Generation I · #0075 — Rock Pokémon
Graveler, the Rock Pokémon and National Pokédex entry #075, is a dual-type Rock/Ground Pokémon introduced in Generation I that represents the intermediate stage of evolution between Geodude and Golem. Standing at 1.0 meter tall and weighing 105.0 kilograms, Graveler embodies the geological forces of the Pokémon world, serving as a bridge between the static, immobile Geodude and the final, more aggressive Golem. With a base stat total of 390, Graveler specializes in defensive capabilities, boasting a notably high Defense stat of 115 that makes it a formidable wall against physical attackers. Its distinctive appearance as a bipedal boulder covered with rocky bumps and featuring four three-fingered arms gives it an unmistakable silhouette that trainers have recognized since the earliest days of Pokémon Red and Blue. The species possesses three possible abilities—Rock Head, Sturdy, and the hidden ability Sand Veil—each providing different tactical advantages depending on how trainers choose to utilize this resilient Pokémon.
1.0m
105.0kg
Rock Pokémon
Male 50% / Female 50%
brown
humanoid
mountain
Protects against recoil damage.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Graveler is a bipedal Pokémon composed almost entirely of rocky material, featuring a massive spherical body covered in small bumps and protrusions that give it a jagged, unpolished appearance. Its rounded form sits atop two sturdy legs, while four arms extend from its torso, each ending in three-fingered hands that allow it to manipulate its environment with surprising dexterity for a creature made of stone. A distinctive rocky crest rises above its small eyes and mouth, completing a design that evokes both the geological formations found in mountain regions and the solid, unyielding nature of stone itself. The Pokédex reveals that Graveler grows by consuming rocks as sustenance, with particular preference for moss-covered stones, consuming approximately a ton of rocky material daily in the wild. This dietary requirement explains both its presence in rocky terrain and its role as a keystone species in mountain ecosystems, as the species essentially shapes its habitat through constant consumption. The composition of Graveler's body suggests that it metabolizes the minerals and silicates from the rocks it consumes, converting them into the dense, durable material that constitutes its physical form.
Graveler exhibits a perfectly balanced gender ratio of 50% male to 50% female, ensuring equal representation of both sexes within wild populations and allowing trainers equal opportunity to breed either gender. The species belongs to the Mineral egg group, a classification that includes various rock-type and steel-type Pokémon that reproduce through mineral-based or geological processes rather than traditional biological reproduction. This egg group designation reflects Graveler's inorganic composition and explains why it can successfully breed with other mineral-group Pokémon despite its unusual biological nature. Graveler possesses a base happiness value of 70, indicating a moderate propensity to bond with trainers and develop affection through standard interactions and care. The species requires 15 egg cycles to hatch from an egg, equivalent to approximately 3,599 to 3,855 steps of in-game travel, positioning it in the mid-range for hatching time among Pokémon species. This moderate breeding timeframe makes Graveler reasonably accessible to trainers seeking to breed for competitive individuals with desired natures and individual values, though the medium-slow growth rate means that competitive Graveler and its evolutions require considerable time investment to reach high levels.
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
type-enhancement
Held: Rock-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Rock-Type moves from holder do 20% more damage.
Cost: 1000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
training
Held: Prevents level-based evolution from occuring.
Cost: 3000
type-enhancement
Held: Rock-Type moves from holder do 20% more damage.
Cost: 1000
type-enhancement
Held: Rock-Type moves from holder do 20% more damage.
Cost: 1000
tm00
sword shield
tm01
yellow
tm01
gold silver
tm01
crystal
tm01
red blue
tm01
platinum
tm01
emerald
tm01
diamond pearl
tm01
firered leafgreen
tm01
ruby sapphire
tm01
xd
tm01
colosseum
tm01
heartgold soulsilver
tm01
lets go pikachu lets go eevee
tm01
blue japan
tm01
red green japan
tm02
crystal
tm02
gold silver
tm03
crystal
tm03
gold silver
+625 more TMs/HMs
Graveler occupies a crucial middle position in the three-stage evolutionary line that begins with Geodude and culminates in Golem. The species evolves from Geodude upon reaching level 25, a transformation that increases its stats across the board while slightly increasing its weight from 40 kilograms to 105 kilograms and maintaining its height at 1.0 meter. The evolution into Golem represents the most significant gameplay transition, as the final stage requires either a trade or exposure to a Linking Cord depending on the generation, making Graveler the middle stage that trainers must commit to in order to achieve full evolution. Graveler's base stats show steady improvement over Geodude, with notable increases in Attack (from 80 to 95) and Defense (from 100 to 115), solidifying its reputation as a physically defensive Pokémon even before achieving its final form. In the Alola region, Graveler received a regional form as a Rock/Electric dual-type that evolves from Alolan Geodude at the same level 25, with this alternate form featuring the ability Magnet Pull or Sturdy, and the hidden ability Galvanize, representing a dramatically different strategic approach focused on electrical properties rather than pure rock composition. The existence of this regional variant demonstrates Graveler's significance within the Pokémon franchise, as Game Freak deemed it worthy of reimagining for newer generations.
