Generation V · #0559 — Shedding Pokémon
Scraggy, known as the Shedding Pokémon, is a dual-type Dark/Fighting Pokémon introduced in Generation V with the National Pokédex number #559. This diminutive creature stands just 0.6 meters (2'00") tall and weighs a modest 11.8 kilograms (26.0 lbs), making it one of the smaller Fighting-type Pokémon available to trainers. Despite its unimposing stature, Scraggy possesses a surprisingly aggressive temperament and a thick skull that it takes considerable pride in, often using it as a weapon without hesitation. The species evolves into the more formidable Scrafty upon reaching level 39, marking the beginning of its transformation into a more powerful combatant. With a base stat total of only 348, Scraggy is clearly designed as an early-game Pokémon, though its solid Attack stat of 75 and respectable Defense and Special Defense stats of 70 each provide a foundation for its dual-type advantages.
0.6m
11.8kg
Shedding Pokémon
Male 50% / Female 50%
yellow
upright
Has a 33% chance of curing any major status ailment after each turn.
Raises Attack one stage upon KOing a Pokémon.
Lowers opponents' Attack one stage upon entering battle.
Scraggy is a bipedal, lizard-like Pokémon with a distinctly unusual appearance centered around its most prominent feature: a loose, baggy yellow skin that drapes around its lower body like oversized trousers. The upper portion of its head is bright yellow with a small red scale marking, while its face features oval eyes set to the sides and constantly exposed teeth that give it a perpetually aggressive expression. The body beneath the yellow head covering is cream-colored with notably thin arms and a red, scaly belly. This loose yellow skin serves a critical biological function beyond mere aesthetics—it possesses remarkable rubbery elasticity that allows Scraggy to defensively pull it upward to its neck, creating a protective barrier that reduces incoming damage from attacks. According to multiple Pokédex entries, the saggier and more stretched out this skin becomes, the more respect Scraggy gains among its kind, suggesting that skin elasticity serves as a status symbol within the species. The most distinctive feature of Scraggy's anatomy is its extraordinarily thick and hard skull, which the creature uses frequently in battle as a weapon of choice, often initiating combat with powerful headbutts directed at anything that captures its attention.
Scraggy maintains a perfectly balanced gender ratio of 50% male and 50% female, ensuring that trainers have equal opportunity to breed either gender when attempting to produce eggs or building teams with specific gender preferences. The species belongs to both the Field and Dragon egg groups, a somewhat unusual combination that grants it breeding compatibility with a diverse range of Pokémon. This dual egg group classification is notable given that Scraggy doesn't immediately appear to fit the Dragon egg group based on its appearance alone, though its evolutionary line's connection to combat-heavy dragon-like themes and the eventual physical characteristics of Scrafty justify this categorization. Breeding two Scraggy together or breeding Scraggy with compatible Pokémon from either the Field or Dragon groups will produce Scraggy eggs that require 15 cycles to hatch, translating to approximately 3,599 to 3,855 steps of in-game travel depending on specific conditions. The relatively modest hatch time makes Scraggy moderately accessible to players interested in breeding for specific natures or individual values. With a base friendship value of only 35—lower than the standard 70-point baseline—Scraggy represents a more challenging and aloof personality that requires additional effort from trainers to befriend, fitting perfectly with its aggressive and prideful in-battle demeanor.
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
held-items
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.
Cost: 4000
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sword shield
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yellow
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red blue
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platinum
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emerald
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diamond pearl
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firered leafgreen
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ruby sapphire
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xd
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colosseum
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heartgold soulsilver
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lets go pikachu lets go eevee
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ultra sun ultra moon
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sun moon
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blue japan
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red green japan
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sword shield
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emerald
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crystal
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firered leafgreen
+783 more TMs/HMs
Scraggy's evolutionary line is relatively straightforward, with the species evolving into Scrafty at level 39, gaining additional bulk and power in the process. The evolution mechanism is deeply connected to Scraggy's most prominent physical feature—the loose yellow skin that drapes around its body. According to Pokédex lore, Scraggy is said to evolve into Scrafty once its skin is completely stretched out, suggesting that the evolutionary trigger at level 39 represents a biological milestone where the creature's body has matured enough to fully utilize and extend its elastic skin to its maximum capacity. Upon evolution, Scrafty gains significantly improved stats across the board, particularly in Attack, Special Attack, and Speed, transforming from a fragile early-game Pokémon into a respectable mid-stage fighter. The evolution also grants Scrafty access to enhanced moves and improved abilities, making it considerably more viable in competitive and casual battles. Unlike many Pokémon lines, Scraggy does not have any Mega Evolution or Gigantamax form, keeping its evolutionary progression simple and linear from its base form through Scrafty.
