Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation V · #0633 — Irate Pokémon
Deino, known as the Irate Pokémon, is a Dark/Dragon-type Pokémon introduced in Generation V that marks the beginning of a formidable three-stage evolutionary line. With a National Pokédex number of #633, Deino occupies a unique niche in the dragon-type family as a blind, aggressive juvenile creature that relies entirely on its senses of touch and taste to navigate the world. Despite its small stature at only 0.8 meters tall and a modest weight of 17.3 kilograms, Deino possesses a fierce temperament that belies its diminutive size. This Pokémon has a base stat total of 300, with its highest stats in Attack (65) and Defense (50), reflecting its scrappy, combative nature despite its relative weakness compared to its evolved forms. Trainers who encounter Deino must approach with caution, as its aggressive tendencies and unpredictable behavior make it a challenging but rewarding Pokémon to capture and train.
0.8m
17.3kg
Irate Pokémon
Male 50% / Female 50%
blue
quadruped
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Deino's most distinctive biological feature is its complete blindness, a characteristic that fundamentally shapes its physiology and behavior. The Pokémon's body is covered in a protective layer of blue skin, with black fur covering its head and neck in a manner that obscures all features except for its prominent mouth. Encircling its neck are six purple spots that resemble bruises or wounds, lending credence to the theory that Deino's blindness forces it into constant physical contact with its environment. A small horn protrudes from the top of its head, and its tail appears naturally bitten or severed, suggesting a creature that has endured many violent encounters. Despite its fragile appearance, Deino possesses a robust physiology designed for survival in harsh cave environments. Its primary ability, Hustle, strengthens its physical attacks to 1.5 times their normal damage output, though at the cost of reduced accuracy to 0.8 times the normal rate—a trade-off that reflects the Pokémon's aggressive but somewhat reckless approach to combat. The Pokémon's body bears testament to its lifestyle, covered in wounds from constant collisions and bites it inflicts upon itself and its surroundings.
Deino exhibits a perfectly balanced gender ratio, with an equal 50% chance of encountering either male or female specimens in the wild. This gender distribution reflects the species' natural reproductive capabilities, though breeding Deino requires considerable patience given its slow growth rate and the lengthy 40-cycle egg hatching period. Female Deino are capable of producing fertile eggs when paired with compatible partners, and breeding a Deino to obtain eggs remains a viable method for obtaining additional specimens beyond wild encounters. The species' membership in the Dragon egg group limits its breeding compatibility, as it can only produce offspring when paired with other Dragon-type Pokémon or with Ditto, the universal breeding partner. Trainers interested in breeding Deino should note the species' low base happiness value of 35, indicating that newly hatched or freshly caught individuals will require considerable attention and care before they begin to trust their trainers. This low initial friendship value creates an additional layer of challenge for breeders, as raising Deino from an egg does not automatically guarantee a well-bonded companion. However, the effort invested in nurturing a Deino through its formative stages often results in a particularly loyal and capable partner, as the emotional investment mirrors the evolutionary journey from a weak, blind creature into a powerful dragon.
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lets go pikachu lets go eevee
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ultra sun ultra moon
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sun moon
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crystal
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gold silver
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lets go pikachu lets go eevee
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ruby sapphire
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emerald
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gold silver
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crystal
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diamond pearl
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black white
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platinum
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heartgold soulsilver
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firered leafgreen
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omega ruby alpha sapphire
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colosseum
+505 more TMs/HMs
Deino is the first member of a three-stage evolutionary line that represents one of Generation V's most significant additions to the dragon-type family. At level 50, Deino evolves into Zweilous, a dual-headed Dark/Dragon-type that retains its predecessor's aggressive nature while gaining additional combat capabilities and improved stat distribution. The evolution process continues when Zweilous reaches level 64, transforming into Hydreigon, a fearsome pseudo-legendary Pokémon that boasts a base stat total of 600 and represents a dramatic power increase from Deino's humble 300. This evolutionary trajectory is deliberately paced to emphasize Deino's role as a late-game discovery, typically encountered in caves during the mid-to-late portions of Generation V games. The transformation from Deino to Zweilous involves the growth of a second head, which emerges from what appears to be a wound or malformation on the original body, a design choice that further reinforces the theme of this line's violent and turbulent nature. Hydreigon's final form introduces wings and additional heads, completing a metamorphosis that transforms a blind, reckless juvenile into a fully realized dragon of considerable power and sophistication. This evolution line serves as a poignant example of how persistent effort and training can elevate even the most troubled and aggressive Pokémon into creatures of genuine strength and majesty.
