Generation I · #0117 — Dragon Pokémon
Seadra, the Dragon Pokémon, is a Water-type Pokémon introduced in Generation I that represents an intriguing evolutionary step in the Horsea line. Known officially as National Pokédex #117, Seadra occupies a unique niche as a Water-type that bridges the gap between its seahorse-like predecessor and its dual Water/Dragon evolution, Kingdra. With a base stat total of 440, Seadra demonstrates a balanced yet specialized movepool, emphasizing special attack (95) and defense (95) while maintaining respectable speed (85). Its combination of abilities—Poison Point, Sniper, and the hidden ability Damp—provides trainers with strategic flexibility in both casual and competitive encounters. Seadra's presence in the Pokédex reflects the fascinating diversity of aquatic life, embodying both delicate grace and dangerous potency through its venomous spines and whirlpool-generating capabilities.
1.2m
25.0kg
Dragon Pokémon
Male 50% / Female 50%
blue
blob
sea
Has a 30% chance of poisoning attacking Pokémon on contact.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Seadra is a light blue, piscine Pokémon that bears striking resemblance to a seahorse, though with distinctly more intimidating features than its pre-evolution. Its body is covered in rough scales with a cream-colored belly, and it possesses a long, tubular mouth flanked by narrow black eyes and fin-like ridges above each eyebrow. The most distinctive physical features are its spiny pectoral fins and a large, coiled tail that functions as both a rudder and an anchor. Seadra's most notable characteristic is the pair of dorsal fins with sharp, cream-colored tips that actively exude venom. According to Pokédex studies, particularly those documented in the Gold version, Seadra possesses a unique gene not found in its pre-evolution Horsea, marking a significant biological transformation during the evolutionary process. The venom produced by Seadra's fin-tips is potent enough to induce numbness and even fainting in humans, yet paradoxically, its fins and bones are highly prized ingredients in traditional herbal medicine throughout various regions.
Seadra exhibits a balanced gender distribution with exactly 50% male and 50% female offspring, allowing for equal breeding flexibility regardless of the trainer's preferences or available partners. The species belongs to the Water 1 and Dragon egg groups, providing diverse breeding possibilities with other aquatic and dragon-type Pokémon. The breeding cycle for Seadra spans 20 cycles, approximately 4,884 to 5,140 steps, making it a moderately quick-breeding Pokémon that doesn't demand excessive patience from breeders seeking specific genetic combinations or natures. Most notably, lore entries emphasize that male Seadra assume primary responsibility for raising the young, a paternal behavior system that is relatively uncommon in the Pokémon world. This behavioral characteristic adds narrative depth to the breeding process, suggesting that male Seadra selected as breeding partners actively contribute to offspring survival. The base happiness value of 70 indicates that Seadra eggs hatch into reasonably receptive Pokémon, facilitating faster friendship development with their trainers. Breeders can produce Seadra offspring carrying moves from diverse move pools by pairing them with compatible breeding partners, as Seadra learns moves across multiple categories including physical, special, and status-altering techniques.
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
evolution
Traded on a Seadra: Holder evolves into Kingdra.
Cost: 2000
tm01
lets go pikachu lets go eevee
tm02
crystal
tm02
gold silver
tm03
crystal
tm03
gold silver
tm03
ruby sapphire
tm03
platinum
tm03
firered leafgreen
tm03
heartgold soulsilver
tm03
diamond pearl
tm03
emerald
tm03
xd
tm03
colosseum
tm05
lets go pikachu lets go eevee
tm06
yellow
tm06
gold silver
tm06
red blue
tm06
crystal
tm06
emerald
tm06
firered leafgreen
+537 more TMs/HMs
Seadra evolves from Horsea starting at level 32, representing the first stage of a two-stage evolutionary line. The evolution into Seadra marks a significant biological transformation, particularly evidenced by the emergence of the unique gene absent in Horsea, suggesting a dramatic physiological reorganization. To achieve its final form, Kingdra, Seadra must be traded while holding a Dragon Scale item, a condition that emphasizes the developmental connection between trade and evolution, a mechanic introduced in Generation I. This evolution method reflects the series' thematic connection between bond-building and transformation, as the act of trading symbolizes trust between trainer and Pokémon. The evolution from Seadra to Kingdra grants the addition of Dragon-typing to its Water-type foundation, substantially enhancing its competitive viability and thematic identity as a true dragon of the sea. This final evolution also provides increases to its already respectable Special Attack stat, allowing Kingdra to function as a more formidable special attacker in competitive environments.
