Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VIII · #0859 — Wily Pokémon
Impidimp is a Dark/Fairy-type Pokémon introduced in Generation VIII, classified as the Wily Pokémon and bearing the National Pokédex number #859. This mischievous creature represents a unique combination of dark and fairy typing that reflects its dual nature as both a troublemaker and a magical being. With a base stat total of 265, Impidimp is a relatively weak Pokémon in its unevolved form, but it serves as the foundation for a two-stage evolution line that culminates in the formidable Grimmsnarl. The species is known for its unusual feeding habits, drawing sustenance from negative emotions rather than traditional food sources, making it a fascinating example of how Generation VIII expanded Pokémon lore with increasingly creative concepts. Its ability to thrive on frustration and annoyance makes Impidimp both a pest and a curious study in emotional parasitism within the Pokémon world.
0.4m
5.5kg
Wily Pokémon
100% Male
pink
humanoid
Raises non-damaging moves' priority by one stage.
Reveals an opponent's held item upon entering battle.
Steals attacking Pokémon's held items on contact.
Impidimp is a diminutive Pokémon standing just 0.4 meters tall and weighing only 5.5 kilograms, making it one of the smaller creatures encountered in the Galar region. Its body is predominantly fuchsia in color, with a distinctly disproportionate appearance featuring a large, rounded head sitting atop a small, wiry body supported by thin limbs. The creature's face is perhaps its most striking feature, displaying a purple mask-like marking across its eyes and cheeks, prominent pointed ears that stand erect from the top of its head, and a characteristically long nose with a single nostril through which it inhales emotional emanations. A tuft of hair adorns the back of its head, styled to resemble a small bat wing, while a purple tongue typically protrudes from its fanged mouth, giving it a perpetually impish expression. Its hands possess three fingers each, while its feet lack distinct digits, contributing to its overall goblin-like appearance that perfectly embodies its mischievous nature and dark fairy heritage.
Impidimp is an exclusively male Pokémon species, with a gender ratio of 100% male and 0% female, making it impossible to encounter or breed female individuals of this species. This all-male characteristic is maintained throughout its entire evolution line, affecting both Morgrem and Grimmsnarl, creating an interesting constraint for players attempting to breed this line. Despite being exclusively male, Impidimp belongs to the Fairy and Human-Like egg groups, allowing it to breed with a wide variety of Pokémon when paired with appropriate breeding partners in these groups. The species has a base friendship value of 50, representing a neutral starting point in its relationship with trainers, though this can be adjusted through proper care and interaction. With a hatch counter of 20 cycles, eggs produced from Impidimp breeding require approximately 4,884 to 5,140 steps to hatch, placing it in the mid-range for egg hatch times and making it a moderately accessible option for players looking to obtain the species or breed for specific movesets and stats.
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Impidimp follows a straightforward two-stage evolution line within the Dark/Fairy type family. At level 32, Impidimp evolves into Morgrem, its intermediate form, which increases in size and develops a more humanoid appearance while maintaining the same dual typing. The final evolution occurs at level 42, when Morgrem transforms into Grimmsnarl, a significantly larger and more powerful Pokémon that stands 1.5 meters tall and weighs 61.5 kilograms. This dramatic transformation from the tiny, wiry Impidimp to the imposing Grimmsnarl represents one of the more striking visual progressions in Generation VIII, with each stage building upon the previous form's mischievous characteristics while developing increasingly sophisticated troublemaking abilities. Throughout its evolution line, Impidimp maintains its Dark/Fairy typing and emotional-feeding nature, though the evolved forms gain substantially more physical bulk, attack power, and special attack capabilities, transforming from a fragile prankster into a genuinely threatening competitor on the battlefield.
Location data not available for this Pokémon in the database.
Impidimp is an inherently mischievous Pokémon that actively seeks out opportunities to cause trouble and steal items from unsuspecting people, particularly those living in homes it manages to infiltrate. According to Pokédex entries, it deliberately sneaks into people's houses to pilfer belongings and generate frustration in their inhabitants, as this emotional negativity serves as its primary food source. The species sucks in negative emanations through its distinctive nose, literally feeding on the annoyance and irritation it produces through its pranks and thievery. Interestingly, Impidimp itself becomes irritable and temperamental if it lacks access to negative emotions, suggesting a psychological dependency on causing trouble that goes beyond mere sustenance. These Pokémon are highly social creatures that live in groups, using each other as practice subjects for honing their troublemaking and pranking skills, essentially engaging in a continuous cycle of mutual mischief that keeps the entire group sharp and entertained.
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.
It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants.
Impidimp's name is derived from the words 'impish' and 'imp,' directly referencing its mischievous nature and small, goblin-like appearance. The Japanese name Beroba (ベロバー) combines 'bero' (べろ), meaning tongue, with 'ba' (バー), reflecting the creature's most distinctive anatomical feature and its perpetually extended purple tongue. The design itself draws heavily from traditional folklore depictions of imps and goblins, incorporating elements common to fae creatures in fantasy literature, such as pointed ears, a wiry build, and an inherent proclivity for mischief and trickery. The purple and fuchsia coloration, combined with the bat-wing-like hair tuft, gives Impidimp a distinctly magical appearance that complements its Fairy typing, while the dark purple mask across its eyes enhances its roguish demeanor. The creature's overall aesthetic seamlessly blends the malevolent aspects of dark-type Pokémon with the whimsical, mischievous nature traditionally associated with fairy creatures, creating a design that perfectly encapsulates the duality of its typing and behavioral characteristics.