unova
+13 more
alola
Deino inhabits deep cave systems with abundant water sources but scarce food supplies, an environment that has shaped its desperate, omnivorous feeding habits. According to various Pokédex entries, Deino tends to bite everything indiscriminately, showing no preference in its diet and attacking anything that moves within its immediate vicinity. Because it cannot see, the Pokémon uses a combination of tactile sensation and olfactory memory to learn about its surroundings, committing the scents of favored foods to memory for future reference. This constant ramming and biting behavior, while essential for survival in its lightless habitat, makes Deino extraordinarily dangerous to approach without proper preparation. The Pokémon's temperament is characterized by a frantic, almost manic energy, as it continuously bites and tackles to maintain awareness of its environment. Trainers who have successfully bonded with Deino report that the Pokémon may rear up on its hind legs when experiencing contentment, suggesting that beneath its irate exterior lies a capacity for emotional connection. However, this bond must be earned through patient training and acclimation, as Deino's initial wariness of unfamiliar stimuli can result in trainers being covered in wounds until the Pokémon grows comfortable with their presence.
It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory.
Because it can’t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.
Deino's name is derived from the German word 'Mono,' referring to its single head, combined with the suffix 'zu' common in Japanese Pokémon nomenclature. The name perfectly encapsulates the Pokémon's core identity as a solitary-headed precursor to its multi-headed evolutions, Zweilous and Hydreigon. The Japanese name, Monozu, maintains this etymological structure while fitting the phonetic patterns of the Pokédex. Visually, Deino's design draws inspiration from juvenile dragons and reptilian creatures, with particular emphasis on its blindness as a defining characteristic that influences every aspect of its appearance and behavior. The purple bruise-like spots encircling its neck may reference physical trauma from repeated battles or environmental hazards, while the small horn and tattered tail suggest a creature that has struggled through a harsh existence. The overall aesthetic creates a deliberately pathetic and somewhat tragic character, a far cry from the majestic, powerful forms of its evolved states. This design philosophy encourages players to view Deino not as a finished product but as a work-in-progress, a creature with untapped potential waiting to be unlocked through dedication and training. The contrast between Deino's humble appearance and Hydreigon's intimidating final form makes the evolutionary journey particularly satisfying for players who invest time in raising this Pokémon from its earliest stages.
Deino can learn 67 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aqua tail | water | Physical | 90 | 90 | 10 |
| assurance | dark | Physical | 60 | 100 | 10 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| belch | poison | Special | 120 | 90 | 10 |
| bite | dark | Physical | 60 | 100 | 25 |
| body slam | normal | Physical | 85 | 100 | 15 |
| confide | normal | Status | — | — | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| double hit | normal | Physical | 35 | 90 | 10 |
| double team | normal | Status | — | — | 15 |
| draco meteor | dragon | Special | 130 | 90 | 5 |
| dragon breath | dragon | Special | 60 | 100 | 20 |
| dragon cheer | dragon | Status | 0 | 0 | 15 |
| dragon pulse | dragon | Special | 85 | 100 | 10 |
| dragon rage | dragon | Special | — | 100 | 10 |
| dragon rush | dragon | Physical | 100 | 75 | 10 |
| dragon tail | dragon | Physical | 60 | 90 | 10 |
| earth power | ground | Special | 90 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire fang | fire | Physical | 65 | 95 | 15 |
| focus energy | normal | Status | — | — | 30 |
| frustration | normal | Physical | — | 100 | 20 |
| head smash | rock | Physical | 150 | 80 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| ice fang | ice | Physical | 65 | 95 | 15 |
| incinerate | fire | Special | 60 | 100 | 15 |
| nasty plot | dark | Status | — | — | 20 |
| outrage | dragon | Physical | 120 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| psych up | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| roar | normal | Status | — | — | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shock wave | electric | Special | 60 | — | 20 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snarl | dark | Special | 55 | 95 | 15 |
| snore | normal | Special | 50 | 100 | 15 |
