Weak to (2x damage):
Resistant to (½x damage):
Generation III · #0308 — Meditate Pokémon
Medicham, known as the Meditate Pokémon, is a dual-type Fighting/Psychic Pokémon introduced in Generation III that represents the perfect fusion of martial arts discipline and spiritual enlightenment. With National Pokédex number #308, Medicham evolves from Meditite starting at level 37, marking the culmination of intense training regimens focused on meditation and yoga. This unique combination of types grants Medicham access to an impressive movepool that bridges both physical combat and psychic manipulation, making it a versatile choice for trainers seeking balance between offense and defense. With a base stat total of 410, Medicham's distribution emphasizes balanced defenses (75 in both Defense and Special Defense) and solid Speed (80), allowing it to function effectively as a speedy, durable fighter that can hold its own across various competitive formats.
1.3m
31.5kg
Meditate Pokémon
Male 50% / Female 50%
red
humanoid
mountain
Doubles Attack in battle.
Protects against friendly Pokémon's damaging moves.
Medicham is a humanoid, bipedal Pokémon that closely resembles a dedicated yoga practitioner or martial artist in meditative stance. Its gray body is adorned with striking red and yellow accoutrements, most notably a distinctive red headpiece featuring three bulb-like extensions—one on the crown and one on each side—that appears to channel its psychic energy. This headpiece is slightly shorter on female Medicham, providing one of the few visual sexual dimorphisms in the species. The Pokémon's large, focused eyes and rounded, puckered red lips convey an expression of intense concentration and spiritual focus. Its lower body is covered in puffy red pants with prominent yellow spots on the knees and yellow bands positioned near the hips, completing its martial artist aesthetic. Through rigorous meditation and periodic fasting, Medicham has developed an exceptionally acute sixth sense that heightens its psychokinetic abilities and grants it the capacity to sense the aura of opponents, as demonstrated in various Pokédex entries and animated appearances. This spiritual development directly manifests in its fighting style, which emphasizes graceful, dance-like movements that allow it to evade incoming attacks before delivering devastating counterstrikes with elegant precision.
Medicham maintains an even 50/50 gender ratio, with no visual distinction between males and females except for the slight shortening of the headpiece's central bulb on female individuals—a subtle design choice that respects sexual dimorphism without creating gameplay imbalance. The species belongs to the Human-Like egg group, positioning it alongside other humanoid Pokémon, which determines its breeding compatibility and influences its egg hatching mechanics. Medicham requires 20 egg cycles to hatch, translating to approximately 4,884–5,140 steps in most games, making it a moderate investment for trainers seeking to breed for optimal statistics or hidden abilities. When breeding Medicham, trainers can pass down egg moves and inherited traits to offspring, though Medicham itself learns relatively few moves through breeding compared to its pre-evolution Meditite. The species exhibits a base Friendship value that encourages bonding between trainer and Pokémon, though this value has been subject to minor adjustments across game generations, ranging from 50 to 70 depending on the version. Female Medicham bred with compatible males can produce Meditite eggs regardless of the male's species compatibility, provided the male belongs to an appropriate egg group. The relatively high catch rate of 90 makes capturing Medicham in the wild relatively straightforward compared to many other Fighting-type Pokémon, though trainers who prefer breeding to capture will find the process rewarding and economical in terms of obtaining competitively viable specimens.
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sword shield
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yellow
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gold silver
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crystal
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red blue
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platinum
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emerald
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diamond pearl
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firered leafgreen
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ruby sapphire
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xd
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colosseum
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heartgold soulsilver
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lets go pikachu lets go eevee
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ultra sun ultra moon
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sun moon
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blue japan
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red green japan
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sword shield
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crystal
+851 more TMs/HMs
This Pokémon has visible differences between male and female forms.
Medicham's evolution from Meditite at level 37 represents a transformation achieved through sustained meditation and mental discipline rather than mere physical growth. Upon reaching this threshold, Meditite's psychic abilities crystallize fully, and the species gains access to a more refined movepool including powerful techniques like High Jump Kick and Close Combat. Beyond its standard evolution, Medicham possesses the remarkable capability to Mega Evolve into Mega Medicham using the Medichamite stone, available from Generation VI onward. Mega Medicham undergoes a dramatic transformation that enhances its physical prowess significantly; its base Attack increases from 60 to 100 and its Speed jumps from 80 to 100, while its defenses also improve to 85 in both categories. Most crucially, Mega Medicham's ability changes to Pure Power, which doubles its Attack stat in battle, creating a devastating offensive threat that can rival many specialized physical attackers. This Mega Evolution represents the pinnacle of Medicham's spiritual and martial development, embodying years of meditation culminating in an explosion of focused, kinetic energy. The transformation grants Medicham access to enhanced base stats totaling 510 compared to its standard form's 410, making Mega Medicham a formidable presence in competitive play and a visible representation of the species' potential when meditation reaches its absolute zenith.
