Weak to (2x damage):
Resistant to (½x damage):
Generation III · #10054 — Meditate Pokémon
Mega Medicham stands as a remarkable testament to the transformative power of Mega Evolution, representing the ultimate pinnacle of meditation and spiritual discipline. Upon Mega Evolution using the Medichamite stone, this Fighting/Psychic-type Pokémon undergoes a dramatic enhancement that transcends its already impressive base form, achieving a total base stat of 510 compared to Medicham's 410. The most striking transformation occurs in its Attack and Speed statistics, both doubling from 60 and 80 respectively to a formidable 100 each, while its Defense and Special Defense both increase by 10 points to 85. Mega Medicham retains its signature ability Pure Power, which doubles its Attack stat in battle—meaning this Mega form's effective Attack reaches an astronomical level that few Pokémon can match. This remarkable stat distribution perfectly encapsulates the essence of Medicham's journey through rigorous meditation and spiritual growth, embodying the physical and mental mastery it has cultivated over countless hours of disciplined practice.
1.3m
31.5kg
Meditate Pokémon
Male 50% / Female 50%
red
humanoid
mountain
Doubles Attack in battle.
Mega Medicham maintains the humanoid, bipedal form characteristic of its pre-evolution while undergoing subtle yet powerful aesthetic enhancements that reflect its heightened psychic and martial prowess. Its gray body retains the red and yellow adornments that distinguish the species, with the distinctive red headpiece featuring three bulb-like extensions still prominent atop its head, though the overall form appears more refined and spiritually elevated. The Pokémon's physique becomes noticeably more defined and toned, reflecting the culmination of its intense training regimen through meditation and restricted eating habits—it consumes food only once per month, a practice that has become even more pronounced in its Mega form. Through the concentrated power of meditation taken to its absolute extreme, Mega Medicham's sixth sense reaches unprecedented levels of development, granting it the ability to perceive the aura of its opponents with perfect clarity. This heightened sensory capability, combined with its enhanced physical capabilities, allows Mega Medicham to anticipate and react to threats with supernatural precision, moving with an elegant, dance-like grace that belies its devastating combat potential.
Mega Medicham exhibits a perfectly balanced gender ratio of 50% male and 50% female, with only minor physical distinctions between the two, maintaining consistency with its base form Medicham. The most notable difference manifests in the central bulb atop the head—female Medicham and by extension female Mega Medicham display a noticeably shorter bulb in this position compared to their male counterparts, a subtle sexual dimorphism that reflects traditional design principles in the Pokémon franchise. Medicham belongs to the Human-Like egg group, indicating its highly humanoid nature and ability to produce eggs when paired with compatible Pokémon in appropriate breeding conditions. The species maintains a base happiness value of 70 and requires 20 egg cycles to hatch, with each cycle representing approximately 4,884 to 5,140 steps in-game—a moderate timeframe that makes breeding Medicham relatively accessible to trainers seeking to cultivate perfect individuals for competitive purposes. Despite being capable of reproduction, Medicham's extreme dedication to meditation and fasting suggests that breeding represents a significant commitment, with female Medicham potentially balancing maternal instincts against their rigorous spiritual discipline.
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
ultra sun ultra moon
tm01
sun moon
tm03
x y
tm03
black 2 white 2
tm03
black white
tm03
sun moon
tm03
lets go pikachu lets go eevee
tm03
sword shield
tm03
ultra sun ultra moon
tm03
omega ruby alpha sapphire
tm04
emerald
tm04
firered leafgreen
+699 more TMs/HMs
This Pokémon has visible differences between male and female forms.
