Generation V · #0516 — Geyser Pokémon
Simipour, known as the Geyser Pokémon, is a Water-type Pokémon introduced in Generation V that represents one-third of the elemental monkey trio alongside Simisage and Simisear. With a National Pokédex number of #516, Simipour evolves from Panpour when exposed to a Water Stone, completing a transformation from a small water-collecting primate into a more powerful and specialized aquatic warrior. This compact Pokémon stands at just 1.0 meter in height and weighs 29.0 kilograms, making it a nimble and agile combatant. Simipour's base stat total of 498 is distributed to emphasize its offensive capabilities, with notably balanced Attack and Special Attack both sitting at 98, complemented by an impressive Speed stat of 101 that allows it to frequently strike first in battle.
1.0m
29.0kg
Geyser Pokémon
Male 87.5% / Female 12.5%
blue
upright
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
Simipour is a simian Pokémon with a distinctly blue coloration that covers most of its body, with broad ears featuring light blue inner surfaces that enhance its expressive appearance. The most distinctive feature of Simipour's design is the water-storing tuft of hair atop its head, which resembles dreadlocks and serves as a biological reservoir for the Pokémon's aquatic abilities. According to multiple Pokédex entries, when this tuft runs low on water, Simipour ingeniously uses its tail to siphon up fresh water and replenish its supply, demonstrating an elegant adaptation to its aquatic lifestyle. Its face, hands, arms, legs, and feet are all cream-colored, providing striking contrast to its blue body, while a distinctive white ruff marking encircles its neck. Simipour's hands feature five digits and its feet have three toes, while its most remarkable physical attribute is its tail, which is tipped with a blue plume and can expel water at such tremendous pressure that it can destroy concrete walls, as documented in multiple Pokédex entries from across various game generations.
Simipour exhibits a significantly skewed gender distribution, with approximately 88% of encountered Simipour being male and only about 12% being female, a ratio that reflects the broader statistical patterns seen in many Pokémon species. Despite this gender imbalance, Simipour belongs to the Field Egg Group, allowing it to breed with a wide variety of compatible Pokémon and contribute to the lineage of many different species through selective breeding programs. The breeding cycle for Simipour is moderately efficient, requiring 20 egg cycles to hatch from an egg, which translates to approximately 4,884 to 5,140 steps of travel before the egg is ready to emerge. Simipour maintains a base friendship value that facilitates bonding with trainers, contributing to a generally cooperative relationship that benefits both competitive training and casual companionship. The Medium Fast growth rate of Simipour means it progresses through experience gain at a standard pace, neither requiring excessive grinding nor reaching maximum level too quickly, making it a well-balanced choice for trainers seeking steady progression.
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
medicine
Held: Consumed at 1/2 max HP to recover 10 HP.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Cost: 80
type-protection
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Cost: 80
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
black white
tm01
black 2 white 2
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
ultra sun ultra moon
tm01
omega ruby alpha sapphire
tm01
sun moon
tm01
x y
tm02
lets go pikachu lets go eevee
tm03
ruby sapphire
tm03
platinum
tm03
firered leafgreen
tm03
heartgold soulsilver
tm03
diamond pearl
+701 more TMs/HMs
Simipour evolves directly from Panpour through exposure to a Water Stone, a straightforward evolution that transforms the smaller, less developed primate into a more powerful and refined Water-type warrior. This evolution represents a significant power increase across the board, with Panpour's base stats of 405 boosted to Simipour's more respectable 498, providing meaningful improvements in both offensive and defensive capabilities. The evolutionary process enhances Panpour's water-storing abilities and pressure-based water manipulation, allowing the Panpour line's natural affinity for water collection and expulsion to reach its full potential. Unlike some other elemental monkeys or Water-type Pokémon, Simipour does not have access to Mega Evolution, meaning its final evolved form represents the culmination of its power progression and serves as its ultimate battle form across all game generations.
Location data not available for this Pokémon in the database.
Simipour demonstrates a strong preference for environments with clean, fresh water sources, indicating that this Pokémon is an indicator species for pristine aquatic habitats. The Geyser Pokémon is naturally drawn to water-rich areas where it can maintain its head tuft's hydration while also exercising its powerful tail-based water manipulation abilities. Simipour's temperament is generally sociable and intelligent, as evidenced by its role in Pokémon Super Mystery Dungeon where it serves as a carefree and relaxed principal of the Serene Village school, demonstrating that this species values education and the nurturing of younger Pokémon. In the wild, Simipour would be expected to inhabit riverside environments, waterfalls, and spring-fed areas where high-pressure water jets naturally occur, allowing the Pokémon to both thrive and utilize its devastating aquatic attacks as part of its natural behavior patterns.
The tuft on its head holds water. When the level runs low, it replenishes the tuft by siphoning up water with its tail.
It prefers places with clean water. When its tuft runs low, it replenishes it by siphoning up water with its tail.
The high-pressure water expelled from its tail is so powerful, it can destroy a concrete wall.
The high-pressure water expelled from its tail is so powerful, it can destroy a concrete wall.
It prefers places with clean water. When its tuft runs low, it replenishes it by siphoning up water with its tail.
The high-pressure water expelled from its tail is so powerful, it can destroy a concrete wall.
It prefers places with clean water. When its tuft runs low, it replenishes it by siphoning up water with its tail.
