Generation I · #0080 — Hermit Crab Pokémon
Slowbro, known as the Hermit Crab Pokémon, is a dual-type Water/Psychic Pokémon introduced in Generation I that represents the final evolution of Slowpoke. With a National Pokédex number of #080, Slowbro stands 1.6 meters tall and weighs 78.5 kilograms, making it a moderately-sized aquatic creature. This unique Pokémon is defined by its symbiotic relationship with a Shellder that has clamped firmly onto its tail, fundamentally altering its physiology and abilities. The partnership between Slowbro and its parasitic partner creates one of the Pokémon world's most fascinating evolutionary relationships, distinguishing it as one of two possible final evolutions of Slowpoke alongside Slowking.
1.6m
78.5kg
Hermit Crab Pokémon
Male 50% / Female 50%
pink
upright
waters-edge
Prevents infatuation and protects against captivate.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
Slowbro's most distinctive biological feature is the Shellder permanently attached to its tail, which has become an integral part of its body structure. The Shellder feeds on the scraps and nutrients that ooze from Slowbro's tail, creating a mutually beneficial relationship where the host's flesh remains in a constant state of regeneration to sustain the parasite. According to Pokédex entries, Slowbro has naturally become duller in intellect, having lost much of its ability to feel pain due to the Shellder's seeping poison—a startling adaptation that fundamentally changes how the creature experiences the world. With a base stat total of 490, Slowbro allocates its strengths strategically: it boasts a robust Defense stat of 110 and a solid Special Attack of 100, while its Speed stat remains notably low at just 30. Its HP stands at 95, Special Defense at 80, and Attack at 75, creating a Pokémon better suited for defensive roles and special-based strategies rather than physical combat or rapid maneuverability.
Slowbro maintains a balanced gender distribution with a 50/50 male to female ratio, allowing equal breeding opportunities for trainers seeking to produce Slowpoke offspring. The species belongs to both the Monster and Water 1 egg groups, providing diverse breeding compatibility options within the Pokémon ecosystem. With a base friendship value of 70 and a hatching counter of 20 cycles—equivalent to approximately 4,884 to 5,140 steps—Slowbro presents a moderate breeding timeframe for dedicated trainers. The growth rate is classified as medium, meaning Slowbro requires a balanced amount of experience to progress through levels, neither hastened nor slowed compared to typical Pokémon development. When breeding Slowbro or Slowpoke, trainers should note that the offspring will hatch as Slowpoke regardless of the parent's evolutionary form, requiring the child to reach level 37 independently to evolve into Slowbro and form its own Shellder attachment.
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
held-items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
Cost: 5000
tm00
sword shield
tm01
yellow
tm01
red blue
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
lets go pikachu lets go eevee
tm01
blue japan
tm01
red green japan
tm01
sword shield
tm02
crystal
tm02
gold silver
tm02
sword shield
tm03
crystal
tm03
gold silver
+715 more TMs/HMs
Slowbro evolves from Slowpoke starting at level 37, representing a natural progression in the Slowpoke evolutionary line that results in the permanent attachment of a Shellder to its tail. This transformation grants Slowbro access to the Water and Psychic typing, expanding its movepool and type coverage compared to its pure Water-type predecessor. Additionally, Slowbro can achieve Mega Evolution into Mega Slowbro using the Slowbronite, a form introduced in Pokémon Omega Ruby and Alpha Sapphire that significantly enhances its competitive viability. Mega Slowbro undergoes a dramatic physical transformation, growing to 2.0 meters tall and increasing its weight to 120.0 kilograms, while its base stat total jumps from 490 to an impressive 590. The Mega Evolution boosts its Defense to 180 and Special Attack to 130, while gaining access to the Shell Armor ability, which prevents critical hits. Interestingly, the Galar region introduced an alternative evolution path for Galarian Slowpoke, which evolves into Galarian Slowbro when exposed to a Galarica Cuff, creating a Poison/Psychic-type variant unique to that region's ecosystem.
