Generation II · #0199 — Royal Pokémon
Slowking, known as the Royal Pokémon and bearing the National Pokédex number #199, is a dual-type Water/Psychic Pokémon that made its debut in Generation II. Standing at an impressive 2.0 meters tall and weighing 79.5 kilograms, Slowking represents one of Slowpoke's two possible final evolutionary forms, the other being Slowbro. What sets Slowking apart from its counterpart is the remarkable transformation that occurs when a Shellder bites down on Slowpoke's head—rather than merely latching on as it does with Slowbro, the Shellder's potent toxins flood through Slowpoke's brain, unlocking latent psychic powers and granting it extraordinary intellect. This miraculous enhancement elevates Slowking to the status of a sage-like figure among Pokémon, earning it recognition as "the sage of the sea" and positioning it as an intellectual rival to the similarly wise Oranguru, with their battles of wit typically ending in draws. With a base stat total of 490 and impressive Special Attack (100) and Special Defense (110) values, Slowking is built to leverage its newfound mental prowess in both defensive and offensive psychic applications.
2.0m
79.5kg
Royal Pokémon
Male 50% / Female 50%
pink
upright
waters-edge
Prevents infatuation and protects against captivate.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
Slowking is a bipedal Pokémon with a distinctive appearance that reflects its enhanced cognitive abilities. The most notable feature is the Shellder firmly attached to its head, serving as both a crown-like adornment and the source of its intellectual awakening. Its body maintains the rotund, somewhat corpulent shape characteristic of the Slowpoke line, with a pinkish coloration dominating its form. The Shellder that crowns Slowking continuously injects toxins into its host's brain as it yawns—a process that paradoxically enhances rather than harms the Pokémon, steadily increasing its already formidable intelligence. This symbiotic relationship is so fundamental to Slowking's existence that if the Shellder were to be removed, the Pokémon would revert to its original mental capacity and lose all the knowledge it had accumulated. The creature stands on two stubby legs and possesses a thick tail, with its overall physiology suggesting a life spent in or near aquatic environments. Slowking's physiology reflects perfectly its dual Water/Psychic typing, embodying both the serene aquatic heritage of its Slowpoke ancestor and the brilliant psychic consciousness awakened by Shellder's toxins.
Slowking exhibits an even gender distribution of 50% male and 50% female, with no visual sexual dimorphism apparent between the two genders. This balanced reproductive potential makes Slowking equally viable for breeding purposes regardless of player preference or strategic breeding goals. Slowking belongs to both the Monster and Water 1 egg groups, providing flexibility in breeding chains and allowing trainers to produce offspring compatible with various evolutionary lines and ecological niches. The base happiness of Slowking stands at 70, indicating a moderately friendly disposition that can be further improved through proper training and care. With an egg hatch counter of 20 cycles, requiring between 4,884 and 5,140 steps to hatch from an egg, Slowking offspring emerge at a medium pace compared to other Pokémon—neither particularly quick nor exceptionally slow. Breeding Slowking with compatible Pokémon can yield valuable offspring with inherited moves and natures, making it a worthwhile investment for dedicated trainers pursuing competitive or collection goals. The moderate friendship level and reasonable hatch time make Slowking a practical choice for breeders seeking to establish populations of Water/Psychic types without excessive time investment, while its dual egg group membership ensures compatibility with a broader range of potential breeding partners than more restrictively classified Pokémon.
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
tm00
sword shield
tm01
yellow
tm01
gold silver
tm01
crystal
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red blue
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
lets go pikachu lets go eevee
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blue japan
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red green japan
tm01
sword shield
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crystal
tm02
gold silver
tm02
sword shield
+911 more TMs/HMs
Slowking evolves from Slowpoke when a Slowpoke is traded while holding a King's Rock, a specific evolution mechanic that reflects the significance of the item in triggering the Shellder's parasitic transformation. This evolution method requires player interaction and cooperation, emphasizing the special nature of Slowking's emergence from Slowpoke's form. The evolution process itself is marked by an instant transformation in capability: Slowpoke's Special Attack of 40 jumps dramatically to 100, and its Special Defense improves from 50 to an impressive 110, fundamentally reorienting the Pokémon's battle role from a slow physical combatant to a special powerhouse. Unlike Mega Evolution, which was introduced in later generations, Slowking has no Mega Form in the traditional sense, though a regional variant—Galarian Slowking—emerged with the Pokémon Sword and Shield expansion, representing an entirely different evolutionary pathway and typing. The base Slowking remains a reliable final form throughout the generations, with its stats and abilities refined across multiple game iterations. Players choosing to evolve their Slowpoke into Slowking over Slowbro are making a strategic decision oriented toward special attack and special defense superiority, though both forms maintain the same base stat total of 490, simply distributed differently to reflect their distinct roles and origins.
