Weak to (2x damage):
Resistant to (½x damage):
Immune to (0x damage):
Generation VII · #0756 — Illuminating Pokémon
Shiinotic is a Grass/Fairy-type Pokémon introduced in Generation VII, and it holds the distinction of being classified as the Illuminating Pokémon. With a National Pokédex number of #756, Shiinotic evolves from Morelull when it reaches level 24. This mysterious fungal creature stands at a modest 1.0 meter in height and weighs only 11.5 kilograms, making it a relatively small Pokémon despite its predatory nature. Despite its diminutive size, Shiinotic possesses a base stat total of 405, with notably high Special Attack (90) and Special Defense (100), making it surprisingly resilient in magical exchanges. Its dual typing grants it interesting defensive properties and access to a unique movepool that emphasizes status moves and energy manipulation.
1.0m
11.5kg
Illuminating Pokémon
Male 50% / Female 50%
purple
humanoid
Doubles the wild encounter rate.
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Heals for 1/16 max HP after each turn during rain.
Shiinotic resembles a large, ethereal mushroom with a distinctly otherworldly appearance. Its body consists of a slim, white stalk-like torso reminiscent of a mushroom's stem, topped by a large purple mushroom cap that serves as its most distinctive feature. The creature's face is simple yet expressive, featuring black eyes with pale green crescent-shaped markings beneath them and a thick, dark mouth. Its most notable appendages are its long, thin arms that split into three pale green filaments at each end, functioning as delicate fingers capable of both precise manipulation and energy transfer. The lower portion of its body and stubby feet are covered in a fluffy pink substance, while the mushroom cap itself is ringed with the same soft pink coloration on its rim. The underside of the cap displays pale green gills that are instrumental in its bioluminescent displays. The arrangement of these physical features creates a haunting, almost alien silhouette that perfectly matches its eerie ecological niche.
Shiinotic exhibits a standard 50% male, 50% female gender distribution, allowing for straightforward breeding in Pokémon games. As a Pokémon belonging to the Grass Egg Group, Shiinotic can breed with other members of this group, producing Morelull eggs that hatch after 20 cycles of travel. The moderate hatch time requires approximately 4,884 to 5,140 steps before an egg produces a new Morelull, making it reasonably accessible for players interested in breeding optimal specimens. Shiinotic's base Friendship value of 70 indicates it forms relatively strong bonds with trainers, which can influence its effectiveness in competitive play and its happiness-dependent move learning. The species maintains consistent gender ratios across all games, with no evidence of gender-based differences in appearance or ability distribution, keeping breeding mechanics straightforward and gender-neutral from a gameplay perspective.
loot
Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars.
Cost: 500
loot
Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars.
Cost: 500
loot
Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars.
Cost: 500
loot
Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars.
Cost: 500
loot
Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars.
Cost: 5000
loot
Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars.
Cost: 5000
loot
Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars.
Cost: 5000
loot
Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars.
Cost: 5000
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firered leafgreen
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diamond pearl
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platinum
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Shiinotic evolves from Morelull upon reaching level 24, representing a significant transformation from its pre-evolved form. When Morelull reaches this developmental milestone, it undergoes a metamorphosis that increases its overall size and complexity. The evolution results in a Pokémon that maintains the Grass/Fairy typing but gains substantially improved statistics, particularly in its Special Attack and Special Defense values. The evolution is both biological and ecological, as Morelull's transition to Shiinotic marks its shift from a smaller, more passive forest dweller to an active predator capable of manipulating its environment through spore-based abilities. No Mega Evolution form exists for Shiinotic, nor does it possess any alternate regional variants, keeping its evolutionary line relatively straightforward compared to many other Generation VII Pokémon. The level 24 evolution requirement ensures that trainers must invest moderate time in training before witnessing this transformation, creating a satisfying progression milestone for players during their Alola journey.
alola
Shiinotic inhabits dark, dense forests where it competes fiercely with Parasect for territorial control, with their battles sometimes leaving entire areas blanketed in spores. These mushroom Pokémon are nocturnal hunters that exploit the darkness of their woodland homes to their advantage. The most distinctive behavioral characteristic of Shiinotic is its use of bioluminescent spores to lure and incapacitate prey. These flickering lights emanate from the gills and spots on its mushroom cap, creating a mesmerizing display that confuses and disorients any creature or person unfortunate enough to wander too close. Once potential prey are lured in by this strange illumination, Shiinotic releases drowsiness-inducing spores that cause victims to fall into deep sleep. According to Pokédex entries, people who become confused by Shiinotic's lights in the forest often become hopelessly lost and unable to find their way home. Once prey has succumbed to sleep, Shiinotic feeds by draining their vitality through the tips of its arm filaments, effectively parasitizing sleeping creatures for sustenance. Interestingly, Shiinotic demonstrates a cooperative nature within its species, as it will transmit vitality back to weakened members of its kind, suggesting a degree of social structure among these otherwise solitary creatures.
