Pokemondex
#0065alakazam
#0067machoke

machop

Generation I · #0066 — Superpower Pokémon

Machop, known as the Superpower Pokémon, is a Fighting-type Pokémon that has been a staple of the franchise since Generation I. Classified under the National Pokédex number 066, Machop represents the foundational member of a three-stage evolutionary line that culminates in the formidable Machamp. Despite its diminutive stature of just 0.8 meters tall and weighing only 19.5 kilograms, Machop possesses extraordinary physical capabilities that belie its small frame. With a base stat total of 305, Machop emphasizes physical prowess with an Attack stat of 80, supported by reasonable HP at 70, though its Special stats and Speed lag considerably behind. This Pokémon embodies the martial artist archetype, dedicating its existence to the pursuit of strength through rigorous training and mastery of combat disciplines across the globe.

Base Stats

HP70
Attack80
Defense50
Sp. Atk35
Sp. Def35
Speed35
Total305
Height

0.8m

Weight

19.5kg

Category

Superpower Pokémon

Gender

Male 75% / Female 25%

Color

gray

Shape

upright

Habitat

mountain

Abilities
Guts

Increases Attack to 1.5× with a major status ailment.

No Guard

Ensures all moves used by and against the Pokémon hit.

SteadfastHidden

Raises Speed one stage upon flinching.

Machop Biology & Physical Characteristics

Machop is a humanoid, bipedal Pokémon distinguished by its blue-gray musculature that covers its entire frame. The creature features three prominent brown ridges adorning the top of its head, large red eyes set into a relatively flat face, and a distinctive pair of three thin, rib-like stripes running down either side of its chest. Its limbs terminate in five-fingered hands and toe-less feet, while a short, stubby tail completes its compact physique. What makes Machop truly remarkable from a biological perspective is the unique composition of its muscle tissue—these muscles possess the extraordinary property of never becoming sore or cramped, regardless of how intensively they are used in exercise. This physiological adaptation allows Machop to train continuously without the fatigue that would debilitate ordinary creatures, granting it sufficient power to hurl up to one hundred adult humans with ease. Such extraordinary strength comes from highly specialized muscle fibers that enable Machop to lift objects many times its own body weight, making it a marvel of Pokémon anatomy despite its modest size.

Pokedex Numbers

national#66
kanto#66
original johto#140
hoenn#73
original sinnoh#40
extended sinnoh#40
updated johto#142
conquest gallery#98
kalos coastal#57
updated hoenn#75
original alola#95
original melemele#95
original poni#45
updated alola#117
updated melemele#117
updated poni#57
letsgo kanto#66
galar#138
hisui#154
lumiose city#125

Training

EV Yield1 Attack
Catch Rate180
Base Happiness70
Base Exp.61
Growth Ratemedium slow

Breeding

Egg Groupshumanshape
GenderMale 75% / Female 25%
Egg Cycles20 (5355 steps)

Machop Breeding, Gender Ratio & Egg Groups

Machop exhibits a notable gender ratio skewing heavily toward males at seventy-five percent, compared to females at only twenty-five percent. This pronounced sexual dimorphism in population distribution is unusual within the Pokédex and may reflect the intense, masculine-coded martial artist archetype that defines the species. Breeding Machop falls within the Human-Like egg group, aligning with other humanoid Pokémon and allowing for specific breeding combinations and move pools. With a base friendship value of 70 (though this has varied across generations, reaching as high as 70 in later titles), Machop is reasonably receptive to trainer bonding, demonstrating moderate loyalty and companionship potential. The species has a medium-slow growth rate, meaning that training Machop to higher levels requires significant time investment compared to faster-growing species. Eggs require 20 cycles to hatch, translating to approximately 4,884 to 5,140 steps—a moderate incubation period that balances accessibility with the time commitment expected of dedicated trainers. A capture rate of 180 makes Machop relatively easy to catch in the wild, facilitating its early availability for trainers beginning their martial arts-focused teams.

