Generation II · #0195 — Water Fish Pokémon
Quagsire, known in Japan as Nuoh, is a Water and Ground-type Pokémon that represents the second stage in the evolutionary line of Wooper, introduced in Generation II. As the 195th entry in the National Pokédex, Quagsire embodies a deceptively simple yet effective aquatic predator with an endearingly carefree demeanor. With a base stat total of 430, Quagsire balances physical capabilities with modest special stats, making it a surprisingly versatile choice in competitive and casual play alike. The species stands 1.4 meters tall and weighs 75 kilograms, presenting a stocky, amphibious frame suited to its semi-aquatic lifestyle. Its approachability is reflected in its relatively high catch rate of 90, ensuring trainers can readily add this Water Fish Pokémon to their collections.
1.4m
75.0kg
Water Fish Pokémon
Male 50% / Female 50%
blue
upright
waters-edge
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Absorbs water moves, healing for 1/4 max HP.
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
Quagsire presents a distinctly amphibious morphology, characterized by its light blue coloration and broad, rounded head that seemingly lacks a distinct neck. The Pokémon features a wide, gaping mouth with diminutive black eyes that perpetually convey its docile nature, complemented by a distinctive wavy purple stripe running along its back. A dark blue dorsal fin traces its spine, notably larger in males than females, providing a clear secondary sexual characteristic. Both its hands and feet possess three digits each, adapted for gripping muddy riverbed substrates and navigating through water with surprising mobility despite its sluggish appearance. Most notably, Quagsire's outer integument is perpetually slimy and slippery, a characteristic that extends even to its sleeping state—Pokémon Sleep research has documented instances of Quagsire remaining motionless with its mouth agape even during rest, blurring the line between conscious hunting and unconscious respiration. The slimy texture serves both ecological and defensive purposes, reducing friction during aquatic movement and potentially deterring some predators.
Quagsire exhibits a perfectly balanced gender ratio of 50% male to 50% female, facilitating straightforward breeding for trainers seeking to establish lineages or obtain optimal individual values. The species belongs to both the Water 1 and Ground egg groups, providing breeding flexibility and compatibility with diverse partner Pokémon—trainers can breed Quagsire with various Water-type or Ground-type Pokémon to produce Wooper offspring. The sexual dimorphism is subtle but consistent; males display a notably larger dorsal fin along their spine compared to females, though this distinction does not confer mechanical differences in battle statistics or movepool. The base friendship value of 70 in Generations 2 through 7 (later adjusted in subsequent generations) indicates Quagsire's naturally cooperative temperament, suggesting that freshly captured or hatched specimens will bond relatively quickly with their trainers without requiring excessive attention or friendship-raising activities. The egg cycle duration of 20 cycles, equating to approximately 4,884 to 5,140 steps, positions Quagsire in the mid-range of breeding accessibility, neither exceptionally time-consuming nor trivially quick to hatch. These breeding characteristics make Quagsire an accessible species for players interested in competitive breeding programs or casual team-building.
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sword shield
tm01
yellow
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gold silver
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crystal
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red blue
tm01
platinum
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emerald
tm01
diamond pearl
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firered leafgreen
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ruby sapphire
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xd
tm01
colosseum
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heartgold soulsilver
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lets go pikachu lets go eevee
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blue japan
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red green japan
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sword shield
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crystal
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gold silver
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crystal
+831 more TMs/HMs
This Pokémon has visible differences between male and female forms.
Quagsire evolves from Wooper upon reaching level 20, representing a straightforward progression rather than a branching evolutionary path. The transformation from Wooper to Quagsire involves substantial physical development; the smaller, more delicate Wooper matures into the larger, more robust Quagsire, with the evolution marking a transition from tentative aquatic exploration to established dominance in freshwater ecosystems. Unlike many evolutionary lines, Quagsire does not undergo further evolution in the traditional sense; however, the Paldea region introduced Clodsire as a regional variant evolution of Paldean Wooper, which diverges from the Johto lineage by adopting Poison and Ground types instead of the Water and Ground combination. Clodsire represents an alternative evolutionary pathway rather than a successor to Quagsire, suggesting parallel evolutionary pressures shaped different environmental populations differently. The standard Quagsire line has remained mechanically stable across generations, with no Mega Evolution, Gigantamax form, or other transformations available, solidifying Quagsire's role as a dependable mid-tier evolution rather than a late-stage powerhouse.