Mega Medicham represents the ultimate expression of Medicham's transformation, achievable only when a Medicham holding the Medichamite stone Mega Evolves during battle. Unlike standard evolution, which occurs when Meditite reaches level 37 and becomes Medicham, Mega Evolution is a temporary state that lasts only for the duration of a battle and requires the trainer to possess both the Pokémon and its corresponding Mega Stone. The transformation from Medicham to Mega Medicham is a dramatic process that dramatically enhances the Pokémon's physical and psychic capabilities, reflecting years of intensive meditation and spiritual discipline condensed into a single, powerful moment. Upon Mega Evolution, Medicham's Attack and Speed statistics both increase by 40 points each, reaching 100, while its defensive capabilities also see improvements, creating a perfectly balanced yet offensively-oriented stat distribution. The ability Pure Power, which doubles Attack in battle, becomes exponentially more valuable in the Mega form due to the baseline attack stat being significantly higher, potentially enabling Medicham to reach Attack levels that rival some of the most offensively-oriented Pokémon in existence.
Location data not available for this Pokémon in the database.
Mega Medicham continues to embody the serene yet focused demeanor of its base form, though the Mega Evolution process intensifies its mental discipline and spiritual awareness to extraordinary degrees. This Pokémon maintains its preference for fields and mountains, environments that provide the peaceful solitude necessary for its meditative practices. The ability to hide its presence by merging itself with natural landscapes becomes even more pronounced in its Mega form, as its heightened psychic powers allow it to blend seamlessly with its surroundings, becoming virtually imperceptible to casual observers. Through crushingly harsh yoga training and extended periods of meditation that can last an entire month without sustenance, Mega Medicham has developed an almost supernatural capacity to foretell the actions of its opponents, granting it profound tactical advantages in battle. Its movements remain elegantly dance-like even in Mega form, executing each combat maneuver with fluid precision that combines graceful evasion with devastating counterattacks delivered in a single, flowing motion.
It is said that through meditation, MEDICHAM heightens energy inside its body and sharpens its sixth sense.This POKéMON hides its presence by merging itself with fields and mountains.
Through the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to usepsychokinetic powers. This POKéMON is known to meditate for a whole month without eating.
Through crushingly harsh yoga training, it gained the power to foretell its foe’s actions. It battles with elegant, dance- like movement.
It elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
Through yoga training, it has honed its sixth sense. Its movements are elegant.
Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Through yoga training, it gained the psychic power to predict its foe’s next move.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Through yoga training, it gained the psychic power to predict its foe’s next move.
It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Medicham's design eloquently synthesizes the concepts of martial arts prowess and spiritual meditation into a single, cohesive humanoid form, with its name deriving from the fusion of 'medicine' and 'champ,' referencing both its healing meditation practices and its competitive fighting prowess. The Japanese name Charem similarly draws from 'charm' and 'martial arts,' emphasizing the elegant, graceful nature of its combat style. Its classification as the Meditate Pokémon directly references the core practice that defines its existence and powers its abilities. In Mega form, this design philosophy becomes even more pronounced, as the Pokémon's appearance shifts to reflect the pinnacle of meditation-enhanced capability, with subtle refinements emphasizing its transcendent spiritual state. The three bulbs atop its head potentially represent the concept of enlightenment across multiple planes of existence—physical, mental, and spiritual—while its distinctive red and yellow coloration evokes traditional Buddhist and martial arts imagery. The overall silhouette maintains a distinctly humanoid quality that encourages trainers to view Medicham as a spiritual guide and martial arts master rather than merely a Pokémon to be commanded.
