Pokemondex
#0080slowbro
#0082magneton

magnemite

Generation I · #0081 — Magnet Pokémon

Magnemite, known in Japan as Coil, is a dual-type Electric/Steel Pokémon that stands as one of the most iconic mechanical creatures in the entire Pokédex. Introduced in Generation I, it was originally classified as a pure Electric-type before receiving its Steel typing in Generation II, a change that fundamentally altered its role in competitive play and lore. As Pokédex #81 in the National Pokédex, Magnemite serves as the first stage of a three-stage evolutionary line that includes Magneton and Magnezone. Despite its artificial appearance and robotic construction, Magnemite is a fully biological entity capable of emotion and reproduction, though it feeds on electricity rather than traditional food sources. With a base stat total of 325, it emphasizes Special Attack at 95, making it a formidable special sweeper in early-game scenarios, supported by respectable defensive capabilities with 70 Defense and 55 Special Defense.

Base Stats

HP25
Attack35
Defense70
Sp. Atk95
Sp. Def55
Speed45
Total325
Height

0.3m

Weight

6.0kg

Category

Magnet Pokémon

Gender

Genderless

Color

gray

Shape

arms

Habitat

rough-terrain

Abilities
Magnet Pull

Prevents steel opponents from fleeing or switching out.

Sturdy

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

AnalyticHidden

Strengthens moves to 1.3× their power when moving last.

Magnemite Biology & Physical Characteristics

Magnemite presents a striking appearance that blurs the line between organic and mechanical life. Its body consists of a gray, spherical metal form adorned with distinctive blue-and-red tipped horseshoe magnets positioned on either side, giving it a symmetrical and purposeful aesthetic. A single large eye dominates its face, providing it with directional vision, while three Phillips head screws embedded in its body—two near the bottom and one on top resembling an antenna—suggest either a manufacturing origin or functional components essential to its operation. Despite its mechanical appearance, Magnemite remains a true Pokémon with biological capacity for emotion and reproduction, as demonstrated in various episodes of the animated series. The Pokédex describes it as born with an inherent ability to defy gravity, a phenomenon achieved through the emission of powerful electromagnetic waves from the units at its sides that effectively block gravitational forces and allow it to levitate.

Pokedex Numbers

national#81
kanto#81
original johto#118
hoenn#82
extended sinnoh#178
updated johto#119
updated unova#48
kalos mountain#69
updated hoenn#84
original alola#47
original melemele#47
original ulaula#25
updated alola#54
updated melemele#54
updated ulaula#25
letsgo kanto#81
isle of armor#105
hisui#177
paldea#209
blueberry#116

Training

EV Yield1 Sp. Atk
Catch Rate190
Base Happiness70
Base Exp.65
Growth Ratemedium

Breeding

Egg Groupsmineral
GenderGenderless
Egg Cycles20 (5355 steps)

Magnemite Breeding, Gender Ratio & Egg Groups

Magnemite belongs to the Mineral egg group, which aligns thematically with its composed-of-metal appearance and mechanical nature, distinguishing it from biological Pokémon that rely on more conventional reproductive methods. Notably, Magnemite is genderless, lacking the sexual dimorphism found in the majority of Pokémon species, which reflects its ambiguous biological status as a creature that exists at the intersection of organic and mechanical life. Despite its genderless classification, Magnemite can still reproduce through breeding mechanics in the games, demonstrating the franchise's willingness to include non-traditional breeding scenarios that accommodate Pokémon existing outside standard biological paradigms. When bred, Magnemite eggs have a hatch counter of 20 cycles, translating to approximately 4,884 to 5,140 steps in the overworld before hatching. The base happiness value of 70 indicates that Magnemite bonds moderately quickly with trainers, suggesting it is neither particularly difficult nor exceptionally easy to befriend compared to other Pokémon species.