johto
+31 more
kanto
+18 more
kanto
+2 more
kanto
+23 more
kanto
+17 more
kanto
+12 more
kanto
+18 more
johto
+56 more
kanto
+11 more
johto
+15 more
johto
+2 more
hoenn
sinnoh
+55 more
sinnoh
+5 more
johto
+7 more
johto
+5 more
kalos
+7 more
kalos
+13 more
alola
Quagsire exemplifies the archetype of a carefree, intellectually modest Pokémon whose behavioral patterns seem almost deliberately inefficient, yet remarkably successful. Its most distinctive hunting methodology involves positioning itself stationary in water with its mouth wide open, essentially functioning as a living net for unsuspecting prey that blunder into its oral cavity. This sedentary approach to predation is remarkably energy-efficient; because Quagsire expends minimal effort hunting, it subsequently requires far less caloric intake than more active predators, allowing extended periods of patience without hunger driving it to hunt. The species demonstrates a peculiar tendency to bump its head repeatedly on boulders, boat hulls, and riverbed obstacles while swimming, seemingly either oblivious to or utterly indifferent to the physical consequences—a behavioral quirk documented across multiple Pokédex entries from the Gold and Silver generations through modern Sword and Shield data. Quagsire inhabits clean freshwater bodies and muddy swamps, though it actively avoids sunlight by remaining submerged during daylight hours, suggesting a crepuscular or nocturnal preference. Despite its apparent dim-wittedness, Quagsire displays protective instincts toward its pre-evolved form, Wooper, demonstrating that emotional intelligence and cognitive capacity exist on different spectra.
This carefree POKéMON has an easy-going nature.While swimming, it always bumps into boat hulls.
Due to its relaxed and carefree atti tude, it oftenbumps its head on boulders and boat hulls as it swims.
Its body is always slimy. It often bangs its head onthe river bottom as it swims but seems not to care.
QUAGSIRE hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware.Because the POKéMON does not move, it does not get very hungry.
A QUAGSIRE hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn’t move, it does not get very hungry.
Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
This carefree POKéMON has an easygoing nature. While swimming, it always bumps into boat hulls.
It has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.
A dim-witted Pokémon. It doesn’t care if it bumps its head into boats or rocks while swimming.
It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
It has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.
This carefree Pokémon has an easygoing nature. While swimming, it always bumps into boat hulls.
Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.
It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.
Quagsire's name derives from the combination of 'quag,' referencing boggy or marshy terrain, and 'mire,' a term for swampy, waterlogged ground—together perfectly encapsulating its aquatic and terrestrial dual-type nature. The Japanese designation 'Nuoh' carries less obvious etymological roots in English but reportedly relates to Japanese terms for water and amphibious creatures. Visually, Quagsire appears inspired by axolotls, the aquatic salamanders famous for their perpetual smiling expression and external gill structures, though Quagsire's cartoonish anthropomorphization pushes the design toward a more generalized amphibian archetype. The character design emphasizes simplicity and approachability; the wide smile, small eyes, and rounded proportions create an inherently friendly appearance that belies the species' surprisingly effective predatory strategy. The color palette—light blue with purple and dark blue accents—positions Quagsire aesthetically between fully aquatic Pokémon and truly terrestrial species, visually communicating its intermediate ecological niche. The deliberate design choice to make Quagsire appear somewhat unintelligent and placid through its visual presentation creates a compelling contrast with its functional efficiency as a hunter, a thematic duality that resonates throughout the species' behavioral documentation.
