Weak to (2x damage):
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Generation VIII · #0861 — Bulk Up Pokémon
Grimmsnarl is a Dark/Fairy-type Pokémon that represents the final evolutionary form of the Impidimp line, introduced in Generation VIII. Known as the Bulk Up Pokémon, Grimmsnarl stands at 1.5 meters tall and weighs 61.0 kilograms, presenting itself as a deceptively powerful creature that relies on its unique hair-based physiology rather than traditional muscle development. Despite its somewhat diminutive stature compared to other Fighting-type powerhouses, Grimmsnarl possesses remarkable physical capabilities—its base Attack stat of 120 combined with its distinctive biological traits allows it to overwhelm even the formidable Machamp. The Pokédex entries emphasize that with the hair wrapped around its body helping to enhance its muscles, this Pokémon can achieve extraordinary feats of strength, making it a notable choice for trainers seeking a balance between physical power and magical fairy-type advantages.
1.5m
61.0kg
Bulk Up Pokémon
100% Male
purple
humanoid
Raises non-damaging moves' priority by one stage.
Reveals an opponent's held item upon entering battle.
Steals attacking Pokémon's held items on contact.
Grimmsnarl is a green-skinned humanoid Pokémon with distinctive biology centered around its long, dark purple hair that covers most of its body except for its face, abdomen, feet, and a small red patch on its chest. Its hair does not merely serve aesthetic purposes—it functions as living muscle fibers capable of conscious manipulation and control. The hair wraps around Grimmsnarl's body in a way that creates an illusion of massive musculature, though the creature is considerably more slender beneath this purple covering. When unfurled, these hair strands work like powerful tentacles, allowing Grimmsnarl to ensnare and immobilize opponents with remarkable precision and strength. Beyond its hair, Grimmsnarl possesses distinctive facial features inherited from its pre-evolutions: tall, large crescent-shaped ears with red insides, a long and sharp upturned nose with a single red nostril, and a blue tongue accompanied by six protruding teeth including a pair of sharp upper fangs. Its white eyes feature red irises and pupils set within gray eyelids, giving it an intimidating yet curious expression.
Grimmsnarl exhibits a unique breeding characteristic as a 100% male-only species with no female counterparts in the established Pokédex. This gender ratio places Grimmsnarl among the select few Pokémon species that consist entirely of males, a trait that may relate to its biological distinctiveness and role within its evolutionary line. Despite this unusual gender distribution, Grimmsnarl belongs to two compatible breeding egg groups: the Fairy egg group and the Human-Like egg group, allowing for diverse breeding combinations when paired with compatible female Pokémon from these groups. The species exhibits a base friendship value of 50, indicating a neutral starting disposition toward trainers that must be developed through care and bonding. Grimmsnarl requires 20 egg cycles to hatch when bred, translating to approximately 4,884 to 5,140 steps for an egg to develop into a new Impidimp. The medium-fast growth rate of the Grimmsnarl line means that training from Morgrem to full Grimmsnarl strength requires moderate time investment, making the species a reasonably accessible choice for players seeking a powerful Dark/Fairy-type without excessive level-grinding demands.
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Grimmsnarl evolves from Morgrem starting at level 42, completing a three-stage evolutionary line that begins with Impidimp at level 32. This final evolution represents a significant transformation in both physical capability and battle potential, with Grimmsnarl gaining substantial increases to its HP (reaching 95), Attack (reaching 120), and Special Attack (reaching 95) compared to its pre-evolved form. The evolution incorporates the Gigantamax mechanic available in Pokémon Sword and Shield, allowing Grimmsnarl to transform into Gigantamax Grimmsnarl when exposed to Gigantamax energy. In its Gigantamax form, Grimmsnarl experiences a dramatic increase in size, reaching over 105 feet in height, and its hair proliferates across its entire body. This Gigantamax transformation grants Grimmsnarl the exclusive G-Max move G-Max Snooze, which combines the power of its dark and fairy typing with the ability to induce sleep in opponents. The transformation particularly enhances Grimmsnarl's leg hair, which it can weaponize into power-packed drill kicks capable of boring massive holes through Galar's terrain, demonstrating how its hair-based biology becomes even more formidable at gigantic scales.