Held Items

Metal Coat
ruby5%
Metal Coat
sapphire5%
Metal Coat
emerald5%
Metal Coat
diamond5%
Metal Coat
pearl5%
Metal Coat
platinum5%
Metal Coat
heartgold5%
Metal Coat
soulsilver5%
Metal Coat
black5%
Metal Coat
white5%
Metal Coat
black 25%
Metal Coat
white 25%
Metal Coat
x5%
Metal Coat
y5%
Metal Coat
omega ruby5%
Metal Coat
alpha sapphire5%
Metal Coat
sun5%
Metal Coat
moon5%
Metal Coat
ultra sun5%
Metal Coat
ultra moon5%
Metal Coat
ruby5%
Metal Coat
sapphire5%
Metal Coat
emerald5%
Metal Coat
diamond5%
Metal Coat
pearl5%
Metal Coat
platinum5%
Metal Coat
heartgold5%
Metal Coat
soulsilver5%
Metal Coat
black5%
Metal Coat
white5%
Metal Coat
black 25%
Metal Coat
white 25%
Metal Coat
x5%
Metal Coat
y5%
Metal Coat
omega ruby5%
Metal Coat
alpha sapphire5%
Metal Coat
sun5%
Metal Coat
moon5%
Metal Coat
ultra sun5%
Metal Coat
ultra moon5%

Sprites

magnemite Front
Front
magnemite Back
Back
magnemite Shiny Front
Shiny Front
magnemite Shiny Back
Shiny Back
magnemite Home
Home
magnemite Home Shiny
Home Shiny
magnemite Showdown
Showdown
magnemite Showdown Shiny
Showdown Shiny

Held Items

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

metal-coat

type-enhancement

Held: Steel-Type moves from holder do 20% more damage.

Cost: 2000

TMs & HMs

tm01

lets go pikachu lets go eevee

tm02

crystal

tm02

gold silver

tm03

crystal

tm03

gold silver

tm03

lets go pikachu lets go eevee

tm04

gold silver

tm04

crystal

tm04

lets go pikachu lets go eevee

tm05

lets go pikachu lets go eevee

tm06

yellow

tm06

gold silver

tm06

red blue

tm06

crystal

tm06

emerald

tm06

firered leafgreen

tm06

diamond pearl

tm06

platinum

tm06

ruby sapphire

tm06

colosseum

+552 more TMs/HMs

Magnemite Evolution, Mega Evolution & Special Forms

Magnemite's evolutionary progression represents a dramatic escalation in power and sophistication across three distinct stages. At level 30, Magnemite evolves into Magneton, its second form, gaining a significant boost in all base stats and the ability to magnetize multiple units simultaneously. The final evolution to Magnezone requires either exposure to a Thunder Stone in Generation VIII and beyond, or leveling up within a special magnetic field area in earlier generations, reflecting the Pokémon's thematic connection to electromagnetic phenomena. With each evolutionary stage, Magnemite's Special Attack increases substantially, transforming from a respectable 95 to Magneton's 120, and finally to Magnezone's impressive 130, making the fully evolved form one of the most powerful Electric/Steel special attackers available. This evolutionary line demonstrates careful game balance, as each stage serves viable purposes at different points in a trainer's journey, with even base-stage Magnemite remaining useful through its dual-typing defensive advantages and access to critical support moves like Thunder Wave.

Where to Find

power plant

kanto

redLv. 23-23 (10% chance)
redLv. 21-21 (20% chance)
blueLv. 21-21 (20% chance)

+13 more

kanto route 10

kanto

yellowLv. 20-20 (10% chance)
yellowLv. 22-22 (5% chance)
yellowLv. 18-18 (15% chance)

+1 more

kanto route 11

kanto

goldLv. 15-15 (20% chance)
silverLv. 15-15 (20% chance)
crystalLv. 15-15 (20% chance)

+6 more

johto route 38

johto

goldLv. 16-16 (20% chance)
goldLv. 16-16 (20% chance)
goldLv. 16-16 (20% chance)

+12 more

kanto route 6

kanto

goldLv. 15-15 (10% chance)
goldLv. 15-15 (10% chance)
goldLv. 15-15 (10% chance)