Held Items

Focus Band
omega ruby5%
Focus Band
alpha sapphire5%
Focus Band
sun5%
Focus Band
moon5%
Focus Band
ultra sun5%
Focus Band
ultra moon5%
Focus Band
omega ruby5%
Focus Band
alpha sapphire5%
Focus Band
sun5%
Focus Band
moon5%
Focus Band
ultra sun5%
Focus Band
ultra moon5%

Sprites

machop Front
Front
machop Back
Back
machop Shiny Front
Shiny Front
machop Shiny Back
Shiny Back
machop Home
Home
machop Home Shiny
Home Shiny
machop Showdown
Showdown
machop Showdown Shiny
Showdown Shiny

Held Items

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

focus-band

held-items

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Cost: 4000

TMs & HMs

tm00

sword shield

tm01

yellow

tm01

gold silver

tm01

crystal

tm01

red blue

tm01

platinum

tm01

emerald

tm01

diamond pearl

tm01

firered leafgreen

tm01

ruby sapphire

tm01

xd

tm01

colosseum

tm01

heartgold soulsilver

tm01

lets go pikachu lets go eevee

tm01

ultra sun ultra moon

tm01

sun moon

tm01

blue japan

tm01

red green japan

tm01

sword shield

tm02

crystal

+622 more TMs/HMs

Machop Evolution, Mega Evolution & Special Forms

Machop occupies the first stage of a straightforward three-stage evolutionary progression within the Fighting-type family. At level 28, Machop evolves into Machoke, a more muscular and imposing form that builds upon its predecessor's athletic foundation. Machoke itself evolves into Machamp, the final and most powerful form, triggered through trade—a mechanic that emphasizes the community and connection aspects of Pokémon gameplay. This final evolution grants Machamp its iconic four-armed physiology, dramatically expanding its combat versatility and physical capabilities. The progression from Machop to Machamp represents a natural escalation of power and martial mastery, with each stage reflecting increased dedication to physical perfection. Unlike some evolutionary lines, the Machop family lacks Mega Evolution forms or other alternate transformations, maintaining its classic and straightforward progression throughout all game generations. The evolutionary journey mirrors the progression of a martial artist advancing through ranks and mastery levels, culminating in the ultimate fighting form.

Where to Find

rock tunnel

kanto

redLv. 15-15 (10% chance)
redLv. 17-17 (5% chance)
redLv. 15-15 (10% chance)

+36 more

kanto victory road 2

kanto

redLv. 24-24 (20% chance)
redLv. 24-24 (20% chance)
redLv. 22-22 (20% chance)

+15 more

kanto route 10

kanto

yellowLv. 16-16 (4% chance)
yellowLv. 18-18 (1% chance)

mt mortar

johto

goldLv. 14-14 (20% chance)
goldLv. 14-14 (20% chance)
goldLv. 16-16 (20% chance)

+37 more

jagged pass

hoenn

rubyLv. 18-18 (10% chance)
rubyLv. 20-20 (5% chance)
rubyLv. 19-19 (10% chance)

+6 more

fiery path

hoenn

rubyLv. 15-15 (10% chance)
rubyLv. 16-16 (5% chance)
sapphireLv. 16-16 (5% chance)

+3 more

hoenn route 112

hoenn

rubyLv. 16-16 (5% chance)
rubyLv. 14-14 (10% chance)
rubyLv. 15-15 (10% chance)

+3 more

mt ember

kanto

fireredLv. 36-36 (10% chance)
fireredLv. 34-34 (10% chance)
fireredLv. 36-36 (20% chance)

+23 more

sinnoh route 207

sinnoh

diamondLv. 7-7 (4% chance)
diamondLv. 7-7 (4% chance)
diamondLv. 7-7 (4% chance)

+21 more

sinnoh route 208

sinnoh

diamondLv. 16-16 (10% chance)
diamondLv. 16-16 (10% chance)
diamondLv. 17-17 (10% chance)

+3 more

sinnoh route 210

sinnoh

diamondLv. 25-25 (10% chance)
diamondLv. 25-25 (10% chance)
diamondLv. 26-26 (10% chance)

