Generation IV · #0452 — Ogre Scorpion Pokémon
Drapion, known as the Ogre Scorpion Pokémon, is a dual-type Poison/Dark Pokémon introduced in Generation IV. With a National Pokédex number of #452, Drapion represents a unique evolutionary path from Skorupi, dramatically changing its type composition from Poison/Bug to Poison/Dark upon reaching level 40. Standing 1.3 meters tall and weighing 61.5 kilograms, this imposing arachnid combines brutal physical strength with a menacing appearance that has earned it the ominous nickname of the "Sand Demon." Drapion boasts a base stat total of 500, with particular emphasis on its defensive capabilities and physical offensive power, making it a formidable presence in both casual and competitive Pokémon encounters.
1.3m
61.5kg
Ogre Scorpion Pokémon
Male 50% / Female 50%
purple
armor
Protects against critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents accuracy from being lowered.
Drapion is a large, predominantly purple scorpion-like Pokémon distinguished by its segmented, armor-plated body composed of violet and lavender hues. Its most striking anatomical features are its enormous, powerful claws extending from the front of its body, which are capable of generating and delivering potent poison through their tips. The creature's physiology includes a tail equipped with dual stingers, four segmented legs ending in pointed toes, and a distinctive head structure adorned with pointed protrusions between its eyes and additional features on the back of its head. One of Drapion's most remarkable biological adaptations is its ability to rotate its head 180 degrees, a feature that Diamond version's Pokédex attributes to eliminating blind spots and granting superior spatial awareness during combat. Its body is encased in a sturdy, shell-like exoskeleton so durable that it can deflect sword strikes, while its clawed arms possess sufficient crushing power to reduce a vehicle to scrap metal, demonstrating the extraordinary physical prowess underlying its form.
Drapion exhibits a perfectly balanced gender ratio of 50% male and 50% female, allowing for equal breeding potential regardless of the trainer's preference. This species belongs to the Bug and Water 3 egg groups, a combination inherited from its pre-evolution Skorupi, providing breeding compatibility with a diverse array of Pokémon across multiple generations. Drapion maintains a base happiness value of 70, indicating a moderate level of friendly disposition toward its trainer that develops through care and interaction. The species' egg cycle count of 20 translates to approximately 4,884 to 5,140 steps required for egg hatching, positioning Drapion within the standard breeding timeline for most intermediate-level Pokémon. Despite its notoriously aggressive and territorial nature in the wild, captive-bred Drapion can develop meaningful bonds with trainers, though their inherent pride and combative nature mean they respond best to experienced handlers who respect their strength and dominance rather than attempting to subdue them.
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Poison-Type moves from holder do 20% more damage.
Cost: 1000
tm01
black white
tm01
black 2 white 2
tm01
lets go pikachu lets go eevee
tm01
omega ruby alpha sapphire
tm01
x y
tm02
crystal
tm02
gold silver
tm02
lets go pikachu lets go eevee
tm03
yellow
tm03
red blue
tm03
blue japan
tm03
red green japan
tm05
ruby sapphire
tm05
emerald
tm05
gold silver
tm05
crystal
tm05
diamond pearl
tm05
black white
tm05
platinum
tm05
heartgold soulsilver
+788 more TMs/HMs
Drapion evolves from Skorupi beginning at level 40, marking a dramatic transformation in both appearance and type composition. This evolution represents one of the relatively rare instances where a Pokémon undergoes a type change, shedding its Bug-type classification in favor of the Dark type while retaining its Poison typing. The evolutionary process transforms the small, scorpion-like Skorupi into a substantially larger and more imposing creature, with significant increases in nearly all base stats. Specifically, Drapion gains 20 base Defense points compared to Skorupi, raising it to 110, and receives substantial boosts to its HP, Attack, and Speed stats. This level-based evolution is straightforward and requires no held items, special locations, or additional conditions beyond reaching the requisite level, making it an accessible transition for trainers raising Skorupi. The evolution fundamentally alters Drapion's competitive viability, transforming it from a moderately powered Bug-type into a respectable dual Poison/Dark threat with improved defensive capabilities and competitive utility.