+10 more

johto route 39

johto

goldLv. 16-16 (20% chance)
goldLv. 16-16 (20% chance)
goldLv. 16-16 (20% chance)

+10 more

new mauville

hoenn

rubyLv. 22-22 (4% chance)
rubyLv. 24-24 (20% chance)
rubyLv. 23-23 (10% chance)

+30 more

fuego ironworks

sinnoh

diamondLv. 28-28 (20% chance)
diamondLv. 29-29 (20% chance)
pearlLv. 29-29 (20% chance)

+4 more

sinnoh route 222

sinnoh

platinumLv. 39-39 (10% chance)

johto safari zone

johto

heartgoldLv. 16-16 (10% chance)
heartgoldLv. 15-15 (10% chance)
heartgoldLv. 15-15 (10% chance)

+27 more

virbank complex

unova

black 2Lv. 12-12 (5% chance)
black 2Lv. 10-10 (20% chance)
black 2Lv. 13-13 (5% chance)

+9 more

alola route 1

alola

sunLv. 6-8 (50% chance)
moonLv. 6-8 (50% chance)
ultra sunLv. 5-8 (10% chance)

+1 more

poke pelago

alola

sunLv. 49-55 (4% chance)
sunLv. 21-27 (6% chance)
sunLv. 37-43 (5% chance)

+3 more

malie city

alola

sunLv. 24-27 (20% chance)
moonLv. 24-27 (20% chance)
ultra sunLv. 25-28 (20% chance)

+1 more

hauoli city

alola

sunLv. 5-8 (10% chance)
moonLv. 5-8 (10% chance)
ultra sunLv. 6-9 (10% chance)

+1 more

Magnemite Behaviour and Natural Habitat

Magnemite exhibits a behavior pattern heavily influenced by its dietary dependence on electrical energy, leading it to seek out power lines and electrical infrastructure to sustain itself. According to Pokédex entries, it frequently attaches itself directly to power lines to feed, which can result in numerous Magnemite clustering around household circuit breakers during power outages, much to the chagrin of unsuspecting homeowners. This attraction to electrical systems is so pronounced that Magnemite may approach trainers simply based on electromagnetic emissions from electrical devices like the Pokégear. In battle and general interaction, Magnemite favors ranged electrical attacks such as Thunder Wave, taking advantage of its floating capability to maintain distance from opponents. It is naturally attracted to areas of electromagnetic activity and has been documented appearing without warning in locations rich with electrical energy, demonstrating both its nomadic nature and its specialized ecological niche within urban and industrialized environments.

Pokedex Entries

redblue

Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

yellow

It is born with the ability to defy gravity. It floats in air on powerful electro­ magnetic waves.

gold

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

silver

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

crystal

The electricity emitted by the units on each side of its body cause it to become a strong magnet.

ruby

MAGNEMITE attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this POKéMON clinging to the breaker box.

sapphire

MAGNEMITE floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This POKéMON becomes incapable of flight if its internal electrical supply is depleted.

emerald

The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.

firered

It moves while constantly hovering. It discharges THUNDER WAVE and so on from the units at its sides.

leafgreen

Uses antigravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

diamondpearl

The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.

platinum

The faster the units at its sides rotate, the greater the magnetic force they generate.

heartgold

It is attracted by electromagnetic waves. It may approach Trainers if they are using their Pokégear.

soulsilver

The units at the sides of its body generate antigravity energy to keep it aloft in the air.

blackwhite

The faster the units at its sides rotate, the greater the magnetic force they generate.

black 2white 2

The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.

x

The units at the sides of its body generate antigravity energy to keep it aloft in the air.

y

It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.

omega ruby

Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.

alpha sapphire

Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.

sun

They gather in places where electricity is available. They can be found clinging to the steel towers used to support power lines.

ultra sun

It’s frequently the cause of power outages, which is why some power plants send out electrical signals that it can’t stand.

moon

It sends out electromagnetic waves, which let it float through the air. Touching it while it’s eating electricity will give you a full-body shock.

ultra moon

Perhaps because electrical lines are often buried these days, the number of Magnemite attacks on power plants has increased.

lets go pikachulets go eevee

It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.

sword

At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again.

shield

It subsists on electricity. As Magnemite flies, it emits electromagnetic waves from the units on each side of its body.

legends arceus

A bizarre Pokémon with but a single eye embedded in an iron sphere. I suspect this creature levitates due to the magnetism it emits from its arms, which resemble horseshoe-shaped magnets.

