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#0296makuhita
#0298azurill
hariyama

On this page

  1. 01Biology & Appearance
  2. 02Behaviour & Habitat
  3. 03Evolution & Mega Evolution
  4. 04Name Origin & Design
  5. 05Breeding & Gender
  6. 06Competitive Guide
  7. 07Cultural Impact
  8. 08Where to Find Hariyama

hariyama #297

Fighting

Type Matchups

Weak to (2x damage):

Flying
Psychic
Fairy

Resistant to (½x damage):

Rock
Bug
Dark

hariyama

Generation III · #0297 — Arm Thrust Pokémon

Hariyama, known as the Arm Thrust Pokémon, is a Fighting-type Pokémon introduced in Generation III that has captivated trainers with its incredible physical prowess and gentle spirit. As the evolved form of Makuhita, this bulky humanoid Pokémon stands at an imposing height of 2.3 meters and weighs a substantial 253.8 kilograms, making it one of the larger Fighting-type Pokémon available in the early stages of the Hoenn region games. Despite its massive frame, Hariyama is incredibly popular among competitive players and casual trainers alike, thanks to its exceptional HP stat of 144 and Attack stat of 120, which combine to make it a formidable physical attacker. The species earned its classification as the Arm Thrust Pokémon due to its signature fighting style, wherein it uses powerful straight-arm punches and thrusts to overcome opponents with devastating force.

Base Stats

HP144
Attack120
Defense60
Sp. Atk40
Sp. Def60
Speed50
Total474
Height

2.3m

Weight

253.8kg

Category

Arm Thrust Pokémon

Gender

Male 75% / Female 25%

Color

brown

Shape

humanoid

Habitat

mountain

Abilities
Thick Fat

Halves damage from fire and ice moves.

Guts

Increases Attack to 1.5× with a major status ailment.

Sheer ForceHidden

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Hariyama Biology & Physical Characteristics

Hariyama's body is a masterclass in deceptive appearance, as its seemingly rotund physique is actually composed almost entirely of densely packed muscle rather than fat. The Pokémon's distinctive sumo wrestler-like design features a cream-colored upper body contrasting sharply with a dark blue lower half, with yellow extensions around the waist resembling a sumo loincloth and an orange half-circle marking at its torso center. Its head is crowned with a short triangular crest, and dark blue hair extends from above its eyes down its back, forming a long, flowing ponytail that accentuates its humanoid appearance. When Hariyama tenses its body and tightens all its muscles, they become as hard as solid rock, allowing it to withstand tremendous impact and deliver catastrophic strikes with its large three-fingered hands and small two-toed feet. Its physical design perfectly reflects its role as a ground-stomping powerhouse, with the ability to send 10-ton trucks flying with a single straight-arm punch and even snap telephone poles in two, capabilities that have made Hariyama both respected and feared in battles across multiple generations.

Pokedex Numbers

national#297
hoenn#49
kalos coastal#96
updated hoenn#50
original alola#57
original melemele#57
original poni#16
updated alola#69
updated melemele#69
updated poni#23
paldea#117

Training

EV Yield2 HP
Catch Rate200
Base Happiness70
Base Exp.166
Growth Ratefast then very slow

Breeding

Egg Groupshumanshape
GenderMale 75% / Female 25%
Egg Cycles20 (5355 steps)

Hariyama Breeding, Gender Ratio & Egg Groups

Hariyama exhibits a pronounced gender ratio skewed significantly toward males, with approximately 75 percent of the species being male and only 25 percent female, a disparity that may reflect the species' association with competitive testing and martial prowess. Both male and female Hariyama belong to the Human-Like Egg Group, meaning they can breed with other Pokémon in this classification and can be raised from eggs produced in the Day Care. The species has a base happiness value of 70 out of 255, indicating that Hariyama are reasonably friendly and approachable creatures that form bonds with their trainers more readily than some of the more temperamental Fighting-type Pokémon. Eggs produced by breeding Hariyama require 20 cycles to hatch, which translates to approximately 4,884 to 5,140 steps of overland travel before a new Makuhita emerges from its egg. The Pokémon's fast-then-very-slow growth rate means that experience gains are relatively quick in the early levels but slow considerably as the Pokémon approaches its maximum level, requiring dedicated trainers to invest significant time into raising their Hariyama to its fullest potential. The high catch rate of 200 makes wild Hariyama relatively easy to capture when encountered, allowing trainers to obtain this powerful species without excessive resource expenditure.