kanto
+15 more
kanto
+22 more
johto
+23 more
johto
+13 more
kanto
+44 more
johto
+6 more
johto
+6 more
hoenn
+9 more
hoenn
+2 more
kanto
+21 more
kanto
+5 more
kanto
+1 more
kanto
+1 more
sinnoh
+196 more
sinnoh
+27 more
sinnoh
+15 more
sinnoh
+36 more
sinnoh
+23 more
sinnoh
+13 more
sinnoh
+9 more
+13 more locations in other games
Unlike its smaller predecessor Geodude, which remains stationary, Graveler exhibits highly mobile behavior despite its massive weight and rocky composition. The species is famous for its distinctive rolling locomotion, traveling down mountain slopes and traversing treacherous terrain by rolling rather than walking, demonstrating an almost reckless disregard for obstacles in its path. Multiple Pokédex entries describe Graveler rolling from mountain bases to summits while consuming rocks along the way, then rolling back down to repeat the cycle—a behavioral pattern that suggests the species operates on an almost meditative, cyclical existence within its mountainous habitat. This mobility is not without consequences; the Gold version Pokédex entry notes Graveler's "free and uncaring nature" and mentions that pieces break off during its tumultuous mountain journeys, yet the Pokémon seemingly accepts this damage with indifference. Graveler is commonly encountered on mountain paths and rocky slopes, where it can often be found feeding or traversing at its characteristically slow walking pace when it does choose to move on foot rather than roll. The species appears relatively common throughout volcanic and mountainous regions across multiple generations of games, suggesting it has successfully adapted to diverse rocky environments.
Rolls down slopes to move. It rolls over any obstaclewithout slowing or changing its direction.
Often seen rolling down mountain trails. Obstaclesare just things to roll straight over, not avoid.
With a free and uncaring nature, it doesn't mind ifpieces break off while it rolls down mountains.
A slow walker, it rolls to move. It pays no attentionto any object that happens to be in its path.
It travels by rol ling on mountain paths. If it gainstoo much speed, it stops by running into huge rocks.
GRAVELER grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss.This POKéMON eats its way through a ton of rocks on a daily basis.
Rocks are GRAVELER’s favorite food. This POKéMON will climb a mountain from the base to the summit, crunchinglyfeasting on rocks all the while. Upon reaching the peak, it rolls back down to the bottom.
They descend from mountains by tumbling down steep slopes. They are so brutal, they smash aside obstructing trees and massive boulders with thunderous tackles.
Be careful while hiking on mountain trails. GRAVELER may come rolling down the path without slowing.
Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction.
GRAVELER make their homes on sheer cliff faces by gouging out numerous horizontal holes.
It tumbles down slopes, heedless of any body parts chipping off. It eats a ton of rocks daily.
It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.
With a free and uncaring nature, it doesn’t mind if pieces break off while it rolls down mountains.
A slow walker, it rolls to move. It pays no attention to any object that happens to be in its path.
It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.
It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.
With a free and uncaring nature, it doesn’t mind if pieces break off while it rolls down mountains.
Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction.
Graveler grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss. This Pokémon eats its way through a ton of rocks on a daily basis.
Rocks are Graveler’s favorite food. This Pokémon will climb a mountain from the base to the summit, crunchingly feasting on rocks all the while. Upon reaching the peak, it rolls back down to the bottom.
Mossy rocks are its favorite food. It can devour a ton a day while crunching loudly.
It climbs up cliffs as it heads toward the peak of a mountain. As soon as it reaches the summit, it rolls back down the way it came.
This slow-footed Pokémon moves by curling up and rolling instead of walking. With enough momentum, its speed can exceed 60 mph.
