Generation I · #0051 — Mole Pokémon
Dugtrio, known as the Mole Pokémon, is a Ground-type Pokémon introduced in Generation I and represents Pokédex entry #051. This remarkable creature is composed of three Diglett triplets that have evolved into a unified entity, sharing a single body while maintaining three distinct heads. Each head thinks identically to the others, creating perfect synchronization that allows Dugtrio to execute complex burrowing operations with extraordinary efficiency. With a base stat total of 425, Dugtrio excels primarily in Speed (120) and Attack (100), making it a formidable physical attacker despite its relatively small stature of 0.7 meters and modest weight of 33.3 kilograms. The species has gained legendary status among trainers for its ability to burrow up to 60 miles underground, an feat so powerful that it reportedly triggers earthquakes in the process.
0.7m
33.3kg
Mole Pokémon
Male 50% / Female 50%
brown
heads
cave
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Prevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Dugtrio represents a fascinating biological phenomenon as a set of triplets that share a single body, though the exact nature of their underground physiology remains one of Pokémon science's great mysteries—no trainer has ever witnessed the portions of Dugtrio concealed beneath the soil. Each of its three heads is remarkably tough with smooth, brown skin, featuring distinctive black eyes and a large, round pink nose that helps it sense vibrations in the earth. The three heads maintain perfect cognitive synchronization, allowing them to think and act as a unified organism with extraordinary coordination. However, Pokédex entries hint at occasional discord, as each head may rarely dispute which gets to eat first when food is consumed. To facilitate its incredible burrowing abilities, all three heads bob up and down separately in coordinated patterns, loosening the soil and making it dramatically easier to tunnel through even the hardest earth. This synchronized movement, combined with a natural Attack stat of 100, gives Dugtrio the raw power to excavate through virtually any terrain.
Dugtrio exhibits a perfectly balanced 50% male to 50% female gender ratio, allowing for equal breeding opportunities across trainers' teams. The species belongs to the Field egg group, which it shares with numerous other terrestrial Pokémon, and requires 20 egg cycles to hatch from an egg, equivalent to approximately 4,884 to 5,140 steps of travel. Dugtrio has a base happiness value of 70, indicating a moderate predisposition toward friendship with trainers, requiring consistent positive interactions to maximize affection and team synergy. The breeding mechanics of Dugtrio remain consistent with its pre-evolution Diglett, allowing trainers to breed pairs and receive Diglett eggs that will eventually evolve into Dugtrio upon reaching level 26. Female Dugtrio contribute their genetic traits equally to offspring, and when bred with compatible males from the Field egg group, they produce viable eggs that carry forward desirable movesets and natures. The species' moderate growth rate means that bred Dugtrio will develop at a medium pace, neither requiring exceptional training time nor providing accelerated leveling compared to other Pokémon available in early game regions.
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ground-Type moves from holder do 20% more damage.
Cost: 1000
tm01
black white
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black 2 white 2
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lets go pikachu lets go eevee
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ultra sun ultra moon
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omega ruby alpha sapphire
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sun moon
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crystal
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blue japan
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red green japan
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lets go pikachu lets go eevee
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yellow
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crystal
+642 more TMs/HMs
Dugtrio evolves from Diglett when the Pokémon reaches level 26, a transformation that combines three Diglett into a unified entity. This evolution represents a significant power spike, particularly in the Speed stat which increases from Diglett's 95 to Dugtrio's impressive 120, making it one of the fastest Ground-type Pokémon available in early-game progression. The Attack stat also increases modestly from 80 to 100, providing meaningful improvement in physical offensive capability. A regional variant exists in the Alola region, where Alolan Dugtrio takes on a Ground/Steel dual typing, introducing different stat distributions and abilities. The Alolan form maintains the same Speed tier at 110 but gains a slight Defense boost from 50 to 60, and trades the standard form's speed-focused nature for more balanced defensive coverage. Alolan Dugtrio also gains access to the Tangling Hair ability instead of Arena Trap, reflecting the regional adaptation to Alola's unique ecosystem and the different predatory threats it faces compared to other environments.
kanto
+36 more
sinnoh
+6 more
kalos
+5 more
alola
Dugtrio is primarily found in underground environments and burrowing habitats, thriving in locations where soil and earth are abundant. These Pokémon demonstrate remarkable teamwork, with each of the three heads working in perfect harmony to achieve burrowing objectives that would be impossible for a single creature. The synchronized movement of their three bodies suggests they operate with a shared consciousness, each head understanding the intentions of the others instantaneously. According to various Pokédex entries, Dugtrio moves cooperatively at speeds exceeding 60 miles per hour while underground, a velocity so remarkable that surface observers sometimes mistake the tremors for earthquakes. Despite their close association with farmers and rural communities who rely on them for soil cultivation and earthwork, the hidden portions of Dugtrio remain perpetually mysterious—a characteristic that has fascinated researchers across multiple regions. In agricultural settings, Dugtrio's natural behaviors prove invaluable, as their burrowing strengthens soil quality and creates efficient irrigation channels for farming operations.