Location data not available for this Pokémon in the database.
Grimmsnarl inhabits deep forest regions where it maintains its mischievous and prankster nature despite reaching its final evolved form. This Pokémon demonstrates a fascinating duality in behavior—while it has evolved into a powerful physical specimen capable of overwhelming other strong Pokémon, it has not abandoned the petty misdeeds and pranks characteristic of its Impidimp stage. This behavior aligns perfectly with its Prankster ability, which grants priority to non-damaging moves during battle, allowing Grimmsnarl to outmaneuver opponents with cunning tactical choices rather than relying solely on brute force. The species exhibits complete control over its hair, deliberately keeping it wrapped around its body to support and enhance its muscles while in a relaxed state. When engaging opponents, Grimmsnarl can unfurl these hair fibers to entangle and restrain enemies, demonstrating an intelligent approach to combat that combines physical prowess with strategic deception.
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would.
The name Grimmsnarl appears to derive from 'Grimm,' referencing the German fairy tale collectors Jacob and Wilhelm Grimm, combined with 'snarl,' which evokes both the aggressive growling sound and the tangled, knotted appearance of its hair. This etymology perfectly captures Grimmsnarl's dual nature as a Dark/Fairy-type that embodies darker, more mischievous aspects of fairy tale lore—the trickster rather than the benevolent magical being. The Japanese name Ohlonge lacks a clear direct translation but maintains the species' thematic connection to its hair-based design and fairy tale associations. Visually, Grimmsnarl's design draws inspiration from goblins and trolls found in European folklore, particularly the darker interpretations found in Grimm's tales. The character design cleverly subverts expectations by presenting what appears to be a massively muscular creature, only to reveal that much of its apparent bulk comes from its distinctive hair rather than traditional musculature. This design philosophy reinforces the Pokémon's connection to deception and trickery, as Grimmsnarl itself is somewhat of a visual trick—appearing more formidable through hair-based illusion than through actual body mass.
Grimmsnarl can learn 75 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| bite | dark | Physical | 60 | 100 | 25 |
| body press | fighting | Physical | 80 | 100 | 10 |
| body slam | normal | Physical | 85 | 100 | 15 |
| brick break | fighting | Physical | 75 | 100 | 15 |
| bulk up | fighting | Status | — | — | 20 |
| burning jealousy | fire | Special | 70 | 100 | 5 |
| chilling water | water | Special | 50 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| crunch | dark | Physical | 80 | 100 | 15 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| darkest lariat | dark | Physical | 85 | 100 | 10 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| draining kiss | fairy | Special | 50 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fake tears | dark | Status | — | 100 | 20 |
| false surrender | dark | Physical | 80 | — | 10 |
| fire punch | fire | Physical | 75 | 100 | 15 |
| flatter | dark | Status | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| focus blast | fighting | Special | 120 | 70 | 5 |
| focus energy | normal | Status | — | — | 30 |
| focus punch | fighting | Physical | 150 | 100 | 20 |
| foul play | dark | Physical | 95 | 100 | 15 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| hammer arm | fighting | Physical | 100 | 90 | 10 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ice punch | ice | Physical | 75 | 100 | 15 |
| imprison | psychic | Status | — | — | 10 |
| lash out | dark | Physical | 75 | 100 | 5 |
| leech life | bug | Physical | 80 | 100 | 10 |
| light screen | psychic | Status | — | — | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| low sweep | fighting | Physical | 65 | 100 | 20 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| misty terrain | fairy | Status | — | — | 10 |
| nasty plot | dark | Status | — | — | 20 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| power swap | psychic | Status | — | — | 10 |
| power whip | grass | Physical | 120 | 85 | 10 |
| power up punch | fighting | Physical | 40 | 100 | 20 |
| protect | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| shadow claw | ghost | Physical | 70 | 100 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| spirit break | fairy | Physical | 75 | 100 | 15 |