kalos
+5 more
alola
Drapion is characterized as an exceedingly aggressive and territorial Pokémon that attacks anything daring to cross its domain without hesitation or mercy. Primarily inhabiting desert environments and rocky regions, this species has earned a fearsome reputation as an indiscriminate aggressor, attacking both people and Pokémon alike who venture into its territory, further darkening its already notorious standing. Despite its poisonous capabilities, Drapion takes considerable pride in its raw strength and physical prowess, often preferring to overpower opponents through sheer force rather than relying on its toxic arsenal—a behavioral trait that speaks to its profound confidence in combat. The Pokédex entries across multiple generations consistently describe Drapion as possessing a sturdy build and an almost prideful demeanor regarding its strength, with some sources noting it can finish off powerful opponents even while having the capacity to tear them apart with ease. Interestingly, Drapion demonstrates enough spatial awareness to avoid confrontations with Hippowdon, suggesting a hierarchical understanding of territorial dominance, and it is known for going on rampages that cause widespread havoc across its surroundings, solidifying its reputation as a destructive force of nature.
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Its body is encased in a sturdy shell. Its head rotates 180 degrees, eliminating blind spots.
Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.
It attacks people and Pokémon that cross the desert. This has only furthered its bad reputation.
Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
It takes pride in its strength. Even though it can tear foes apart, it finishes them off with powerful poison.
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Its poison is potent, but it rarely sees use. This Pokémon prefers to use physical force instead, going on rampages with its car-crushing strength.
It’s so vicious that it’s called the Sand Demon. Yet when confronted by Hippowdon, Drapion keeps a low profile and will never pick a fight.
Has a brutish, ferocious temperament. With immense strength and a sturdy shell off which swords will bounce, it rampages about and wreaks havoc.
The name Drapion derives from the combination of "drape" and "scorpion," reflecting both the creature's flowing, segmented appearance and its arachnid classification. The Japanese name "Dorapion" follows a similar linguistic construction, maintaining this scorpion-focused nomenclature across language barriers. The species' genus classification as the "Ogre Scorpion Pokémon" emphasizes its monstrous, fearsome qualities while anchoring it firmly within arthropod taxonomy. Visually, Drapion's design draws heavily from real-world scorpions, incorporating the characteristic pincers, segmented body, and stinger-tipped tail, while amplifying these features to grotesque proportions that underscore its role as a powerful desert predator. The creature's purple coloration, sharp protrusions, fang-like mouth structures, and heavily armored appearance create a deliberately intimidating aesthetic that communicates danger and aggression at a glance. The pointed eyes with blue coloration and the multiple jaw protrusions add an almost demonic quality to its visage, complementing its Dark-type classification and reinforcing its reputation as the "Sand Demon" feared throughout desert regions.
Drapion can learn 90 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acupressure | normal | Status | — | — | 30 |
| aerial ace | flying | Physical | 60 | — | 20 |
| agility | psychic | Status | — | — | 30 |
| aqua tail | water | Physical | 90 | 90 | 10 |
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| bite | dark | Physical | 60 | 100 | 25 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bug bite | bug | Physical | 60 | 100 | 20 |
| bug buzz | bug | Special | 90 | 100 | 10 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| cross poison | poison | Physical | 70 | 100 | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| cut | normal | Physical | 50 | 95 | 30 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| false swipe | normal | Physical | 40 | 100 | 40 |
| fell stinger | bug | Physical | 50 | 100 | 25 |
| fire fang | fire | Physical | 65 | 95 | 15 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice fang | ice | Physical | 65 | 95 | 15 |
| infestation | bug | Special | 20 | 100 | 20 |
| iron defense | steel | Status | — | — | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| lash out | dark | Physical | 75 | 100 | 5 |
| leech life | bug | Physical | 80 | 100 | 10 |
| leer | normal | Status | — | 100 | 30 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| night slash | dark | Physical | 70 | 100 | 15 |
| payback | dark | Physical | 50 | 100 | 10 |
| pin missile | bug | Physical | 25 | 95 | 20 |
| poison fang | poison | Physical | 50 | 100 | 15 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| poison sting | poison | Physical | 15 | 100 | 35 |
| protect | normal | Status | — | — | 10 |
| pursuit | dark | Physical | 40 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| roar | normal | Status | — | — | 20 |
