Generation II · #0200 — Screech Pokémon
Misdreavus, known as the Screech Pokémon, is a Ghost-type Pokémon that debuted in Generation II and holds the National Pokédex number #200. This ethereal creature represents one of the earliest Ghost-type additions to the franchise and has maintained a steady presence across numerous game titles and media appearances. With a base stat total of 435, Misdreavus demonstrates a balanced yet specialized stat distribution that emphasizes special attack, special defense, and speed, each boasting a respectable base value of 85. The Pokémon's defining characteristic is its ability Levitate, which allows it to evade ground-type moves entirely, a trait that proved strategically significant since its introduction. Misdreavus experiences a fast growth rate and has a relatively low base happiness value of 35, reflecting its mischievous and somewhat antagonistic nature toward humans as depicted in various Pokédex entries.
0.7m
1.0kg
Screech Pokémon
Male 50% / Female 50%
gray
ball
cave
Evades ground moves.
Misdreavus presents a distinctly otherworldly appearance with its dark bluish-green, spectral form that lacks visible arms or legs. The creature's lower body resembles a ruffled dress composed of multiple small appendages, creating an elegant yet unsettling silhouette. Most remarkably, five round red gemstones encircle its neck at roughly halfway down its body—these gems serve a crucial biological function as organs for absorbing fear energy, which the Pokémon converts into nourishment. Its distinctive features include long, flowing lilac-tipped hair-like appendages and notably large red eyes with yellow sclerae that contribute to its haunting appearance. Standing at merely 0.7 meters tall and weighing only 1.0 kilogram, Misdreavus is an exceptionally diminutive Pokémon. The animated series has demonstrated that Misdreavus can manipulate its hair-like appendages with surprising dexterity, using them to grasp objects and other Pokémon as if they were functional hands. When severely weakened in side-series games, Misdreavus's body completely disappears, leaving only its characteristic red gemstones behind, suggesting the creature retreats into these gems for protection.
Misdreavus maintains a perfectly balanced gender ratio of 50% male and 50% female individuals, indicating no reproductive advantage for either sex in wild populations. The Pokémon belongs to the Amorphous egg group, a classification shared with various blob-like, gaseous, and spirit-type creatures that exist outside traditional biological categories. With a hatch counter value of 25 cycles, equating to approximately 6,169 to 6,425 steps, Misdreavus eggs require moderate incubation periods compared to other Pokémon species. The relatively quick hatch time reflects the Pokémon's fast growth rate, allowing trainers to relatively quickly develop Misdreavus from egg to combat-ready individual. Interestingly, Misdreavus was assigned a notably higher base happiness value of 70 in Generation II, though this was reduced to 35 in subsequent generations, suggesting design modifications to emphasize its mischievous, less affectionate nature. The Amorphous classification indicates that Misdreavus can breed with a surprisingly wide range of Pokémon species, expanding breeding possibilities for move inheritance and team composition strategies.
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Ghost-Type moves from holder do 20% more damage.
Cost: 1000
tm01
lets go pikachu lets go eevee
tm02
crystal
tm02
gold silver
tm02
lets go pikachu lets go eevee
tm03
crystal
tm03
gold silver
tm03
x y
tm03
black 2 white 2
tm03
black white
tm03
sun moon
tm03
lets go pikachu lets go eevee
tm03
ultra sun ultra moon
tm03
omega ruby alpha sapphire
tm04
emerald
tm04
firered leafgreen
tm04
ruby sapphire
tm04
diamond pearl
tm04
xd
tm04
heartgold soulsilver
tm04
black white
+741 more TMs/HMs
Misdreavus evolves into Mismagius when exposed to a Dusk Stone, a evolutionary method that marks Misdreavus as one of the earlier Pokémon to require a special stone for evolution. This transformation represents a significant power upgrade, as Mismagius gains access to improved base stats and an expanded movepool that enhances its competitive viability. The evolution fundamentally alters Misdreavus's appearance, transitioning from its dress-like form into a more elaborate and ethereal silhouette while retaining its Ghost-type classification. This evolutionary pathway was introduced in Generation IV games, providing trainers with a clear progression strategy for developing their Misdreavus into a more formidable Ghost-type Pokémon. The Dusk Stone requirement creates interesting narrative and strategic implications, as trainers must actively seek out this evolution stone to facilitate the transformation, distinguishing Misdreavus's evolution from the more common level-based progressions seen in other Pokémon lines.
johto
+21 more
kanto
+21 more
sinnoh
sinnoh
+7 more
johto
+7 more
johto
unova
alola
alola
+1 more
alola
Misdreavus is a nocturnal Pokémon that inhabits caves and other dark underground environments where it spends daylight hours sleeping undisturbed in complete darkness. This Ghost-type thrives during nighttime hours when it emerges to engage in its beloved mischievous activities, employing various tactics to frighten humans and Pokémon alike. According to multiple Pokédex entries, Misdreavus particularly enjoys playing pranks such as screaming, wailing, and appearing suddenly to startle unsuspecting victims. The Pokémon demonstrates a particularly sadistic enjoyment of observing frightened people, often biting and yanking their hair from behind without warning simply to observe their shocked reactions. Its creepy, sobbing cry serves as both a hunting tool and entertainment, as Misdreavus practices constantly to hone its fear-inducing abilities. The creature uses its red spheres to absorb the fearful emotions generated by its victims, converting this psychic energy into sustenance. This feeding mechanism reveals an interesting ecological niche where Misdreavus sustains itself not through traditional predation but through emotional parasitism.
