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#0354banette
#0356dusclops
duskull

On this page

  1. 01Biology & Appearance
  2. 02Behaviour & Habitat
  3. 03Evolution & Mega Evolution
  4. 04Name Origin & Design
  5. 05Breeding & Gender
  6. 06Competitive Guide
  7. 07Cultural Impact
  8. 08Where to Find Duskull

duskull #355

Ghost

Type Matchups

Weak to (2x damage):

Ghost
Dark

Resistant to (½x damage):

Poison
Bug

Immune to (0x damage):

Normal
Fighting

duskull

Generation III · #0355 — Requiem Pokémon

Duskull, known as the Requiem Pokémon, is a Ghost-type species introduced in Generation III that has captivated trainers and researchers with its mysterious nocturnal nature. As National Pokédex entry #355, Duskull occupies a unique position in the Ghost-type family, serving as the first evolutionary stage in a line that eventually leads to the formidable Dusknoir. With a base stat total of 295, Duskull excels in defensive capabilities, boasting impressive Defense and Special Defense stats of 90 each, making it surprisingly resilient despite its diminutive stature of only 0.8 meters and 15 kilograms. The species' signature ability, Levitate, allows it to evade all Ground-type moves, while its hidden ability Frisk reveals an opponent's held item upon entering battle, providing valuable strategic information during competitive encounters.

Base Stats

HP20
Attack40
Defense90
Sp. Atk30
Sp. Def90
Speed25
Total295
Height

0.8m

Weight

15.0kg

Category

Requiem Pokémon

Gender

Male 50% / Female 50%

Color

black

Shape

arms

Habitat

forest

Abilities
Levitate

Evades ground moves.

FriskHidden

Reveals an opponent's held item upon entering battle.

Duskull Biology & Physical Characteristics

Duskull's appearance is a haunting stylization of the Grim Reaper, with its body resembling a flowing black robe adorned with two bone-shaped patterns running down its back. The most distinctive feature is its spectral visage: a skull-like mask housing a single floating scarlet eye that glows with an eerie luminescence. This singular eye possesses remarkable power; according to Pokédex accounts, a mere glare from it can freeze even the most burly grown-ups in utter fear. The creature's ethereal nature allows it to become completely invisible, a trait that proves invaluable for stalking prey undetected. Duskull's composition is entirely spectral, granting it the ability to pass through any wall regardless of thickness—a supernatural ability that defines its interaction with the physical world. Unlike its evolution Dusclops, which develops additional appendages, Duskull maintains its simpler robed form, suggesting that the evolution process involves both physical development and spiritual fortification as it matures.

Pokedex Numbers

national#355
hoenn#148
extended sinnoh#189
conquest gallery#69
updated hoenn#153
galar#135
hisui#158
kitakami#139

Training

EV Yield1 Sp. Def
Catch Rate190
Base Happiness35
Base Exp.59
Growth Ratefast

Breeding

Egg Groupsindeterminate
GenderMale 50% / Female 50%
Egg Cycles25 (6630 steps)

Duskull Breeding, Gender Ratio & Egg Groups

Duskull exhibits a perfectly balanced gender distribution, with exactly 50% of the species being male and 50% female, allowing for straightforward breeding in the Amorphous Egg Group. This Egg Group classification reflects Duskull's amorphous, non-corporeal nature, grouping it with other spectral and gelatinous Pokémon that lack clearly defined biological structures. The species has a notably low base happiness of 35, significantly lower than the standard 70, suggesting that Duskull are naturally aloof, independent creatures that develop trust with their trainers only through dedicated effort and care. With a hatch counter of 25 cycles—approximately 6,169 to 6,425 steps—Duskull eggs take a moderate amount of time to incubate compared to other Ghost-types. The relatively quick growth rate of Duskull means that trainers can expect steady progression toward evolution at level 37 without excessive grinding or extended gameplay periods. Its placement in the Amorphous Egg Group alongside Pokémon like Gastly, Haunter, and other formless creatures suggests that Duskull's reproduction follows supernatural rather than conventional biological mechanisms.