hoenn
+5 more
sinnoh
+23 more
sinnoh
+23 more
sinnoh
+51 more
sinnoh
+33 more
alola
Medicham exhibits remarkable discipline and restraint befitting its meditative nature, eating only once per month despite engaging in regular combat and training. This extraordinary metabolic efficiency is directly tied to its spiritual practices, as the Pokédex entries from Sapphire describe Medicham meditating for entire months without consuming food, channeling this fasting period into profound spiritual development. The species resides in mountainous regions and open fields, environments that provide the serene, undisturbed settings necessary for continuous meditation and the cultivation of its sixth sense. Medicham is known for merging itself with these natural surroundings, becoming one with fields and mountains through its mastery of concealment—a technique born from its heightened psychic awareness. Its battle conduct reflects its spiritual training, employing elegant, dance-like movements that showcase both offensive and defensive prowess simultaneously, turning combat into a form of moving meditation. The species' base Happiness value of 70 suggests a naturally calm and centered temperament, though individual Medicham vary in their personalities and training approaches, with some dedicated to more aggressive pursuit of martial perfection while others emphasize spiritual transcendence.
It is said that through meditation, MEDICHAM heightens energy inside its body and sharpens its sixth sense.This POKéMON hides its presence by merging itself with fields and mountains.
Through the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to usepsychokinetic powers. This POKéMON is known to meditate for a whole month without eating.
Through crushingly harsh yoga training, it gained the power to foretell its foe’s actions. It battles with elegant, dance- like movement.
It elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
Through yoga training, it has honed its sixth sense. Its movements are elegant.
Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Through yoga training, it gained the psychic power to predict its foe’s next move.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Through yoga training, it gained the psychic power to predict its foe’s next move.
It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Medicham's name elegantly combines 'medic' or 'medicine' with 'cham,' a reference to the character 'Chan' from martial arts cinema, particularly evoking Jackie Chan's acrobatic fighting style that emphasizes graceful, flowing movements. The Japanese name Charem similarly references this martial arts connection while incorporating elements of meditation and spiritual discipline. The design itself draws inspiration from various real-world traditions including yoga practitioners, Buddhist monks, and martial artists who emphasize meditation as a core component of their practice. The distinctive red and yellow color scheme mirrors traditional martial arts uniforms and Buddhist robes, while the three-bulbed headpiece evokes both the aesthetic of certain Asian spiritual headpieces and the visual representation of psychic energy in the Pokémon universe. Medicham's humanoid structure deliberately mirrors human fighters and martial artists, reinforcing its identity as a practitioner of ancient disciplines that fuse body, mind, and spirit. The bulky red pants with yellow accents provide visual balance to the slender gray torso, creating a silhouette that suggests both athleticism and spiritual centeredness. This thoughtful design synthesis creates a Pokémon that immediately communicates its dual nature as both a fighter and a spiritual being, making Medicham instantly recognizable and thematically coherent across all its appearances in games, anime, and trading card media.
Medicham can learn 107 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acupressure | normal | Status | — | — | 30 |
| aerial ace | flying | Physical | 60 | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| aura sphere | fighting | Special | 80 | — | 20 |
| axe kick | fighting | Physical | 120 | 90 | 10 |
| baton pass | normal | Status | — | — | 40 |
| bide | normal | Physical | — | — | 10 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| calm mind | psychic | Status | — | — | 20 |
| captivate | normal | Status | — | 100 | 20 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| confide | normal | Status | — | — | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| counter | fighting | Physical | — | 100 | 20 |
| detect | fighting | Status | — | — | 5 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| expanding force | psychic | Special | 80 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| feint | normal | Physical | 30 | 100 | 10 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| force palm | fighting | Physical | 60 | 100 | 10 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gravity | psychic | Status | — | — | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| high jump kick | fighting | Physical | 130 | 90 | 10 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| imprison | psychic | Status | — | — | 10 |
| laser focus | normal | Status | — | — | 30 |
| light screen | psychic | Status | — | — | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| magic coat | psychic | Status | — | — | 15 |
| meditate | psychic | Status | — | — | 40 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| mind reader | normal | Status | — | — | 5 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| pain split | normal | Status | — | — | 20 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| pound | normal | Physical | 40 | 100 | 35 |
| power trick | psychic | Status | — | — | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic terrain | psychic | Status | — | — | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| rain dance | water | Status | — | — | 5 |