kanto
+5 more
kanto
+5 more
kanto
+1 more
kanto
+1 more
kanto
johto
+17 more
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
kanto
+13 more locations in other games
Seadra inhabits coral reef environments, where it demonstrates remarkable behavioral adaptability and territorial aggression, particularly during breeding seasons. The Pokémon creates its nests by either wriggling between coral branches or anchoring itself to them using its prehensile tail—an action observed when it sleeps, ensuring stability in oceanic currents. Seadra is capable of swimming in any direction while maintaining forward-facing orientation by rapidly flapping its wing-like pectoral fins and stout tail, even enabling backward locomotion with surprising dexterity. Its primary hunting strategy involves spinning its body to generate whirlpools powerful enough to swallow fishing boats, a testament to the Pokémon's formidable strength despite its relatively modest size. Once prey is exhausted by these currents, Seadra consumes it whole through its elongated snout. Notably, parental care in Seadra is exclusively performed by males, who display remarkable devotion to their offspring. During this caregiving period, the male's venom becomes notably thicker and more potent, transforming Seadra into a particularly vicious defender that will mercilessly attack any intruders approaching the nest.
Capable of swim ming backwards by rapidly flappingits wing-like pectoral fins and stout tail.
Touching the back fin causes numb ness. It hooksits tail to coral to stay in place while sleeping.
An examination of its cells revealed the presence of agene not found in HORSEA. It became a hot topic.
Its fin-tips leak poison. Its fins and bones arehighly valued as ingredients in herbal medicine.
The male raises the young. If it is approached, ituses its toxic spikes to fend off the intruder.
SEADRA sleeps after wriggling itself between the branches of coral. Those trying to harvest coral areoccasionally stung by this POKéMON’s poison barbs if they fail to notice it.
SEADRA generates whirlpools by spinning its body. The whirlpools are strong enough to swallow even fishing boats.This POKéMON weakens prey with these currents, then swallows it whole.
The poisonous barbs all over its body are highly valued as ingredients for making traditional herbal medicine. It shows no mercy to anything approaching its nest.
Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes.
It is capable of swimming backwards by rapidly flapping its winglike pectoral fins and stout tail.
Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.
An examination of its cells revealed the presence of a gene not found in HORSEA. It became a hot topic.
Its fin-tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine.
Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.
Its spines provide protection. Its fins and bones are prized as traditional-medicine ingredients.
Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes.
It is capable of swimming backwards by rapidly flapping its winglike pectoral fins and stout tail.
Seadra sleeps after wriggling itself between the branches of coral. Those trying to harvest coral are occasionally stung by this Pokémon’s poison barbs if they fail to notice it.
Seadra generates whirlpools by spinning its body. The whirlpools are strong enough to swallow even fishing boats. This Pokémon weakens prey with these currents, then swallows it whole.
Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.
It’s the males that raise the offspring. While Seadra are raising young, the spines on their backs secrete thicker and stronger poison.
Seadra’s mouth is slender, but its suction power is strong. In an instant, Seadra can suck in food that’s larger than the opening of its mouth.