kanto
+1 more
kanto
+9 more
kanto
+31 more
kanto
kanto
johto
+6 more
kanto
kanto
kanto
+1 more
johto
+3 more
unova
alola
+1 more
Slowbro lives a remarkably lazy existence by the sea, spending much of its time in a sluggish, almost sedentary state that mirrors its evolutionary predecessor. The attachment of the Shellder to its tail has eliminated Slowbro's traditional fishing method—it can no longer use its tail as bait to lure prey from the water. This forced adaptation has caused Slowbro to grudgingly adopt a more active lifestyle, grudgingly swimming and hunting prey directly rather than relying on the passive fishing technique it could employ as a Slowpoke. The Shellder's firm grip is apparently permanent; should Slowbro lose the Shellder during a harsh battle, it reverts completely to being an ordinary Slowpoke, suggesting the transformation is reversible only through violent separation. This peculiar behavior highlights how inextricably linked Slowbro's identity has become with its parasitic partner, as the two creatures have evolved a complex interdependence that defines the species' entire existence and survival strategy.
The SHELLDER that is latched onto SLOWPOKE's tailis said to feed on the host's left over scraps.
Lives lazily by the sea. If the SHELLDER on itstail comes off, it becomes a SLOWPOKE again.
If the tail-biting SHELLDER is thrown off in a harshbattle, it reverts to being an ordi nary SLOWPOKE.
Naturally dull to begin with, it lost its abilityto feel pain due to SHELLDER's seeping poison.
An attached SHELLDER won't let go because of thetasty flavor that oozes out of its tail.
SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore.This causes SLOWBRO to grudgingly swim and catch prey instead.
Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey.
When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps.
Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison.
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail.
When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro.
Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.
Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.
It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier.
Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off.
Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later.
Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell.
Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream.
Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.
Slowbro's name derives from a combination of 'slow,' referencing the creature's lethargic nature and sluggish movement, and 'bro,' a shortened form of 'brother' that humorously emphasizes the symbiotic partnership with Shellder. The Japanese name, Yadoran, follows a similar pattern from its predecessor Slowpoke (Yadokari in Japanese), maintaining linguistic consistency across the evolutionary family. The design philosophy centers entirely around the concept of parasitism and symbiosis, with the Shellder clamped onto the tail serving as the visual focal point that distinguishes Slowbro from Slowpoke. The hermit crab reference in its species classification directly parallels how hermit crabs use shells for protection—in Slowbro's case, the Shellder functions as both armor and an integral sensory organ, fundamentally altering the creature's perception and physiology. Visually, Slowbro retains the dopey, rounded appearance of Slowpoke while adding the dramatic element of the Shellder, creating a design that communicates both the creature's mental limitations and its unexpected strength through its parasitic partner.
Slowbro can learn 72 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| amnesia | psychic | Status | — | — | 20 |
| attract | normal | Status | — | 100 | 15 |
| bide | normal | Physical | — | — | 10 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| bubble beam | water | Special | 65 | 100 | 20 |
| confusion | psychic | Special | 50 | 100 | 25 |
| counter | fighting | Physical | — | 100 | 20 |
| curse | ghost | Status | — | — | 10 |
| dig | ground | Physical | 80 | 100 | 10 |
| disable | normal | Status | — | 100 | 20 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fissure | ground | Physical | — | 30 | 5 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| fury cutter | bug | Physical | 40 | 95 | 20 |
| growl | normal | Status | — | 100 | 40 |
| hail | ice | Status | — | — | 10 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| light screen | psychic | Status | — | — | 30 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| mud slap | ground | Special | 20 | 100 | 10 |
| nightmare | ghost | Status | — | 100 | 15 |
| pay day | normal | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| psybeam | psychic | Special | 65 | 100 | 20 |
| psychic | psychic | Special | 90 | 100 | 10 |
| psywave | psychic | Special | — | 100 | 15 |