Magnemite Name Origin & Design Inspiration

The name Magnemite derives from a clear combination of "magnet" and "mite," the latter often used as a suffix for small creatures or particles, reflecting its diminutive stature of just 0.3 meters in height and 6.0 kilograms in weight. The Japanese name "Coil" references the electromagnetic coils present in real-world magnetic and electrical devices, emphasizing the technological and scientific basis of its design. Visually, Magnemite's horseshoe magnets are modeled after the classic U-shaped magnets used in physics demonstrations, while its spherical body and Phillips head screws evoke imagery of precision machinery and manufactured goods, suggesting either artificial creation or remarkable evolutionary convergence with human technology. The design philosophy behind Magnemite represents an early attempt in the franchise to create Pokémon that blur biological and mechanical boundaries, predating more overtly robotic entries like Porygon and foreshadowing later generations' more abstract technological Pokémon. Its color scheme of gray with red-and-blue magnetic elements serves both aesthetic and functional purposes, making it instantly recognizable while the color choices reference traditional electromagnetic visualization in scientific contexts.

Learnable Moves

Magnemite can learn 74 moves:

Move
Type
Cat.
Power
Acc.
PP
bidenormal
Physical
10
chargeelectric
Status
20
charge beamelectric
Special
509010
confidenormal
Status
20
confuse rayghost
Status
10010
curseghost
Status
10
dischargeelectric
Special
8010015
double teamnormal
Status
15
double edgenormal
Physical
12010015
eerie impulseelectric
Status
10015
electric terrainelectric
Status
10
electro ballelectric
Special
10010
electrowebelectric
Special
559515
endurenormal
Status
10
explosionnormal
Physical
2501005
facadenormal
Physical
7010020
flashnormal
Status
10020
flash cannonsteel
Special
8010010
frustrationnormal
Physical
10020
gravitypsychic
Status
5
gyro ballsteel
Physical
1005
headbuttnormal
Physical
7010015
heavy slamsteel
Physical
10010
helping handnormal
Status
20
hidden powernormal
Special
6010015
iron defensesteel
Status
15
iron headsteel
Physical
8010015
light screenpsychic
Status
30
lock onnormal
Status
5
magic coatpsychic
Status
15
magnet bombsteel
Physical
6020
magnet riseelectric
Status
10
metal soundsteel
Status
8540
mimicnormal
Status
10
mirror shotsteel
Special
658510
natural giftnormal
Physical
10015
protectnormal
Status
10
psych upnormal
Status
10
ragenormal
Physical
2010020
rain dancewater
Status
5
recyclenormal
Status
10
reflectpsychic
Status
20
restpsychic
Status
5
returnnormal
Physical
10020
rising voltageelectric
Special
7010020
rolloutrock
Physical
309020
roundnormal
Special
6010015
sandstormrock
Status
10
screechnormal
Status
8540
secret powernormal
Physical
7010020
shock waveelectric
Special
6020
signal beambug
Special
7510015
sleep talknormal
Status
10
snorenormal
Special
5010015
sonic boomnormal
Special
9020
sparkelectric
Physical
6510020
steel beamsteel
Special
140955
substitutenormal
Status
10
sunny dayfire
Status
5
supersonicnormal
Status
5520
swaggernormal
Status
8515
swiftnormal
Special
6020
tacklenormal
Physical
4010035
take downnormal
Physical
908520
teleportpsychic
Status
20
tera blastnormal
Special
8010010
thunderelectric
Special
1107010
thunder shockelectric
Special
4010030
thunder waveelectric
Status
9020
thunderboltelectric
Special
9010015
toxicpoison
Status
9010
volt switchelectric
Special
7010020
wild chargeelectric
Physical
9010015
zap cannonelectric
Special
120505