Seadra's design is a masterful evolution of the seahorse archetype, blending the gentle, equine qualities of its pre-evolution with aggressive, dragon-like elements that foreshadow its ultimate evolution into Kingdra. The name 'Seadra' derives from the combination of 'sea' and 'dragon,' perfectly encapsulating the Pokémon's role as an intermediate form between the delicate seahorse and the true dragon. In Japanese, it is called シードラ (Shīdra), following a similar phonetic pattern. The design incorporates spiky protrusions, venomous fin-tips, and a coiled tail reminiscent of traditional dragon iconography while maintaining the essential seahorse silhouette. The cream-colored spines and the rough scaling on its body suggest a creature hardened by ocean life, moving away from the vulnerable appearance of Horsea toward something more formidable. The color palette of light blue with cream accents provides visual distinction between Seadra and other Water-types of Generation I, while the distinctive dorsal fins with their toxic tips serve as both a design signature and a biological justification for its dangerous nature. This design philosophy establishes Seadra as neither fully seahorse nor dragon, but rather a unique transitional form that embodies both archetypes.
Seadra can learn 73 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| agility | psychic | Status | — | — | 30 |
| attract | normal | Status | — | 100 | 15 |
| aurora beam | ice | Special | 65 | 100 | 20 |
| bide | normal | Physical | — | — | 10 |
| blizzard | ice | Special | 110 | 70 | 5 |
| bounce | flying | Physical | 85 | 85 | 5 |
| brine | water | Special | 65 | 100 | 10 |
| bubble | water | Special | 40 | 100 | 30 |
| bubble beam | water | Special | 65 | 100 | 20 |
| captivate | normal | Status | — | 100 | 20 |
| chilling water | water | Special | 50 | 100 | 20 |
| clear smog | poison | Special | 50 | — | 15 |
| confide | normal | Status | — | — | 20 |
| curse | ghost | Status | — | — | 10 |
| disable | normal | Status | — | 100 | 20 |
| dive | water | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dragon breath | dragon | Special | 60 | 100 | 20 |
| dragon dance | dragon | Status | — | — | 20 |
| dragon pulse | dragon | Special | 85 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flail | normal | Physical | — | 100 | 15 |
| flash cannon | steel | Special | 80 | 100 | 10 |
| flip turn | water | Physical | 60 | 100 | 20 |
| focus energy | normal | Status | — | — | 30 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| hail | ice | Status | — | — | 10 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hydro pump | water | Special | 110 | 80 | 5 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| icy wind | ice | Special | 55 | 95 | 15 |
| laser focus | normal | Status | — | — | 30 |
| leer | normal | Status | — | 100 | 30 |
| liquidation | water | Physical | 85 | 100 | 10 |
| mimic | normal | Status | — | — | 10 |
| muddy water | water | Special | 90 | 85 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| outrage | dragon | Physical | 120 | 100 | 10 |
| protect | normal | Status | — | — | 10 |
| rage | normal | Physical | 20 | 100 | 20 |
| rain dance | water | Status | — | — | 5 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| scald | water | Special | 80 | 100 | 15 |
| scale shot | dragon | Physical | 25 | 90 | 20 |
| scary face | normal | Status | — | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| signal beam | bug | Special | 75 | 100 | 15 |
| skull bash | normal | Physical | 130 | 100 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| smokescreen | normal | Status | — | 100 | 20 |
| snore | normal | Special | 50 | 100 | 15 |
| snowscape | ice | Status | 0 | — | 10 |
| splash | normal | Status | — | — | 40 |
| substitute | normal | Status | — | — | 10 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| swift | normal | Special | 60 | — | 20 |
| take down | normal | Physical | 90 | 85 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| toxic | poison | Status | — | 90 | 10 |
| twister | dragon | Special | 40 | 100 | 20 |
| water gun | water | Special | 40 | 100 | 25 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| weather ball | normal | Special | 50 | 100 | 10 |
| whirlpool | water | Special | 35 | 85 | 15 |
Seadra's competitive viability has evolved significantly across generational formats, with its dual emphasis on Special Attack (95) and Defense (95) creating opportunities for both special attacking and wall-building strategies. The ability Sniper, available from Generation IV onward, transforms critical hits into devastating 3× damage strikes rather than the standard 2×, making moves with higher critical-hit ratios like Aurora Beam and Water Gun significantly more threatening when paired with held items or move combinations that increase critical-hit frequency. Conversely, Poison Point offers defensive utility by applying a 30% chance of poisoning attacking Pokémon on contact, discouraging physical attackers from directly engaging Seadra, particularly in singles formats. The hidden ability Damp provides a niche defensive application by preventing self-destruct, explosion, and aftermath abilities from activating, enabling Seadra to counter specific threats in team compositions. With a respectable Speed stat of 85, Seadra can outspeed many defensive Pokémon and even some offensive threats, allowing it to execute attack or status moves first in crucial matchups. However, Seadra's relatively modest HP (55) and Special Defense (45) create significant vulnerabilities to special attackers, particularly Electric and Grass types that exploit its Water-typing. In competitive environments, Seadra often functions best in lower-tier formats or as a bridge form while training toward Kingdra, since its final evolution provides superior stats and the valuable Dragon typing that dramatically improves its competitive profile.
