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#0475gallade
#0477dusknoir
probopass

On this page

  1. 01Biology & Appearance
  2. 02Behaviour & Habitat
  3. 03Evolution & Mega Evolution
  4. 04Name Origin & Design
  5. 05Breeding & Gender
  6. 06Competitive Guide
  7. 07Cultural Impact
  8. 08Where to Find Probopass

probopass #476

Rock
Steel

Type Matchups

Weak to (2x damage):

Fighting
Ground
Water

Resistant to (½x damage):

Normal
Flying
Poison
Rock
Bug
Psychic
Ice
Dragon
Fairy

probopass

Generation IV · #0476 — Compass Pokémon

Probopass, known as the Compass Pokémon, is a Rock/Steel-type introduced in Generation IV that represents a remarkable evolution of the simpler Nosepass. This bulky Pokémon stands 1.4 meters tall and weighs a substantial 340 kilograms, making it one of the heavier Rock-type species. Its National Pokédex number is #476, and it occupies a unique niche in competitive play and collection alike due to its exceptional defensive capabilities. With a base stat total of 525, Probopass has carved out a reputation as one of the most defensively oriented Pokémon of its generation, boasting a defense stat of 145 and special defense of 150—numbers that place it among the most physically and specially resilient creatures in the entire Pokédex.

Base Stats

HP60
Attack55
Defense145
Sp. Atk75
Sp. Def150
Speed40
Total525
Height

1.4m

Weight

340.0kg

Category

Compass Pokémon

Gender

Male 50% / Female 50%

Color

gray

Shape

heads

Abilities
Sturdy

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Magnet Pull

Prevents steel opponents from fleeing or switching out.

Sand ForceHidden

Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Probopass Biology & Physical Characteristics

Probopass's most distinctive biological feature is its three small satellite units called Mini-Noses, which the main body controls through magnetic force. These appendages extend from its sides and back, creating a unique formation that allows Probopass to attack from multiple directions simultaneously. The creature's body is composed of durable stone material, colored predominantly blue-gray, with its most recognizable feature being the oversized red nose positioned prominently on its face. Atop its head sits a large red, hat-like magnet that serves as the epicenter of its powerful magnetic field. Its most notable aesthetic quirk is a bushy black mustache composed of iron sand particles attracted by its magnetic nose, giving it a distinguished and almost comical appearance. The main body exudes powerful magnetism across its entire form, which enables it to levitate and, according to Pokédex entries from Pokémon Sun, radiates such an intense field that nearby electrical appliances become unusable. This magnetic prowess is further enhanced by its ability to use iron sand to form rocks, which it weaponizes to destroy prey.

Pokedex Numbers

national#476
extended sinnoh#156
updated unova#165
kalos coastal#94
updated hoenn#62
original alola#199
original akala#126
updated alola#255
updated akala#156
hisui#191
kitakami#108

Training

EV Yield1 Defense, 2 Sp. Def
Catch Rate60
Base Happiness70
Base Exp.184
Growth Ratemedium

Breeding

Egg Groupsmineral
GenderMale 50% / Female 50%
Egg Cycles20 (5355 steps)

Probopass Breeding, Gender Ratio & Egg Groups

Probopass has a balanced gender ratio of 50% male and 50% female, allowing for straightforward breeding mechanics within the Pokémon breeding system. The species belongs to the Mineral egg group, which includes other rock and metal-based Pokémon, limiting its breeding compatibility to creatures within that category. When two compatible Pokémon breed, eggs will hatch after 20 cycles, translating to approximately 4,884–5,140 steps in the overworld depending on specific factors. Offspring from breeding will be in their base form as Nosepass, requiring either the magnetic field exposure or Thunder Stone to evolve into Probopass. The base friendship value for Probopass is 70 (having been reduced from the original Generation IV value in later generations), which affects how quickly it warms to its trainer and its effectiveness with friendship-based moves and mechanics. Breeding represents the primary method for obtaining Probopass in most games, as wild encounters are limited and typically found only in specific mountainous locations, making bred specimens valuable to competitive trainers seeking optimized natures and individual values.