+9 more

mt coronet

sinnoh

diamondLv. 13-13 (10% chance)
diamondLv. 16-16 (1% chance)
diamondLv. 16-16 (4% chance)

+7 more

sinnoh route 211

sinnoh

platinumLv. 14-14 (10% chance)
platinumLv. 15-15 (4% chance)
platinumLv. 15-15 (4% chance)

+4 more

sinnoh route 206

sinnoh

platinumLv. 17-17 (10% chance)
platinumLv. 18-18 (5% chance)
platinumLv. 19-19 (4% chance)

+1 more

johto safari zone

johto

heartgoldLv. 16-16 (10% chance)
heartgoldLv. 16-16 (10% chance)
heartgoldLv. 17-17 (10% chance)

+5 more

johto route 47

johto

heartgoldLv. 19-19 (10% chance)
soulsilverLv. 19-19 (10% chance)

glittering cave

kalos

xLv. 15-15 (10% chance)
xLv. 16-16 (10% chance)
xLv. 17-17 (10% chance)

+3 more

ten carat hill

alola

sunLv. 10-13 (30% chance)
moonLv. 10-13 (30% chance)
ultra sunLv. 11-14 (30% chance)

+1 more

alola route 2

alola

sunLv. 9-9 (100% chance)
moonLv. 9-9 (100% chance)

kanto victory road 1

kanto

lets go pikachuLv. 41-46 (100% chance)
lets go pikachuLv. 41-46 (100% chance)
lets go pikachuLv. 41-46 (100% chance)

+3 more

Machop Behaviour and Natural Habitat

Machop exhibits an insatiable dedication to self-improvement through physical training, spending virtually all its waking hours working out and perfecting various martial arts disciplines. According to multiple Pokédex entries, Machop is never satisfied even after training intensively all day long, constantly seeking new challenges and techniques to master. The Pokémon's preferred training regimen involves lifting boulders and Graveler as though they were barbells, using these dense objects to build and strengthen its already formidable musculature. This species dwells primarily in mountainous regions, where the demanding terrain and abundant rocky resources facilitate its endless pursuit of strength. Machop's diet consists of highly nutritious foods that efficiently support muscle development and maintenance, fueling its relentless training schedule. Some particularly ambitious specimens are known to travel the world in quests to master all varieties of martial arts, seeking worthy opponents and new techniques. Once a Machop develops sufficient confidence in its abilities, it characteristically challenges the similarly martial-minded Makuhita to battle, viewing combat as both a test of skill and an opportunity for continued growth.

Pokedex Entries

redblue

Loves to build its muscles. It trains in all styles of martial arts to become even stronger.

yellow

Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.

gold

Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.

silver

It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.

crystal

It trains by lifting rocks in the mountains. It can even pick up a GRAVELER with ease.

ruby

MACHOP’s muscles are special - they never get sore no matter how much they are used in exercise. This POKéMON has sufficient power to hurl a hundred adult humans.

sapphire

MACHOP exercises by hefting around a GRAVELER as if it were a barbell. There are some MACHOP that travel the world in a quest to master all kinds of martial arts.

emerald

It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.

firered

Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups.

leafgreen

Loves to build its muscles. It trains in all styles of martial arts to become even stronger.

diamond

It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts.

pearl

Its muscles never cramp however much it trains. It lives in the mountains away from humans.

platinum

Though small in stature, it is powerful enough to easily heft and throw a number of GEODUDE at once.

heartgold

Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.

soulsilver

It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.

blackwhite

Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.

black 2white 2

Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.

x

It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.

y

Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups.

omega ruby

Machop’s muscles are special—they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.

alpha sapphire

Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.

sun

It loves working out. As it gazes at its muscles, which continue to swell day by day, it becomes more and more dedicated to its training.

ultra sun

Once this Pokémon has gained enough confidence and muscle from training with its friends, it challenges Makuhita to a battle.

moon

With its superhuman strength, it’s able to throw a hundred people all at the same time. Its strength comes from lifting Graveler every day.

ultra moon

It likes food that’s highly nutritious because its instincts drive it to build muscle efficiently.

lets go pikachulets go eevee

Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.

sword

Its whole body is composed of muscles. Even though it’s the size of a human child, it can hurl 100 grown-ups.

shield

Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.

legends arceus

Though as small as a child, it has strength enough to easily throw a well-built adult. Striving to become ever stronger, Machop trains by carrying a Graveler on its shoulders.