A team of DIGLETT triplets. It triggers hugeearthquakes by burrowing 60 miles underground.
A team of triplets that can burrow over 60 MPH.Due to this, some people think it's an earthquake.
Its three heads bob separately up and down to loosenthe soil nearby, making it easier for it to burrow.
Extremely power ful, they can DIG through even thehardest ground to a depth of over 60 miles.
These DIGLETT triplets dig over 60 miles below sealevel. No one knows what it's like underground.
DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like theother two triplets. They work cooperatively to burrow endlessly.
Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.
In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.
A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground.
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow.
Extremely powerful, they can dig through even the hardest ground to a depth of over 60 miles.
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
Its three heads move alternately, driving it through tough soil to depths of over 60 miles.
In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction.
Extremely powerful, they can dig through even the hardest ground to a depth of over 60 miles.
Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.
Dugtrio are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.
This set of triplets moves cooperatively. It’s the power of teamwork that enables this Pokémon to dig to a depth of 60 miles.
While the three of them normally get along splendidly, on rare occasions a huge fight will break out over which head gets to eat first.
Despite the closeness between this Pokémon and farmers and other people, no one has ever seen the parts of it concealed underground.
Dugtrio’s heads are sleek and smooth and incredibly hard. It can dig through any soil with its headbutts.
A team of triplets that can burrow to a depth of 60 miles. It’s reported that this triggers an earthquake.
A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground.
These Diglett triplets dig over 60 miles below sea level. No one knows what it’s like underground.
The name Dugtrio combines 'dug,' derived from the verb 'to dig,' with 'trio,' emphasizing the three-headed composition of this Pokémon. The Japanese name ダグトリオ (Dugtrio) follows the same linguistic pattern, clearly identifying the creature as a three-part excavation specialist. The design philosophy emphasizes simplicity and unity—three identical brown mole-like heads with pink noses and black eyes create an immediately recognizable silhouette that communicates both the Pokémon's nature as a triplet organism and its function as an earth-moving specialist. The smooth, featureless design of each head suggests hardness and resilience, reinforcing the Pokédex lore about the incredible toughness of its heads. Unlike its pre-evolution Diglett, which appears to be a single mole, Dugtrio's three heads are fully visible above ground, representing the evolved form's enhanced confidence and power. The Alolan variant introduces metallic steel coloring and a more angular, crystalline appearance to the heads, reflecting Alola's volcanic mineral-rich environment and suggesting adaptation to digging through tougher, metallic-infused earth.
Dugtrio can learn 83 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| agility | psychic | Status | — | — | 30 |
| ally switch | psychic | Status | — | — | 15 |
| assurance | dark | Physical | 60 | 100 | 10 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| beat up | dark | Physical | — | 100 | 10 |
| bide | normal | Physical | — | — | 10 |
| body slam | normal | Physical | 85 | 100 | 15 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| charm | fairy | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| cut | normal | Physical | 50 | 95 | 30 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| earth power | ground | Special | 90 | 100 | 10 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fissure | ground | Physical | — | 30 | 5 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| fury swipes | normal | Physical | 18 | 80 | 15 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| growl | normal | Status | — | 100 | 40 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| high horsepower | ground | Physical | 95 | 95 | 10 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| magnitude | ground | Physical | — | 100 | 30 |
| mimic | normal | Status | — | — | 10 |
| mud bomb | ground | Special | 65 | 85 | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| night slash | dark | Physical | 70 | 100 | 15 |
| protect | normal | Status | — | — | 10 |
| rage | normal | Physical | 20 | 100 | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| reversal | fighting | Physical | — | 100 | 15 |
| rock blast | rock | Physical | 25 | 90 | 10 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| rototiller | ground | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| sand tomb | ground | Physical | 35 | 85 | 15 |
| sandstorm | rock | Status | — | — | 10 |
| scorching sands | ground | Special | 70 | 100 | 10 |
| scratch | normal | Physical | 40 | 100 | 35 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| slash | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| sludge wave | poison | Special | 95 | 100 | 10 |