Magnemite Competitive Battle Guide

In competitive Pokémon battles, Magnemite occupies a specialized niche role despite its relatively modest base stat total of 325. Its exceptional Special Attack of 95 makes it a credible special attacker in early-game and lower-tier competitive formats, while its Steel typing grants it an impressive defensive profile with resistances to ten different types, including a notable 4x resistance to Fairy-type moves. The ability Magnet Pull restricts opposing Steel-type Pokémon from switching out or fleeing, allowing Magnemite to trap and eliminate these normally problematic opponents, making it invaluable in team compositions designed to break Steel-type defensive cores. The hidden ability Analytic strengthens Magnemite's moves to 1.3 times their power when it moves last, transforming it from a relatively frail special attacker into a potentially devastating force that benefits from naturally low Speed stat of 45. With 25 base HP and moderate defenses, Magnemite requires careful play to maximize its potential, typically functioning best as an early-game special attacker that weakens the opponent's team before its evolved forms take over in later stages of battle.

Commonly Asked Questions About Magnemite

What type is Magnemite?

Magnemite is a electric and steel type Pokemon.

What does Magnemite evolve into?

Magnemite evolves into magneton, then into magnezone.

What are Magnemite's weaknesses?

Magnemite is weak to fighting, ground and fire type moves.

Where can I find Magnemite?

Magnemite can be found in power plant (kanto), kanto route 10 (kanto) and kanto route 11 (kanto) and 12 other locations.

Magnemite Cultural Impact & Franchise History

Magnemite has maintained consistent cultural relevance since its introduction in Generation I, appearing frequently throughout the Pokémon anime series and serving as a memorable fixture of both the franchise's lore and mainstream popular culture. The character Clemont from the XY animated series famously utilizes Magnemite as a central member of his team, with his Magnemite serving as a comedic and dependable ally that reflects the character's engineering-focused background and expertise with technology. As one of the earliest Electric-type Pokémon introduced alongside powerhouses like Pikachu and Electabuzz, Magnemite helped establish the Electric-type archetype of technological and industrial Pokémon that continues to define the type's identity across subsequent generations. In competitive gaming circles, Magnemite has achieved renown as a capable Pokémon in Little Cup formats—the competitive tier for unevolved Pokémon—where its typing and move pool allow it to function as either a defensive pivot or offensive threat depending on team composition. The Magnemite evolutionary line has also been featured in various Pokémon trading card game iterations, spin-off games, and merchandise, maintaining a presence that reflects its status as a foundational entry in the franchise's expanding roster of beloved creatures.

Where to Find Magnemite in Every Pokémon Game

Magnemite's availability has been extraordinarily consistent across the Pokémon games, appearing in the wild or through in-game encounters in virtually every generation since Generation I. It can be encountered in the Kanto region across Red, Blue, and Yellow versions, serving as an early Electric-type option available to trainers exploring power plants and electrical facilities. The Capture Rate of 190 positions Magnemite as a relatively easy Pokémon to catch compared to rarer species, requiring just a standard Pokéball in most scenarios, making it accessible to players of all skill levels early in their respective games. Across subsequent generations, Magnemite has appeared in region-specific Pokédexes with varying numbers, from Johto's expanded National Pokédex inclusion to dedicated slots in newer regional entries like Galar and Paldea. The base experience yield of 65 provides moderate progression benefits, making Magnemite an adequate grinding companion for mid-game level-building. Additionally, Magnemite receives inclusion in numerous spin-off titles, competitive formats, and official distribution events, ensuring that trainers across different game versions and eras have had ample opportunity to obtain and train this iconic Electric/Steel-type without excessive difficulty or exclusive limitations.