Weak to (2x damage):
Resistant to (½x damage):
Generation I · #0148 — Dragon Pokémon
Dragonair is the Dragon-type intermediate evolution of the iconic Dratini line, occupying the crucial position as National Pokédex #148. Introduced in Generation I, this serpentine Pokémon represents a significant power jump from its pre-evolution, boasting a base stat total of 420 with notable improvements in Attack (84) and Special Attack (70). As a pure Dragon-type, Dragonair maintains a slow growth rate despite its formidable presence in both casual and competitive play. With a catch rate of 45 and base happiness of just 35, Dragonair remains a coveted addition to any trainer's team, serving as a stepping stone toward the legendary Dragonite. Its unique characteristics—particularly its mystical aura and weather-controlling abilities—have cemented its status as one of the most culturally significant Dragon-types in the franchise.
4.0m
16.5kg
Dragon Pokémon
Male 50% / Female 50%
blue
squiggle
waters-edge
Has a 33% chance of curing any major status ailment after each turn.
Increases Defense to 1.5× with a major status ailment.
Dragonair is a long, serpentine reptilian Pokémon characterized by its distinctive sky blue scales with a white underside, measuring an impressive 4.0 meters in height while weighing only 16.5 kilograms—a surprisingly light proportioning that emphasizes its graceful, aquatic nature. Its most striking features are the three crystalline orbs adorning its body: one positioned prominently on its neck and two adorning its tail, which serve as conduits for the enormous amount of energy contained within its form. The Pokémon possesses a rounded snout, distinctive oval purple eyes, and a small white horn protruding from its forehead, while small white wings curl into elegant swirls at their bases. Unlike many Flying-type Pokémon, Dragonair's wings are vestigial and cannot support flight on their own; instead, it levitates and flies through the air unaided by discharging energy from its crystalline orbs. According to witnesses documented in the Pokédex, Dragonair emits a gentle, mystical aura that surrounds its entire body, giving it an ethereal and otherworldly appearance that has inspired reverence across cultures and centuries.
Dragonair maintains a perfectly balanced gender ratio of 50% male to 50% female, allowing equal breeding opportunities regardless of which individual a trainer obtains. The Pokémon belongs to two egg groups—the Dragon egg group and the Water 1 egg group—which expands its breeding compatibility significantly compared to many pure Dragon-types. With a notably long hatching period of 40 cycles (equivalent to 10,024 to 10,280 steps in-game), breeding Dragonair requires considerable patience and dedication, reflecting the rarity and legendary status of the draconic lineage. The species exhibits low base friendship of 35, making it slower to bond with trainers through standard leveling and care, though this characteristic can be overcome through consistent interaction and affection-building activities. This breeding structure encourages trainers to invest time in their Dragonair, creating meaningful attachment to these powerful creatures rather than treating them as disposable assets, and the extended breeding cycle ensures that obtaining multiple Dragonair through egg hatching remains a substantial commitment.
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
type-enhancement
Held: Dragon-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Dragon-Type moves from holder do 20% more damage.
Cost: 1000
tm01
lets go pikachu lets go eevee
tm02
crystal
tm02
gold silver
tm03
crystal
tm03
gold silver
tm03
ruby sapphire
tm03
platinum
tm03
firered leafgreen
tm03
heartgold soulsilver
tm03
diamond pearl
tm03
emerald
tm03
xd
tm03
colosseum
tm03
lets go pikachu lets go eevee
tm05
lets go pikachu lets go eevee
tm06
yellow
tm06
gold silver
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red blue
tm06
crystal
tm06
emerald
+703 more TMs/HMs
Dragonair evolves from Dratini starting at level 30, representing the second stage of one of the franchise's most iconic three-stage evolutionary lines. The transformation from Dratini to Dragonair marks a substantial increase in physical and special capabilities, with Attack rising from 52 to 84 and Special Attack improving from 50 to 70, while maintaining the same Hit Points base of 61. At level 55, Dragonair undergoes its final evolution into Dragonite, a Dragon and Flying-type Pokémon that gains the legendary status fitting for the pseudo-legendary classification this line possesses. The evolutionary progression demonstrates a deliberate design philosophy: Dratini serves as the fragile but rare foundational form, Dragonair bridges the gap as a formidable mid-stage with mysterious weather powers, and Dragonite emerges as the powerful, dual-typed champion. This evolution chain has remained mechanically consistent since Generation I, with Dragonair's role as the middle evolution providing players with a tangible, powerful Pokémon before pursuing the ultimate Dragon-type powerhouse.
