Generation IV · #0445 — Mach Pokémon
Garchomp, known as the Mach Pokémon, is a dual-type Dragon/Ground Pokémon introduced in Generation IV that represents the final evolution of the Gible line, achieved when Gabite reaches level 48. With a base stat total of 600, Garchomp stands as a pseudo-legendary Pokémon, a classification reserved for powerful, late-game evolutionary lines that boast exceptional combat potential without legendary status. Its National Pokédex number is #445, and it has become iconic in the Sinnoh region as the signature Pokémon of Champion Cynthia, whose Garchomp is renowned for its devastating competitive prowess. The species combines exceptional offensive capabilities with remarkable speed, making it one of the most formidable Pokémon available in the mid-to-late game experience across multiple generations.
1.9m
95.0kg
Mach Pokémon
Male 50% / Female 50%
blue
upright
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Damages attacking Pokémon for 1/8 their max HP on contact.
Garchomp is a large, bipedal dragon-like Pokémon standing 1.9 meters tall and weighing 95.0 kilograms, featuring a predominantly navy blue body with distinctive red and gold accents. Its most striking features include a hammerhead shark-like head with elongated appendages on either side, paired with long triangular fins protruding from its arms and smaller fins adorning its tail. The species is covered in fine, aerodynamic scales that reduce drag, enabling its extraordinary flight capabilities. These scales serve both functional and defensive purposes, contributing to Garchomp's overall durability with a base Defense stat of 95 and Special Defense of 85. Its body structure reflects a remarkable fusion of dragon mythology, jet aircraft design, and aquatic predator characteristics, creating a visually cohesive and intimidating appearance that emphasizes both power and velocity.
Garchomp exhibits a perfectly balanced gender ratio of 50% male and 50% female, with no visual sexual dimorphism between individuals. The species belongs to the Monster and Dragon egg groups, making it breedable with a diverse array of Pokémon partners, including other dragons and bulky creatures from the Monster group. Garchomp has a base happiness of 70, indicating a moderately positive disposition toward trainers that care for it, and it requires 40 egg cycles to hatch from an egg—approximately 10,024 to 10,280 steps of overworld travel. The species possesses a slow growth rate, meaning it requires significantly more experience points to level up compared to many other Pokémon, reflecting its status as a pseudo-legendary with delayed but powerful progression. Despite its late-game availability, Garchomp's breeding compatibility makes it an accessible option for players looking to cultivate multiple copies for competitive purposes or within team rotations, though its slow maturation timeline demands patience during the breeding process.
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Cost: 80
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This Pokémon has visible differences between male and female forms.
Garchomp evolves from Gabite at level 48, completing a three-stage evolutionary line that begins with the small dragon Gible. The evolution represents a dramatic transformation in power, with Garchomp's Attack stat of 130 significantly surpassing Gabite's 85, while gaining boosts across most other stats. Garchomp is capable of Mega Evolution into Mega Garchomp using the Garchompite, which was introduced in Generation VI games and remains available in subsequent titles. Upon Mega Evolution, Garchomp gains the ability Cacophony, replacing its standard abilities, and receives substantial stat boosts—most notably increasing its Attack to 170 and Special Attack to 120, with a base stat total rising to 700. An additional form, Mega Garchomp Z, exists within internal data for the unreleased Pokémon Legends: Z-A DLC as part of Mega Dimension, though it cannot currently be obtained legitimately in any released game. The Mega Evolution dramatically increases Garchomp's already formidable offensive presence, cementing its position as one of the most powerful Pokémon available for serious competitive and narrative play.
Location data not available for this Pokémon in the database.
Garchomp is an apex predator of remarkable hunting efficiency, known for its ability to pursue and capture prey with devastating speed. According to Pokédex entries, it can dive into flocks of bird Pokémon and consume entire groups whole, returning to its den before its body temperature drops from prolonged exposure to the outside environment—a testament to its extraordinary metabolic efficiency and predatory instinct. The species exhibits a characteristically feral disposition, as noted in Pokémon Legends: Arceus, and utmost caution is advised when encountering a wild Garchomp in nature. It is equally comfortable both above ground and underground, demonstrating versatility in its preferred territories. When Garchomp runs at high speed, its wings generate powerful blades of wind capable of felling nearby trees, making it a potentially destructive force even in its natural movement. The species thrives in mountainous and cave-dwelling environments, particularly in regions with varied terrain that accommodate both aerial and subterranean activity.