Impidimp can learn 50 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| assurance | dark | Physical | 60 | 100 | 10 |
| attract | normal | Status | — | 100 | 15 |
| bite | dark | Physical | 60 | 100 | 25 |
| burning jealousy | fire | Special | 70 | 100 | 5 |
| chilling water | water | Special | 50 | 100 | 20 |
| confide | normal | Status | — | — | 20 |
| dark pulse | dark | Special | 80 | 100 | 15 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| draining kiss | fairy | Special | 50 | 100 | 10 |
| endure | normal | Status | — | — | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| fake out | normal | Physical | 40 | 100 | 10 |
| fake tears | dark | Status | — | 100 | 20 |
| flatter | dark | Status | — | 100 | 15 |
| fling | dark | Physical | — | 100 | 10 |
| foul play | dark | Physical | 95 | 100 | 15 |
| lash out | dark | Physical | 75 | 100 | 5 |
| leech life | bug | Physical | 80 | 100 | 10 |
| light screen | psychic | Status | — | — | 30 |
| low kick | fighting | Physical | — | 100 | 20 |
| mega kick | normal | Physical | 120 | 75 | 5 |
| mega punch | normal | Physical | 80 | 85 | 20 |
| metronome | normal | Status | — | — | 10 |
| misty terrain | fairy | Status | — | — | 10 |
| nasty plot | dark | Status | — | — | 20 |
| parting shot | dark | Status | — | 100 | 20 |
| play rough | fairy | Physical | 90 | 90 | 10 |
| protect | normal | Status | — | — | 10 |
| reflect | psychic | Status | — | — | 20 |
| rest | psychic | Status | — | — | 5 |
| retaliate | normal | Physical | 70 | 100 | 5 |
| revenge | fighting | Physical | 60 | 100 | 10 |
| round | normal | Special | 60 | 100 | 15 |
| scary face | normal | Status | — | 100 | 10 |
| sleep talk | normal | Status | — | — | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| substitute | normal | Status | — | — | 10 |
| sucker punch | dark | Physical | 70 | 100 | 5 |
| swagger | normal | Status | — | 85 | 15 |
| take down | normal | Physical | 90 | 85 | 20 |
| taunt | dark | Status | — | 100 | 20 |
| tera blast | normal | Special | 80 | 100 | 10 |
| thief | dark | Physical | 60 | 100 | 25 |
| throat chop | dark | Physical | 80 | 100 | 15 |
| thunder wave | electric | Status | — | 90 | 20 |
| torment | dark | Status | — | 100 | 15 |
| trailblaze | grass | Physical | 50 | 100 | 20 |
| trick | psychic | Status | — | 100 | 10 |
| uproar | normal | Special | 90 | 100 | 10 |
In competitive play, Impidimp's base stat total of 265 makes it far too fragile and underpowered to see practical usage in serious battles, with its highest stat being Special Attack at 55, followed by Speed at 50 and HP at 45. Its bulk is particularly concerning, with Defense at only 30 and Special Defense at 40, leaving it extremely vulnerable to almost any attack from competent opponents. However, Impidimp's true competitive value lies in its signature ability Prankster, which grants priority to all non-damaging moves, a trait that becomes far more potent when the Pokémon evolves into Morgrem and especially Grimmsnarl, which gains significant stat improvements. Access to moves like Confide (its signature move in Generation IX), Fake Out, Flatter, and Fake Tears provides some utility despite its weak offensive stats, while Swagger and Torment offer disruption options. The move Sucker Punch grants it a priority attacking option against Dark-type opponents, and at higher levels it can access Dark Pulse and Play Rough, though the damage output remains underwhelming at this evolutionary stage. Trainers and competitive players would be well-advised to evolve Impidimp as quickly as possible if they intend to use the line in battle, as the base form simply lacks the stats, movepool, and durability necessary for meaningful competitive contribution.
Impidimp is a dark and fairy type Pokemon.
Impidimp evolves into morgrem, then into grimmsnarl.
Impidimp is weak to poison, steel and fairy type moves.
Impidimp has become an iconic representative of Generation VIII's Dark/Fairy type Pokémon, appearing prominently in various Pokémon media including the animated series where it has made both major and minor appearances. The species exemplifies the creative direction of Generation VIII in introducing Pokémon with increasingly complex and morally ambiguous behavioral traits, moving beyond simple predator-prey dynamics to explore parasitic relationships based on emotional energy rather than physical consumption. Its appearance in Pokémon: Twilight Wings and POKÉTOON demonstrates its appeal to the broader franchise audience, and the character has been well-received for its unique design and entertaining troublemaking personality. The Impidimp line has also made appearances in the Pokémon Trading Card Game, further cementing its presence in the broader Pokémon ecosystem. Within the fanbase, Impidimp has developed a modest but dedicated following, with players appreciating its creative design and the interesting evolutionary line it begins, even if the base form itself sees little competitive usage.
Impidimp is available throughout the Galar region in Pokémon Sword and Shield, where it can be encountered in various wild areas and appears as local Pokédex #238. In the Crown Tundra DLC, it receives a local Pokédex number of #037, indicating its presence in that expanded area. The species maintains excellent availability with a catch rate of 255, the maximum possible, meaning it can be caught with virtually any Poké Ball even at full health, making it one of the easiest Pokémon to obtain in the games where it appears. In Pokémon Scarlet and Violet, Impidimp appears as local Pokédex #285, confirming its continued presence in the Paldea region. The species also appears in The Teal Mask DLC with a local number of #190, and has been featured in various Wild Area News events throughout the Sword and Shield lifecycle. Its high availability and ease of capture, combined with its role as the first stage of an evolution line, make Impidimp an accessible choice for players building teams in Generation VIII and beyond, though players seeking competitive viability would benefit from evolving it promptly to access the superior stats and movepool of its evolved forms.