kanto
+6 more
johto
johto
+2 more
sinnoh
+3 more
unova
+9 more
kalos
alola
+1 more
alola
+5 more
alola
+5 more
kanto
Dragonair is an extraordinarily rare Pokémon that inhabits only the most pristine and untouched bodies of water—remote lakes and unspoiled oceans where the water remains pure and undisturbed by human development. These locations become sites of cultural significance, as local populations leave offerings and tributes in the waters where Dragonair dwell, believing these creatures possess divine powers over weather and climate. The Pokémon stores an enormous reservoir of energy within its body, which it discharges through the crystals on its neck and tail, causing visible brightening of its form and the immediate alteration of weather conditions in its vicinity—it can generate clear skies, precipitation, or turbulent winds at will. This remarkable ability to control weather phenomena has led agricultural societies throughout history to venerate Dragonair as a divine entity capable of blessing harvests or preventing droughts. According to various cultural traditions, witnessing a Dragonair flying through the sky at the beginning of the year, twisting its body gracefully through the clouds, is believed to bestow health and good fortune upon the observer for the entire year ahead.
A mystical POKéMON that exudes a gentle aura.Has the ability to change climate conditions.
According to a witness, its body was surrounded bya strange aura that gave it a mystical look.
They say that if it emits an aura from its wholebody, the weather will begin to change instantly.
Its crystalline orbs appear to give this POKéMONthe power to freely control the weather.
It is called the divine POKéMON. When its entirebody brightens slightly, the weather changes.
DRAGONAIR stores an enormous amount of energy inside its body. It is said to alter weather conditionsin its vicinity by discharging energy from the crystals on its neck and tail.
A DRAGONAIR stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail.
It is said to live in seas and lakes. Even though it has no wings, it has been seen flying occasionally.
A mystical POKéMON that exudes a gentle aura. It is said to have the ability to change the weather.
If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.
They say that if it emits an aura from its whole body, the weather will begin to change instantly.
Its crystalline orbs appear to give this Pokémon the power to freely control the weather.
If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.
If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.
Its crystalline orbs appear to give this Pokémon the power to freely control the weather.
A mystical Pokémon that exudes a gentle aura. It is said to have the ability to change the weather.
Dragonair stores an enormous amount of energy inside its body. It is said to alter weather conditions in its vicinity by discharging energy from the crystals on its neck and tail.
Dragonair stores an enormous amount of energy inside its body. It is said to alter weather conditions in its vicinity by discharging energy from the crystals on its neck and tail.
It has long been thought that its crystalline orbs are imbued with the power to control the weather.
Lakes where Dragonair live are filled with offerings from people, because they believe this Pokémon is able to control the weather.
From time immemorial, it has been venerated by agricultural peoples as an entity able to control the weather.
Some say that if you see it at the start of the year, flying through the sky and twisting its body, you’ll be healthy all year long.
According to a witness, its body was surrounded by a strange aura that gave it a mystical look.
This Pokémon lives in pristine oceans and lakes. It can control the weather, and it uses this power to fly into the sky, riding on the wind.
This Pokémon gathers power in the orbs on its tail and controls the weather. When enshrouded by an aura, Dragonair has a mystical appearance.
The name Dragonair is a straightforward combination of 'dragon' and 'air,' referencing both its Dragon typing and its ability to fly through the air despite lacking functional wings—a poetic nod to the Pokémon's supernatural levitation capabilities. The Japanese name, Hakuryu (ハクリュー), combines 'haku' (白, meaning white) and 'ryu' (竜, meaning dragon), emphasizing the white coloration of its underside and facial markings that distinguish it from the darker Dratini. Design-wise, Dragonair draws inspiration from traditional Asian dragons, particularly the serpentine body structure and mystical associations with weather and water found in Chinese and Japanese mythology. The three crystalline orbs adorning its form echo the dragon pearls or orbs frequently depicted in Eastern artwork, often symbolizing power, wisdom, and connection to celestial forces. Its elegant, elongated physique contrasts sharply with the more compact Dratini, while maintaining visual continuity through consistent coloration and the preservation of its horned head and distinctive eyes, establishing clear familial connection within the evolutionary line.