Forests where Shiinotic live are treacherous to enter at night. People confused by its strange lights can never find their way home again.
It puts its prey to sleep and siphons off their vitality through the tip of its arms. If one of its kind is weakened, it helps by sending it vitality.
It emits flickering spores that cause drowsiness. When its prey succumb to sleep, this Pokémon feeds on them by sucking in their energy.
When it starts fighting for territory with Parasect, the entire area gets completely coated in spores!
Its flickering spores lure in prey and put them to sleep. Once this Pokémon has its prey snoozing, it drains their vitality with its fingertips.
If you see a light deep in a forest at night, don’t go near. Shiinotic will make you fall fast asleep.
The name Shiinotic derives from multiple linguistic roots that reflect its mysterious, fungal nature. The 'Shi' component likely references the Japanese word 'Shii' (椎), referring to a type of oak tree, while 'notic' evokes 'hypnotic' or 'narcotic,' fitting given its sleep-inducing spore abilities. The Japanese name Mashade combines 'mash' (referring to mushroom or fungus) with 'shade,' emphasizing both its fungal biology and its shadowy, nocturnal habitat. Visually, Shiinotic's design draws inspiration from real-world bioluminescent fungi and parasitic mushrooms that feed on living organisms. The creature's color palette—purple cap, white stalk, and pink underside—creates an almost poppish appearance that belies its predatory nature, a common design philosophy in Pokémon that makes dangerous creatures seem deceptively cute or whimsical. The pale green filaments at the ends of its arms recall fine root structures or network connections, fitting for a creature that transfers vitality between individuals. The geometric arrangement of bumps and gills on its cap suggests a scientifically accurate mushroom structure while maintaining the stylized proportions necessary for Pokémon design. This combination of realistic biological inspiration with fantastical features creates a creature that feels both alien and organic.
Shiinotic can learn 58 moves:
Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| absorb | grass | Special | 20 | 100 | 25 |
| after you | normal | Status | — | — | 15 |
| amnesia | psychic | Status | — | — | 20 |
| astonish | ghost | Physical | 30 | 100 | 15 |
| attract | normal | Status | — | 100 | 15 |
| charge beam | electric | Special | 50 | 90 | 10 |
| confide | normal | Status | — | — | 20 |
| confuse ray | ghost | Status | — | 100 | 10 |
| dazzling gleam | fairy | Special | 80 | 100 | 10 |
| double team | normal | Status | — | — | 15 |
| drain punch | fighting | Physical | 75 | 100 | 10 |
| draining kiss | fairy | Special | 50 | 100 | 10 |
| dream eater | psychic | Special | 100 | 100 | 15 |
| endure | normal | Status | — | — | 10 |
| energy ball | grass | Special | 90 | 100 | 10 |
| facade | normal | Physical | 70 | 100 | 20 |
| flash | normal | Status | — | 100 | 20 |
| frustration | normal | Physical | — | 100 | 20 |
| giga drain | grass | Special | 75 | 100 | 10 |
| giga impact | normal | Physical | 150 | 90 | 5 |
| grass knot | grass | Special | — | 100 | 20 |
| hidden power | normal | Special | 60 | 100 | 15 |
| hyper beam | normal | Special | 150 | 90 | 5 |
| ingrain | grass | Status | — | — | 20 |
| light screen | psychic | Status | — | — | 30 |
| magic coat | psychic | Status | — | — | 15 |
| magic room | psychic | Status | — | — | 10 |
| mega drain | grass | Special | 40 | 100 | 15 |
| moonblast | fairy | Special | 95 | 100 | 15 |
| moonlight | fairy | Status | — | — | 5 |
| nature power | normal | Status | — | — | 20 |
| pollen puff | bug | Special | 90 | 100 | 15 |
| protect | normal | Status | — | — | 10 |
| rain dance | water | Status | — | — | 5 |
| recycle | normal | Status | — | — | 10 |
| rest | psychic | Status | — | — | 5 |
| return | normal | Physical | — | 100 | 20 |
| round | normal | Special | 60 | 100 | 15 |
| safeguard | normal | Status | — | — | 25 |
| seed bomb | grass | Physical | 80 | 100 | 15 |
| signal beam | bug | Special | 75 | 100 | 15 |
| sleep powder | grass | Status | — | 75 | 15 |
| sleep talk | normal | Status | — | — | 10 |
| sludge bomb | poison | Special | 90 | 100 | 10 |
| snore | normal | Special | 50 | 100 | 15 |
| solar beam | grass | Special | 120 | 100 | 10 |
| spore | grass | Status | — | 100 | 15 |
| spotlight | normal | Status | — | — | 15 |
| strength sap | grass | Status | — | 100 | 10 |
| substitute | normal | Status | — | — | 10 |
| sunny day | fire | Status | — | — | 5 |