Seadra is a water type Pokemon.
Seadra evolves into kingdra.
Seadra is weak to grass and electric type moves.
Seadra can be found in cerulean cave (kanto), seafoam islands (kanto) and kanto route 23 (kanto) and 30 other locations.
Seadra has maintained a consistent presence within Pokémon culture since Generation I, serving as a recognizable intermediate evolution within the beloved Horsea line despite being overshadowed by its more celebrated final evolution, Kingdra. The Pokémon's design has garnered appreciation from players and artists who value its aesthetic as a bridge between delicate seahorse and aggressive dragon, making it a popular subject for fan art and creative interpretations. Within the anime, Seadra has made notable appearances, contributing to water-type team compositions and demonstrating the species' actual capabilities in battle scenarios. The species' unique characteristic of male parental care provided an early example of biological diversity and parenting systems within Pokémon lore, contributing to discussions about species behavior and reproduction that extended the franchise's worldbuilding beyond simple combat mechanics. Seadra's venom and venomous fins have inspired discussions about toxicology and medicinal properties within fan communities, with trainers often debating whether the risk of handling Seadra is worth the value of its biological components. In trading card game releases spanning multiple generations, Seadra has received various interpretations and artwork, each reflecting different artistic visions of the Dragon Pokémon while maintaining its essential design identity. The Pokémon represents a successful example of evolutionary design within Generation I, establishing a template for how intermediate evolutions could maintain distinct identities while clearly progressing toward final forms.
Seadra's availability across Pokémon games has varied significantly depending on the generation and region, though it remains relatively accessible to most trainers pursuing complete Pokédex entries. In the original Red, Blue, and Yellow versions, Seadra appears in marine routes as an evolution of wild Horsea, establishing its presence in Kanto's aquatic ecosystem. Throughout subsequent generations, Seadra has maintained availability through evolution chains or direct encounter in water-based routes across multiple regions including Johto, Hoenn, and Kalos coastal areas. The Pokémon appears in Pokémon: Let's Go Pikachu and Eevee versions, allowing modern players to experience Generation I gameplay with access to this classic Water-type. More recent titles including Pokémon Sword and Shield (appearing in The Isle of Armor and The Indigo Disk DLC expansions) have included Seadra in their Pokédex, though availability varies by expansion pack and version. The base friendship value of 70 indicates that Seadra eggs and caught specimens develop relatively quickly into dependable team members, with a capture rate of 75 making them neither exceptionally difficult nor trivially easy to obtain in the wild. Trainers seeking to complete evolution chains must obtain a Dragon Scale item to facilitate the Horsea to Seadra to Kingdra evolution sequence through trade mechanics, a requirement that emphasizes the interconnected nature of trading in the franchise's design philosophy. Availability fluctuates by generation, but Seadra remains consistently accessible enough that dedicated trainers can reliably add it to their teams across multiple game formats.