Held Items

Hard Stone
diamond5%
Hard Stone
pearl5%
Hard Stone
platinum5%
Hard Stone
heartgold5%
Hard Stone
soulsilver5%
Hard Stone
black5%
Hard Stone
white5%
Hard Stone
black 25%
Hard Stone
white 25%
Hard Stone
x5%
Hard Stone
y5%
Hard Stone
omega ruby5%
Hard Stone
alpha sapphire5%
Magnet
sun5%
Magnet
moon5%
Magnet
ultra sun5%
Magnet
ultra moon5%

Sprites

probopass Front
Front
probopass Back
Back
probopass Shiny Front
Shiny Front
probopass Shiny Back
Shiny Back
probopass Home
Home
probopass Home Shiny
Home Shiny
probopass Showdown
Showdown
probopass Showdown Shiny
Showdown Shiny

Held Items

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

hard-stone

type-enhancement

Held: Rock-Type moves from holder do 20% more damage.

Cost: 1000

magnet

type-enhancement

Held: Electric-Type moves from holder do 20% more damage.

Cost: 1000

magnet

type-enhancement

Held: Electric-Type moves from holder do 20% more damage.

Cost: 1000

magnet

type-enhancement

Held: Electric-Type moves from holder do 20% more damage.

Cost: 1000

magnet

type-enhancement

Held: Electric-Type moves from holder do 20% more damage.

Cost: 1000

TMs & HMs

tm01

lets go pikachu lets go eevee

tm02

crystal

tm02

gold silver

tm02

lets go pikachu lets go eevee

tm03

crystal

tm03

gold silver

tm03

lets go pikachu lets go eevee

tm03

sword shield

tm04

gold silver

tm04

crystal

tm04

sword shield

tm05

sword shield

tm05

lets go pikachu lets go eevee

tm06

yellow

tm06

gold silver

tm06

red blue

tm06

crystal

tm06

emerald

tm06

firered leafgreen

tm06

diamond pearl

+689 more TMs/HMs

probopass's Evolution Chain

nosepass

nosepass

#0299

Rock
probopass

probopass

#0476

Rock
Steel
nosepass

nosepass

#0299

Rock
probopass

probopass

#0476

Rock
Steel

Probopass Evolution, Mega Evolution & Special Forms

Probopass evolves from Nosepass, a simpler Rock-type Pokémon, when exposed to specific evolutionary conditions that vary across game generations. In Generation IV games like Diamond, Pearl, and Platinum, evolution occurs when Nosepass is leveled up in a special magnetic field area within the game world. However, subsequent generations modified this mechanic—in later games including Generation VIII and beyond, Nosepass can evolve into Probopass either by leveling up in a magnetic field or by being exposed to a Thunder Stone, providing trainers with greater flexibility in achieving this evolution. The transformation from Nosepass to Probopass is dramatic and represents a significant power upgrade, with the evolution adding the Steel typing and dramatically increasing both defensive stats—defense increases from 100 to 145 and special defense from 70 to 150. The Mini-Noses also manifest fully during this evolution, transforming Probopass from a singular entity into a multi-unit control system. This is purely an evolution; Probopass has no further evolutionary form or Mega Evolution, cementing it as a fully mature form within its evolutionary line.

Where to Find

Location data not available for this Pokémon in the database.

Probopass Behaviour and Natural Habitat

Probopass is a relatively rare Pokémon found primarily in mountainous regions, where its magnetic properties align with the mineral-rich geological formations typical of such terrain. The creature demonstrates remarkable control over its three Mini-Noses, using them to catch prey and engage in combat with opponents from multiple angles simultaneously. According to Pokédex entries from Pokémon Ultra Sun, this control is not always perfect—the Mini-Noses sometimes get lost and may never return to the main body, suggesting a complex relationship between the primary unit and its satellite components. The Pokémon typically uses its three units in coordinated attacks, as documented in the HeartGold and SoulSilver entries, where it's noted that with these units, Probopass can attack a foe from three directions. When hunting, Probopass employs both its magnetic field to control prey and its iron sand manipulation to construct projectiles, making it a formidable predator despite its relatively low base attack stat of 55. Its behavior suggests a methodical, patient hunter that relies more on tactical positioning through its Mini-Noses than raw physical power.

Pokedex Entries

Generation IV

diamondpearl

It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

platinum

It freely controls three small units called Mini-Noses using magnetic force.

heartgoldsoulsilver

It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.