Held Items

Kasib Berry
diamond5%
Kasib Berry
pearl5%
Kasib Berry
platinum5%
Kasib Berry
heartgold5%
Kasib Berry
soulsilver5%
Kasib Berry
black5%
Kasib Berry
white5%
Kasib Berry
black 25%
Kasib Berry
white 25%
Spell Tag
ruby5%
Spell Tag
sapphire5%
Spell Tag
emerald5%
Spell Tag
firered5%
Spell Tag
leafgreen5%
Spell Tag
omega ruby5%
Spell Tag
alpha sapphire5%
Spell Tag
sun5%
Spell Tag
moon5%
Spell Tag
ultra sun5%
Spell Tag
ultra moon5%

Sprites

duskull Front
Front
duskull Back
Back
duskull Shiny Front
Shiny Front
duskull Shiny Back
Shiny Back
duskull Home
Home
duskull Home Shiny
Home Shiny
duskull Showdown
Showdown
duskull Showdown Shiny
Showdown Shiny

Held Items

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

kasib-berry

type-protection

Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

Cost: 80

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

spell-tag

type-enhancement

Held: Ghost-Type moves from holder do 20% more damage.

Cost: 1000

TMs & HMs

tm01

lets go pikachu lets go eevee

tm02

crystal

tm02

gold silver

tm02

lets go pikachu lets go eevee

tm03

crystal

tm03

gold silver

tm03

lets go pikachu lets go eevee

tm04

emerald

tm04

firered leafgreen

tm04

ruby sapphire

tm04

diamond pearl

tm04

xd

tm04

heartgold soulsilver

tm04

black white

tm04

colosseum

tm04

platinum

tm04

sun moon

tm04

ultra sun ultra moon

tm04

x y

tm04

omega ruby alpha sapphire

+637 more TMs/HMs

duskull's Evolution Chain

duskull

duskull

#0355

Ghost
dusclops

dusclops

#0356

Ghost
dusknoir

dusknoir

#0477

Ghost
duskull

duskull

#0355

Ghost
dusclops

dusclops

#0356

Ghost
dusknoir

dusknoir

#0477

Ghost

Duskull Evolution, Mega Evolution & Special Forms

Duskull follows a straightforward two-stage evolutionary progression within its family line. At level 37, Duskull evolves into Dusclops, a Ghost-type that gains significant stat improvements across the board, particularly in its Attack and Special Attack stats. The evolution represents a physical and spiritual maturation, with Dusclops developing a more humanoid form compared to Duskull's simpler robed appearance. The final evolution occurs when Dusclops is traded while holding a Reaper Cloth, transforming into Dusknoir, a Ghost-type that boasts enhanced offensive capabilities and a more elaborate appearance. This three-stage evolutionary line showcases the progression from a small, defensive specter into an increasingly formidable supernatural entity. The requirement of a held item and trade mechanism for the final evolution emphasizes the bond between trainer and Pokémon, reflecting how Duskull's journey from isolated nocturnal hunter to powerful ghost requires both external facilitation and partnership.

Where to Find

mt pyre

hoenn

rubyLv. 22-22 (5% chance)
rubyLv. 22-22 (5% chance)
rubyLv. 29-29 (4% chance)

+97 more

hoenn route 123

hoenn

rubyLv. 28-28 (10% chance)
rubyLv. 26-26 (20% chance)

hoenn route 121

hoenn

rubyLv. 28-28 (10% chance)
rubyLv. 26-26 (20% chance)

sinnoh route 224

sinnoh

diamondLv. 23-23 (1% chance)
diamondLv. 23-23 (1% chance)
pearlLv. 23-23 (1% chance)

+1 more

lost tower

sinnoh

platinumLv. 21-21 (10% chance)
platinumLv. 20-20 (10% chance)
platinumLv. 18-18 (10% chance)

+7 more

turnback cave

sinnoh

platinumLv. 18-18 (4% chance)
platinumLv. 18-18 (1% chance)
platinumLv. 18-18 (4% chance)

+2 more

sinnoh route 209

sinnoh

platinumLv. 17-17 (10% chance)

Duskull Behaviour and Natural Habitat

Duskull is a fiercely nocturnal Pokémon that thrives under the cloak of darkness, primarily inhabiting thick forests and mountainous regions where moonlight barely penetrates. Once this Pokémon selects a target, it demonstrates relentless pursuit, doggedly following the intended victim until the break of dawn—a behavioral pattern that underscores its predatory nature. According to various Pokédex entries, Duskull feeds on the vital energy of children, leaving victims with an intense chill after being drained of their life force. The species has earned a sinister reputation in Pokémon lore as a disciplinary figure; parents traditionally invoke Duskull's name to frighten misbehaving children into obedience, warning that the specter will spirit away disobedient youngsters who earn maternal scoldings. Duskull actively loves the crying of children and takes particular pleasure in startling bad children by phasing through walls, a characteristic that blends its supernatural abilities with its predatory instincts. This nocturnal hunter abandons all pursuits at sunrise, retreating into darkness as daylight approaches.