unova
+1 more
alola
Slowking spends its days engaged in contemplation and intellectual pursuits, embodying the archetype of the thoughtful sage. According to Pokédex entries across multiple generations, it undertakes research every day in an effort to solve the mysteries of the world, demonstrating a dedication to knowledge that surpasses most Pokémon. Its incredible intellect and intuition allow it to remain calm and collected in virtually any situation, making it an invaluable asset in times of crisis or complex problem-solving. However, there is a peculiar paradox to Slowking's existence: while it can solve any problem presented to it, no one can understand a thing it actually says, suggesting that its enhanced intelligence operates on a plane beyond normal communication. This Pokémon is naturally found in aquatic and coastal environments, having evolved from Slowpoke in such settings. Slowking's contemplative nature means it is often discovered in quiet waters, conducting its mysterious research away from the hustle and bustle of more active ecosystems. Despite its sedentary demeanor and glacial speed—boasting a base Speed stat of merely 30—Slowking commands respect through its profound wisdom and psychic capabilities rather than through physical prowess or agility.
It has incredible intellect and in tuition. Whateverthe situation, it remains calm and collected.
When its head was bitten, toxins entered SLOWPOKE'shead and unlocked an extraordinary power.
Every time it ya wns, SHELLDER injects more poison into it. The poison makes it more intelligent.
SLOWKING undertakes research every day in an effort to solve the mysteries of the world.However, this POKéMON apparently forgets everything it has learned if the SHELLDER on its head comes off.
It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the SHELLDER on its head comes off.
When its head was bitten, toxins entered SLOWPOKE’s head and unlocked an extraordinary power.
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
When its head was bitten, toxins entered SLOWPOKE’s head and unlocked an extraordinary power.
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
When its head was bitten, toxins entered Slowpoke’s head and unlocked an extraordinary power.
Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
A poisonous bite reacted with its system, blessing it with the enhanced intellect of a genius. It has full control of its psychic powers.
It’s constantly coming up with new ideas that would change the world, but as soon as it hits upon a new idea, it forgets it.
This Pokémon is so famed for its intellect that a proverb still persists in some regions: “When in doubt, ask Slowking.”
It’s called “the sage of the sea.” It engages in battles of wits with Oranguru, but the result is usually a draw.
Miraculously, this former Slowpoke’s latent intelligence was drawn out when Shellder poison raced through its brain.
Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.
The name "Slowking" is a straightforward portmanteau of "slow" and "king," directly referencing both the Slowpoke line's characteristically sluggish nature and the creature's elevated status as a wise ruler or sage. In Japan, it bears the name Yadoking, which combines "Yado" (from Slowpoke's Japanese name Yadoking) with "King," maintaining the same conceptual framework across linguistic boundaries. The design itself draws inspiration from the classical archetype of the wise king or philosopher-ruler, with the Shellder serving as its crown—a visual metaphor for the source of its heightened intellect. The creature's regal bearing and contemplative posture reinforce this thematic connection, presenting Slowking as nobility among Pokémon. The symbiotic relationship between Slowpoke and Shellder reflects real-world examples of mutualistic evolution and parasitism, adding a layer of biological realism to the creature's design. Visually, Slowking maintains enough continuity with Slowpoke to be clearly recognizable as an evolution, yet the addition of the Shellder crown and the subtle shifts in posture and bearing communicate the dramatic psychological transformation that has occurred. This design elegantly communicates the core concept: a slow, simple creature elevated to genius-level intellect through circumstance and symbiosis.