| rage | normal | Physical | 20 | 100 | 20 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| skull bash | normal | Physical | 130 | 100 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stomp | normal | Physical | 65 | 100 | 20 |
| strength | normal | Physical | 80 | 100 | 15 |
| submission | fighting | Physical | 80 | 80 | 20 |
| substitute | normal | Status | — | — | 10 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| teleport | psychic | Status | — | — | 20 |
| thunder wave | electric | Status | — | 90 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| tri attack | normal | Special | 80 | 100 | 10 |
| water gun | water | Special | 40 | 100 | 25 |
| waterfall | water | Physical | 80 | 100 | 15 |
| whirlpool | water | Special | 35 | 85 | 15 |
| withdraw | water | Status | — | — | 40 |
| zap cannon | electric | Special | 120 | 50 | 5 |
In competitive Pokémon battles, Slowbro occupies a valuable defensive niche with its exceptional Defense stat of 110 and respectable Special Attack of 100, making it a reliable wall against physical attackers while maintaining offensive pressure through special moves. The dual Water/Psychic typing grants Slowbro useful resistances to Water, Psychic, and Fighting-type moves, each resisting at half damage, though it does carry vulnerabilities to Electric and Grass-type attacks that deal double damage. Its ability options significantly influence its competitive role: Oblivious prevents infatuation and protects against the Captivate move, Own Tempo protects against confusion, while its Hidden Ability Regenerator provides exceptional longevity by healing one-third of its maximum HP upon switching out. Mega Slowbro elevates the species to a higher competitive tier with Shell Armor preventing critical hits and dramatically improved bulk, making it nearly impenetrable to physical damage with its 180 Defense stat. The hidden ability Regenerator is particularly valuable in competitive formats, allowing Slowbro to cycle in and out of battle while maintaining health, creating a durable pivot Pokémon capable of wearing down opponents through sustained special attacks and careful play.
Slowbro is a water and psychic type Pokemon.
Slowbro evolves into slowking.
Slowbro is weak to bug, ghost, grass, electric and dark type moves.
Slowbro can be found in kanto route 23 (kanto), cerulean cave (kanto) and seafoam islands (kanto) and 9 other locations.
Slowbro has maintained steady popularity since Generation I, establishing itself as one of the franchise's most recognizable Water-type Pokémon through its memorable design and unusual symbiotic premise. The creature's lazy demeanor and non-threatening appearance have made it a fan-favorite among players seeking Pokémon that subvert competitive expectations through unexpected strength, exemplified by its special attack prowess despite its sluggish nature. Its appearance in the animated series and various media has cemented Slowbro's place in Pokémon culture, particularly through memorable encounters that showcase its quirky personality and the perpetual struggle of its relationship with the attached Shellder. The introduction of regional variants in the Galar region demonstrated the species' continued relevance and appeal to game developers, who reimagined it as a Poison/Psychic type to maintain freshness while honoring the original design. Slowbro's perseverance across multiple generations and media formats speaks to the enduring appeal of creatures that occupy the intersection of whimsy and genuinely interesting biological concepts, making it a cornerstone of the Water-type roster and a testament to Pokémon's ability to maintain interest through seemingly simple yet deeply compelling design premises.
Slowbro becomes available to trainers who have evolved a Slowpoke to level 37, making it accessible relatively early in most Pokémon games through its widespread availability in multiple regions. In the original Red, Blue, and Yellow versions, Slowbro can be found in the wild at various coastal locations, and subsequent games including FireRed, LeafGreen, HeartGold, and SoulSilver maintain this availability pattern. The creature's catch rate of 75 makes it relatively straightforward to capture if encountered in the wild, with approximately a 9.8% chance of being caught with a standard Poké Ball when at full health. Modern entries like Pokémon Let's Go Pikachu and Eevee, Scarlet and Violet, and the Sword and Shield Expansion Passes ensure Slowbro remains accessible to contemporary players. Galarian Slowbro specifically requires the Sword and Shield Expansion Pass's Isle of Armor DLC and can also be encountered in the Blueberry Academy's Terarium in The Indigo Disk expansion, providing alternative access points for players seeking the regional variant. The species' continued inclusion across multiple game generations and regions demonstrates its fundamental importance to the Pokémon franchise, ensuring that trainers can reliably obtain Slowbro regardless of which generation or entry point they choose to experience.