Pokedex Entries

Generation III

ruby

DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.

sapphire

DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.

emerald

A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.

fireredleafgreen

Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.

Generation IV

diamondpearl

It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.

platinum

It loves the crying of children. It startles bad kids by passing through walls and making them cry.

heartgoldsoulsilver

If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.

Generation V

blackwhite

It loves the crying of children. It startles bad kids by passing through walls and making them cry.

black 2white 2

It loves the crying of children. It startles bad kids by passing through walls and making them cry.

Generation VI

x

It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.

y

If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.

omega ruby

Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.

alpha sapphire

Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.

Generation VIII

sword

If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.

shield

Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.

legends arceus

I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.

Duskull Name Origin & Design Inspiration

Duskull's name derives from the English words 'dusk' and 'skull,' perfectly encapsulating its twilight nature and skeletal visage. The Japanese name, Yomawaru (ヨマワル), combines elements suggesting night and wandering, emphasizing its nocturnal wandering behavior. The design philosophy centers on creating a distinctly non-threatening yet unsettling appearance—unlike more overtly monstrous Ghost-types, Duskull's Grim Reaper aesthetic suggests inevitability and fate rather than aggression. Its single floating eye recalls classical depictions of supernatural entities across multiple cultures, while the bone patterns on its back reference both skeletal imagery and the traditional scythe-wielding figure of death personified. The creature's hood-like form, rendered in deep black, creates a silhouette that is instantly recognizable while remaining somewhat ambiguous—observers cannot clearly distinguish where the Pokémon's actual body ends and its spectral robes begin. This visual design effectively communicates Duskull's liminal existence between the physical and spiritual realms, making it one of the most thematically cohesive Ghost-type designs in the franchise.

Learnable Moves

Duskull can learn 83 moves:

Move
Type
Cat.
Power
Acc.
PP
absorbgrass
Special
2010025
ally switchpsychic
Status
——15
astonishghost
Physical
3010015
attractnormal
Status
—10015
blizzardice
Special
110705
body slamnormal
Physical
8510015
calm mindpsychic
Status
——20
captivatenormal
Status
—10020
charge beamelectric
Special
509010
confidenormal
Status
——20
confuse rayghost
Status
—10010
curseghost
Status
——10
dark pulsedark
Special
8010015
destiny bondghost
Status
——5
disablenormal
Status
—10020
double teamnormal
Status
——15
double edgenormal
Physical
12010015
dream eaterpsychic
Special
10010015
embargodark
Status
—10015
endurenormal
Status
——10
facadenormal
Physical
7010020
feint attackdark
Physical
60—20
flashnormal
Status
—10020
flingdark
Physical
—10010
foresightnormal
Status
——40
frustrationnormal
Physical
—10020
future sightpsychic
Special
12010010
gravitypsychic
Status
——5
grudgeghost
Status
——5
hazeice
Status
——30
headbuttnormal
Physical
7010015
helping handnormal
Status
——20
hexghost
Special
6510010
hidden powernormal
Special
6010015
ice beamice
Special
9010010
icy windice
Special
559515
imprisonpsychic
Status
——10
infestationbug
Special
2010020
leech lifebug
Physical
8010010
leernormal
Status
—10030
mean looknormal
Status
——5
mementodark
Status
—10010
mimicnormal
Status
——10
natural giftnormal
Physical
—10015
night shadeghost
Special
—10015
nightmareghost
Status
—10015
ominous windghost
Special
601005
pain splitnormal
Status
——20
paybackdark
Physical
5010010
phantom forceghost
Physical
9010010
poltergeistghost
Physical
110905
protectnormal
Status
——10
psych upnormal
Status
——10
psychicpsychic
Special
9010010
pursuitdark
Physical
4010020
rain dancewater
Status
——5
restpsychic
Status
——5
returnnormal
Physical
—10020
revengefighting
Physical
6010010
roundnormal
Special
6010015
secret powernormal
Physical
7010020
shadow ballghost
Special
8010015
shadow sneakghost
Physical
4010030
skill swappsychic
Status
——10
skitter smackbug
Physical
709010
sleep talknormal
Status
——10
snatchdark
Status
——10
snorenormal
Special
5010015
spiteghost
Status
—10010
substitutenormal
Status
——10
sucker punchdark
Physical
701005
sunny dayfire
Status
——5
swaggernormal
Status
—8515
tauntdark
Status
—10020
telekinesispsychic
Status
——15
tera blastnormal
Special
8010010
thiefdark
Physical
6010025
tormentdark
Status
—10015
toxicpoison
Status
—9010
trickpsychic
Status
—10010
trick roompsychic
Status
——5
will o wispfire
Status
—8515
wonder roompsychic
Status
——10

