Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation III · #0342 — Rogue Pokémon
Crawdaunt, known as the Rogue Pokémon, is a Water/Dark-type Pokémon introduced in Generation III that embodies aggressive territorial behavior and combat prowess. As the evolved form of Corphish, this crustacean Pokémon stands at 1.1 meters tall and weighs 32.8 kilograms, making it a formidable presence in freshwater environments. With a base stat total of 468, Crawdaunt specializes in physical attack with a commanding base Attack stat of 120, supported by a respectable Special Attack of 90 and Defense of 85. Its Pokédex designation reflects its nature perfectly—it is an uncompromising battler that refuses to share territory with other Pokémon, creating isolated wastelands wherever it settles. The species has maintained consistent characterization across multiple generations, consistently described as brutish, violent, and extremely difficult to raise, making it a challenging companion for trainers seeking to capture and train one.
1.1m
32.8kg
Rogue Pokémon
Male 50% / Female 50%
red
armor
waters-edge
Prevents Attack from being lowered by other Pokémon.
Protects against critical hits.
Increases the same-type attack bonus from 1.5× to 2×.
Crawdaunt presents a striking crustacean appearance with primarily red coloring and a tan underside, featuring circular eyes deeply set in socket-like depressions and a distinctive star-shaped growth adorning its forehead. Two blue stripes mark its throat region, while its large forelimbs terminate in prominent spiked pincers with tan-colored lower halves that serve as its primary weapons in combat. The Pokémon possesses two sets of hind limbs—the forward pair consisting of simple claws with two spikes, while the rear pair are substantially larger and thicker with conspicuous white claws. Its lobster-like tail bears a yellow triangular marking at the base, completing its imposing silhouette. As detailed in Sapphire's Pokédex entry, Crawdaunt regularly molts its shell, leaving it temporarily soft and vulnerable immediately after shedding. During this vulnerable period, the Pokémon instinctively hides in streambed burrows to protect itself from predatory attacks. Notably, unlike related crustacean Pokémon such as Crabrawler and Clauncher, the meat within Crawdaunt's shed pincers possesses a distinctly foul smell and taste, making them unpalatable to potential scavengers. Experienced Crawdaunt specimens engaged in hundreds of battles display their battle history through countless scars marking their giant pincers, though paradoxically, these formidable warriors become timid and cowardly immediately following pincer loss until regeneration occurs.
Crawdaunt maintains a perfectly balanced gender ratio of 50% male and 50% female, ensuring equal breeding availability regardless of gender preference. As a member of both the Water 1 and Water 3 egg groups, Crawdaunt can breed with a diverse range of water-type and amphibious Pokémon, facilitating various breeding strategies for competitive team construction and Pokédex completion. The species has a base happiness value of 70 (in Generations III-VII; adjusted to 50 in later generations), indicating it requires moderate friendship development compared to species with lower base happiness values. Eggs produced by Crawdaunt hatch after 15 egg cycles, equivalent to approximately 3,599 to 3,855 steps depending on in-game factors, representing a relatively standard incubation period for water-type Pokémon. The breeding compatibility with both Water 1 and Water 3 groups provides trainers flexibility in selecting compatible breeding partners, though the species' documented difficulty in raising suggests that even freshly hatched Crawdaunt retain challenging temperamental characteristics. The growth rate classification as 'fluctuating' indicates Crawdaunt follows an irregular experience curve that features relatively rapid early-level development transitioning to substantially slower progression at higher levels, a pattern shared with several other aggressively-natured Pokémon species.
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black white
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black 2 white 2
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omega ruby alpha sapphire
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x y
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lets go pikachu lets go eevee
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yellow
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ruby sapphire
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red blue
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platinum
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firered leafgreen
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heartgold soulsilver
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diamond pearl
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emerald
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xd
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colosseum
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blue japan
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red green japan
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lets go pikachu lets go eevee
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yellow
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gold silver
+796 more TMs/HMs
Crawdaunt evolves from Corphish when the latter reaches level 30, marking a dramatic transformation from a relatively docile freshwater fish into an aggressive crustacean powerhouse. This evolution grants Crawdaunt its Water/Dark dual typing, significantly expanding its offensive coverage and defensive profile compared to its pure Water-type predecessor. The evolution process represents not merely physical metamorphosis but a behavioral shift toward increasing aggression and territorial dominance. Upon evolution, Crawdaunt gains substantially enhanced Attack and Special Attack statistics, transforming it from a moderately threatening Pokémon into a genuinely formidable combatant. The acquisition of its signature pincers and darker coloration during evolution reflects the behavioral change toward the violent nature described across multiple Pokédex entries. With a base experience yield of 164 (adjusted to 161 in Generations III-IV), evolved Crawdaunt provides meaningful experience gains for trainers progressing through Generation III games, particularly in Hoenn's aquatic environments where Corphish populations are abundant. Notably, Crawdaunt has never received a Mega Evolution form, remaining in its standard evolutionary state across all contemporary Pokémon games.