| rock climb | normal | Physical | 90 | 85 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| sand tomb | ground | Physical | 35 | 85 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| snarl | dark | Special | 55 | 95 | 15 |
| snore | normal | Special | 50 | 100 | 15 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| struggle bug | bug | Special | 50 | 100 | 20 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swords dance | normal | Status | — | — | 20 |
| taunt | dark | Status | — | 100 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder fang | electric | Physical | 65 | 95 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| toxic spikes | poison | Status | — | — | 20 |
| venom drench | poison | Status | — | 100 | 20 |
| venoshock | poison | Special | 65 | 100 | 10 |
| x scissor | bug | Physical | 80 | 100 | 15 |
Drapion occupies an interesting niche in competitive Pokémon battling, leveraging its defensive stats and physical attacking capability to function as a bulky physical attacker or defensive wall. With a base Defense stat of 110, the highest among its stats, Drapion excels at absorbing physical attacks, while its base Attack of 90 provides adequate offensive pressure. Its base Speed of 95 grants surprising swiftness for a heavy arachnid, allowing it to outpace many defensive threats and compete reasonably well in the speed tiers, though it lacks the velocity to threaten the fastest threats in competitive metagames. Regarding its abilities, Battle Armor prevents critical hits, offering valuable defensive utility against luck-dependent sweepers, while Sniper transforms critical hits into devastating 3x damage multipliers rather than the standard 2x, creating interesting damage calculation opportunities. The hidden ability Keen Eye prevents accuracy reduction, though it sees less practical application in competitive formats. Drapion's type combination of Poison/Dark grants it useful resistances to Ghost and Dark-type moves while providing immunity to Poison-type attacks, though its vulnerability to Ground-type moves—a common attacking type among competitive threats—limits its viability in certain metagames. Its movepool, while reasonable, lacks the specialized coverage some threats demand, positioning Drapion as a solid mid-tier competitive option rather than a dominant force.
Drapion is a poison and dark type Pokemon.
Drapion evolved from skorupi.
Drapion is weak to ground and psychic type moves.
Drapion can be found in kalos route 19 (kalos) and ultra space wilds (alola).
Drapion has maintained a consistent presence in Pokémon media and competitive communities since its introduction in Generation IV, earning recognition as a memorable desert-dwelling threat. The creature's fearsome reputation and distinctive appearance have made it a notable presence in the anime series, where various trainers have wielded Drapion as a formidable battler. Its role as the iconic desert threat has cemented it in player consciousness, particularly among those who experienced the Diamond and Pearl generations where Drapion was prominently featured in the regional Pokédex. The species' design has been praised for its effective combination of entomological realism and fantasy horror elements, creating a creature that feels authentically dangerous while maintaining the visual distinctiveness expected of Pokémon. Within fan communities, Drapion has developed a dedicated following, with enthusiasts appreciating both its competitive potential and its cultural significance as a Generation IV staple. The creature's appearance in subsequent games and media continues to reinforce its position as a recognizable and respected member of the larger Pokémon franchise, though it remains somewhat overshadowed by more immediately iconic species in broader cultural discussions.
Drapion's availability varies significantly across generations and game releases. In Diamond and Pearl, where it was introduced, Drapion could be found in the Grand Underground after evolving Skorupi at level 40, and players could encounter it in various desert and mountainous locations throughout their campaign. In subsequent generations, availability has remained relatively consistent, with Drapion appearing in wild encounters in desert biomes and rock-heavy areas across multiple regional Pokédexes. The species received a local Pokédex number of 128 in Diamond and Pearl, and has maintained regional classifications in Platinum (128), Black 2/White 2 (202), and X/Y (16 in Mountain Kalos). More recent releases including Sword and Shield (286) and Legends: Arceus (149) have continued featuring Drapion, ensuring its availability to modern players. Brilliant Diamond and Shining Pearl, faithful remakes of the original fourth-generation games, have preserved Drapion's role and availability in approximately the same locations and with comparable encounter rates as the originals. For players seeking Drapion, the most straightforward approach remains capturing Skorupi during its available encounters and subsequently leveling it to level 40 to trigger the evolutionary transformation, a process relatively straightforward for players of any experience level.