It likes playing mischievous tricks such as screamingand wailing to startle people at night.
It loves to bite and yank people's hair from behindwithout warning, just to see their shocked reactions.
It loves to watch people it's scar ed. It frightensthem by screaming loudly or appear ing suddenly.
MISDREAVUS frightens people with a creepy, sobbing cry. The POKéMON apparently uses its red spheres toabsorb the fearful feelings of foes and turn them into nutrition.
A MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.
It loves to bite and yank people’s hair from behind without warning, just to see their shocked reactions.
It likes playing mischievous tricks such as screaming and wailing to startle people at night.
It loves to sneak up on people late at night, then startle them with its shrieklike cry.
It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
A Pokémon that startles people in the middle of the night. It gathers fear as its energy.
It likes playing mischievous tricks, such as screaming and wailing to startle people at night.
It loves to bite and yank people’s hair from behind without warning, just to see their shocked reactions.
A Pokémon that startles people in the middle of the night. It gathers fear as its energy.
A Pokémon that startles people in the middle of the night. It gathers fear as its energy.
It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
It likes playing mischievous tricks, such as screaming and wailing to startle people at night.
Misdreavus frightens people with a creepy, sobbing cry. The Pokémon apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.
It will use any means necessary to frighten people and absorb their life energy. It practices constantly to hone its skill in causing fear.
What gives meaning to its life is surprising others. If you set your ear against the red orbs around its neck, you can hear shrieking.
If you hear a sobbing sound emanating from a vacant room, it’s undoubtedly a bit of mischief from Misdreavus.
What makes it happy is imitating the voices of weeping people and scaring everyone. It doesn’t deal well with folks who aren’t easily frightened.
It conceals itself in darkness, sending chills up travelers' spines with its childlike weeping. As it observes the frightened travelers with glee, the red orbs upon its chest let off an eerie light.
Misdreavus's name derives from the English words 'misdeed' and 'mischievous,' combined with 'devious,' perfectly encapsulating the Pokémon's personality and behavioral patterns. In Japanese, the Pokémon is called Muma (ムウマ), which appears to reference 'mu' sounds associated with ghost-like vocalizations and the Japanese term for nightmare or phantom. The design itself draws inspiration from classical ghost folklore and banshee mythology, evident in its shrieking cry and mischievous nocturnal haunting behaviors. The creature's visual presentation clearly evokes spectral imagery through its translucent blue-green coloration and ethereal form, while the five red gemstones around its neck suggest both a necklace and mystical orbs used for supernatural purposes. The flowing hair-like appendages contribute to the design's elegance and otherworldliness, creating a Pokémon that bridges the gap between frightening and aesthetically intriguing. This design philosophy became influential for later Ghost-type Pokémon, establishing visual and behavioral templates that the franchise would refine and expand upon in subsequent generations.
Misdreavus can learn 103 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — | 20 |
| ally switch | psychic | Status | — | — | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| burning jealousy | fire | Special | 70 | 100 | 5 |
| calm mind | psychic | Status | — | — | 20 |
| captivate | normal | Status | — | 100 | 20 |
| charge beam | electric | Special | 50 | 90 | 10 |
| charm | fairy | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| confusion | psychic | Special | 50 | 100 | 25 |
| curse | ghost | Status | — | — | 10 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| defense curl | normal | Status | — | — | 40 |
| destiny bond | ghost | Status | — | — | 5 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| draining kiss | fairy | Special | 50 | 100 | 10 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| echoed voice | normal | Special | 40 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| extrasensory | psychic | Special | 80 | 100 | 20 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake tears | dark | Status | — | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| grass knot | grass | Special | — | 100 | 20 |
| growl | normal | Status | — | 100 | 40 |
| grudge | ghost | Status | — | — | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| heal bell | normal | Status | — | — | 5 |
| helping hand | normal | Status | — | — | 20 |
| hex | ghost | Special | 65 | 100 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| hyper voice | normal | Special | 90 | 100 | 10 |
| hypnosis | psychic | Status | — | 60 | 20 |
| icy wind | ice | Special | 55 | 95 | 15 |
| imprison | psychic | Status | — | — | 10 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| magical leaf | grass | Special | 60 | — | 20 |
| me first | normal | Status | — | — | 20 |
| mean look | normal | Status | — | — | 5 |
| memento | dark | Status | — | 100 | 10 |
| mimic | normal | Status | — | — | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| night shade | ghost | Special | — | 100 | 15 |