sinnoh
+2 more
unova
+3 more
unova
+3 more
kalos
kalos
alola
+1 more
Crawdaunt exhibits an extremely violent temperament that compels it to perpetually challenge other living creatures to battle, as documented in Ruby's Pokédex entry describing how its aggressive nature transforms its pond habitats into desolate wastelands. The sheer hostility of this species drives virtually all other Pokémon to abandon its territory, with even swarms of aggressive Basculin declining to contest its dominance. Any Pokémon unfortunate enough to venture too close face either direct bodily assault or the devastating impact of Crawdaunt's wildly flailing claws, with many meeting the humiliation of being violently gripped and tossed from the pond entirely. Emerald's entry reveals that veteran Crawdaunt warriors bearing the scars of hundreds of battles command profound respect through their demonstrated combat superiority. Despite its formidable nature, Crawdaunt displays intelligence in its vulnerability management—immediately following molting when its shell remains soft and defenseless, the species retreats to hidden streambed burrows, demonstrating adaptive behavior that balances its aggressive instincts with survival pragmatism. Its ruffian-like demeanor extends to its territorial defense mechanisms, as documented in Diamond and Pearl entries describing how it uses its pincers to violently eject rival Pokémon from its aquatic domain.
CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle.Other life-forms refuse to live in ponds inhabited by this POKéMON, making them desolate places.
CRAWDAUNT molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender.Until the shell hardens, this POKéMON hides in its streambed burrow to avoid attack from its foes.
A brutish POKéMON that loves to battle. A veteran CRAWDAUNT that has prevailed in hundreds of battles has giant pincers marked with countless scars.
A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise.
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
A brutish Pokémon that loves to battle. It will crash itself into any foe that approaches its nest.
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
Loving to battle, this Pokémon pinches all Pokémon that enter its territory with its pincers and throws them out.
It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond.
Loving to battle, this Pokémon pinches all Pokémon that enter its territory with its pincers and throws them out.
Crawdaunt has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this Pokémon, making them desolate places.
Crawdaunt molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender. Until the shell hardens, this Pokémon hides in its streambed burrow to avoid attack from its foes.
Its temperament is rough and it loves to fight, but as soon as its pincers break off, it turns cowardly. It stays timid until they grow back.
Its pincers often fall off. Unlike with Crabrawler or Clauncher, the meat in its claws is utterly nasty and stinking.
A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise.
A brutish Pokémon that loves to battle. It will crash itself into any foe that approaches its nest.
The name Crawdaunt derives from 'crawdad' or 'crayfish,' the common freshwater crustaceans that inspire its fundamental design, combined with the word 'daunt,' referring to its intimidating and fearless nature. The Japanese designation Shizariger similarly combines 'shizara' (scissors, referencing its pincers) with 'tiger,' emphasizing both its cutting weapon and fierce temperament. Visually, Crawdaunt borrows heavily from lobster and crayfish morphology, though its aggressive red coloration, star-marked forehead, and oversized spiked pincers distinguish it markedly from naturalistic crustacean designs. The design successfully conveys the Pokémon's violent disposition through its angular features, deep-set eyes suggesting a predatory gaze, and aggressive pincer positioning. Its color palette—predominantly red with tan and blue accents—provides visual contrast that emphasizes its presence without appearing cartoonish. The inclusion of visible scars on experienced specimens represents an elegant narrative design choice, allowing individual character development and battle history to manifest physically on the creature itself. The tan undersides and white claws provide subtle anatomical realism, grounding an otherwise fantastical creature design in recognizable crustacean biology.