| stomping tantrum | ground | Physical | 75 | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| superpower | fighting | Physical | 120 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder punch | electric | Physical | 75 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| torment | dark | Status | — | 100 | 15 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| trick | psychic | Status | — | 100 | 10 |
| uproar | normal | Special | 90 | 100 | 10 |
| wonder room | psychic | Status | — | — | 10 |
Grimmsnarl occupies a unique competitive niche as a physical Dark/Fairy-type attacker with a base Attack of 120 and Special Attack of 95, allowing for flexible set construction depending on opponent expectations and team requirements. Its signature ability Prankster represents a defining competitive asset, granting priority to non-damaging moves and enabling Grimmsnarl to outmaneuver faster opponents by utilizing Bulk Up, Swords Dance, or status moves before taking damage. The alternative ability Frisk provides valuable team support by revealing opponent held items upon entry, offering crucial information for strategic decision-making. Its hidden ability Pickpocket enables item theft from attacking opponents on contact, creating interesting mind games and potential momentum shifts. With a total base stat of 510 distributed heavily toward offense, Grimmsnarl sacrifices defensive longevity for offensive capability, requiring careful play to maximize its potential. The Dark/Fairy typing grants useful resistances to Dark and Ghost moves while gaining neutrality to Fighting and possessing immunity to Dragon moves, though it introduces notable weaknesses to Steel, Fairy, and Poison types. Grimmsnarl's access to moves like Bulk Up, Sucker Punch, Play Rough, and assorted Dark-type coverage moves provides the toolkit necessary for both physical sweeping and defensive setup strategies depending on team composition.
Grimmsnarl is a dark and fairy type Pokemon.
Grimmsnarl evolved from morgrem that evolved from impidimp.
Grimmsnarl is weak to poison, steel and fairy type moves.
Grimmsnarl has achieved modest but notable cultural recognition within the Pokémon community, particularly among players who appreciate its thematic connection to darker fairy tale interpretations and its unconventional approach to physical power. The species represents an interesting design philosophy that subverts traditional expectations of strength by replacing obvious muscularity with hair-based biological enhancement, appealing to players who value creative monster design over straightforward physical representation. Its exclusive Gigantamax form and access to the fairy tale-inspired movepool have made it a memorable addition to Generation VIII's roster, particularly resonating with players engaged with Pokémon Sword and Shield's thematic focus on British-inspired world-building and fairy tale elements. The Prankster ability has established Grimmsnarl as a viable strategic choice in competitive play, where its ability to prioritize non-damaging moves provides meaningful counterplay against traditional speed-based metagames. In the Pokémon anime and supplementary media, Grimmsnarl has appeared as both ally and opponent, reinforcing its status as a legitimate evolutionary endpoint for players who choose to nurture an Impidimp through its complete transformation.
Grimmsnarl can be encountered and caught primarily in Pokémon Sword and Shield, where it appears in the game's Wild Area and various other locations throughout the Galar region. The species maintains availability in subsequent games including Pokémon Scarlet and Violet, where it can be found in appropriate habitats corresponding to its forest-dwelling nature. To obtain Grimmsnarl, trainers must first catch an Impidimp, a Dark/Fairy-type found in early-game areas, and nurture it through evolution at level 32 into Morgrem, then continue training until reaching level 42 to trigger the final evolution into Grimmsnarl. Alternatively, trainers may encounter Morgrem or Grimmsnarl directly in later-game areas if seeking a more advanced version of the line without going through the full evolutionary process. For competitive players in Pokémon Sword and Shield, Grimmsnarl with the Gigantamax Factor can be obtained through standard gameplay and offers unique strategic advantages through its exclusive G-Max form. The Catch Rate of 45 indicates moderate difficulty in capturing wild specimens, requiring standard Poké Balls or other conventional capture methods when encountered at full health, making Grimmsnarl a reasonably accessible species for dedicated trainers.