It travels by rolling down cliffs. If it falls into a river, it will explode with its last gasp.
Often seen rolling down mountain trails. Obstacles are just things to roll straight over, not avoid.
Dwells in holes dug into sheer walls of stone. It enjoys rolling down slopes as though it were a boulder during a rockfall, so keep an eye upward while traversing mountain roads.
The name Graveler derives from the English word "gravel," reflecting the species' composition of rocky material and its association with loose stone found in mountainous and rocky terrain. The Japanese name "Golone" (ゴローン) follows a similar conceptual pattern, incorporating Japanese phonetics to create a distinctive sound while maintaining the geological theme present throughout the Graveler evolutionary line. The design itself represents a clear evolutionary progression from Geodude's singular, immobile stone head form, as Graveler adds bipedal legs and multiple arms to suggest increased mobility and complexity while maintaining the core concept of a sentient boulder. The four-armed design echoes various mythological creatures while providing practical functionality, allowing Graveler to interact with its environment and physically manipulate the rocks it consumes. The rocky crest above the eyes and mouth serves both aesthetic and functional purposes, providing a distinctive silhouette that immediately identifies the species while suggesting the varied topography and mineral formations found in rocky regions. The bumpy, unpolished texture covering Graveler's body contrasts sharply with the smoother, more refined appearance of its final evolution Golem, visually communicating that Graveler remains a rough, unfinished form still progressing toward its ultimate state.
Graveler can learn 78 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ancient power | rock | Special | 60 | 100 | 5 |
| attract | normal | Status | — | 100 | 15 |
| bide | normal | Physical | — | — | 10 |
| block | normal | Status | — | — | 5 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| captivate | normal | Status | — | 100 | 20 |
| counter | fighting | Physical | — | 100 | 20 |
| curse | ghost | Status | — | — | 10 |
| defense curl | normal | Status | — | — | 40 |
| dig | ground | Physical | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| double edge | normal | Physical | 120 | 100 | 15 |
| dynamic punch | fighting | Physical | 100 | 50 | 5 |
| earth power | ground | Special | 90 | 100 | 10 |
| earthquake | ground | Physical | 100 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| explosion | normal | Physical | 250 | 100 | 5 |
| facade | normal | Physical | 70 | 100 | 20 |
| fire blast | fire | Special | 110 | 85 | 5 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| fissure | ground | Physical | — | 30 | 5 |
| flail | normal | Physical | — | 100 | 15 |
| flamethrower | fire | Special | 90 | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| gyro ball | steel | Physical | — | 100 | 5 |
| hammer arm | fighting | Physical | 100 | 90 | 10 |
| harden | normal | Status | — | — | 30 |
| headbutt | normal | Physical | 70 | 100 | 15 |
| hidden power | normal | Special | 60 | 100 | 15 |
| iron defense | steel | Status | — | — | 15 |
| iron head | steel | Physical | 80 | 100 | 15 |
| magnitude | ground | Physical | — | 100 | 30 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| mimic | normal | Status | — | — | 10 |
| mud shot | ground | Special | 55 | 95 | 15 |
| mud sport | ground | Status | — | — | 15 |
| mud slap | ground | Special | 20 | 100 | 10 |
| natural gift | normal | Physical | — | 100 | 15 |
| nature power | normal | Status | — | — | 20 |
| protect | normal | Status | — | — | 10 |
| rage | normal | Physical | 20 | 100 | 20 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| rock blast | rock | Physical | 25 | 90 | 10 |
| rock climb | normal | Physical | 90 | 85 | 20 |
| rock polish | rock | Status | — | — | 20 |
| rock slide | rock | Physical | 75 | 90 | 10 |
| rock smash | fighting | Physical | 40 | 100 | 15 |
| rock throw | rock | Physical | 50 | 90 | 15 |
| rock tomb | rock | Physical | 60 | 95 | 15 |
| rollout | rock | Physical | 30 | 90 | 20 |
| sand attack | ground | Status | — | 100 | 15 |
| sandstorm | rock | Status | — | — | 10 |
| scary face | normal | Status | — | 100 | 10 |
| secret power | normal | Physical | 70 | 100 | 20 |
| seismic toss | fighting | Physical | — | 100 | 20 |
| self destruct | normal | Physical | 200 | 100 | 5 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| stealth rock | rock | Status | — | — | 20 |
| stone edge | rock | Physical | 100 | 80 | 5 |
| strength | normal | Physical | 80 | 100 | 15 |
| submission | fighting | Physical | 80 | 80 | 20 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| sunny day | fire | Status | — | — | 5 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| tackle | normal | Physical | 40 | 100 | 35 |