The name Simipour combines "simian," referring to primates like monkeys and apes, with "pour," a reference to water pouring or flowing, perfectly encapsulating the Pokémon's identity as a monkey-like creature defined by its water-manipulation abilities. The Japanese name Hiyakkie follows a similar pattern, incorporating water-related phonetics with primate associations typical of the elemental monkey trio's naming convention. Simipour's design draws clear inspiration from various primate species, particularly capuchin monkeys and mandrills, while its water-storing tuft resembles both dreadlock hairstyles and natural water-conducting structures found in nature. The design philosophy extends to Simipour's color scheme, where the blue pigmentation suggests water affinity while the cream-colored markings provide visual contrast and suggest the foam or spray created by its high-pressure water attacks. The blue plume at the tip of its tail deliberately evokes imagery of a water geyser or fountain spout, tying together all visual elements into a cohesive representation of a water-themed primate warrior.
Simipour can learn 67 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acrobatics | flying | Physical | 55 | 100 | 15 |
| aqua tail | water | Physical | 90 | 90 | 10 |
| attract | normal | Status | — | 100 | 15 |
| blizzard | ice | Special | 110 | 70 | 5 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| confide | normal | Status | — | — | 20 |
| covet | normal | Physical | 60 | 100 | 25 |
| cut | normal | Physical | 50 | 95 | 30 |
| dig | ground | Physical | 80 | 100 | 10 |
| dive | water | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| endeavor | normal | Physical | — | 100 | 5 |
| facade | normal | Physical | 70 | 100 | 20 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| fury swipes | normal | Physical | 18 | 80 | 15 |
| gastro acid | poison | Status | — | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| gunk shot | poison | Physical | 120 | 80 | 5 |
| hail | ice | Status | — | — | 10 |
| helping hand | normal | Status | — | — | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hone claws | dark | Status | — | — | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice beam | ice | Special | 90 | 100 | 10 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| icy wind | ice | Special | 55 | 95 | 15 |
| iron tail | steel | Physical | 100 | 75 | 15 |
| knock off | dark | Physical | 65 | 100 | 20 |
| leer | normal | Status | — | 100 | 30 |
| lick | ghost | Physical | 30 | 100 | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| role play | psychic | Status | — | — | 10 |
| round | normal | Special | 60 | 100 | 15 |
| scald | water | Special | 80 | 100 | 15 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| surf | water | Special | 90 | 100 | 15 |
| swagger | normal | Status | — | 85 | 15 |
| taunt | dark | Status | — | 100 | 20 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| torment | dark | Status | — | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| uproar | normal | Special | 90 | 100 | 10 |
| water pledge | water | Special | 80 | 100 | 10 |
| water pulse | water | Special | 60 | 100 | 20 |
| waterfall | water | Physical | 80 | 100 | 15 |
| work up | normal | Status | — | — | 30 |
In competitive Pokémon battling, Simipour functions as a fast and offensively-oriented Water-type that capitalizes on its excellent Speed stat of 101 and dual offensive stats of 98 in both Attack and Special Attack to deliver rapid damage output. The choice between its two abilities significantly impacts its competitive viability: Gluttony allows Simipour to consume held Berries when its HP drops below 50%, providing emergency recovery and status condition management, while its Hidden Ability Torrent boosts Water-type moves to 1.5x damage when Simipour's HP falls to one-third or less, enabling dramatic comeback scenarios. Simipour's movepool is reasonably comprehensive, with access to powerful Water-type moves like Hydro Pump and Aqua Ring for recovery and defensive support, complemented by coverage moves such as Ice Beam for Dragons and Grass-types, Focus Blast for broader special coverage, and Brick Break for Physical defense disruption. However, Simipour's defensive stats are somewhat lacking at 63 in both Defense and Special Defense, making it vulnerable to priority moves and strong super-effective attacks, which limits its longevity in extended battles and means it functions best as an early-game momentum generator or cleanup sweeper rather than a bulky pivot.
Simipour is a water type Pokemon.
Simipour evolved from panpour.
Simipour is weak to grass and electric type moves.
Simipour, as part of the iconic elemental monkey trio introduced in Generation V, has maintained a notable presence in Pokémon media and player consciousness since its debut, serving as a recognizable representative of the Unova region and the Water-type class. The Pokémon's design has been favorably received for its cohesive blend of simian characteristics with water-themed aesthetics, making it a popular choice among players who appreciate primate-inspired Pokémon designs and those drawn to balanced offensive movepool options. Simipour's role as a school principal in Pokémon Super Mystery Dungeon added unexpected character depth to the species, presenting it as an educator and mentor figure that values nurturing younger Pokémon, which expanded its cultural presence beyond purely competitive or collectible contexts. The elemental monkey trio's widespread availability in various Pokémon games has ensured that Simipour remains accessible to casual and competitive players alike, contributing to its enduring relevance across multiple game generations and maintaining its position as a beloved and recognizable Pokémon despite not achieving the mega-legendary status of more celebrated Generation V starters.
Simipour is readily available throughout multiple Pokémon game generations, most directly obtainable by acquiring a Panpour and exposing it to a Water Stone, making the evolutionary line accessible to virtually any player willing to locate the required evolution stone. In its debut generation, Simipour held National Pokédex #516 and could be encountered or obtained in Black, White, Black 2, and White 2, where it appeared as #022 in the Black and White Unova Pokédex and #042 in the Black 2 and White 2 Unova Pokédex respectively. Subsequent generations including X and Y, Omega Ruby and Alpha Sapphire, and various later releases have continued to feature Simipour in their Pokédexes and regional availability lists, ensuring that trainers across multiple console generations have had opportunity to add this Water-type to their rosters. The relatively high catch rate of 75 means that Simipour, should it be encountered in the wild state as a Panpour, presents a reasonable probability of successful capture with standard Poké Balls, and the catch mechanics favor trainers seeking to obtain this species without excessive frustration or resource expenditure.