Weak to (2x damage):
Resistant to (½x damage):
Mr-mime is a powerful psychic/ fairy type Pokémon known for its exceptional abilities. With a total base experience of 161, it possesses soundproof, filter, technician, making it a formidable opponent in battle. Standing 1.3m tall and weighing 54.5kg, this Pokémon has unique characteristics that make it special in the world of Pokémon.
1.3m
54.5kg
Seed
♂ 87.5% ♀ 12.5%
If interrupted while it is miming, it will slap around the offender with its broad hands.
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
A skilled mime from birth, it gains the ability to create invisi ble objects as it matures.
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
Mr-mime can learn 127 moves:
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| aerial ace | flying | Physical | 60 | — |
| ally switch | psychic | Status | — | — |
| attract | normal | Status | — | 100 |
| barrier | psychic | Status | — | — |
| baton pass | normal | Status | — | — |
| bide | normal | Physical | — | — |
| body slam | normal | Physical | 85 | 100 |
| brick break | fighting | Physical | 75 | 100 |
| calm mind | psychic | Status | — | — |
| captivate | normal | Status | — | 100 |
| charge beam | electric | Special | 50 | 90 |
| charm | fairy | Status | — | 100 |
| confide | normal | Status | — | — |
| confuse ray | ghost | Status | — | 100 |
| confusion | psychic | Special | 50 | 100 |
| copycat | normal | Status | — | — |
| counter | fighting | Physical | — | 100 |
| covet | normal | Physical | 60 | 100 |
| curse | ghost | Status | — | — |
| dazzling gleam | fairy | Special | 80 | 100 |
| double edge | normal | Physical | 120 | 100 |
| double slap | normal | Physical | 15 | 85 |
| double team | normal | Status | — | — |
| drain punch | fighting | Physical | 75 | 100 |
| dream eater | psychic | Special | 100 | 100 |
| dynamic punch | fighting | Physical | 100 | 50 |
| encore | normal | Status | — | 100 |
| endure | normal | Status | — | — |
| energy ball | grass | Special | 90 | 100 |
| expanding force | psychic | Special | 80 | 100 |
| facade | normal | Physical | 70 | 100 |
| fake out | normal | Physical | 40 | 100 |
| fire punch | fire | Physical | 75 | 100 |
| flash | normal | Status | — | 100 |
| fling | dark | Physical | — | 100 |
| focus blast | fighting | Special | 120 | 70 |
| focus punch | fighting | Physical | 150 | 100 |
| foul play | dark | Physical | 95 | 100 |
| frustration | normal | Physical | — | 100 |
| future sight | psychic | Special | 120 | 100 |
| giga impact | normal | Physical | 150 | 90 |
| grass knot | grass | Special | — | 100 |
| guard swap | psychic | Status | — | — |
| headbutt | normal | Physical | 70 | 100 |
| helping hand | normal | Status | — | — |
| hidden power | normal | Special | 60 | 100 |
| hyper beam | normal | Special | 150 | 90 |
| hypnosis | psychic | Status | — | 60 |
| ice punch | ice | Physical | 75 | 100 |
| icy wind | ice | Special | 55 | 95 |
| infestation | bug | Special | 20 | 100 |
| iron defense | steel | Status | — | — |
| light screen | psychic | Status | — | — |
| magic coat | psychic | Status | — | — |
| magic room | psychic | Status | — | — |
| magical leaf | grass | Special | 60 | — |
| meditate | psychic | Status | — | — |
| mega kick | normal | Physical | 120 | 75 |
| mega punch | normal | Physical | 80 | 85 |
| metronome | normal | Status | — | — |
| mimic | normal | Status | — | — |
| misty terrain | fairy | Status | — | — |
| mud slap | ground | Special | 20 | 100 |
| mystical fire | fire | Special | 75 | 100 |
| nasty plot | dark | Status | — | — |
| natural gift | normal | Physical | — | 100 |
| nightmare | ghost | Status | — | 100 |
| payback | dark | Physical | 50 | 100 |
| pound | normal | Physical | 40 | 100 |
| power split | psychic | Status | — | — |
| power swap | psychic | Status | — | — |
| power up punch | fighting | Physical | 40 | 100 |
| protect | normal | Status | — | — |
| psybeam | psychic | Special | 65 | 100 |
| psych up | normal | Status | — | — |
| psychic | psychic | Special | 90 | 100 |
| psychic terrain | psychic | Status | — | — |
| psyshock | psychic | Special | 80 | 100 |
| psywave | psychic | Special | — | 100 |
| quick guard | fighting | Status | — | — |
| rage | normal | Physical | 20 | 100 |
| rain dance | water | Status | — | — |
| recycle | normal | Status | — | — |
| reflect | psychic | Status | — | — |
| rest | psychic | Status | — | — |
| return | normal | Physical | — | 100 |
| role play | psychic | Status | — | — |
| round | normal | Special | 60 | 100 |
| safeguard | normal | Status | — | — |
| secret power | normal | Physical | 70 | 100 |
| seismic toss | fighting | Physical | — | 100 |
| shadow ball | ghost | Special | 80 | 100 |
| shock wave | electric | Special | 60 | — |
| signal beam | bug | Special | 75 | 100 |
| skill swap | psychic | Status | — | — |
| skull bash | normal | Physical | 130 | 100 |
| sleep talk | normal | Status | — | — |
| snatch | dark | Status | — | — |
| snore | normal | Special | 50 | 100 |
| solar beam | grass | Special | 120 | 100 |
| stored power | psychic | Special | 20 | 100 |
| submission | fighting | Physical | 80 | 80 |
| substitute | normal | Status | — | — |
| sucker punch | dark | Physical | 70 | 100 |
| sunny day | fire | Status | — | — |
| swagger | normal | Status | — | 85 |
| take down | normal | Physical | 90 | 85 |
| taunt | dark | Status | — | 100 |
| teeter dance | normal | Status | — | 100 |
| telekinesis | psychic | Status | — | — |
| teleport | psychic | Status | — | — |
| thief | dark | Physical | 60 | 100 |
| thunder | electric | Special | 110 | 70 |
| thunder punch | electric | Physical | 75 | 100 |
| thunder wave | electric | Status | — | 90 |
| thunderbolt | electric | Special | 90 | 100 |
| tickle | normal | Status | — | 100 |
| torment | dark | Status | — | 100 |
| toxic | poison | Status | — | 90 |
| trick | psychic | Status | — | 100 |
| trick room | psychic | Status | — | — |
| uproar | normal | Special | 90 | 100 |
| wake up slap | fighting | Physical | 70 | 100 |
| wide guard | rock | Status | — | — |
| wonder room | psychic | Status | — | — |
| zap cannon | electric | Special | 120 | 50 |
| zen headbutt | psychic | Physical | 80 | 90 |
Mr-mime is a psychic and fairy type Pokémon.
Mr-mime evolved from mime jr..
Mr-mime is weak to poison, steel and ghost type moves.