Crawdaunt can learn 91 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| ancient power | rock | Special | 60 | 100 | 5 |
| aqua jet | water | Physical | 40 | 100 | 20 |
| attract | normal | Status | — | 100 | 15 |
| avalanche | ice | Physical | 60 | 100 | 10 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bubble | water | Special | 40 | 100 | 30 |
| bubble beam | water | Special | 65 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| counter | fighting | Physical | — | 100 | 20 |
| crabhammer | water | Physical | 100 | 90 | 10 |
| crunch | dark | Physical | 80 | 100 | 15 |
| cut | normal | Physical | 50 | 95 | 30 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| dig | ground | Physical | 80 | 100 | 10 |
| dive | water | Physical | 80 | 100 | 10 |
| double hit | normal | Physical | 35 | 90 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dragon dance | dragon | Status | — | — | 20 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| false swipe | normal | Physical | 40 | 100 | 40 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| guillotine | normal | Physical | — | 30 | 5 |
| hail | ice | Status | — | — | 10 |
| harden | normal | Status | — | — | 30 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| icy wind | ice | Special | 55 | 95 | 15 |
| iron defense | steel | Status | — | — | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| leer | normal | Status | — | 100 | 30 |
| metal claw | steel | Physical | 50 | 95 | 35 |
| mimic | normal | Status | — | — | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| muddy water | water | Special | 90 | 85 | 10 |
| nasty plot | dark | Status | — | — | 20 |
| natural gift | normal | Physical | — | 100 | 15 |
| nature power | normal | Status | — | — | 20 |
| night slash | dark | Physical | 70 | 100 | 15 |
| payback | dark | Physical | 50 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| razor shell | water | Physical | 75 | 95 | 10 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| scald | water | Special | 80 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| slash | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| sludge wave | poison | Special | 95 | 100 | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spite | ghost | Status | — | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| switcheroo | dark | Status | — | 100 | 10 |
| swords dance | normal | Status | — | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| toxic | poison | Status | — | 90 | 10 |
| vise grip | normal | Physical | 55 | 100 | 30 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| whirlpool | water | Special | 35 | 85 | 15 |
| x scissor | bug | Physical | 80 | 100 | 15 |
In competitive Pokémon formats, Crawdaunt serves as a physical attacker relying primarily on its exceptional base Attack stat of 120, augmented by a respectable Special Attack of 85 and solid Defense of 85 that enables respectable physical bulk. Its Water/Dark typing provides strategic advantages and disadvantages—granting resistance to Dark, Ghost, Water, and Ice-type moves while introducing weaknesses to Electric, Grass, and Fighting-type attacks. Crawdaunt's ability selection significantly influences its competitive viability: Hyper Cutter prevents stat reduction from opponent moves, guaranteeing its Attack remains undiminished; Shell Armor blocks critical hits, eliminating sudden knockout threats; and the hidden ability Adaptability increases same-type attack bonuses from 1.5× to 2×, transforming Water-type and Dark-type moves into devastating offensive threats. The base Speed stat of 55 represents a critical weakness, requiring careful team support through priority moves, speed control, or slower metagame formats to maximize effectiveness. Crawdaunt's movepool encompasses numerous physical attacks including Crunch, Waterfall, and X-Scissor, enabling diverse coverage options against common competitive threats. With a catch rate of 155, Crawdaunt remains relatively accessible in its native habitats, though trainers should expect significant difficulty in raising specimens to competitive viability given the species' inherently challenging disposition.
Crawdaunt is a water and dark type Pokemon.
Crawdaunt evolved from corphish.
Crawdaunt is weak to grass, electric, fighting, bug and fairy type moves.
Crawdaunt can be found in celestic town (sinnoh), unova route 3 (unova) and striaton city (unova) and 3 other locations.
Crawdaunt has maintained steady presence throughout Pokémon media since its Generation III introduction, though it has never achieved the mainstream recognition of more iconic water-type Pokémon. The species' characterization as an aggressive territorial creature has occasionally featured in anime episodes and manga storylines exploring themes of nature's indifference to human preferences for cooperative creatures. Its role as a 'rogue Pokémon' has resonated with trainers who appreciate challenging, independent creatures that refuse domestication on human terms, creating a niche fanbase appreciating its uncompromising nature. In competitive Pokémon circles, Crawdaunt has experienced periodic viability bursts when metagame shifts or new move availability increase its strategic relevance, though it has never dominated competitive formats comprehensively. The species has appeared across numerous Pokémon games and spin-off titles, maintaining consistent characterization as a brutish, battle-loving creature impossible to befriend through conventional means. Fan communities have appreciated Crawdaunt's design aesthetic, particularly its visible battle scars representing earned experience and combat prowess—visual storytelling that distinguishes it from more sterile creature designs. While not achieving celebrity status equivalent to franchise flagships, Crawdaunt has secured appreciation within dedicated communities valuing its distinctive personality and unrelenting aggression.
Crawdaunt's availability varies substantially across Pokémon generations and regional Pokédex assignments, though it remains consistently accessible in water-rich environments throughout mainline titles. In Generation III's Hoenn region, Corphish populations inhabit various water routes, with evolved Crawdaunt encountering opportunities in postgame areas, positioning the species as mid-game Water-type option available before Elite Four confrontation. Subsequent generations have relocated Crawdaunt to different regional numbers—appearing as #0280 in Black 2/White 2, #0052 in Kalos's Central Pokédex within X/Y, and #0135 in Hoenn's National Pokédex within Omega Ruby/Alpha Sapphire. The species features prominently in later generations including Ultra Sun/Ultra Moon (#0358), Sword/Shield (#0103 and #0092 in the Isle of Armor DLC), and Pokémon Legends: Arceus (#0012 in the Teal Mask). Notably, Crawdaunt's appearance in Pokémon GO has expanded its accessibility to mobile platform players, though traditional main-series games remain the primary source for competitive specimens. The catch rate of 155 indicates moderate capture difficulty, requiring standard Poké Balls or specialized capture items when encountered at full health. Corphish's rapid availability in early-game water routes ensures trainers can initiate the evolutionary line quickly, with level 30 evolution occurring at a point where dedicated trainers have typically progressed beyond early-game challenges, making evolved Crawdaunt acquisition relatively straightforward for committed players.