Medicham-mega can learn 75 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acupressure | normal | Status | — | — | 30 |
| attract | normal | Status | — | 100 | 15 |
| bide | normal | Physical | — | — | 10 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| calm mind | psychic | Status | — | — | 20 |
| confide | normal | Status | — | — | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| counter | fighting | Physical | — | 100 | 20 |
| detect | fighting | Status | — | — | 5 |
| double team | normal | Status | — | — | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| feint | normal | Physical | 30 | 100 | 10 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| force palm | fighting | Physical | 60 | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gravity | psychic | Status | — | — | 5 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| high jump kick | fighting | Physical | 130 | 90 | 10 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| laser focus | normal | Status | — | — | 30 |
| light screen | psychic | Status | — | — | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| magic coat | psychic | Status | — | — | 15 |
| meditate | psychic | Status | — | — | 40 |
| mind reader | normal | Status | — | — | 5 |
| pain split | normal | Status | — | — | 20 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| power trick | psychic | Status | — | — | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| rain dance | water | Status | — | — | 5 |
| recover | normal | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| reversal | fighting | Physical | — | 100 | 15 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| signal beam | bug | Special | 75 | 100 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| telekinesis | psychic | Status | — | — | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Mega Medicham emerges as a formidable competitive threat, particularly in formats where Mega Evolution is permitted, thanks to its exceptional Attack and Speed statistics of 100 each, amplified dramatically by its Pure Power ability which doubles its Attack to effectively 200. This makes Mega Medicham one of the most dangerous physical attackers in competitive play when properly trained, capable of delivering massive damage through high-power moves like Close Combat, which benefits tremendously from the doubled Attack stat while also receiving the Fighting-type STAB (Same Type Attack Bonus). The dual Fighting/Psychic typing grants Mega Medicham excellent coverage options, allowing it to handle threats from multiple directions—Fighting moves address Normal, Ice, Rock, and Dark types while Psychic moves cover Fighting and Poison types. Its respectable Speed tier of 100 allows it to outpace numerous threats without requiring a Speed-boosting nature, though trainers often find the Attack-doubling benefit of Pure Power so valuable that Speed becomes a secondary concern. However, Mega Medicham's defensive capabilities at 85 HP, 85 Defense, and 85 Special Defense leave it vulnerable to powerful attacks, necessitating careful play and often leading trainers to prioritize offensive momentum—striking first and striking hard to eliminate threats before they can respond.
Medicham-mega is a fighting and psychic type Pokemon.
Medicham-mega does not evolve into any other Pokemon. It is the final form in its evolution line.
Medicham-mega is weak to flying, fairy and ghost type moves.
Medicham, including its Mega Evolution form, has cultivated a dedicated following within the Pokémon community due to its unique spiritual and martial arts aesthetic that resonates with trainers interested in themes of discipline, self-improvement, and enlightenment. The Pokémon appears prominently in various Pokémon animated series episodes, most notably in Team Meanies' roster in Pokémon Mystery Dungeon adaptations, where its meditative nature and combat prowess make it a memorable character. The series Diamond and Pearl episode 'Sliding Into Seventh!' showcased Medicham's aura-sensing capabilities in a way that deeply resonated with fans, demonstrating the practical applications of its spiritual training in real combat scenarios. Mega Medicham's introduction in Generation VI Pokémon games expanded the species' competitive relevance significantly, transforming it from a decent mid-tier option into a genuinely threatening force that could compete at high levels of play. The design philosophy of Medicham—particularly its merger of Eastern martial arts and meditation concepts with Western Pokémon battle mechanics—has made it a favorite among trainers seeking Pokémon that embody philosophical depth alongside mechanical effectiveness, contributing to its enduring popularity across multiple generations.
Mega Medicham became available to players beginning with Generation VI, the Kalos region games Pokémon X and Y, where trainers could encounter and capture Medicham in various locations before obtaining the Medichamite stone necessary for Mega Evolution. The availability expanded significantly in subsequent generations, with Mega Medicham accessible in later games including Pokémon Omega Ruby and Alpha Sapphire, where it appeared in appropriate locations within the Hoenn region. In more recent titles such as Pokémon Brilliant Diamond and Shining Pearl, Pokémon Scarlet and Violet, and the upcoming Pokémon Legends: Z-A, Medicham and its Mega Evolution remain available to trainers, though specific acquisition methods vary based on each game's mechanics and regional Pokédex inclusions. The base form Meditite, which evolves into Medicham at level 37, typically appears in early-to-mid game areas where trainers can capture it and train it to the required evolution level before pursuing Mega Evolution once they obtain the necessary Medichamite stone. Pokémon GO has also made Mega Medicham accessible to mobile players through special events and field research tasks, significantly expanding the audience that can experience this powerful Mega Evolution and participate in raid battles featuring the Mega form.