Machop Name Origin & Design Inspiration

The name Machop derives from a straightforward combination of 'machine' and 'chop,' referencing both its mechanical-like muscularity and its fighting-type propensity for striking attacks. The Japanese name, Wanriky, comes from 'wan' (one) and 'riky' (power or strength), emphasizing the singular focus on building strength that defines this Pokémon's character. The design itself draws heavy inspiration from human martial artists and muscular humanoid fighters, with its compact blue-gray frame evoking the aesthetic of a disciplined warrior. The three ridges on Machop's head may reference traditional martial arts imagery or serve as visual indicators of its Fighting-type nature, while the rib-like chest stripes emphasize the underlying musculature. The humanoid proportions and bipedal stance deliberately echo human fighters, making Machop instantly recognizable as a combat-focused Pokémon despite its relatively young evolutionary stage. This accessible, humanlike design made Machop an early favorite among players seeking fighting-type companions, and its simple yet effective aesthetic has endured across all generations of the franchise.

Learnable Moves

Machop can learn 78 moves:

Move
Type
Cat.
Power
Acc.
PP
attractnormal
Status
10015
bidenormal
Physical
10
body slamnormal
Physical
8510015
bulk upfighting
Status
20
bulldozeground
Physical
6010020
bullet punchsteel
Physical
4010030
captivatenormal
Status
10020
close combatfighting
Physical
1201005
counterfighting
Physical
10020
cross chopfighting
Physical
100805
curseghost
Status
10
detectfighting
Status
5
digground
Physical
8010010
double hitnormal
Physical
359010
double teamnormal
Status
15
double edgenormal
Physical
12010015
dual chopdragon
Physical
409015
dynamic punchfighting
Physical
100505
earthquakeground
Physical
10010010
encorenormal
Status
1005
endurenormal
Status
10
facadenormal
Physical
7010020
fire blastfire
Special
110855
fire punchfire
Physical
7510015
fissureground
Physical
305
flamethrowerfire
Special
9010015
focus blastfighting
Special
120705
focus energynormal
Status
30
focus punchfighting
Physical
15010020
foresightnormal
Status
40
frustrationnormal
Physical
10020
headbuttnormal
Physical
7010015
hidden powernormal
Special
6010015
ice punchice
Physical
7510015
karate chopfighting
Physical
5010025
leernormal
Status
10030
light screenpsychic
Status
30
low kickfighting
Physical
10020
mach punchfighting
Physical
4010030
meditatepsychic
Status
40
mega kicknormal
Physical
120755
mega punchnormal
Physical
808520
metronomenormal
Status
10
mimicnormal
Status
10
natural giftnormal
Physical
10015
poison jabpoison
Physical
8010020
protectnormal
Status
10
ragenormal
Physical
2010020
rain dancewater
Status
5
restpsychic
Status
5
returnnormal
Physical
10020
reversalfighting
Physical
10015
rock climbnormal
Physical
908520
rock sliderock
Physical
759010
rock smashfighting
Physical
4010015
rock tombrock
Physical
609515
rolling kickfighting
Physical
608515
scary facenormal
Status
10010
seismic tossfighting
Physical
10020
skull bashnormal
Physical
13010010
sleep talknormal
Status
10
smack downrock
Physical
5010015
snorenormal
Special
5010015
strengthnormal
Physical
8010015
submissionfighting
Physical
808020
substitutenormal
Status
10
sunny dayfire
Status
5
swaggernormal
Status
8515
tacklenormal
Physical
4010035
take downnormal
Physical
908520
thiefdark
Physical
6010025
thunder punchelectric
Physical
7510015
ticklenormal
Status
10020
toxicpoison
Status
9010
vacuum wavefighting
Special
4010030
vital throwfighting
Physical
7010
wake up slapfighting
Physical
7010010
work upnormal
Status
30

