particular Ambipom showcased the species' characteristic two-tailed attacks and acrobatic prowess in numerous memorable battles, contributing significantly to the character's competitive success and team dynamics. The portrayal emphasized Ambipom's affectionate and loyal nature, frequently demonstrating the species' habit of wrapping both tails around Dawn in expressions of attachment and friendship. Beyond its anime presence, Ambipom has appeared consistently across multiple manga adaptations including Pocket Monsters Diamond & Pearl and Pokémon Adventures, where its dual-tailed mechanics and acrobatic capabilities have been prominently featured. The species has also received representation in the Pokémon Trading Card Game, though it remains less prominent than some other Generation IV Pokémon. Ambipom's unique evolutionary condition based on learning Double Hit has made it a notable example of condition-based evolutions that require specific moves, influencing how players approach evolution mechanics and team building strategy. The species' appealing design and competitive viability have secured it a dedicated fanbase among players who appreciate its combination of physical offense and distinctive dual-tailed aesthetic.
Ambipom's availability varies significantly across different Pokémon games and generations. In Generation IV games Diamond, Pearl, and Platinum, Ambipom appears in the Sinnoh Pokédex as entry 0064, making it relatively accessible during the main campaign through evolution from Aipom. In HeartGold and SoulSilver, Ambipom receives Johto Pokédex entry 0124, maintaining availability in these Generation IV remakes. The species appears in subsequent generations with varying degrees of accessibility, appearing in the Alola Pokédex in Ultra Sun and Ultra Moon as entry 0369, reflecting the region's ecological diversity. More recent entries include appearance in Pokémon Legends: Arceus as entry 0079 in that game's regional Pokédex, and The Teal Mask expansion as entry 0048. Brilliant Diamond and Shining Pearl feature Ambipom as entry 0064, continuing its Sinnoh availability in the Generation VIII remakes. The primary barrier to obtaining Ambipom in any game remains the requirement that Aipom must learn Double Hit before leveling up to trigger evolution, making the species somewhat less straightforward to obtain than typical evolutionary lines. This condition-based evolution requirement has made Ambipom a more deliberate acquisition for players seeking to add it to their teams, contributing to its status as a more intentionally-pursued Pokémon rather than an incidental encounter.