Held Items

King’s Rock
ruby5%
King’s Rock
sapphire5%
King’s Rock
emerald5%
King’s Rock
firered5%
King’s Rock
leafgreen5%
King’s Rock
diamond5%
King’s Rock
pearl5%
King’s Rock
platinum5%
King’s Rock
heartgold5%
King’s Rock
soulsilver5%
King’s Rock
black5%
King’s Rock
white5%
King’s Rock
black 25%
King’s Rock
white 25%
King’s Rock
x5%
King’s Rock
y5%
King’s Rock
omega ruby5%
King’s Rock
alpha sapphire5%
King’s Rock
sun5%
King’s Rock
moon5%
King’s Rock
ultra sun5%
King’s Rock
ultra moon5%

Sprites

hariyama Front
Front
hariyama Back
Back
hariyama Shiny Front
Shiny Front
hariyama Shiny Back
Shiny Back
hariyama Home
Home
hariyama Home Shiny
Home Shiny
hariyama Showdown
Showdown
hariyama Showdown Shiny
Showdown Shiny

Held Items

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

kings-rock

held-items

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Cost: 5000

TMs & HMs

tm00

sword shield

tm01

yellow

tm01

gold silver

tm01

crystal

tm01

red blue

tm01

platinum

tm01

emerald

tm01

diamond pearl

tm01

firered leafgreen

tm01

ruby sapphire

tm01

xd

tm01

colosseum

tm01

heartgold soulsilver

tm01

lets go pikachu lets go eevee

tm01

ultra sun ultra moon

tm01

sun moon

tm01

blue japan

tm01

red green japan

tm01

sword shield

tm02

crystal

+771 more TMs/HMs

hariyama's Evolution Chain

makuhita

makuhita

#0296

Fighting
hariyama

hariyama

#0297

Fighting
makuhita

makuhita

#0296

Fighting
hariyama

hariyama

#0297

Fighting

Hariyama Evolution, Mega Evolution & Special Forms

Hariyama evolves from Makuhita at level 24, representing the culmination of the pre-evolved form's potential for physical power and martial mastery. This evolution is one of the most dramatic in terms of stat distribution adjustments, with Hariyama gaining substantial increases to its HP, Attack, and Defense stats while maintaining its relatively low Special Attack stat of 40 and modest Special Defense of 60. The evolutionary jump from the smaller, more agile Makuhita to the heavyweight Hariyama marks the point at which the Pokémon transitions from a trainee fighter to a fully-fledged martial artist capable of extraordinary feats of strength. Unlike many Pokémon species, Hariyama does not have a Mega Evolution form, remaining in its singular fully-evolved state without variant transformations. However, the discovery of Iron Hands, a Paradox Pokémon from Generation IX's Pokédex, has led to speculation that this futuristic entity may represent an alternate evolutionary path or future version of Hariyama itself, showcasing how the species' design continues to resonate through the broader Pokémon universe across generations and timelines.

Where to Find

hoenn victory road

hoenn

rubyLv. 40-40 (20% chance)
rubyLv. 40-40 (20% chance)
rubyLv. 38-38 (10% chance)

+12 more

kalos route 11

kalos

xLv. 22-22 (10% chance)
xLv. 23-23 (10% chance)
yLv. 22-22 (10% chance)

+1 more

poni plains

alola

sunLv. 54-57 (30% chance)
moonLv. 54-57 (30% chance)
ultra sunLv. 54-57 (20% chance)

+3 more

Hariyama Behaviour and Natural Habitat

Hariyama exhibits a personality that is as complex as its physical appearance is striking, embodying both warrior spirit and gentle sportsmanship in equal measure. These Pokémon have an irrepressible habit of challenging others without hesitation to tests of strength, viewing combat as a noble pursuit of self-improvement rather than a means of dominance. Despite their aggressive competitive nature, Hariyama are known to be kindhearted and practice proper etiquette, often praising their battle opponents regardless of the outcome—a behavior that speaks to their respect for martial discipline. As Hariyama mature, they increasingly focus their energy on training younger Makuhita, taking on mentor-like roles within their communities. The species inhabits mountainous areas where they can test themselves against large-bodied Pokémon and strengthen their already formidable bodies through rigorous training regimens. Their behavior includes stomping on the ground to build up power before executing their signature moves, and they have even been known to stand directly on train tracks, using their arm thrusts to stop trains entirely—a testament to their incredible strength and fearless temperament.

Pokedex Entries

Generation III

ruby

HARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.

sapphire

HARIYAMA’s thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.

emerald

It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.

fireredleafgreen

It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.

Generation IV

diamondpearlplatinum

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

heartgoldsoulsilver

It loves challenging others to tests of strength. It has the power to stop a train with a slap.