Duskull Competitive Battle Guide

In competitive play, Duskull's effectiveness is severely limited by its terrible offensive stats—Attack and Special Attack base values of merely 40 and 30 respectively—making it unsuitable for any offensive role despite its Ghost typing providing access to moves like Shadow Ball and Hex. However, Duskull's legitimate competitive niche emerges through its defensive capabilities and utility options. The base 90 Defense and Special Defense stats provide a surprisingly sturdy platform for a Pokémon of its size, though its pitiful base 20 HP severely undermines these defensive values, resulting in inadequate bulk for most competitive formats. The Levitate ability proves invaluable, providing immunity to Ground-type moves and entry hazards like Spikes and Toxic Spikes, making Duskull an excellent switch-in against Ground-type attackers like Excadrill or Garchomp. The hidden ability Frisk offers reconnaissance capabilities, allowing Duskull to identify opponent held items upon entry, providing crucial information for team coordination. In lower-tier competitive formats like Little Cup—where unevolved Pokémon are permitted—Duskull becomes considerably more viable, leveraging its defensive stats and access to moves like Will-O-Wisp, Curse, and Trick Room to support its team. However, in standard competitive tiers, Duskull remains vastly outclassed by its evolutions, particularly Dusknoir, which provides substantially improved offensive and defensive capabilities.

Commonly Asked Questions About Duskull

What type is Duskull?

Duskull is a ghost type Pokemon.

What does Duskull evolve into?

Duskull evolves into dusclops, then into dusknoir.

What are Duskull's weaknesses?

Duskull is weak to ghost and dark type moves.

Where can I find Duskull?

Duskull can be found in mt pyre (hoenn), hoenn route 123 (hoenn) and hoenn route 121 (hoenn) and 4 other locations.

Duskull Cultural Impact & Franchise History

Duskull has maintained a consistent presence in Pokémon media since its introduction in Generation III, becoming an iconic representation of supernatural and nocturnal themes within the franchise. The species frequently appears in anime episodes exploring ghost-themed narratives, often portrayed as a mischievous but ultimately non-malicious spirit that becomes endearing when properly understood. In the manga adaptations, particularly Pokémon Adventures, Duskull appears as a significant character within the larger narrative arcs, demonstrating the species' narrative versatility beyond its typically antagonistic depiction in Pokédex entries. Trading card game implementations have featured Duskull across numerous expansions, with varying artwork emphasizing its spectral and foreboding nature. The species' cultural role as a disciplinary ghost in Pokémon lore parallels real-world folklore traditions across multiple cultures, where supernatural entities serve as cautionary figures to encourage behavioral compliance in children. Duskull's design has influenced subsequent Ghost-type introductions, establishing a template for how Pokémon can embody death and supernatural phenomena while remaining accessible and appealing to the franchise's predominantly young audience. The species represents a crucial evolution in how Pokémon portrays darker themes, proving that ghost-based creatures need not be overtly frightening to be effective narrative and gameplay elements.

Where to Find Duskull in Every Pokémon Game

Duskull's availability varies significantly across Pokémon generations and regional dexes, reflecting the species' importance to the Ghost-type ecosystem. In Generation III, Duskull appears in Ruby and Sapphire with a base Pokédex number of 148, primarily encountered in specific locations that emphasize its nocturnal nature. The species maintains consistent availability across subsequent generations, though its regional Pokédex classification changes—appearing as #189 in Platinum, #153 in Omega Ruby and Alpha Sapphire, and #135 in Sword and Shield. Duskull's encounter rate of 190, combined with a relatively high catch rate suitable for standard Poké Balls with full health (24.8%), makes it reasonably obtainable for trainers who actively seek it during nighttime hours or in appropriate locations. The fast growth rate ensures that captured Duskull quickly progress toward evolution at level 37, providing trainers with relatively rapid access to Dusclops for team building purposes. In recent generations including Legends: Arceus and The Teal Mask DLC for Pokémon Scarlet and Violet, Duskull maintains availability as #158 and #139 respectively, demonstrating the species' continued relevance to modern Pokémon gameplay. For trainers seeking the complete evolution line, Duskull serves as an accessible entry point requiring only moderate progression to unlock the superior defensive and offensive statistics of its evolutions.