unova
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unova
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unova
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unova
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unova
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alola
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alola
Scraggy exhibits a notably aggressive and easily provoked temperament, with Pokédex entries indicating it will immediately headbutt anyone unfortunate enough to make direct eye contact with it. This combative nature stems from the creature's pride in its sturdy skull, which drives it to suddenly headbutt virtually everything in its environment, though the significant weight of this cranium makes maintaining balance quite challenging. Despite this reckless battle-ready attitude, Scraggy actually travels in small groups and walks around in a lazy, meandering fashion when not directly confronted. This contradiction between its aggressive response to eye contact and its generally lethargic group behavior suggests a species that is easily triggered to combat but otherwise content to avoid unnecessary exertion. The Pokédex entries from various games consistently emphasize that trainers should avoid making eye contact with Scraggy, as nothing and no one is safe from its impulsive headbutt attacks once such visual contact is established. These creatures inhabit various locations across the regions they're found in, generally preferring areas where they can wander in their characteristic lazy groups while remaining alert to potential threats or challenges to their pride.
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
It immediately headbutts anyone that makes eye contact with it. Its skull is massively thick.
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.
Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.
They move in small groups, walking around lazily. Anyone who makes eye contact gets smacked with a headbutt.
It stretches its saggy skin up to its neck to protect itself. The saggier their skin, the more respect they garner.
If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon.
It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out.
The design of Scraggy is a masterclass in combining multiple animals and concepts into a cohesive whole that immediately communicates the Pokémon's nature and personality. The bipedal lizard-like body structure draws inspiration from reptilian creatures, particularly monitor lizards or iguanas, while the distinctive loose skin is unmistakably inspired by frogs and toads that have excess skin, and more humorously, saggy pants worn by humans. The bright yellow coloration of both the head and the loose skin-trousers creates an instantly recognizable silhouette that makes Scraggy memorable despite its diminutive size. The thick, hard skull serves as both a reference to fighting-type Pokémon archetypes and creates a physical justification for its signature headbutt attacks, while the small red scale on its head hints at its Dark-type nature. The name "Scraggy" derives from the word "scrag," which means a thin or scrawny person or animal, perfectly describing the creature's thin-armed, lanky frame, while also suggesting the colloquial term "scrappy" relating to its aggressive temperament. The Japanese name "Zuruggu" (ズルッグ) uses onomatopoeia to suggest dragging or sagging motions, referring to how Scraggy's baggy skin drags along the ground as it walks.
Scraggy can learn 101 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acid spray | poison | Special | 40 | 100 | 20 |
| amnesia | psychic | Status | — | — | 20 |
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| beat up | dark | Physical | — | 100 | 10 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| chip away | normal | Physical | 70 | 100 | 20 |
| close combat | fighting | Physical | 120 | 100 | 5 |
| coaching | fighting | Status | — | — | 10 |
| confide | normal | Status | — | — | 20 |
| counter | fighting | Physical | — | 100 | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| curse | ghost | Status | — | — | 10 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| detect | fighting | Status | — | — | 5 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dragon claw | dragon | Physical | 80 | 100 | 15 |
| dragon dance | dragon | Status | — | — | 20 |
| dragon pulse | dragon | Special | 85 | 100 | 10 |
| dragon tail | dragon | Physical | 60 | 90 | 10 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| dual chop | dragon | Physical | 40 | 90 | 15 |
| encore | normal | Status | — | 100 | 5 |
| endeavor | normal | Physical | — | 100 | 5 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fake tears | dark | Status | — | 100 | 20 |
| feint attack | dark | Physical | 60 | — | 20 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| frustration | normal | Physical | — | 100 | 20 |
| grass knot | grass | Special | — | 100 | 20 |
| head smash | rock | Physical | 150 | 80 | 5 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| high jump kick | fighting | Physical | 130 | 90 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| incinerate | fire | Special | 60 | 100 | 15 |
| iron defense | steel | Status | — | — | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| lash out | dark | Physical | 75 | 100 | 5 |
| leer | normal | Status | — | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| poison jab | poison | Physical | 80 | 100 | 20 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| quick guard | fighting | Status | — | — | 15 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| return | normal | Physical | — | 100 | 20 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| roar | normal | Status | — | — | 20 |