Generation V

blackwhite

It freely controls three small units called Mini-Noses using magnetic force.

black 2white 2

It freely controls three units called Mini-Noses using magnetic force.

Generation VI

x

It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

y

It freely controls three small units called Mini-Noses using magnetic force.

omega ruby

It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

alpha sapphire

It freely controls three small units called Mini-Noses using magnetic force.

Generation VII

sun

It radiates such a powerful magnetic field that nearby electrical appliances become unusable.

ultra sun

Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.

moon

The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.

ultra moon

It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.

Generation VIII

legends arceus

It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.

Probopass Name Origin & Design Inspiration

The name Probopass combines 'pro,' suggesting advancement or skill, with 'compass,' referencing its magnetic navigation properties and distinctive appearance. Its Japanese name, Dainose (ダイノーズ), derives from 'daiji' meaning 'big' or 'great' and 'nose,' emphasizing the enlarged nasal feature that defines both Nosepass and its evolution. The design itself draws heavy inspiration from compasses and magnetic instruments, with the red, hat-like magnet on its head resembling a compass rose or magnetic pole indicator. The three Mini-Noses are a creative design choice that evokes the image of compass needles or satellite components orbiting a central body—a concept reinforced by the Pokédex explanation that they are controlled via magnetic force. The character design includes distinctly human elements, particularly the iron sand mustache and the overall 'face-like' quality of the front of its body, which gives Probopass an almost distinguished, professorial appearance despite being a rock-and-steel construct. This whimsical anthropomorphism, combined with its serious defensive capabilities, creates an engaging contrast that makes Probopass instantly recognizable and memorable to players.

Learnable Moves

Probopass can learn 90 moves:

Move
Type
Cat.
Power
Acc.
PP
ally switchpsychic
Status
——15
ancient powerrock
Special
601005
attractnormal
Status
—10015
blocknormal
Status
——5
body pressfighting
Physical
8010010
body slamnormal
Physical
8510015
bulldozeground
Physical
6010020
captivatenormal
Status
—10020
confidenormal
Status
——20
curseghost
Status
——10
dazzling gleamfairy
Special
8010010
dischargeelectric
Special
8010015
double teamnormal
Status
——15
double edgenormal
Physical
12010015
earth powerground
Special
9010010
earthquakeground
Physical
10010010
endurenormal
Status
——10
explosionnormal
Physical
2501005
facadenormal
Physical
7010020
fire punchfire
Physical
7510015
flash cannonsteel
Special
8010010
frustrationnormal
Physical
—10020
giga impactnormal
Physical
150905
gravitypsychic
Status
——5
hard presssteel
Physical
010010
hardennormal
Status
——30
head smashrock
Physical
150805
headbuttnormal
Physical
7010015
heavy slamsteel
Physical
—10010
helping handnormal
Status
——20
hidden powernormal
Special
6010015
high horsepowerground
Physical
959510
hyper beamnormal
Special
150905
ice punchice
Physical
7510015
iron defensesteel
Status
——15
iron headsteel
Physical
8010015
lock onnormal
Status
——5
magic coatpsychic
Status
——15
magnet bombsteel
Physical
60—20
magnet riseelectric
Status
——10
magnetic fluxelectric
Status
——20
metal soundsteel
Status
—8540
meteor beamrock
Special
1209010
mud slapground
Special
2010010
natural giftnormal
Physical
—10015
pain splitnormal
Status
——20
power gemrock
Special
8010020
protectnormal
Status
——10
restpsychic
Status
——5
returnnormal
Physical
—10020
rock blastrock
Physical
259010
rock polishrock
Status
——20
rock sliderock
Physical
759010
rock smashfighting
Physical
4010015
rock throwrock
Physical
509015
rock tombrock
Physical
609515
rolloutrock
Physical
309020
roundnormal
Special
6010015
sand tombground
Physical
358515
sandstormrock
Status
——10
secret powernormal
Physical
7010020
shock waveelectric
Special
60—20
sleep talknormal
Status
——10
smack downrock
Physical
5010015
snorenormal
Special
5010015
sparkelectric
Physical
6510020
stealth rockrock
Status
——20
steel beamsteel
Special
140955
stomping tantrumground
Physical
7510010
stone edgerock
Physical
100805
strengthnormal
Physical
8010015
substitutenormal
Status
——10
sunny dayfire
Status
——5
supercell slamelectric
Physical
1009515
swaggernormal
Status
—8515
tacklenormal
Physical
4010035
take downnormal
Physical
908520
tauntdark
Status
—10020
telekinesispsychic
Status
——15
tera blastnormal
Special
8010010
thunderelectric
Special
1107010
thunder punchelectric
Physical
7510015
thunder waveelectric
Status
—9020
thunderboltelectric
Special
9010015
tormentdark
Status
—10015
toxicpoison
Status
—9010
tri attacknormal
Special
8010010
volt switchelectric
Special
7010020
wide guardrock
Status
——10
zap cannonelectric
Special
120505