| take down | normal | Physical | 90 | 85 | 20 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| toxic | poison | Status | — | 90 | 10 |
| wide guard | rock | Status | — | — | 10 |
In competitive Pokémon battles, Graveler serves primarily as a defensive wall due to its outstanding 115 Defense stat, which provides exceptional physical bulk when combined with appropriate investment. The species' ability Rock Head offers significant utility by protecting against recoil damage, allowing Graveler to use recoil-inducing moves like Double-Edge without taking self-damage, though Graveler's low 35 Speed stat makes it a slow physical attacker despite its respectable 95 Attack. The hidden ability Sand Veil provides evasion boosts during sandstorm weather, though this is generally considered less competitively viable than the other available options. Graveler's Rock/Ground typing grants it useful resistances to Normal, Flying, Poison, and Fire attacks, along with immunity to Electric attacks, making it capable of switching into specific threats. However, its low HP of 55 and weakness to Water, Grass, Ice, and Ground-type attacks limit its defensive applications against sweepers, and its mediocre Special Defense of 45 leaves it vulnerable to special attackers. Competitive trainers typically opt for Graveler's final evolution Golem when building serious tournament teams, as Golem's significantly improved stats and additional ability options make it substantially more effective. Graveler remains most useful in casual play or specific teambuilding scenarios where trainers value the species for its iconic status or particular move pool advantages.
Graveler is a rock and ground type Pokemon.
Graveler evolves into golem.
Graveler is weak to fighting, ground, steel, water, grass and ice type moves.
Graveler can be found in kanto victory road 2 (kanto), cerulean cave (kanto) and johto route 45 (johto) and 30 other locations.
Graveler has maintained a prominent position in Pokémon popular culture since its debut in Generation I, appearing in numerous animated series episodes, manga adaptations, and competitive tournaments throughout the franchise's history. The species received notable recognition in the live-action film "POKÉMON Detective Pikachu," demonstrating its enduring relevance to modern audiences despite the emergence of hundreds of newer Pokémon designs. Graveler's distinctive rolling behavior has become an iconic characteristic that casual fans immediately associate with the species, frequently referenced in Pokédex entries across multiple generations and depicted in official artwork as it tumbles down mountainsides. The species appears regularly in the anime series with various memorable minor appearances, establishing itself as a reliable secondary Pokémon seen in wild encounters and trainer teams throughout Kanto, Johto, and other regions. Its intermediate position in the Geodude evolutionary line makes Graveler instantly recognizable as a stage that trainers encounter during their journey, creating nostalgic associations with progression and growth. The regional Alolan Graveler variant introduced in Sun and Moon further cemented the species' cultural relevance by demonstrating that Game Freak continues to invest in reimagining classic Generation I Pokémon, ensuring Graveler remains visible in contemporary Pokémon games and media.
Graveler maintains consistent availability across the vast majority of Pokémon games, appearing in wild encounters throughout various rocky and mountainous regions in virtually every generation since its debut. The species first became available to players in Pokémon Red, Blue, and Yellow versions in the Kanto region's mountain routes and caves, with subsequent appearances in Gold and Silver, Ruby and Sapphire, and continuing through all modern generations including Sword and Shield, Legends Arceus, and Scarlet and Violet. The species can be reliably obtained by catching Geodude in appropriate rocky habitats and training it to level 25, though many games also provide direct encounters with wild Graveler populations in specific cave systems and mountain areas. A capture rate of 120 makes Graveler moderately easy to catch compared to legendary Pokémon, though it may require standard Poké Balls or greater strategy depending on the species' level and health condition. Trainers seeking the regional Alolan Graveler variant can obtain it exclusively in Pokémon Sun and Moon by encountering Alolan Geodude in the Alola region's volcanic areas and training it identically to its Kantonian counterpart. Modern Pokémon games including Scarlet and Violet feature Graveler in their open-world Pokédex with flexible encounter conditions, allowing trainers to pursue this classic Pokémon species at their own pace regardless of their progression through the campaign, ensuring this Generation I staple remains perpetually accessible to both longtime fans and new players.