Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation V · #0609 — Luring Pokémon
Chandelure, known as the Luring Pokémon, is a Ghost/Fire-type introduced in Generation V that represents the final evolution of the Litwick line. With a National Pokédex number of 609, this elegant specter combines spectral and thermal properties in a unique dual typing that grants it distinctive advantages in battle. Standing at just 1.0 meter tall and weighing 34.3 kilograms, Chandelure possesses a base stat total of 520, with an exceptionally high Special Attack of 145 that makes it one of the premier special attackers in its generation. The creature's design draws inspiration from ornate candelabras and haunted Victorian aesthetics, perfectly encapsulating the mysterious fusion of the supernatural and the incendiary that defines its character.
1.0m
34.3kg
Luring Pokémon
Male 50% / Female 50%
black
arms
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Has a 30% chance of burning attacking Pokémon on contact.
Bypasses light screen, reflect, and safeguard.
Chandelure's appearance strikingly resembles an elaborate chandelier with sentient qualities, featuring a rounded head with prominent vertical and horizontal stripes that create an almost face-like pattern, complete with large pupil-less yellow eyes. Atop its head sits a crown of small black spikes with a tall, ghostly purple flame emerging from the center, symbolizing its dual nature as both specter and inferno. Two curved black arms extend upward from beneath its head, each terminating in smaller lateral appendages tipped with the signature purple flames characteristic of the species. These flames do not burn flesh in the traditional sense; instead, they consume the spiritual essence of victims, creating a far more sinister and supernatural effect than ordinary fire. According to Pokédex entries, the spirits incinerated by Chandelure's ethereal flames lose their way and are condemned to wander the mortal world forever, unable to find peace or passage to the afterlife. The psychological component of its abilities extends to its hypnotic prowess—by waving its flaming arms in deliberate patterns, Chandelure can entrance opponents and absorb their spiritual energy.
Chandelure maintains a standard 50% male to 50% female gender ratio, allowing for straightforward breeding in the Amorphous egg group, which it shares with other ghost-type and gelatinous Pokémon. The species' base happiness value of 70 indicates a moderate receptiveness to its trainer, making it accessible to players willing to invest time in building rapport. With a hatch counter of 20 egg cycles, Chandelure requires a moderate investment of steps to breed successfully, making it neither particularly time-consuming nor trivially easy to obtain through breeding. The Amorphous egg group classification connects Chandelure to other spectral and unusual Pokémon, limiting its breeding compatibility to specific partners within that group. This breeding accessibility has made Chandelure a viable option for competitive players seeking to obtain individuals with optimal natures and IV distributions without excessive grinding, as the species is neither legendary nor mythical and thus fully reproducible through standard breeding mechanics.
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Chandelure evolves from Lampent through exposure to a Dusk Stone, completing the three-stage evolution line that begins with Litwick. This evolution represents a significant power spike, transforming the timid candle Pokémon into a formidable spectral force. At level 41, Litwick becomes Lampent, gaining the Ghost typing and establishing the foundation for Chandelure's dual-type nature. The application of the Dusk Stone to Lampent triggers the final transformation, resulting in the ornate Chandelure with fully developed arms and the iconic crown of purple flames. In later generations, Chandelure gained access to Mega Evolution through the Chandelurite stone, available in Pokémon X and Y onward. Mega Chandelure represents an enhanced version of an already powerful Pokémon, increasing its already impressive Special Attack from 145 to 175, while also boosting its Defense and Special Defense to 110 each, and raising its Speed to 90. The Mega Evolution grants Chandelure the ability Cacophony, preventing opponents from using sound-based moves and removing the Infiltrator hidden ability or the standard Flash Fire and Flame Body abilities, fundamentally altering its strategic role in competitive play.
Location data not available for this Pokémon in the database.