| nightmare | ghost | Status | — | 100 | 15 |
| ominous wind | ghost | Special | 60 | 100 | 5 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| perish song | normal | Status | — | — | 5 |
| phantom force | ghost | Physical | 90 | 100 | 10 |
| poltergeist | ghost | Physical | 110 | 90 | 5 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psychic noise | psychic | Special | 75 | 100 | 10 |
| psyshock | psychic | Special | 80 | 100 | 10 |
| psywave | psychic | Special | — | 100 | 15 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| screech | normal | Status | — | 85 | 40 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shadow sneak | ghost | Physical | 40 | 100 | 30 |
| shock wave | electric | Special | 60 | — | 20 |
| skill swap | psychic | Status | — | — | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| snowscape | ice | Status | 0 | — | 10 |
| spite | ghost | Status | — | 100 | 10 |
| stored power | psychic | Special | 20 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| thunder | electric | Special | 110 | 70 | 10 |
| thunder wave | electric | Status | — | 90 | 20 |
| thunderbolt | electric | Special | 90 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| uproar | normal | Special | 90 | 100 | 10 |
| will o wisp | fire | Status | — | 85 | 15 |
| wonder room | psychic | Status | — | — | 10 |
| zap cannon | electric | Special | 120 | 50 | 5 |
In competitive Pokémon battles, Misdreavus occupies a niche role as a specially-oriented Ghost-type with respectable speed and special defenses. Its balanced stat distribution, with special attack, special defense, and speed each at 85, allows it to function effectively as a mixed special attacker and defensive pivot. The Levitate ability provides crucial protection against ground-type moves, eliminating a common vulnerability while also allowing Misdreavus to navigate terrain without traditional movement restrictions. Misdreavus's movepool includes valuable options such as Shadow Ball for consistent Ghost-type STAB coverage, Dazzling Gleam for Fairy coverage, Perish Song for disruption, and Pain Split for recovery, offering strategic flexibility in team compositions. However, Misdreavus's relatively modest offensive and defensive stats limit its viability in high-tier competitive formats, making it more suited to casual play and lower-tier competitive brackets. The availability of Evolution via Dusk Stone into the more statistically powerful Mismagius typically makes Mismagius the preferred choice for serious competitive teams, though Misdreavus can still serve interesting roles in specialized strategies and lower-tier metagames where its unique moveset options provide tactical advantages.
Misdreavus is a ghost type Pokemon.
Misdreavus evolves into mismagius.
Misdreavus is weak to ghost and dark type moves.
Misdreavus can be found in mt silver (johto), lost cave (kanto) and eterna forest (sinnoh) and 7 other locations.
Misdreavus has maintained consistent presence in Pokémon media since its introduction in Generation II, appearing regularly in the anime series, trading card game, and various spin-off titles. In the animated series, the Pokémon has appeared in multiple episodes, most notably in the episode 'Little Miss,' where a Misdreavus played a significant role in the plot. More recently, Goh's Misdreavus featured prominently in the newer anime iterations, demonstrating the character's continued relevance to the franchise. The creature's association with mischief and fear-based gameplay has made it a fan favorite among players who appreciate Ghost-type Pokémon and creatures with personality-driven mechanics. Misdreavus's design has influenced subsequent Ghost-type introductions, establishing aesthetic and behavioral conventions that persist throughout the franchise. In the trading card game, Misdreavus has received multiple card iterations across different sets, sometimes featuring its evolution line and sometimes standalone. The Pokémon's role in Pokémon Adventures manga and other official manga series has contributed to its character development beyond game mechanics, showcasing its personality and strategic applications in narrative contexts.
Misdreavus's availability varies significantly across different game generations and titles, reflecting its status as a Generation II Pokémon with selective regional placement. In Generation II games (Gold, Silver, and Crystal), Misdreavus holds National Pokédex number #200 and local Pokédex number #214. In Diamond and Pearl, along with Platinum, Misdreavus receives local number #0072, indicating its presence in the Sinnoh regional Pokédex. HeartGold and SoulSilver assigned it local number #0219, while the Sun and Moon games placed it at #0066 in the Alola regional Pokédex, and Ultra Sun and Ultra Moon modified this to #0372. Brilliant Diamond and Shining Pearl returned it to local number #0072, maintaining the Sinnoh placement. More recent entries like Legends: Arceus and Scarlet and Violet have assigned varying local numbers (#0197 and #0114 respectively), indicating continued availability across modern titles. With a capture rate of 45 out of 255, Misdreavus presents a moderate challenge for trainers attempting to catch wild individuals, requiring standard Poké Balls and some patience during nighttime encounters in appropriate cave habitats. The consistent inclusion of Misdreavus across numerous generations demonstrates the Pokémon's enduring design quality and appeal to the franchise's development teams.