Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VII · #0724 — Arrow Quill Pokémon
Decidueye is a Grass/Ghost-type Pokémon introduced in Generation VII, serving as the final evolution of Rowlet and completing Alola's starter evolution line. Known as the Arrow Quill Pokémon, Decidueye stands at 1.6 meters tall and weighs 36.6 kilograms, making it a notably tall and lean avian Pokémon. With a base stat total of 530, Decidueye excels particularly in Attack (107) and Special Attack (100), along with respectable Special Defense (100), making it a competent mixed attacker. This owl-like Pokémon gained widespread popularity following its introduction in Pokémon Sun and Moon, eventually earning a regional variant in the Hisui region through Pokémon Legends: Arceus. Its unique typing and distinctive hunting-based move pool have secured its place as a beloved choice among both casual and competitive players since its debut.
1.6m
36.6kg
Arrow Quill Pokémon
Male 87.5% / Female 12.5%
brown
wings
Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
This Pokémon's moves do not make contact.
Decidueye is a tall, elegant avian Pokémon that resembles an anthropomorphic owl with striking aesthetic details. Its upper face is dark green with a thin, orange mask-like marking encircling its reddish-orange eyes, complemented by a prominent hooked dark green beak. The Pokémon's wings and back are covered in brown feathers, while most of its body maintains a primarily white coloration. Three feathers at the wing tips are structured similarly to fingers with lighter, almost cream-colored tips, giving Decidueye a distinctly archer-like appearance. The backs of its wings and torso are decorated with white spots, six visible on each wing, creating a pattern reminiscent of traditional archery equipment. Most distinctive is the vine-like appendage protruding from its head, which it reportedly tugs to improve its focus before firing its arrow quills. This biological adaptation perfectly complements its predatory lifestyle and hunting prowess, making Decidueye instantly recognizable among the Alolan Pokédex.
Decidueye belongs to the Flying egg group and has a heavily male-skewed gender ratio of 87.5% male to 12.5% female, making female specimens considerably rarer in the wild. The species has a base friendship value of 70 and takes fifteen egg cycles (approximately 3,599 to 3,855 steps) to hatch from an egg. When breeding Decidueye, trainers will receive Rowlet as the resulting offspring, beginning the evolutionary line anew. The medium-slow experience growth rate means that raising Decidueye from lower levels requires patient training, though the investment pays off in its well-rounded stat distribution. Female Decidueye are notably difficult to obtain through standard breeding or wild encounters due to the pronounced gender ratio, making them sought after by collectors who prefer gender diversity in their teams. Despite their rarity, female Decidueye are functionally identical to their male counterparts in terms of stats, moves, and abilities, making the gender difference purely aesthetic and collectible in nature.
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lets go pikachu lets go eevee
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+744 more TMs/HMs
Decidueye evolves from Dartrix starting at level 34, marking the final stage of the Rowlet evolution line that begins at the player's choice of starter Pokémon in Generation VII games. The evolution from Dartrix to Decidueye represents a dramatic transformation from a somewhat timid, leaf-cloaked bird into a fearless archer-hunter, gaining the Ghost-type alongside its existing Grass-type. This typing shift perfectly represents Decidueye's stealthy hunting nature and ability to move undetected. In Pokémon Legends: Arceus, Decidueye receives a regional Grass/Fighting variant that evolves from Dartrix at level 36 instead, gaining notably different base stats with increased Attack (112 versus 107) and HP (88 versus 78) while sacrificing Special Attack (95 versus 100) and Speed (60 versus 70). The Hisuian form's Fighting-type replaces Ghost-type, reflecting the harsh environmental pressures of the Hisui region, where the air stored within the rachises of Decidueye's feathers insulates it against extreme cold. No Mega Evolution or further evolution exists for either form, making Decidueye a fully realized final-stage Pokémon.
Location data not available for this Pokémon in the database.
According to Pokédex entries, Decidueye demonstrates a fundamentally cool and cautious demeanor, though it becomes seized by panic when caught by surprise. The species is renowned for its extraordinary precision in combat, capable of firing arrow quills from its wings with such accuracy that they can pierce a pebble from distances exceeding a hundred yards. Most remarkably, Decidueye can nock and fire an arrow quill in just one tenth of a second, allowing it to decide battles in the blink of an eye before opponents even realize what is happening. When facing critical situations where it cannot afford to miss, Decidueye tugs the vine on its head to sharpen its focus and ensure perfect accuracy on vital weak points. The Pokémon is capable of moving about while completely masking its presence from others, and once an opponent loses sight of it, Decidueye seizes the opportunity to attack with deadly precision. Its habitat in Alola typically consists of forested and grassy areas where it can hunt with stealth and deadly efficiency.