Slowking can learn 91 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| amnesia | psychic | Status | — | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| brine | water | Special | 65 | 100 | 10 |
| confusion | psychic | Special | 50 | 100 | 25 |
| counter | fighting | Physical | — | 100 | 20 |
| curse | ghost | Status | — | — | 10 |
| dig | ground | Physical | 80 | 100 | 10 |
| disable | normal | Status | — | 100 | 20 |
| dive | water | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| future sight | psychic | Special | 120 | 100 | 10 |
| growl | normal | Status | — | 100 | 40 |
| hail | ice | Status | — | — | 10 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| imprison | psychic | Status | — | — | 10 |
| iron defense | steel | Status | — | — | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| mud slap | ground | Special | 20 | 100 | 10 |
| muddy water | water | Special | 90 | 85 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| nightmare | ghost | Status | — | 100 | 15 |
| pay day | normal | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skill swap | psychic | Status | — | — | 10 |
| slack off | normal | Status | — | — | 5 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| tri attack | normal | Special | 80 | 100 | 10 |
| trick | psychic | Status | — | 100 | 10 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| weather ball | normal | Special | 50 | 100 | 10 |
| whirlpool | water | Special | 35 | 85 | 15 |
| yawn | normal | Status | — | — | 10 |
| zap cannon | electric | Special | 120 | 50 | 5 |
In competitive play, Slowking functions as a specially defensive bulwark with respectable special attacking capability, supported by a base stat distribution that heavily favors Special Defense (110) and Special Attack (100) while maintaining decent HP (95) and Defense (80). Its abysmal Speed stat of 30 is typically compensated for through speed-control strategies such as Trick Room, where Slowking becomes a devastating sweeper capable of outpacing nearly all opponents. Slowking's ability options enhance its defensive utility: Oblivious prevents infatuation status effects, Own Tempo guards against confusion, and its hidden ability Regenerator provides passive recovery of one-third maximum HP upon switching out, making it an exceptional pivot and wall. Competitively, Slowking learns an extensive movepool including Psychic, Surf, Ice Beam, Thunderbolt, and Trick Room, enabling it to handle numerous threats while providing team support. Its Water/Psychic typing grants valuable resistances to Fighting, Flying, Psychic, and Water attacks, though it faces vulnerabilities to Electric, Dark, and Grass moves that must be managed carefully in team construction. In slower metagames and Trick Room-focused teams, Slowking excels as a formidable special wall and attacker, though its reliance on team support and setup opportunities limits its viability in faster-paced competitive formats where its crippling speed becomes an insurmountable liability rather than a feature.
Slowking is a water and psychic type Pokemon.
Slowking evolved from slowbro that evolved from slowpoke.
Slowking is weak to bug, ghost, grass, electric and dark type moves.
Slowking can be found in abundant shrine (unova) and kalae bay (alola).
Slowking achieved notable prominence through its appearance as a major character in the Pokémon movie "Pokémon the Movie 2000," where it served as the ruler of an island kingdom and played a significant role in the film's narrative. This theatrical exposure significantly elevated Slowking's profile among the fanbase, associating it with wisdom and nobility in the popular imagination. Beyond film appearances, Slowking has maintained a steady presence in the Pokémon anime television series, appearing in multiple episodes across different generations and regions. The creature has become emblematic of the intellectual Pokémon archetype, frequently referenced and discussed by fans who appreciate its unique combination of apparent sluggishness and profound mental acuity. In trading card games, Slowking has received numerous card iterations and support, reflecting its enduring popularity among collectors and players alike. The introduction of Galarian Slowking in Pokémon Sword and Shield provided renewed interest in the species, introducing a new generation of players to Slowking's distinctive mechanics and design philosophy. Fan communities celebrate Slowking for its unusual role inversion—a creature that appears slow and simple yet possesses genius-level intelligence—making it a favorite subject of fan art, fiction, and competitive discussion. Its status as "the sage of the sea" and its rivalry with Oranguru have cemented Slowking's place in the broader Pokémon cultural mythology as a symbol of wisdom transcending apparent limitations.
Slowking's availability has varied significantly across the numerous Pokémon games released since Generation II. Originally introduced in Pokémon Gold and Silver, Slowking has maintained presence in most core-series titles, though it is typically not available in the wild as a Slowpoke encounter—instead requiring players to obtain a Slowpoke and facilitate its evolution through the King's Rock trade method. In more recent generations, Slowking can be found in select water-based environments or obtained through specific trade mechanics, though its exact locations vary by game title. In Pokémon Sword and Shield, the base Slowking remains available through traditional methods, while the Isle of Armor DLC introduced expanded opportunities for encountering and training Slowking. The Indigo Disk DLC further increased Slowking's accessibility through the Blueberry Academy's Terarium, allowing players in later playthroughs to obtain this sought-after Pokémon more readily. Galarian Slowking, the regional variant introduced in Sword and Shield, follows a different acquisition path, evolving from Galarian Slowpoke when exposed to a Galarica Wreath rather than through trade. In Pokémon Scarlet and Violet, Slowking appears in the National Pokédex with the #326 local number in the Paldea region, maintaining its availability to contemporary players. The creature's presence across multiple game generations and regions ensures that trainers seeking to add Slowking to their teams have numerous pathways and opportunities to do so, though the specific mechanics and locations continue to evolve with each new game release.