Dragonair can learn 75 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| agility | psychic | Status | — | — | 30 |
| attract | normal | Status | — | 100 | 15 |
| bide | normal | Physical | — | — | 10 |
| bind | normal | Physical | 15 | 85 | 20 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| breaking swipe | dragon | Physical | 60 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bubble beam | water | Special | 65 | 100 | 20 |
| chilling water | water | Special | 50 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| detect | fighting | Status | — | — | 5 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dragon breath | dragon | Special | 60 | 100 | 20 |
| dragon cheer | dragon | Status | 0 | 0 | 15 |
| dragon dance | dragon | Status | — | — | 20 |
| dragon pulse | dragon | Special | 85 | 100 | 10 |
| dragon rage | dragon | Special | — | 100 | 10 |
| dragon tail | dragon | Physical | 60 | 90 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire spin | fire | Special | 35 | 85 | 15 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| hail | ice | Status | — | — | 10 |
| haze | ice | Status | — | — | 30 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| horn drill | normal | Physical | — | 30 | 5 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| icy wind | ice | Special | 55 | 95 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| leer | normal | Status | — | 100 | 30 |
| light screen | psychic | Status | — | — | 30 |
| mimic | normal | Status | — | — | 10 |
| outrage | dragon | Physical | 120 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| rage | normal | Physical | 20 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| safeguard | normal | Status | — | — | 25 |
| scale shot | dragon | Physical | 25 | 90 | 20 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shock wave | electric | Special | 60 | — | 20 |
| skull bash | normal | Physical | 130 | 100 | 10 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| twister | dragon | Special | 40 | 100 | 20 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| weather ball | normal | Special | 50 | 100 | 10 |
| whirlpool | water | Special | 35 | 85 | 15 |
| wrap | normal | Physical | 15 | 90 | 20 |
| zap cannon | electric | Special | 120 | 50 | 5 |
In competitive play, Dragonair occupies an interesting but limited niche, typically serving as a viable option in lower-tier formats while rarely appearing in standard competitive environments where its final evolution, Dragonite, dominates. Its Attack stat of 84 and moderate Special Attack of 70 provide decent offensive coverage, though its defensive capabilities remain middling with both Defense and Special Defense sitting at 65, leaving it vulnerable to prioritized threats. The ability Shed Skin grants Dragonair valuable utility by providing a 33% chance each turn to cure major status conditions like paralysis, burn, and poison, while its hidden ability Marvel Scale increases Defense to 1.5 times its normal value when afflicted with a status ailment—a clever mechanic that rewards strategic status application. Dragonair's movepool provides solid Dragon-type coverage through moves like Dragon Pulse and Outrage, supplemented by moves such as Aqua Tail and Extreme Speed learned through breeding or level-up, though it struggles against the meta's prevalent Steel, Dragon, and Ice-type threats that resist its STAB options or exploit its 4x weakness to Ice-type moves. Most seriously competitive trainers opt to simply level their Dragonair to 55 and immediately evolve it into Dragonite rather than utilize Dragonair in actual competitive battles, making it primarily a transitional form in tournament play.
Dragonair is a dragon type Pokemon.
Dragonair evolves into dragonite.
Dragonair is weak to ice, dragon and fairy type moves.
Dragonair can be found in kanto safari zone (kanto), johto route 45 (johto) and dragons den (johto) and 7 other locations.
Dragonair holds a special place in Pokémon culture as one of the most iconic and beloved Dragon-type Pokémon, frequently appearing in the animated series through notable trainer appearances including Clair's masterfully-trained Dragonair and Ash's own Dragonair, which evolved from his Dratini and later evolved into Dragonite during crucial battles. The Pokémon's mystical aesthetic and weather-controlling powers have inspired considerable fan art, fiction, and merchandise, with its elegant serpentine design appealing to both casual fans and competitive players. In the trading card game, Dragonair has received numerous printings across multiple generations, often featuring beautiful artwork that emphasizes its crystalline orbs and ethereal aura, making certain Dragonair cards highly sought by collectors. The species' cultural reverence within the Pokémon world itself—where agricultural peoples leave offerings and view it as divine—has led fans to create elaborate lore and theories about Dragonair's role in various fictional ecosystems. Beyond official media, Dragonair represents a milestone in many players' journeys through the original games, as obtaining and training a Dragonair became a rite of passage for trainers pursuing powerful Dragon-types, cementing its legacy as a gateway to understanding the franchise's most majestic and powerful creature types.
Dragonair's availability varies significantly across generations and game versions, reflecting its status as a rare and coveted Pokémon. In the original Red, Blue, and Yellow versions, Dragonair can be encountered in limited areas such as specific water routes or obtained by evolving Dratini at level 30, with relatively low catch rates for wild encounters. Throughout subsequent generations, from Gold and Silver through Sword and Shield, Dragonair has appeared in various water-based locations including lakes, seas, and rivers specific to each region's layout and lore, though wild encounters remain uncommon compared to more standard water-types. In more recent titles like Pokémon Let's Go Pikachu and Eevee, Dragonair becomes somewhat more accessible while maintaining its rarity status, appearing in specific water routes with improved encounter rates compared to older generations. The most reliable method of obtaining Dragonair across most games involves capturing a Dratini and raising it to level 30, a process that requires significant time investment but guarantees access to this legendary-feeling intermediate form. Players can also breed Dragonair or Dragonite in games with breeding mechanics to obtain Dratini eggs, though this method requires already possessing a member of the line, making Dragonair's initial acquisition a meaningful challenge that contributes to its sense of prestige and value within the player's team.