Quagsire can learn 91 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acid spray | poison | Special | 40 | 100 | 20 |
| after you | normal | Status | — | — | 15 |
| amnesia | psychic | Status | — | — | 20 |
| ancient power | rock | Special | 60 | 100 | 5 |
| aqua tail | water | Physical | 90 | 90 | 10 |
| attract | normal | Status | — | 100 | 15 |
| avalanche | ice | Physical | 60 | 100 | 10 |
| blizzard | ice | Special | 110 | 70 | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulldoze | ground | Physical | 60 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| counter | fighting | Physical | — | 100 | 20 |
| curse | ghost | Status | — | — | 10 |
| defense curl | normal | Status | — | — | 40 |
| dig | ground | Physical | 80 | 100 | 10 |
| dive | water | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| earth power | ground | Special | 90 | 100 | 10 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| encore | normal | Status | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| guard swap | psychic | Status | — | — | 10 |
| hail | ice | Status | — | — | 10 |
| haze | ice | Status | — | — | 30 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| mimic | normal | Status | — | — | 10 |
| mist | ice | Status | — | — | 30 |
| mud bomb | ground | Special | 65 | 85 | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud sport | ground | Status | — | — | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| muddy water | water | Special | 90 | 85 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| rollout | rock | Physical | 30 | 90 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| sandstorm | rock | Status | — | — | 10 |
| scald | water | Special | 80 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| slam | normal | Physical | 80 | 75 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| sludge wave | poison | Special | 95 | 100 | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spikes | ground | Status | — | — | 20 |
| stealth rock | rock | Status | — | — | 20 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| tail whip | normal | Status | — | 100 | 30 |
| take down | normal | Physical | 90 | 85 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| toxic | poison | Status | — | 90 | 10 |
| toxic spikes | poison | Status | — | — | 20 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| whirlpool | water | Special | 35 | 85 | 15 |
| yawn | normal | Status | — | — | 10 |
Quagsire's competitive viability stems not from overwhelming offensive statistics but from exceptional defensive capabilities and strategic ability selection. The base stats reveal a carefully distributed framework: 95 HP combines with 85 Attack and 85 Defense, creating a robust physical wall capable of absorbing hits while maintaining respectable physical offensive pressure. The special statistics of 65 in both Special Attack and Special Defense represent the species' primary weakness, making it vulnerable to special attackers despite otherwise commendable defensive infrastructure. The crucial competitive edge derives from Quagsire's ability roster—Water Absorb provides a renewable healing mechanism by absorbing Water-type moves and recovering 25% maximum HP, effectively neutralizing common Water-type threats while gaining sustain. The hidden ability Unaware proves devastatingly effective in competitive formats, allowing Quagsire to completely ignore opponent stat modifications when calculating both damage dealt and damage received, effectively nullifying Swords Dance sweepers, Nasty Plot special attackers, or defensive setup attempts. Damp, the standard first ability, prevents opponent self-destruct and explosion moves, limiting certain strategies though proving less universally applicable. With a Speed stat of merely 35, Quagsire functions optimally as a defensive pivot and utility Pokémon rather than an offensive sweeper, typically operating with defensive investments and running moves like Earthquake, Recover, and Toxic to control opponent momentum and inflict gradual damage.
Quagsire is a water and ground type Pokemon.
Quagsire evolves into clodsire.
Quagsire is weak to grass and electric type moves.
Quagsire can be found in union cave (johto), kanto route 15 (kanto) and kanto route 12 (kanto) and 16 other locations.
While Quagsire occupies a lower tier of Pokémon franchise visibility compared to iconic creatures like Charizard or Blastoise, the species has cultivated a devoted niche fanbase appreciating its unassuming charm and surprising competence. Internet culture, particularly through community forums and social media platforms, has elevated Quagsire into a cult favorite, with the species becoming an emblematic representation of humble, unpretentious competence—embodying the principle that effectiveness need not demand flashiness or complexity. Fan communities frequently celebrate Quagsire's endearing obtuseness, particularly its tendency to perpetually bump its head on obstacles while swimming, generating affectionate memes and fan artwork emphasizing its dim-witted-yet-lovable personality. The species' design simplicity contrasts sharply with elaborate pseudo-legendary Pokémon, making Quagsire aesthetically refreshing to players experiencing design fatigue from overwrought creatures. Competitive players respect Quagsire's utility value despite modest base stats, recognizing that strategic ability utilization and optimal team synergy frequently supersede raw statistical superiority. The introduction of Clodsire as a regional variant has paradoxically increased Quagsire's cultural presence by prompting comparative discussions between the two evolutionary lineages, reminding audiences of Quagsire's foundational role in amphibious Pokémon lineage design.
Quagsire demonstrates exceptional availability across Pokémon games spanning multiple generations, reflecting both its non-legendary status and its role as an accessible mid-tier Pokémon. The species inhabits regional Pokédex entries in numerous versions: it appears as #0057 in Gold, Silver, and Crystal, as well as HeartGold and SoulSilver, reflecting its Johto regional origin; #0118 in Diamond, Pearl, and Platinum; #0018 in Kalos's Mountain region from X and Y; #0101 in Galar from Sword and Shield; and #0118 again in Brilliant Diamond and Shining Pearl. Trainers can obtain Quagsire by evolving Wooper at level 20, and Wooper itself appears in wild encounters across most games featuring these entries, alongside potential direct encounters with evolved Quagsire in select water areas. The species' catch rate of 90 out of 255 facilitates capture with standard Poké Balls at full health, demonstrating intentional accessibility design. Competitive breeding availability is similarly robust—the base friendship of 70 and readily available breeding partners make obtaining tournament-ready specimens feasible without extraordinary effort. Quagsire's inclusion in Pokémon GO further expanded its availability to mobile players, establishing the species as perpetually accessible across major Pokémon media platforms, ensuring both casual and competitive players can readily incorporate Quagsire into their teams.