Generation V

blackwhite

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

black 2white 2

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

Generation VI

x

It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.

y

It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

omega ruby

Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.

alpha sapphire

Hariyama’s thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.

Generation VII

sun

It is known for its fantastic strength, but as it grows older, it focuses more on training Makuhita.

ultra sun

Although they enjoy comparing their strength, they’re also kind. They value etiquette, praising opponents they battle.

moon

They love to compare their freakish strength— strength enough to send a truck flying with a single slap.

ultra moon

Hariyama that are big and fat aren’t necessarily strong. There are some small ones that move nimbly and use moves skillfully.

Hariyama Name Origin & Design Inspiration

The name Hariyama derives from the Japanese naming convention 'Hariteyama' (ハリテヤマ), which combines elements that reference both its sumo wrestler aesthetic and its fighting prowess. The English name Hariyama cleverly incorporates 'hari' (meaning needle or spike in some contexts, though here relating to sharpness or intensity) with 'yama' (the Japanese word for mountain), creating a name that evokes both the pointedness of its attacks and the immovable strength of a mountain. The Pokémon's design is unmistakably inspired by traditional Japanese sumo wrestlers, from its bulky frame and martial stance to its distinctive ponytail hairstyle and loincloth-like yellow waist extensions. This sumo influence extends to its behavioral characterization as a respectful competitor who values sportsmanship and martial discipline, reflecting the actual code of honor present in professional sumo wrestling. The genus classification 'Arm Thrust Pokémon' directly references the species' primary combat technique and most defining characteristic—the powerful straight-arm thrusting punches that serve as its signature offensive maneuver, making it one of the most directly descriptive Pokémon genus names in the entire National Pokédex.

Learnable Moves

Hariyama can learn 101 moves:

Move
Type
Cat.
Power
Acc.
PP
arm thrustfighting
Physical
1510020
attractnormal
Status
—10015
belly drumnormal
Status
——10
body pressfighting
Physical
8010010
body slamnormal
Physical
8510015
brick breakfighting
Physical
7510015
brinewater
Special
6510010
bulk upfighting
Status
——20
bulldozeground
Physical
6010020
captivatenormal
Status
—10020
chilling waterwater
Special
5010020
close combatfighting
Physical
1201005
coachingfighting
Status
——10
confidenormal
Status
——20
counterfighting
Physical
—10020
curseghost
Status
——10
detectfighting
Status
——5
digground
Physical
8010010
double teamnormal
Status
——15
double edgenormal
Physical
12010015
drain punchfighting
Physical
7510010
dynamic punchfighting
Physical
100505
earthquakeground
Physical
10010010
endurenormal
Status
——10
facadenormal
Physical
7010020
fake outnormal
Physical
4010010
fire punchfire
Physical
7510015
flingdark
Physical
—10010
focus blastfighting
Special
120705
focus energynormal
Status
——30
focus punchfighting
Physical
15010020
force palmfighting
Physical
6010010
frustrationnormal
Physical
—10020
giga impactnormal
Physical
150905
headbuttnormal
Physical
7010015
headlong rushground
Physical
1201005
heavy slamsteel
Physical
—10010
helping handnormal
Status
——20
hidden powernormal
Special
6010015
hyper beamnormal
Special
150905
ice punchice
Physical
7510015
iron headsteel
Physical
8010015
knock offdark
Physical
6510020
lash outdark
Physical
751005
low kickfighting
Physical
—10020
low sweepfighting
Physical
6510020
mega kicknormal
Physical
120755
mega punchnormal
Physical
808520
metronomenormal
Status
——10
mimicnormal
Status
——10
mud shotground
Special
559515
mud slapground
Special
2010010
natural giftnormal
Physical
—10015
paybackdark
Physical
5010010
poison jabpoison
Physical
8010020
power up punchfighting
Physical
4010020
protectnormal
Status
——10
rain dancewater
Status
——5
restpsychic
Status
——5
retaliatenormal
Physical
701005
returnnormal
Physical
—10020
reversalfighting
Physical
—10015
rock climbnormal
Physical
908520
rock sliderock
Physical
759010
rock smashfighting
Physical
4010015
rock tombrock
Physical
609515
role playpsychic
Status
——10
roundnormal
Special
6010015
sand attackground
Status
—10015
scary facenormal
Status
—10010
secret powernormal
Physical
7010020
seismic tossfighting
Physical
—10020
sleep talknormal
Status
——10
smack downrock
Physical
5010015
smelling saltsnormal
Physical
7010010
snorenormal
Special
5010015
stomping tantrumground
Physical
7510010
stone edgerock
Physical
100805
strengthnormal
Physical
8010015
substitutenormal
Status
——10
sunny dayfire
Status
——5
superpowerfighting
Physical
1201005
surfwater
Special
9010015
swaggernormal
Status
—8515
swiftnormal
Special
60—20
tacklenormal
Physical
4010035
take downnormal
Physical
908520
tauntdark
Status
—10020
tera blastnormal
Special
8010010
thiefdark
Physical
6010025
throat chopdark
Physical
8010015
thunder punchelectric
Physical
7510015
toxicpoison
Status
—9010
upper handfighting
Physical
6510015
vacuum wavefighting
Special
4010030
vital throwfighting
Physical
70—10
wake up slapfighting
Physical
7010010
whirlpoolwater
Special
358515
whirlwindnormal
Status
——20
work upnormal
Status
——30
zen headbuttpsychic
Physical
809015