Chandelure exhibits behavior patterns befitting a Pokémon of both ghostly and fiery disposition, actively hunting and absorbing the spirits of other creatures as sustenance. It is described as a Luring Pokémon, suggesting it uses its luminous flames and hypnotic movements to attract prey before consuming their spiritual essence. The creature appears most active in environments where the boundary between the living and spiritual worlds grows thin—graveyards, abandoned structures, and places of great tragedy seem natural habitats for this specter. Its behavior as recorded in Pokédex entries indicates a predatory nature far more sinister than typical Fire-types, as it actively seeks out spirits to incinerate, making it a feared presence in any location it inhabits. Chandelure's connection to the supernatural is so profound that its very existence represents a danger not just to the living, but to the spiritual realm itself, as the souls it consumes become eternally lost. Trainers who bond with Chandelure must understand and respect the darker aspects of this Pokémon's nature.
It absorbs a spirit, which it then burns. By waving the flames on its arms, it puts its foes into a hypnotic trance.
The spirits burned up in its ominous flame lose their way and wander this world forever.
Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.
Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.
The spirits burned up in its ominous flame lose their way and wander this world forever.
Being consumed in Chandelure’s flame burns up the spirit, leaving the body behind.
The spirits burned up in its ominous flame lose their way and wander this world forever.
This Pokémon haunts dilapidated mansions. It sways its arms to hypnotize opponents with the ominous dancing of its flames.
In homes illuminated by Chandelure instead of lights, funerals were a constant occurrence— or so it’s said.
The name Chandelure derives from the English word 'chandelier' combined with 'lure,' perfectly capturing both its aesthetic inspiration and predatory nature. In Japanese, it is called Chandela, maintaining the chandelier reference while simplifying the nomenclature. The design masterfully blends Victorian elegance with supernatural horror, creating a Pokémon that feels both beautiful and deeply unsettling. The purple flames adorning its crown and arms distinguish it from standard Fire-types, visually communicating that these are not ordinary flames but rather spiritual energy and otherworldly fire. The striped pattern on its rounded head resembles the segmented design of antique candelabras, while its segmented body construction evokes the multiple tiers of a grand chandelier. The choice of arm design—curved and upswept, tipped with flame—suggests both the delicate arms of a chandelier and the sinuous, hypnotic movements described in its Pokédex entries. Every element of Chandelure's visual design reinforces its dual identity as an inanimate household object brought to supernatural life through ghost-type possession.
Chandelure can learn 75 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| acid armor | poison | Status | — | — | 20 |
| ally switch | psychic | Status | — | — | 15 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| burning jealousy | fire | Special | 70 | 100 | 5 |
| calm mind | psychic | Status | — | — | 20 |
| clear smog | poison | Special | 50 | — | 15 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| curse | ghost | Status | — | — | 10 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| double team | normal | Status | — | — | 15 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| embargo | dark | Status | — | 100 | 15 |
| ember | fire | Special | 40 | 100 | 25 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire spin | fire | Special | 35 | 85 | 15 |
| flame burst | fire | Special | 70 | 100 | 15 |
| flame charge | fire | Physical | 50 | 100 | 20 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| flare blitz | fire | Physical | 120 | 100 | 15 |
| flash | normal | Status | — | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| haze | ice | Status | — | — | 30 |
| heat wave | fire | Special | 95 | 90 | 10 |
| hex | ghost | Special | 65 | 100 | 10 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| imprison | psychic | Status | — | — | 10 |
| incinerate | fire | Special | 60 | 100 | 15 |
| inferno | fire | Special | 100 | 50 | 5 |
| laser focus | normal | Status | — | — | 30 |
| lash out | dark | Physical | 75 | 100 | 5 |
| memento | dark | Status | — | 100 | 10 |
| minimize | normal | Status | — | — | 10 |
| mystical fire | fire | Special | 75 | 100 | 10 |
| night shade | ghost | Special | — | 100 | 15 |
| overheat | fire | Special | 130 | 90 | 5 |
| pain split | normal | Status | — | — | 20 |
| payback | dark | Physical | 50 | 100 | 10 |
| poltergeist | ghost | Physical | 110 | 90 | 5 |
| power split | psychic | Status | — | — | 10 |
| protect | normal | Status | — | — | 10 |
| psych up | normal | Status | — | — | 10 |
| psychic | psychic | Special | 90 | 100 | 10 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| secret power | normal | Physical | 70 | 100 | 20 |