It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.
It nocks its arrow quills and shoots them at opponents. When it simply can’t afford to miss, it tugs the vine on its head to improve its focus.
Although basically cool and cautious, when it’s caught by surprise, it’s seized by panic.
Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.
As if wielding a bow, it launches the arrow quills hidden among the feathers of its wings. Decidueye’s shots never miss.
In a tenth of a second, it can nock and fire an arrow quill, piercing an opponent’s weak point before they notice what’s happening.
The air stored inside the rachises of Decidueye's feathers insulates the Pokémon against Hisui's extreme cold. This is firm proof that evolution can be influenced by environment.
Decidueye's name derives from a combination of 'deciduous,' referencing the seasonal shedding of leaves by certain trees, and 'deadeye,' emphasizing its legendary accuracy and sharp vision as an archer. The Japanese name Junaiper (ジュナイパー) similarly blends 'juniper,' a type of evergreen tree, with 'sniper,' reinforcing the Pokémon's hunter-archer identity. The design draws heavy inspiration from Japanese archery traditions and the imagery of sneaky, precise assassins, particularly owls which are already iconic hunters in nature. The distinct orange mask-like facial markings echo both traditional Japanese theatrical makeup and the natural patterns found on certain owl species, while the arrow quills stored within its wings represent a perfect fusion of Pokémon biology and archer weaponry. The vine-like appendage on its head serves both as a visual distinguishing feature and a functional element in its lore, acting as a focus-enhancing tool before critical shots. This thoughtful design successfully merges the concept of a nocturnal predator with that of a skillful archer, creating a Pokémon that feels both natural and fantastically unique.
Decidueye can learn 108 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acrobatics | flying | Physical | 55 | 100 | 15 |
| aerial ace | flying | Physical | 60 | — | 20 |
| air cutter | flying | Special | 60 | 95 | 25 |
| air slash | flying | Special | 75 | 95 | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| aura sphere | fighting | Special | 80 | — | 20 |
| baton pass | normal | Status | — | — | 40 |
| brave bird | flying | Physical | 120 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| bullet seed | grass | Physical | 25 | 100 | 30 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| coaching | fighting | Status | — | — | 10 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| covet | normal | Physical | 60 | 100 | 25 |
| curse | ghost | Status | — | — | 10 |
| defog | flying | Status | — | — | 15 |
| double team | normal | Status | — | — | 15 |
| dual wingbeat | flying | Physical | 40 | 90 | 10 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| false swipe | normal | Physical | 40 | 100 | 40 |
| feather dance | flying | Status | — | 100 | 15 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foresight | normal | Status | — | — | 40 |
| frenzy plant | grass | Special | 150 | 90 | 5 |
| frustration | normal | Physical | — | 100 | 20 |
| fury attack | normal | Physical | 15 | 85 | 20 |
| giga drain | grass | Special | 75 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| grass pledge | grass | Special | 80 | 100 | 10 |
| grassy glide | grass | Physical | 55 | 100 | 20 |
| grassy terrain | grass | Status | — | — | 10 |
| growl | normal | Status | — | 100 | 40 |
| haze | ice | Status | — | — | 30 |
| helping hand | normal | Status | — | — | 20 |
| hex | ghost | Special | 65 | 100 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hurricane | flying | Special | 110 | 70 | 10 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| imprison | psychic | Status | — | — | 10 |
| knock off | dark | Physical | 65 | 100 | 20 |
| laser focus | normal | Status | — | — | 30 |
| leaf blade | grass | Physical | 90 | 100 | 15 |
| leaf storm | grass | Special | 130 | 90 | 5 |
| leafage | grass | Physical | 40 | 100 | 40 |
| light screen | psychic | Status | — | — | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| magical leaf | grass | Special | 60 | — | 20 |
| nasty plot | dark | Status | — | — | 20 |
| nature power | normal | Status | — | — | 20 |
| night shade | ghost | Special | — | 100 | 15 |
| ominous wind | ghost | Special | 60 | 100 | 5 |
| peck | flying | Physical | 35 | 100 | 35 |
| phantom force | ghost | Physical | 90 | 100 | 10 |
| pluck | flying | Physical | 60 | 100 | 20 |
| poltergeist | ghost | Physical | 110 | 90 | 5 |
| protect | normal | Status | — | — | 10 |
| psycho cut | psychic | Physical | 70 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| razor leaf | grass | Physical | 55 | 95 | 25 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| reversal | fighting | Physical | — | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| roost | flying | Status | — | — | 5 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| scary face | normal | Status | — | 100 | 10 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| shadow sneak | ghost | Physical | 40 | 100 | 30 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sky attack | flying | Physical | 140 | 90 | 5 |