| smack down | rock | Physical | 50 | 100 | 15 |
| snore | normal | Special | 50 | 100 | 15 |
| stealth rock | rock | Status | — | — | 20 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swords dance | normal | Status | — | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| tri attack | normal | Special | 80 | 100 | 10 |
| uproar | normal | Special | 90 | 100 | 10 |
| work up | normal | Status | — | — | 30 |
In competitive Pokémon battling, Dugtrio has established itself as a specialized trapper and offensive threat, particularly through its Hidden Ability Sand Force, which boosts Rock, Ground, and Steel-type moves to 1.3 times their normal power during sandstorm conditions. The standard Arena Trap ability deserves recognition as a competitive staple, preventing opponents from switching out or fleeing—a mechanic that forces opponents into uncomfortable position management and enables strategic chip damage through entry hazards. Dugtrio's exceptional Speed stat of 120 ensures it nearly always acts first in battle, allowing it to capitalize on this advantage with priority moves or guarantee that its Ground-type attacks land before defensive opponents can respond. Its Attack stat of 100 provides sufficient offensive power to deal meaningful damage with moves like Earthquake and Stone Edge, particularly when combined with Sand Force boost during strategic sandstorm setups. However, Dugtrio's notable defensive liabilities—with a Defense stat of only 50 and HP of 35—mean it cannot withstand sustained offensive pressure from physical attackers. Competitive trainers typically employ Dugtrio as a hit-and-run specialist that either traps vulnerable opponents through Arena Trap or bursts through teams with Sand Force-boosted attacks before being forced out. The Alolan variant offers different competitive applications, trading pure speed and the trapping mechanic for Steel typing, which provides additional resistances and opens up different move pools including moves like Flash Cannon.
Dugtrio is a ground type Pokemon.
Dugtrio evolved from diglett.
Dugtrio is weak to water, grass and ice type moves.
Dugtrio can be found in digletts cave (kanto), sinnoh route 228 (sinnoh) and kalos route 13 (kalos) and 1 other locations.
Dugtrio has maintained cultural relevance throughout Pokémon's expansive history as both an iconic Generation I Pokémon and a symbol of underground mystery and burrowing power. The species' iconic three-headed design has made it instantly recognizable across multiple generations, inspiring merchandise, trading card collectibles, and fan artwork that emphasizes the unique triplet composition. In the Pokémon anime series, Dugtrio has appeared prominently in multiple episodes, establishing itself as a trusted ally of trainers and a persistent challenge for protagonists exploring underground caverns and tunnels. The creature's association with farmers and rural communities reflects actual gameplay mechanics, where Dugtrio teams prove invaluable for traversing cave systems and creating shortcuts through mountainous terrain. Beyond the core games, Dugtrio has appeared in Super Smash Bros. Ultimate as a Poké Ball summon, and maintained appearances across spin-off titles including Pokémon Mystery Dungeon and various trading card game expansions. The introduction of regional variants through Alolan Dugtrio in Pokémon Sun and Moon reinvigorated player interest, demonstrating Nintendo Game Freak's commitment to reimagining classic Pokémon through regional adaptation. Internet communities frequently celebrate Dugtrio's pure and simple design as an exemplar of early Pokémon aesthetics, contrasting it favorably with more complex modern designs.
Dugtrio can be obtained through traditional evolution from Diglett at level 26, making it accessible to trainers in virtually every Pokémon generation since Generation I. In Kanto-based games including Red, Blue, Yellow, FireRed, and LeafGreen, Dugtrio appears in cave systems and underground locations, with specific availability depending on the particular game's geographical distribution tables. Pokémon Let's Go Pikachu and Let's Go Eevee feature Dugtrio in underground areas and caves accessible throughout the Kanto region. In Johto games Gold, Silver, Crystal, HeartGold, and SoulSilver, Dugtrio availability remains consistent with traditional underground biome locations. The species maintains availability in more recent generations, including Pokémon X and Y in Mountain Kalos, and Pokémon Sun and Moon where both the standard form and the new Alolan Dugtrio variant can be encountered. Sword and Shield include Dugtrio in their Pokédex with specific location data correlating to underground areas and cave systems in the Galar region. Pokémon Scarlet and Violet feature Dugtrio as a catchable Pokémon alongside the newly introduced separate species Wugtrio, clarifying that the two triplet creatures represent distinct evolutionary lines. Additionally, trainers can obtain Dugtrio through breeding Diglett eggs, providing alternative acquisition paths without requiring level-grinding, and the species frequently appears in competitive ladder environments where its Speed and Arena Trap abilities remain relevant strategically.