| recover | normal | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| reversal | fighting | Physical | — | 100 | 15 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stored power | psychic | Special | 20 | 100 | 10 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| upper hand | fighting | Physical | 65 | 100 | 15 |
| vacuum wave | fighting | Special | 40 | 100 | 30 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
Medicham occupies an interesting niche in competitive Pokémon battles, leveraging its unusual Fighting/Psychic typing to access both physical attacking moves and psychic coverage that few other Pokémon can replicate. Its signature ability, Pure Power, provides tremendous value despite Medicham's base Attack of only 60, effectively doubling this stat in battle to a competitive 120—a transformation that makes moves like High Jump Kick, Close Combat, and Stone Edge significantly more threatening. The speed tier of 80 is respectable for the base form, allowing Medicham to outpace numerous bulky threats, though it lacks the speed to reliably outrun common faster threats in higher-tier play. Medicham's defensive capabilities are underrated, with solid Special Defense of 75 and Defense of 75 providing genuine staying power against both physical and special attackers, particularly when combined with its excellent typing that grants resistance to Rock, Dark, and Ghost-type moves while providing immunity to Ground moves via its Fighting typing. Mega Medicham elevates the species into genuine competitive viability, particularly in formats where Mega Evolution is permitted, transforming it into a fast, hard-hitting physical attacker with Attack and Speed both reaching 100 at base after Mega Evolution and the Pure Power ability further doubling Attack output. Competitive sets typically run physical attacking moves like Close Combat, High Jump Kick, Bullet Punch, and Stone Edge, with supporting moves like Trick Room, Recover, or Psychic providing utility and disruption. The hidden ability Telepathy, while niche, can prove useful in double battles by preventing damage from allies' damaging moves, though Pure Power remains the superior choice for most competitive applications.
Medicham is a fighting and psychic type Pokemon.
Medicham evolved from meditite.
Medicham is weak to flying, fairy and ghost type moves.
Medicham can be found in hoenn victory road (hoenn), acuity lakefront (sinnoh) and sinnoh route 217 (sinnoh) and 3 other locations.
Medicham has cultivated a dedicated following within the Pokémon community, particularly among players who appreciate the philosophical depth and design coherence it represents. The species resonates strongly with fans who value meditation, martial arts, and spiritual discipline, making Medicham a representative of Pokémon that successfully blend gameplay mechanics with thematic narrative. Its appearance in the anime series, particularly notable through Team Meanies' Medicham and various gym leader encounters, has cemented its status as a recognizable and respected fighting-type representative across multiple generations of fans. Medicham's design has influenced numerous fan artists and creative communities who explore the intersection of Eastern spirituality and combat training within the Pokémon universe. The species appears consistently in competitive tournament teams and casual playthroughs alike, indicating broad appeal across skill levels and playstyles. Trading card game depictions of Medicham have captured its meditative nature and martial prowess, creating collectible artwork that emphasizes the duality of its Fighting/Psychic typing. In Pokémon GO, Medicham received significant attention as a meta-relevant combatant following the introduction of Mega Evolution mechanics, revitalizing interest in the species among mobile game players. Fan communities have extensively theorized about Medicham's spiritual practices and meditation techniques, creating elaborate headcanons and interpretations that extend the species' narrative beyond official game descriptions. The character has inspired numerous challenge runs, competitive teams, and themed playthroughs among dedicated players, solidifying its position as a cherished member of the Pokémon roster.
Medicham's availability varies significantly across different game generations and regions, though the species has maintained reasonable accessibility throughout the series since its introduction in Generation III. In the original Hoenn games (Ruby, Sapphire, and Emerald), Medicham can be caught in mountainous routes as a wild Pokémon or encountered through evolution of Meditite, establishing it as a readily obtainable team member for players pursuing the Fighting-type slot. Subsequent generations including Diamond, Pearl, Platinum, Black 2, and White 2 provided similar availability through wild encounters or breeding chains, though specific locations shift between titles. In Generation VI (X and Y), Medicham appears in Central Kalos locations at the #144 Pokédex slot, maintaining its accessibility for players at mid-game stages. The remakes Omega Ruby and Alpha Sapphire restore Medicham to its native Hoenn availability, while later generations including Sword and Shield, Brilliant Diamond and Shining Pearl, Legends: Arceus, and Scarlet and Violet continue to feature the species across various regional Pokédexes. Pokémon GO introduced Medicham as a catchable species tied to specific egg types and Field Research tasks, making it accessible to mobile players through standard mechanics. The availability of Medichamite for Mega Evolution has been distributed through various in-game methods including Battle Maison rewards, post-game content, and event distributions depending on the generation. This consistent availability across multiple generations and games ensures that trainers seeking to add Medicham to their teams rarely face significant obstacles, though specific encounter rates and methods vary by title and player location.