| swagger | normal | Status | — | 85 | 15 |
| synthesis | grass | Status | — | — | 5 |
| thunder wave | electric | Status | — | 90 | 20 |
| toxic | poison | Status | — | 90 | 10 |
| weather ball | normal | Special | 50 | 100 | 10 |
| wonder room | psychic | Status | — | — | 10 |
| worry seed | grass | Status | — | 100 | 10 |
In competitive Pokémon battles, Shiinotic occupies a specialized niche as a defensive special wall with sleep-inducing utility. Its base Special Defense of 100 combined with respectable Defense of 80 allows it to weather special attacks effectively, though its abysmal base Speed of 30 means it will almost always move last in any exchange. Shiinotic's Special Attack base of 90 is reasonable but not exceptional, making it better suited to support or status roles than direct damage dealing. The Illuminate ability doubles wild encounter rates, making it primarily useful outside of competitive battles, while Effect Spore provides a modest defensive benefit by giving attackers a 30% chance to inflict paralysis, poison, or sleep upon contact. The hidden ability Rain Dish offers superior competitive utility, granting 1/16 maximum HP recovery at the end of each turn during rain, enabling Shiinotic to participate in rain-based team compositions with improved sustainability. Shiinotic's movepool emphasizes utility moves such as Sleep Powder (75% accuracy), Strength Sap (its Generation VII signature move that heals the user while reducing the opponent's Special Attack), and Giga Drain, allowing it to function as a status-spreading supporter. Competitive players typically employ Shiinotic in lower-tier formats such as PU or UU, where its typing and abilities grant it advantages against common threats, though its low Speed and modest offensive stats prevent it from seeing significant use in higher-tier competitive environments.
Shiinotic is a grass and fairy type Pokemon.
Shiinotic evolved from morelull.
Shiinotic is weak to flying, poison, steel, fire and ice type moves.
Shiinotic can be found in alola route 11 (alola).
Shiinotic has gained a modest but dedicated following within the Pokémon community, particularly among players who appreciate its unique ecological niche and haunting aesthetic. The Pokémon's design resonates with those interested in mycology and bioluminescent organisms, making it popular among players with scientific interests. Its prominent role in the episode 'Lulled to La-La Land!' from the Pokémon animated series introduced anime audiences to its hypnotic light display and predatory feeding behavior, cementing its place in the franchise's visual storytelling. The creature's design has inspired fan art and creative interpretations exploring the darker aspects of the Pokémon world, as Shiinotic's feeding methods and parasitic nature challenge the often cheerful tone of official Pokémon media. Competitive players maintain ongoing discussions about Shiinotic's viability in various tiers, with its Rain Dish ability generating particular interest during rain-focused team building periods. The Pokémon's presence in trading card games, merchandise, and various Pokémon media ensures it maintains recognition within the broader Pokémon culture, even if it lacks the popularity of more iconic Grass-type representatives.
Shiinotic appears across multiple generations of Pokémon games, though availability varies by title. In Generation VII, it inhabits the Alola region and can be found or evolved from Morelull in Pokémon Sun and Moon, as well as Ultra Sun and Ultra Moon, where it is assigned local Pokédex numbers 0146 and 0179 respectively. In Generation VIII's Pokémon Sword and Shield, Shiinotic is available in the Galar region with a local Pokédex number of 341. The most straightforward method of obtaining Shiinotic involves capturing Morelull in appropriate forest or cave locations and training it to level 24 to trigger the evolution. A capture rate of 75 means standard Poké Balls are reasonably effective when attempting to catch wild Morelull. The base happiness value of 70 suggests that newly caught or evolved Shiinotic will bond with trainers relatively quickly, making it accessible for players seeking immediate team members. Availability in the Pokémon HOME service allows players to transfer Shiinotic between compatible games, providing additional means of obtaining the species beyond direct in-game capture. Its presence across multiple generations ensures that dedicated players have numerous opportunities to add this mysterious fungal Pokémon to their collections.