Probopass Competitive Battle Guide

In competitive Pokémon, Probopass fills a specialized defensive niche that makes it surprisingly valuable despite its low offensive stats. Its exceptional special defense stat of 150 and defense of 145 make it one of the most durable Pokémon available, allowing it to function as a physical and special wall in team compositions. Its ability options further enhance this role—Sturdy prevents it from being knocked out in a single hit from full health and also protects against one-hit KO moves like Horn Drill, while Magnet Pull traps Steel-type opponents, preventing them from switching out or fleeing, which is particularly useful for removing key threats. The hidden ability Sand Force, available in competitive formats, boosts Rock, Ground, and Steel moves to 1.3× their power during sandstorm while also providing sandstorm damage immunity, making Probopass an excellent choice for sandstorm-based team compositions. Its typing provides excellent resistances to many common attacking types, resisting Normal, Flying, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, and Fairy moves. However, its low speed stat of only 40 and mediocre offensive stats limit its offensive presence, making it better suited to defensive role compression and support-focused strategies. Competitive players often equip Probopass with specially defensive or physically defensive items and moves that maximize its wall potential rather than attempting to leverage any offensive capability.

Commonly Asked Questions About Probopass

What type is Probopass?

Probopass is a rock and steel type Pokemon.

What does Probopass evolve from?

Probopass evolved from nosepass.

What are Probopass's weaknesses?

Probopass is weak to fighting, ground and water type moves.

Probopass Cultural Impact & Franchise History

Probopass has achieved moderate cultural recognition within the Pokémon franchise, though it lacks the mainstream prominence of more iconic species. Its distinctive appearance—particularly the humorous iron sand mustache and satellite Mini-Noses—has made it a fan favorite among players who appreciate unconventional designs and those who favor defensive, utility-focused Pokémon. The species has appeared in various Pokémon media, including the anime and manga adaptations, where its unique ability to control multiple units has been highlighted as a key mechanic in battles. Within competitive communities, Probopass gained respect as viable option, particularly in formats where defensive teambuilding is valued, earning appreciation from players who favor strategic depth over raw power. The Pokémon's design has inspired fan art and discussion due to its anthropomorphic qualities and the creative concept of satellite-based control mechanics. While not reaching the cultural saturation of first-generation Pokémon or legendary species, Probopass maintains a dedicated following among collectors and players who appreciate Generation IV Pokémon and those who value specialized, role-focused creatures that can dominate specific matchups despite apparent limitations.

Where to Find Probopass in Every Pokémon Game

Probopass's availability varies significantly across Pokémon games, though it has been present since its introduction in Generation IV. In the original Diamond and Pearl versions, Probopass appears in specific locations and can be obtained by evolving Nosepass in magnetic field areas within the game world. In Platinum, its Pokédex number is #156, indicating a prominent enough role in the regional Pokédex. Subsequent generations have included Probopass with varying degrees of availability—it appeared in Black 2 and White 2 (local number #165), X and Y (Coastal Kalos #0094), Omega Ruby and Alpha Sapphire (#0062), and in the Alola region of Sun, Moon, Ultra Sun, and Ultra Moon with different Pokédex placements (#0199 and #0255 in the expanded Alola dex). The species also appears in Pokémon Legends: Arceus (#0191) and Pokémon Scarlet and Violet's The Teal Mask DLC (#0108). For players seeking Probopass, breeding remains the most reliable method in most games, as wild encounters are limited to specific mountainous locations. The catch rate of 60 makes it moderately catchable in the wild, though the capture rate of 7.8% with a standard Poké Ball at full health requires proper preparation to secure successfully.