Hariyama Competitive Battle Guide

In competitive Pokémon battling, Hariyama has established itself as a legitimate threat across multiple generations, primarily due to its exceptional HP stat of 144 and respectable Attack stat of 120, which provide an outstanding foundation for physical sweeping strategies. Its three abilities offer distinct competitive niches: Thick Fat halves damage from Fire and Ice-type moves, making Hariyama more resilient against these common attacking types; Guts increases its Attack to 1.5 times its normal value when afflicted with a major status condition, allowing for creative plays involving self-inflicted burns or paralysis; and the hidden ability Sheer Force strengthens moves with additional effects to 1.3 times their power while eliminating those secondary effects, amplifying attacks like Stone Edge and Close Combat. The species learns a comprehensive movepool that includes powerful physical attacks such as Close Combat, Stone Edge, Earthquake, and Superpower, making it capable of dealing massive damage to a wide array of opponents. However, its crippling Speed stat of 50 and defensive weaknesses to Flying, Psychic, and Fairy-type moves mean that Hariyama requires careful team support and strategic positioning to maximize its effectiveness, making it more suitable for bulky offense strategies and lower tiers of competitive play rather than high-speed sweeping roles.

Commonly Asked Questions About Hariyama

What type is Hariyama?

Hariyama is a fighting type Pokemon.

What does Hariyama evolve from?

Hariyama evolved from makuhita.

What are Hariyama's weaknesses?

Hariyama is weak to flying, psychic and fairy type moves.

Where can I find Hariyama?

Hariyama can be found in hoenn victory road (hoenn), kalos route 11 (kalos) and poni plains (alola).

Hariyama Cultural Impact & Franchise History

Hariyama has made notable appearances in the Pokémon anime, most memorably as the signature Pokémon of Brawly, the Gym Leader of Dewford Town in the Hoenn region, where his Hariyama served as a formidable challenge for protagonist Ash Ketchum during his gym battle quest. The species has become iconic among fans as a representation of physical excellence and martial discipline, embodying the values of hard work, respectful competition, and continuous self-improvement that resonate throughout Pokémon culture. In the Trading Card Game, Hariyama has received numerous cards across multiple generations, with its imposing frame and powerful attacks making it a popular subject for illustrators. The Pokémon's influence extends to merchandise and popular culture, where its distinctive silhouette and sumo wrestler design have made it a recognizable figure even among casual Pokémon fans. The recent discovery of Iron Hands as a Paradox Pokémon in Pokémon Scarlet and Violet has reinvigorated interest in Hariyama, as trainers and theorists consider the possible connections between these two entities and what Iron Hands might represent in terms of Hariyama's evolutionary future.

Where to Find Hariyama in Every Pokémon Game

Hariyama has been available to trainers in nearly every mainline Pokémon game since its introduction in Generation III's Pokémon Ruby, Sapphire, and Emerald versions, where it could be captured in the Hoenn region as Makuhita before evolving into Hariyama at level 24. The species appears in subsequent generations across FireRed, LeafGreen, Diamond, Pearl, Platinum, HeartGold, and SoulSilver, with consistent availability in modern games including Generation V's Black and White titles, Generation VI's X and Y as well as Omega Ruby and Alpha Sapphire, Generation VII's Sun and Moon and Ultra Sun and Ultra Moon, Generation VIII's Sword and Shield, and Generation IX's Scarlet and Violet. In Pokémon GO, Hariyama has been available both through evolution of Makuhita and as a wild encounter, making it accessible to mobile players. The ease of Hariyama's capture, represented by its high catch rate of 200, combined with its prevalence across multiple regions and game generations, means that trainers seeking a powerful Fighting-type Pokémon can almost always obtain one through various legitimate methods regardless of which Pokémon game they choose to play.