#0121starmie
#0123scyther
mr-mime

mr-mime #122

Psychic
Fairy

mr-mime's Type Matchups

Weak to (2x damage):

Poison
Steel
Ghost

Resistant to (½x damage):

Bug
Fighting
Dark
Psychic

mr-mime

Mr-mime is a powerful psychic/ fairy type Pokémon known for its exceptional abilities. With a total base experience of 161, it possesses soundproof, filter, technician, making it a formidable opponent in battle. Standing 1.3m tall and weighing 54.5kg, this Pokémon has unique characteristics that make it special in the world of Pokémon.

Base Stats

HP
40
Attack
45
Defense
65
Special Attack
100
Special Defense
120
Speed
90
mr-mime's Height

1.3m

mr-mime's Weight

54.5kg

mr-mime's Category

Seed

mr-mime's Gender

♂ 87.5% ♀ 12.5%

mr-mime's Abilities
soundproof
filter
technician

Pokédex entries

Generation I

redblue

If interrupted while it is miming, it will slap around the offender with its broad hands.

yellow

Always practices its pantomime act. It makes enemies believe something exists that really doesn't.

Generation II

gold

A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.

silver

Its fingertips emit a peculiar force field that hardens air to create an actual wall.

crystal

It uses the mysterious power it has in its fingers to solidify air into an invisible wall.

Generation III

rubysapphire

MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.

emerald

A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.

firered

It is adept at conning people. It is said to be able to create walls out of thin air by miming.

leafgreen

If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.

Generation IV

diamond

It is a pantomime expert that can create invisible but solid walls using miming gestures.

pearl

Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.

platinum

It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.

heartgold

A skilled mime from birth, it gains the ability to create invisible objects as it matures.

soulsilver

Its fingertips emit a peculiar force field that hardens air to create an actual wall.

Generation V

blackwhite

It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.

black 2white 2

It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.

Generation VI

x

Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.

omega rubyalpha sapphire

Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.

y

It is adept at conning people. It is said to be able to create walls out of thin air by miming.

Generation VII

ultra sun

Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.

ultra moon

It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!

lets go pikachulets go eevee

Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.

Generation VIII

sword

The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.

shield

It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.

legends arceus

The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.

Learnable Moves

Mr-mime can learn 127 moves:

Move
Type
Cat.
Power
Acc.
aerial aceflying
Physical
60
ally switchpsychic
Status
attractnormal
Status
100
barrierpsychic
Status
baton passnormal
Status
bidenormal
Physical
body slamnormal
Physical
85100
brick breakfighting
Physical
75100
calm mindpsychic
Status
captivatenormal
Status
100
charge beamelectric
Special
5090
charmfairy
Status
100
confidenormal
Status
confuse rayghost
Status
100
confusionpsychic
Special
50100
copycatnormal
Status
counterfighting
Physical
100
covetnormal
Physical
60100
curseghost
Status
dazzling gleamfairy
Special
80100
double edgenormal
Physical
120100
double slapnormal
Physical
1585
double teamnormal
Status
drain punchfighting
Physical
75100
dream eaterpsychic
Special
100100
dynamic punchfighting
Physical
10050
encorenormal
Status
100
endurenormal
Status
energy ballgrass
Special
90100
expanding forcepsychic
Special
80100
facadenormal
Physical
70100
fake outnormal
Physical
40100
fire punchfire
Physical
75100
flashnormal
Status
100
flingdark
Physical
100
focus blastfighting
Special
12070
focus punchfighting
Physical
150100
foul playdark
Physical
95100
frustrationnormal
Physical
100
future sightpsychic
Special
120100
giga impactnormal
Physical
15090
grass knotgrass
Special
100
guard swappsychic
Status
headbuttnormal
Physical
70100
helping handnormal
Status
hidden powernormal
Special
60100
hyper beamnormal
Special
15090
hypnosispsychic
Status
60
ice punchice
Physical
75100
icy windice
Special
5595
infestationbug
Special
20100
iron defensesteel
Status
light screenpsychic
Status
magic coatpsychic
Status
magic roompsychic
Status
magical leafgrass
Special
60
meditatepsychic
Status
mega kicknormal
Physical
12075
mega punchnormal
Physical
8085
metronomenormal
Status
mimicnormal
Status
misty terrainfairy
Status
mud slapground
Special
20100
mystical firefire
Special
75100
nasty plotdark
Status
natural giftnormal
Physical
100
nightmareghost
Status
100
paybackdark
Physical
50100
poundnormal
Physical
40100
power splitpsychic
Status
power swappsychic
Status
power up punchfighting
Physical
40100
protectnormal
Status
psybeampsychic
Special
65100
psych upnormal
Status
psychicpsychic
Special
90100
psychic terrainpsychic
Status
psyshockpsychic
Special
80100
psywavepsychic
Special
100
quick guardfighting
Status
ragenormal
Physical
20100
rain dancewater
Status
recyclenormal
Status
reflectpsychic
Status
restpsychic
Status
returnnormal
Physical
100
role playpsychic
Status
roundnormal
Special
60100
safeguardnormal
Status
secret powernormal
Physical
70100
seismic tossfighting
Physical
100
shadow ballghost
Special
80100
shock waveelectric
Special
60
signal beambug
Special
75100
skill swappsychic
Status
skull bashnormal
Physical
130100
sleep talknormal
Status
snatchdark
Status
snorenormal
Special
50100
solar beamgrass
Special
120100
stored powerpsychic
Special
20100
submissionfighting
Physical
8080
substitutenormal
Status
sucker punchdark
Physical
70100
sunny dayfire
Status
swaggernormal
Status
85
take downnormal
Physical
9085
tauntdark
Status
100
teeter dancenormal
Status
100
telekinesispsychic
Status
teleportpsychic
Status
thiefdark
Physical
60100
thunderelectric
Special
11070
thunder punchelectric
Physical
75100
thunder waveelectric
Status
90
thunderboltelectric
Special
90100
ticklenormal
Status
100
tormentdark
Status
100
toxicpoison
Status
90
trickpsychic
Status
100
trick roompsychic
Status
uproarnormal
Special
90100
wake up slapfighting
Physical
70100
wide guardrock
Status
wonder roompsychic
Status
zap cannonelectric
Special
12050
zen headbuttpsychic
Physical
8090

Commonly Asked Questions About Mr-mime

What type is Mr-mime?

Mr-mime is a psychic and fairy type Pokémon.

What does Mr-mime evolve from?

Mr-mime evolved from mime jr..

What are Mr-mime's weaknesses?

Mr-mime is weak to poison, steel and ghost type moves.