| rock climb | normal | Physical | 90 | 85 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| round | normal | Special | 60 | 100 | 15 |
| sand attack | ground | Status | — | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| smack down | rock | Physical | 50 | 100 | 15 |
| snarl | dark | Special | 55 | 95 | 15 |
| snatch | dark | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spite | ghost | Status | — | 100 | 10 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| super fang | normal | Physical | — | 90 | 10 |
| swagger | normal | Status | — | 85 | 15 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| upper hand | fighting | Physical | 65 | 100 | 15 |
| uproar | normal | Special | 90 | 100 | 10 |
| work up | normal | Status | — | — | 30 |
| zen headbutt | psychic | Physical | 80 | 90 | 15 |
In competitive play, Scraggy occupies a niche role primarily in early-game and lower-tier metagames due to its modest base stat total of 348, which limits its effectiveness against more developed threats. The creature's highest stat is its Attack at 75, providing a decent foundation for physical moves, while its Defense and Special Defense both sit at a respectable 70, allowing it to survive some hits despite its low HP of 50. Scraggy's offensive typing as a Dark/Fighting dual-type grants it excellent coverage potential with moves like Low Kick, Crunch, and Drain Punch that can hit a wide variety of opponents. Its three available abilities each serve different strategic purposes: Shed Skin provides passive status condition removal with a 33% chance per turn, which is valuable for longevity; Moxie grants an Attack boost whenever Scraggy knocks out an opponent, potentially allowing for sweeping opportunities if the creature can secure kills; and its Hidden Ability Intimidate lowers the opponent's Attack upon entry, which is arguably the most competitively viable option as it can cripple physical sweepers before battle even begins. However, Scraggy's extremely low Speed stat of 48 makes it difficult to function as an offensive threat, as most opponents will move before it, allowing them to establish momentum or switch to counters. In Smogon formats and other competitive environments, Scraggy is generally outclassed by more powerful Fighting and Dark-type Pokémon available in higher tiers, though it remains a viable choice for players building around lower-tier competitive rulesets or intentionally using underutilized Pokémon.
Scraggy is a dark and fighting type Pokemon.
Scraggy evolves into scrafty.
Scraggy is weak to fighting, flying, psychic and fairy type moves.
Scraggy can be found in unova route 1 (unova), unova route 18 (unova) and p2 laboratory (unova) and 4 other locations.
Scraggy achieved significant cultural prominence through its major appearance as Ash Ketchum's Pokémon in the animated series, particularly during the Unova saga where it became a recurring and beloved member of Ash's team. The character's personality in the anime—being aggressive, impulsive, and prone to unnecessary headbutting—perfectly captured the essence of its Pokédex entries and resonated strongly with viewers. This substantial screen time and character development transformed Scraggy from a relatively minor Generation V Pokémon into a fan-favorite that many viewers associate directly with Ash's Unova journey. Beyond animation, Scraggy has appeared in various Pokémon Trading Card Game releases and maintains a consistent presence in games across all regions, becoming a familiar sight to players engaging with modern Pokémon titles. The design itself—with its humanoid appearance and absurdly oversized baggy pants aesthetic—proved highly meme-able within the Pokémon community, with fans frequently joking about the creature's fashion sense and proud demeanor. Its evolution into the more intimidating Scrafty represents a satisfying character arc that appeals to players who appreciate watching their Pokémon grow stronger, and the overall personality and visual distinctiveness of the line has secured Scraggy's place as a memorable and recognizable Pokémon despite its competitive limitations.
Scraggy's availability varies significantly depending on the specific game and generation, though it has maintained consistent presence across most major Pokémon titles since its introduction in Generation V. In the original Black and White games, Scraggy appears in various locations and serves as a relatively accessible early-game capture for trainers building their initial teams. In subsequent generations and remakes, its availability expanded through regional Pokédexes in Black 2/White 2, X/Y, Sun/Moon, Sword/Shield, and Legends: Z-A, making it a reliable option for players across multiple platforms and eras. The species can also be found in the Alola region Pokédex in Ultra Sun and Ultra Moon, the Kalos region Pokédex in X and Y, and various other locations in more recent titles. For players seeking Scraggy through breeding rather than catching, the species' placement in both the Field and Dragon egg groups makes it accessible to those willing to breed compatible parent Pokémon. The creature's base capture rate of 180 (translating to approximately 23.5% with a standard Poké Ball against a full-HP opponent) makes it moderately easy to catch in encounters, though trainers may benefit from weakening it first or using status conditions to improve capture odds. As of the most recent games, Scraggy remains widely available to players interested in using this plucky Fighting/Dark-type on their teams, whether through direct encounters, breeding efforts, or transferred Pokémon from previous generations via systems like Pokémon Home.