| spite | ghost | Status | — | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder fang | electric | Physical | 65 | 95 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| uproar | normal | Special | 90 | 100 | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive Pokémon battles, Deino occupies an unusual niche as a pure early-game threat with minimal tournament viability in its base form. With a base stat total of only 300, Deino's combat effectiveness pales in comparison to most competitive staples, and its low Special Attack (45) and Speed (38) values severely limit its utility in serious competitive play. However, Deino's defining ability, Hustle, provides a significant offensive boost that can be leveraged by trainers seeking to maximize physical attack damage output, increasing moves to 1.5 times their normal power in exchange for a 0.8 times accuracy multiplier. Moves like Bite, Crunch, and Dragon Rage form the core of Deino's moveset, with Crunch in particular becoming increasingly valuable as the Pokémon's Special Defense allows it to survive neutral hits. The primary appeal of Deino in competitive contexts lies not in its performance as a standalone combatant but in its potential as a late-game sweeper once it has evolved into Zweilous or Hydreigon, where its stat distribution becomes far more formidable. Trainers considering Deino for competitive battles should view it as a long-term investment project rather than an immediate powerhouse, with the understanding that evolution into Hydreigon transforms it into a genuinely threatening pseudo-legendary capable of competing at high levels. The Pokémon's poor defenses and middling Special Attack make it particularly vulnerable to special attackers and fast physical threats, limiting its utility in the current competitive metagame at its base form.
Deino is a dark and dragon type Pokemon.
Deino evolves into zweilous, then into hydreigon.
Deino is weak to fighting, bug, ice, dragon and fairy type moves.
Deino can be found in unova victory road (unova) and ten carat hill (alola).
Deino has carved out a modest but notable place in Pokémon popular culture, particularly among fans of the Generation V Unova region and those who appreciate the dramatic evolutionary transformations offered by the Zweilous/Hydreigon line. The Pokémon's appearance in the anime series, particularly in the episode 'The Lonely Deino,' humanized the species by depicting it as a vulnerable, misunderstood creature capable of forming bonds with compassionate trainers. This narrative framing resonated with audiences who appreciated Deino's tragic backstory of blindness and isolation, creating sympathy for a Pokémon that other trainers might dismiss as merely aggressive and dangerous. The species has become a popular choice among players seeking to complete their Pokédex in Generation V games, and the promise of evolution into the formidable Hydreigon has motivated countless trainers to persevere through Deino's challenging early stages. In trading card games and merchandise, Hydreigon has received significantly more attention than its base form, though Deino cards occasionally appear in nostalgic collections celebrating the full evolutionary lines of Generation V. The Pokémon's design philosophy of rewarding dedication and persistence through dramatic evolution has influenced subsequent game designs and has been emulated in later generations with similar late-blooming species. Fan communities continue to discuss and appreciate Deino's role in the broader narrative of the Pokémon series, with many players citing their experience raising a Deino as a formative moment in their Pokémon journey.
Deino's availability varies significantly across different Pokémon generations and game titles. In Generation V (Black and White versions), Deino appears as a relatively common cave-dwelling species available in locations such as Victory Road and Chargestone Cave, making it reasonably accessible to players during the mid-to-late game stages. Its Pokédex number differs between versions, assigned #139 in Black and White and #273 in Black 2 and White 2, reflecting the altered regional Pokédex of those sequels. In Generation VI (X and Y), Deino is classified as #142 in the Mountain Kalos region, found in appropriately rocky and cavernous environments. The species appears in Generation VIII (Sword and Shield) with Pokédex #386, accessible through various cave locations and wild area encounters, and again in the Crown Tundra DLC with its own designated number. In Scarlet and Violet, Deino receives Pokédex #370 in the regional listing, continuing its tradition of appearing in cave-based habitats consistent with its established behavioral patterns. The capture rate of 45 indicates a moderate difficulty in catching Deino, requiring trainers to use appropriate Poké Balls and weaken the specimen before capture attempts. Its 40-cycle breeding duration and low base happiness of 35 mean that obtaining additional Deino through breeding requires significant dedication and resource investment, making wild-caught specimens valuable for players seeking multiple copies of the species or different natures and individual values.