Machop Competitive Battle Guide

In competitive Pokémon battles, Machop operates as a niche early-game physical attacker with limited competitive viability due to its modest base Attack of 80 and critical weaknesses in Speed and Special Defense at only 35 each. However, Machop's three available abilities provide interesting strategic options—Guts increases Attack by fifty percent when afflicted with a major status condition, potentially enabling setup strategies with deliberate status application; No Guard guarantees all moves used by and against Machop hit their targets, eliminating accuracy concerns but introducing reciprocal vulnerability; and its hidden ability Steadfast provides Speed increases upon flinching, offering defensive utility against flinch-inducing opponents. Machop's movepool emphasizes physical attacks typical of Fighting-types, with access to powerful moves like Low Kick, Vital Throw (its signature move in Generation II), and various martial arts techniques. The reality of competitive play, however, is that trainers typically evolve Machop into Machoke by level 28 and then into Machamp through trade as soon as possible, since Machamp's superior stats and four-armed moveset versatility outclass its base form dramatically. Machop may find occasional use in limited formats like Little Cup, where its raw Attack stat and Fighting-type coverage can pose challenges to specific metagames, though even in such contexts, the evolutionary line's later forms remain significantly more threatening.

Commonly Asked Questions About Machop

What type is Machop?

Machop is a fighting type Pokemon.

What does Machop evolve into?

Machop evolves into machoke, then into machamp.

What are Machop's weaknesses?

Machop is weak to flying, psychic and fairy type moves.

Where can I find Machop?

Machop can be found in rock tunnel (kanto), kanto victory road 2 (kanto) and kanto route 10 (kanto) and 17 other locations.

Machop Cultural Impact & Franchise History

Machop secured its place in Pokémon cultural consciousness as one of the original 151 Generation I Pokémon, appearing prominently in early anime episodes and trading card releases that helped establish the franchise's global phenomenon status. The species embodies the martial artist archetype that has proven eternally appealing to audiences, inspiring numerous trainers to build their teams around Fighting-type specialists. In the anime, Machop has appeared in various episodes showcasing its training routines and battles, though it has never achieved the same level of iconic status as Charizard or Blastoise. The Machop line, particularly through its evolution into four-armed Machamp, became synonymous with Fighting-type training montages and power progression narratives that resonated with viewers and players alike. Machop's design influenced subsequent Fighting-type Pokémon, establishing design language conventions around humanoid physiques and visible musculature that persist throughout the franchise. The species' dedication to self-improvement through training has made it a symbolic representative of perseverance and martial discipline within Pokémon lore, appearing in competitive contexts and trainer retrospectives as a foundational Fighting-type option that players often encounter early in their journeys.

Where to Find Machop in Every Pokémon Game

Machop's availability varies significantly across the mainline Pokémon games and generations, reflecting both regional Pokédex classifications and game design decisions. In Generation I (Red, Blue, and Yellow), Machop appears with National Pokédex number 066 and maintains this designation throughout most subsequent games, though specific regional dex numbers shift considerably—appearing as number 140 in Gold/Silver/Crystal's Johto dex, 073 in Ruby/Sapphire/Emerald's Hoenn dex, and holding various positions in later regional classifications including Coastal Kalos (057), Alola (095 and 117 in their respective versions), and others. Wild encounters typically place Machop in mountainous or rocky terrain, aligning with its species description and lifestyle preferences. The species has appeared in nearly every mainline title since Generation I, from FireRed/LeafGreen through modern entries like Sword/Shield, Legends: Arceus, and upcoming Legends: Z-A. Machop's broad availability across generations reflects its status as a foundational Fighting-type option that Game Freak consistently includes to ensure players can access the archetype relatively early in their adventures. The species remains obtainable through standard wild encounters in most games, breeding in the Human-Like egg group, and trading mechanics, making it one of the more consistently available Pokémon for players seeking Fighting-type companions throughout the franchise's multi-decade history.