| shadow ball | ghost | Special | 80 | 100 | 15 |
| shock wave | electric | Special | 60 | — | 20 |
| skitter smack | bug | Physical | 70 | 90 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| smog | poison | Special | 30 | 70 | 20 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| spite | ghost | Status | — | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| taunt | dark | Status | — | 100 | 20 |
| telekinesis | psychic | Status | — | — | 15 |
| temper flare | fire | Physical | 75 | 100 | 10 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| toxic | poison | Status | — | 90 | 10 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| trick | psychic | Status | — | 100 | 10 |
| trick room | psychic | Status | — | — | 5 |
| will o wisp | fire | Status | — | 85 | 15 |
Chandelure's competitive viability centers entirely around its exceptional Special Attack stat of 145, among the highest of any non-legendary Pokémon in its generation. This raw offensive power, combined with access to powerful Ghost and Fire-type moves like Shadow Ball and Fire Blast, makes it a significant threat in competitive environments. The Flash Fire ability represents a valuable asset, allowing Chandelure to absorb Fire-type attacks and subsequently boost its own Fire-type moves by 1.5 times, effectively turning a weakness into an advantage if properly positioned. Alternatively, Flame Body provides a 30% chance of burning attacking Pokémon on contact, creating additional defensive value through residual damage and stat reduction. The hidden ability Infiltrator, bypassing screens and safeguard effects, provides a niche option for breaking through defensive team structures. However, Chandelure's relatively low Speed of 80 and poor physical Defense of 90 create significant vulnerabilities; many faster threats can eliminate it before it acts, and physical attackers can exploit its defensive weaknesses effectively. Strategic team building around Chandelure typically involves priority move support and defensive partners to cover its frailties. In Metagames where Mega Evolution is permitted, Mega Chandelure's enhanced bulk and Speed increase make it considerably more threatening, though the investment in a Mega Stone limits the team's overall flexibility.
Chandelure is a ghost and fire type Pokemon.
Chandelure evolved from lampent that evolved from litwick.
Chandelure is weak to ground, rock, ghost, water and dark type moves.
Chandelure has earned recognition as one of the most visually distinctive and thematically compelling ghost-type Pokémon across the entire franchise, influencing design philosophy for subsequent generations. Its distinctive appearance has made it a fan favorite for artwork, merchandise, and community discussion, with its elegant chandelier aesthetic appealing to players who appreciate supernatural horror combined with Victorian-inspired design. The Pokémon has appeared in various anime episodes and competitions, establishing itself as more than merely a statistical entity but as a character with personality and narrative significance. In competitive communities, Chandelure represents a successful example of an older Pokémon that remains relevant through strategic innovation and team composition adaptation, avoiding obsolescence despite power creep in newer generations. The specter's cultural resonance extends to role-playing interpretations, where its lore as a spirit-consuming entity has inspired fan fiction, artwork, and creative reimaginings exploring the darker implications of its Pokédex entries. Chandelure's status as the final evolution of the beloved Litwick line has cemented its importance in Generation V's legacy.
Chandelure's availability has varied considerably across generations, reflecting shifts in regional Pokédex structure and game design. In its debut generation, Pokémon Black and White, Chandelure was available relatively early in the game, encouraging players to incorporate it into their teams during the main campaign. Subsequent games including Black 2 and White 2 maintained similar accessibility, allowing players to encounter Litwick early and evolve it through natural progression. In Generation VI's Pokémon X and Y, Chandelure could be obtained in the Mountain Kalos region, continuing its accessibility pattern. Later generations like Pokémon Sword and Shield featured Chandelure in the Crown Tundra expansion, making it available to endgame players seeking to complete their Pokédex. The species has maintained consistent availability through most titles, never relegated to exclusive post-game areas or limited events, making it a practical choice for players seeking to add it to their collection. Trainers seeking competitive Chandelure with optimal natures and Individual Values can efficiently breed them from accessible parent Pokémon, as the species reproduces reliably through standard breeding mechanics. Online trading communities further facilitate acquiring Chandelure for players in versions where it may be less immediately available.