When it folds up its body and extends its wings, it looks like a jet plane. It flies at sonic speed.
It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.
It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.
Its body is covered in fine scales that reduce drag, enabling it to fly at high speeds.
It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.
It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.
When it folds up its body and extends its wings, it looks like a jet plane. It flies at sonic speed.
It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.
When it folds up its body and extends its wings, it looks like a jet plane. It flies at sonic speed.
It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.
It can fly at speeds rivaling jet planes. It dives into flocks of bird Pokémon and gulps the entire flock down whole.
It flies at the speed of sound while searching for prey, and it has midair battles with Salamence as the two compete for food.
The protuberances on its head serve as sensors. It can even detect distant prey.
Its fine scales don’t just reduce wind resistance—their sharp edges also cause injury to any opponent who attacks it.
Garchomp makes its home in volcanic mountains. It flies through the sky as fast as a jet airplane, hunting down as much prey as it can.
Garchomp is fast both underground and above. It can bring down prey and return to its den before its body has chilled from being outside.
Soars across the heavens at blinding speed—a magnificent sight! It has a feral disposition. Utmost caution is required if one meets a Garchomp out in the wilds.
Garchomp's name is derived from the combination of 'garlic' or potentially referencing its sharp, blade-like appendages, with 'chomp' reflecting its predatory nature and powerful bite. The Japanese name, Gaburias, similarly emphasizes its aggressive characteristics while evoking a sense of exotic draconic power. The species name 'Mach Pokémon' references Mach speed, underscoring its extraordinary velocity and jet-like properties. Visually, Garchomp synthesizes multiple inspirations: the hammerhead shark provides its distinctive cranial structure and aquatic predator efficiency, while jet aircraft design influences its streamlined form and wing configuration. This fusion of biological and mechanical aesthetics creates a creature that feels both ancient—reminiscent of mythological dragons—and ultra-modern, as if a prehistoric dragon has been reconstructed with aerospace engineering principles. The color palette of navy blue with red and gold accents evokes both natural predator coloration and the dramatic appearance of high-performance military aircraft, reinforcing the theme of speed and lethal capability.
Garchomp can learn 93 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| aqua tail | water | Physical | 90 | 90 | 10 |
| attract | normal | Status | — | 100 | 15 |
| bite | dark | Physical | 60 | 100 | 25 |
| body slam | normal | Physical | 85 | 100 | 15 |
| breaking swipe | dragon | Physical | 60 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| brutal swing | dark | Physical | 60 | 100 | 20 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| cut | normal | Physical | 50 | 95 | 30 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| draco meteor | dragon | Special | 130 | 90 | 5 |
| dragon breath | dragon | Special | 60 | 100 | 20 |
| dragon cheer | dragon | Status | 0 | 0 | 15 |
| dragon claw | dragon | Physical | 80 | 100 | 15 |
| dragon pulse | dragon | Special | 85 | 100 | 10 |
| dragon rage | dragon | Special | — | 100 | 10 |
| dragon rush | dragon | Physical | 100 | 75 | 10 |
| dragon tail | dragon | Physical | 60 | 90 | 10 |
| dual chop | dragon | Physical | 40 | 90 | 15 |
| earth power | ground | Special | 90 | 100 | 10 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| false swipe | normal | Physical | 40 | 100 | 40 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire fang | fire | Physical | 65 | 95 | 15 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| incinerate | fire | Special | 60 | 100 | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| laser focus | normal | Status | — | — | 30 |
| liquidation | water | Physical | 85 | 100 | 10 |
| metal claw | steel | Physical | 50 | 95 | 35 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| outrage | dragon | Physical | 120 | 100 | 10 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| power gem | rock | Special | 80 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| roar | normal | Status | — | — | 20 |
| rock climb | normal | Physical | 90 | 85 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| sand tomb | ground | Physical | 35 | 85 | 15 |
| sandstorm | rock | Status | — | — | 10 |