| sleep talk | normal | Status | — | — | 10 |
| smack down | rock | Physical | 50 | 100 | 15 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| solar blade | grass | Physical | 125 | 100 | 10 |
| spirit shackle | ghost | Physical | 80 | 100 | 10 |
| spite | ghost | Status | — | 100 | 10 |
| steel wing | steel | Physical | 70 | 90 | 25 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| swords dance | normal | Status | — | — | 20 |
| synthesis | grass | Status | — | — | 5 |
| tackle | normal | Physical | 40 | 100 | 35 |
| tailwind | flying | Status | — | — | 15 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| u turn | bug | Physical | 70 | 100 | 20 |
| upper hand | fighting | Physical | 65 | 100 | 15 |
| work up | normal | Status | — | — | 30 |
| worry seed | grass | Status | — | 100 | 10 |
In competitive Pokémon battles, Decidueye occupies a solid mid-tier position with excellent offensive coverage and unusual defensive typing. Its base Attack of 107 and Special Attack of 100 allow it to function effectively as a mixed attacker, while its balanced Special Defense (100) and decent HP (78) provide reasonable survivability. The Grass/Ghost typing grants valuable immunities to Normal and Fighting-type moves while providing resistance to Poison and Bug attacks, though it creates unfortunate weaknesses to common Dark, Fire, Flying, and Ghost-type moves. Decidueye's Hidden Ability, Long Reach, enables all of its moves to ignore contact damage, effectively bypassing abilities that trigger from contact such as Static or Rough Skin. The standard Overgrow ability activates at low HP, increasing Grass-type move power to 1.5 times normal damage, providing useful last-stand coverage in desperate situations. Decidueye's move pool emphasizes precision strikes and special utility, learning Spirit Shackle as a signature move that prevents switches and Spirit Break to lower Special Attack. Competitively viable sets often feature a nature favoring Attack with EV investment split between Attack and Special Attack, allowing Decidueye to threaten diverse threats across the metagame while maintaining reasonable defensive capabilities.
Decidueye is a grass and ghost type Pokemon.
Decidueye evolved from dartrix that evolved from rowlet.
Decidueye is weak to flying, ghost, fire, ice and dark type moves.
Decidueye achieved significant cultural prominence following its introduction in Pokémon Sun and Moon, quickly becoming a fan favorite among the Alolan starter options. Its unique Grass/Ghost typing and archer-hunter aesthetic resonated strongly with players who appreciated its distinct personality compared to Incineroar and Primarina. The Pokémon's popularity transcended the games themselves, receiving representation across multiple media franchises including the Pokémon Trading Card Game with numerous card illustrations, appearances in the anime series where it serves as a memorable companion, and starring roles in spin-off games like Pokémon UNITE where it was featured as one of the initial launch roster characters alongside Charizard and Pikachu. The introduction of Hisuian Decidueye in Pokémon Legends: Arceus further elevated the line's cultural footprint by showcasing how environmental pressures could create regional variants, demonstrating that the design philosophy behind Rowlet's final form was robust enough to support creative reinterpretation. Online communities and fan artists have embraced Decidueye extensively, producing fan art, merchandise, and competitive team discussions that continue to celebrate the Pokémon across numerous platforms and forums.
Decidueye becomes available to players primarily through choosing Rowlet as their starter Pokémon at the beginning of Pokémon Sun, Moon, Ultra Sun, Ultra Moon, and Legends: Arceus, then evolving it through the standard progression at levels 17 (to Dartrix) and 34 (to Decidueye). In Pokémon Sword and Shield, Decidueye enters the regional Pokédex and can be obtained through the Expansion Pass's Indigo Disk DLC, allowing players to transfer or catch it within the postgame content. The Hisuian Decidueye regional variant is exclusive to Pokémon Legends: Arceus and can be obtained by evolving Dartrix at level 36 in that game. Decidueye does not appear in the wild in most games, instead requiring intentional evolution from its earlier forms, though Pokémon Legends: Arceus allows rare encounters with Decidueye in certain late-game areas. The Pokémon's catch rate of 45 applies only if encountered in wild encounters or distributed through official events, making it generally more accessible through the evolution method. Additional availability exists through the Pokémon HOME system, which allows players to transfer Decidueye between compatible games, and through the Global Trading System where other players frequently offer Decidueye for trade. Trading Card Game versions and Pokémon UNITE provide alternative methods of accessing Decidueye-related content for players interested in competitive card play or MOBA-style gameplay.