| scale shot | dragon | Physical | 25 | 90 | 20 |
| scary face | normal | Status | — | 100 | 10 |
| scorching sands | ground | Special | 70 | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| slash | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spikes | ground | Status | — | — | 20 |
| stealth rock | rock | Status | — | — | 20 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| swords dance | normal | Status | — | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thunder fang | electric | Physical | 65 | 95 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| twister | dragon | Special | 40 | 100 | 20 |
| whirlpool | water | Special | 35 | 85 | 15 |
Garchomp stands as one of competitive Pokémon's most formidable threats, leveraging a base Attack stat of 130 paired with an exceptional base Speed of 102 to function as a premier physical sweeper and priority threat. Its Dragon/Ground typing provides excellent offensive coverage, allowing it to threaten most defensive archetypes with moves like Earthquake and Outrage, while its hidden ability Rough Skin discourages physical contact by dealing damage equal to one-eighth of an attacker's maximum HP to any Pokémon that makes direct contact with it. Its standard ability Sand Veil increases evasion to 1.25 times during sandstorm conditions while simultaneously protecting it from sandstorm damage, enabling sand-based team synergies. Garchomp's movepool is remarkably comprehensive, enabling it to learn diverse coverage options beyond its STAB attacks, making it difficult to wall effectively. Mega Garchomp further elevates its competitive viability by increasing its Attack to 170 and Special Attack to 120, along with gaining the ability Cacophony to prevent abilities like Intimidate from activating. Garchomp's consistent appearances in competitive tournaments across generations, including its prominence in official Pokémon Championships, testifies to its sustained viability as both a reliable team member and championship-winning core component.
Garchomp is a dragon and ground type Pokemon.
Garchomp evolved from gabite that evolved from gible.
Garchomp is weak to ice, dragon and fairy type moves.
Garchomp has achieved iconic status within the Pokémon franchise, primarily through its association with Cynthia, the formidable champion of the Sinnoh region and one of the most memorable trainers in the main series games. Cynthia's Garchomp serves as the centerpiece of her team and presents a legendary challenge to players, with its devastating speed and power making it one of the most feared championship encounters in Pokémon Diamond and Pearl. This relationship has cemented Garchomp in player memory as a symbol of elite competitive battling and dragon-type mastery. The species has appeared prominently across multiple anime adaptations, including major roles in the Pokémon Generations series and recurring appearances in the Pokémon Masters animated trailer. Garchomp's consistent competitive viability across numerous game generations has maintained its presence in professional tournament play, player teams, and online battle communities, establishing it as a permanent fixture in competitive Pokémon discourse. The species' stunning design combining jet-like aesthetics with draconic power has made it a favorite among fans, resulting in significant merchandise presence and fan art communities dedicated to celebrating its visual appeal and thematic depth.
Garchomp has maintained consistent availability throughout the post-Generation IV Pokédex across most mainline games, though its specific location and availability method varies by title. In Diamond and Pearl, it appears in the endgame at Mt. Coronet and is most famously encountered as Cynthia's signature Pokémon. Throughout Platinum, X and Y, and subsequent generations, Garchomp remains accessible either as a wild encounter, through evolution of its pre-evolutionary forms, or through event distributions. The species is available in Pokémon Scarlet and Violet, positioned at National Pokédex number 0128 in Kalos regional classifications, and similarly appears in Pokémon Legends: Arceus as entry 0189. Garchomp remains present in Pokémon Sword and Shield, specifically in the Crown Tundra DLC, and continues availability in generation nine titles. Its Mega Stone, the Garchompite, is distributed through various in-game events, battle facilities, and item locations depending on the specific game version. The species' pseudo-legendary status ensures it never receives standard wild encounter availability in early game areas, requiring trainers to complete substantial progression before obtaining a fully-evolved Garchomp, preserving its role as a late-game powerhouse reward.